Henrik Rydgård
8f5a23b6a8
Merge pull request #11009 from unknownbrackets/file-error
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Io: Cleanup file not found error codes
2018-05-06 20:06:14 +02:00
Unknown W. Brackets
f4e8e68c44
Io: Cleanup file not found error codes.
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Replay (#10888 ) caused error to be non zero, which was later translated to
something else, confusingly...
2018-05-06 10:15:05 -07:00
Henrik Rydgård
746a3256d7
Merge pull request #11007 from unknownbrackets/gpu-temp
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GPU: Prevent temp FBOs from overwriting each other
2018-05-06 18:57:57 +02:00
Unknown W. Brackets
abbab23814
D3D11: Use a dedicated slot for the depal texture.
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Otherwise it affects shader blending.
2018-05-06 08:58:54 -07:00
Unknown W. Brackets
8d07e6d985
GPU: Prevent temp FBOs from overwriting each other.
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Sometimes we'd use two temp FBOs in the same draw (e.g. shader blending +
depal.) This could cause the same temp FBO to get used for two purposes,
causing weird behavior.
2018-05-06 08:57:44 -07:00
Unknown W. Brackets
94ab646cd4
Correct compatibility server link.
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Now it's https.
2018-05-05 19:16:51 -07:00
Unknown W. Brackets
8959a9087f
Merge pull request #11003 from hrydgard/depal-vulkan-fix
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Fix regression caused by the new depal code for Vulkan. Fixes #10993
2018-05-04 22:33:46 -04:00
Henrik Rydgård
77e574ccc6
Buildfix.
2018-05-04 22:57:13 +02:00
Henrik Rydgård
4adb1263af
Update lang submodule
2018-05-04 22:36:19 +02:00
Henrik Rydgård
698bd75209
Fix regression caused by the new depal code for Vulkan. Fixes #10993
2018-05-04 22:24:11 +02:00
Henrik Rydgård
e5c98704a5
Merge pull request #11002 from aliaspider/softrend
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softgpu: remove RIP addressing from SamplerX86
2018-05-04 19:11:39 +02:00
aliaspider
17259b87ea
softgpu: remove RIP addressing from SamplerX86
2018-05-04 17:37:46 +01:00
Henrik Rydgård
a3bbe87914
D3D11 CopyFBToMemory: Clamp rect to fb size. Last-minute style fix, should really debug where the bad parameters came from.
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Affects MGS Peace Walker intro
2018-05-03 23:12:39 +02:00
Henrik Rydgård
3f7602227c
Windows: If neither OpenGL nor D3D9 is available, offer an escape route into D3D11.
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This does happen on some fresh Win10 installations.
We really should do something much nicer and more automatic, but that's for later.
2018-05-03 22:19:07 +02:00
Henrik Rydgård
554029b477
Merge pull request #10998 from unknownbrackets/vulkan-clear
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Vulkan: Keep state on Clear cmds when used later
2018-05-03 20:37:06 +02:00
Unknown W. Brackets
ec5d1a8722
Vulkan: Leave removed commands in render passes.
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We'll just need to not check commands.empty(), which we do in a couple
places but not in important ways so far.
2018-05-03 08:04:57 -07:00
Unknown W. Brackets
954f93046f
Vulkan: Keep state on Clear cmds when used later.
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This also removes duplicate state - for example our UI has some duplicate
Scissor commands.
2018-05-03 07:18:40 -07:00
Henrik Rydgård
73d6446d72
Merge pull request #10997 from unknownbrackets/vulkan-clear
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Vulkan: Discard draws immediately before clear
2018-05-03 09:23:17 +02:00
Unknown W. Brackets
844015b7f8
Vulkan: Discard draws immediately before clear.
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Fixes #10163 , a crash on Adreno when a clear is the last thing in a render pass.
2018-05-02 19:23:49 -07:00
Henrik Rydgård
307b2aa150
Merge pull request #10994 from hrydgard/revert-10944-another-gow-timing-hack
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Revert "Limit the flip delay in the other direction to try to work around #10763."
2018-05-02 10:31:33 +02:00
Henrik Rydgård
b6472b562b
Revert "Limit the flip delay in the other direction to try to work around #10763."
2018-05-02 10:07:37 +02:00
Henrik Rydgård
bed6d19a4b
Merge pull request #10986 from unknownbrackets/ui-loading
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UI: Cleaning loading handling and use tags
2018-04-30 00:25:50 +02:00
Unknown W. Brackets
21468ce1e4
UI: Cleaning loading handling and use tags.
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The tags should let the tweens persist correctly. See #10974 .
