Commit Graph
39166 Commits
Author SHA1 Message Date
Henrik Rydgård 8f5a23b6a8 Merge pull request #11009 from unknownbrackets/file-error
Io: Cleanup file not found error codes
2018-05-06 20:06:14 +02:00
Unknown W. Brackets f4e8e68c44 Io: Cleanup file not found error codes.
Replay (#10888) caused error to be non zero, which was later translated to
something else, confusingly...
2018-05-06 10:15:05 -07:00
Henrik Rydgård 746a3256d7 Merge pull request #11007 from unknownbrackets/gpu-temp
GPU: Prevent temp FBOs from overwriting each other
2018-05-06 18:57:57 +02:00
Unknown W. Brackets abbab23814 D3D11: Use a dedicated slot for the depal texture.
Otherwise it affects shader blending.
2018-05-06 08:58:54 -07:00
Unknown W. Brackets 8d07e6d985 GPU: Prevent temp FBOs from overwriting each other.
Sometimes we'd use two temp FBOs in the same draw (e.g. shader blending +
depal.)  This could cause the same temp FBO to get used for two purposes,
causing weird behavior.
2018-05-06 08:57:44 -07:00
Unknown W. Brackets 94ab646cd4 Correct compatibility server link.
Now it's https.
2018-05-05 19:16:51 -07:00
Unknown W. Brackets 8959a9087f Merge pull request #11003 from hrydgard/depal-vulkan-fix
Fix regression caused by the new depal code for Vulkan. Fixes #10993
2018-05-04 22:33:46 -04:00
Henrik Rydgård 77e574ccc6 Buildfix. 2018-05-04 22:57:13 +02:00
Henrik Rydgård 4adb1263af Update lang submodule 2018-05-04 22:36:19 +02:00
Henrik Rydgård 698bd75209 Fix regression caused by the new depal code for Vulkan. Fixes #10993 2018-05-04 22:24:11 +02:00
Henrik Rydgård e5c98704a5 Merge pull request #11002 from aliaspider/softrend
softgpu: remove RIP addressing from SamplerX86
2018-05-04 19:11:39 +02:00
aliaspider 17259b87ea softgpu: remove RIP addressing from SamplerX86 2018-05-04 17:37:46 +01:00
Henrik Rydgård a3bbe87914 D3D11 CopyFBToMemory: Clamp rect to fb size. Last-minute style fix, should really debug where the bad parameters came from.
Affects MGS Peace Walker intro
2018-05-03 23:12:39 +02:00
Henrik Rydgård 3f7602227c Windows: If neither OpenGL nor D3D9 is available, offer an escape route into D3D11.
This does happen on some fresh Win10 installations.

We really should do something much nicer and more automatic, but that's for later.
2018-05-03 22:19:07 +02:00
Henrik Rydgård 554029b477 Merge pull request #10998 from unknownbrackets/vulkan-clear
Vulkan: Keep state on Clear cmds when used later
2018-05-03 20:37:06 +02:00
Unknown W. Brackets ec5d1a8722 Vulkan: Leave removed commands in render passes.
We'll just need to not check commands.empty(), which we do in a couple
places but not in important ways so far.
2018-05-03 08:04:57 -07:00
Unknown W. Brackets 954f93046f Vulkan: Keep state on Clear cmds when used later.
This also removes duplicate state - for example our UI has some duplicate
Scissor commands.
2018-05-03 07:18:40 -07:00
Henrik Rydgård 73d6446d72 Merge pull request #10997 from unknownbrackets/vulkan-clear
Vulkan: Discard draws immediately before clear
2018-05-03 09:23:17 +02:00
Unknown W. Brackets 844015b7f8 Vulkan: Discard draws immediately before clear.
Fixes #10163, a crash on Adreno when a clear is the last thing in a render pass.
2018-05-02 19:23:49 -07:00
Henrik Rydgård 307b2aa150 Merge pull request #10994 from hrydgard/revert-10944-another-gow-timing-hack
Revert "Limit the flip delay in the other direction to try to work around #10763."
2018-05-02 10:31:33 +02:00
Henrik Rydgård b6472b562b Revert "Limit the flip delay in the other direction to try to work around #10763." 2018-05-02 10:07:37 +02:00
Henrik Rydgård bed6d19a4b Merge pull request #10986 from unknownbrackets/ui-loading
UI: Cleaning loading handling and use tags
2018-04-30 00:25:50 +02:00
Unknown W. Brackets 21468ce1e4 UI: Cleaning loading handling and use tags.
The tags should let the tweens persist correctly.  See #10974.
2018-04-29 14:44:00 -07:00
Henrik Rydgård dcd5559616 Merge pull request #10985 from unknownbrackets/android-config
Android: Properly reset home on config reload
2018-04-29 20:59:23 +02:00
Unknown W. Brackets 074f52b819 Android: Properly reset home on config reload.
We reload the config once we know we have permission to read it, but that
means we have to run any cleanup logic on it again.
2018-04-29 11:45:32 -07:00
Henrik Rydgård 92a46e9a08 Merge pull request #10984 from unknownbrackets/gl-screenshot
Fix GLES game screenshots
2018-04-29 19:32:03 +02:00
Unknown W. Brackets 170e871c54 thin3d: Report unsupported format conversion.
Better we know than ignore.
2018-04-29 10:23:53 -07:00
Unknown W. Brackets ae1bb20b7b GLES: Fix game screenshots. 2018-04-29 10:23:03 -07:00
Henrik Rydgård 900fa523db Merge pull request #10983 from unknownbrackets/savedata
Savedata: Report secureVersion param usage
2018-04-29 19:22:19 +02:00
Henrik Rydgård 6c5a4bca79 Merge pull request #10982 from unknownbrackets/vulkan-shutdown
Vulkan: Fix use-after-free crash on shutdown
2018-04-29 19:21:37 +02:00
Unknown W. Brackets a85e914f78 