2018-04-29 14:44:00 -07:00
Henrik Rydgård
dcd5559616
Merge pull request #10985 from unknownbrackets/android-config
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Android: Properly reset home on config reload
2018-04-29 20:59:23 +02:00
Unknown W. Brackets
074f52b819
Android: Properly reset home on config reload.
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We reload the config once we know we have permission to read it, but that
means we have to run any cleanup logic on it again.
2018-04-29 11:45:32 -07:00
Henrik Rydgård
92a46e9a08
Merge pull request #10984 from unknownbrackets/gl-screenshot
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Fix GLES game screenshots
2018-04-29 19:32:03 +02:00
Unknown W. Brackets
170e871c54
thin3d: Report unsupported format conversion.
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Better we know than ignore.
2018-04-29 10:23:53 -07:00
Unknown W. Brackets
ae1bb20b7b
GLES: Fix game screenshots.
2018-04-29 10:23:03 -07:00
Henrik Rydgård
900fa523db
Merge pull request #10983 from unknownbrackets/savedata
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Savedata: Report secureVersion param usage
2018-04-29 19:22:19 +02:00
Henrik Rydgård
6c5a4bca79
Merge pull request #10982 from unknownbrackets/vulkan-shutdown
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Vulkan: Fix use-after-free crash on shutdown
2018-04-29 19:21:37 +02:00
Unknown W. Brackets
a85e914f78
Vulkan: Fix use-after-free crash on shutdown.
2018-04-29 09:47:39 -07:00
Unknown W. Brackets
208b0aa4a7
Savedata: Report secureVersion param usage.
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Seems likely this is what's happening in #10814 , but need data from more
games.
2018-04-29 09:46:23 -07:00
Henrik Rydgård
35375691d7
Merge pull request #10944 from hrydgard/another-gow-timing-hack
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Limit the flip delay in the other direction to try to work around #10763 .
2018-04-29 09:46:12 +02:00
Henrik Rydgård
5f9767d19e
Remove misleading log
2018-04-29 09:45:34 +02:00
zhang wei
51388ded22
cullmode fallback
2018-04-28 14:59:12 +08:00
zhang wei
3419197ee9
flush back cull mode
2018-04-27 21:49:43 +08:00
zhang wei
cfc353ee81
handle cull mode by indices, improve performance for GVGNP, refer to #10172
2018-04-27 16:33:35 +08:00
Henrik Rydgård
8d7f63444a
Improve README for 1.6
2018-04-24 19:53:35 +02:00
Henrik Rydgård
386c9d4fcf
Merge pull request #10956 from unknownbrackets/depal-bounds
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Depal: Reapply texture when bounds change
2018-04-22 21:01:52 +02:00
Unknown W. Brackets
3eb0450998
Depal: Reapply texture when bounds change.
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Since we need each slice of the texture when we use bounds to reduce the
size. Fixes #10951 .
2018-04-22 10:43:46 -07:00
Henrik Rydgård
282b81f601
Update README.md for 1.6
2018-04-22 10:35:09 +02:00
Henrik Rydgård
9c059a7b6b
Merge pull request #10952 from unknownbrackets/readme
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Cleanup README and move some out to history
2018-04-22 09:25:49 +02:00
Unknown W. Brackets
e4562d609d
README: Add more to the issue template.
2018-04-21 21:56:34 -07:00
Unknown W. Brackets
7d1a704c3f
README: Cleanup and move some out to history.
2018-04-21 21:13:42 -07:00
Henrik Rydgård
46c87003dd
Merge pull request #10950 from unknownbrackets/android-shutdown
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Android: Add missing graphics shutdown calls
2018-04-21 19:33:29 +02:00
Unknown W. Brackets
3f1544612b
Android: Add missing graphics shutdown calls.
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These were there for graphics restart (like resize) but not for full
shutdown, which was causing crashes during shutdown sometimes.
See #10931 .
2018-04-21 08:33:53 -07:00
LunaMoo
a4b557d784
Merge pull request #10949 from myfreeweb/ffmpeg-4-compat
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Fix build with ffmpeg 4.0
2018-04-21 16:55:15 +02:00
Greg V
70c54a7d1a
Fix build with ffmpeg 4.0
2018-04-21 16:44:45 +03:00
Henrik Rydgård
34a2fd542f
Merge pull request #10947 from b33tlejuice/master
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[UWP]Fixed Certification and img issues
2018-04-21 09:28:09 +02:00
b33tlejuice
077da66882
Update UWP.vcxproj
2018-04-21 02:19:11 -05:00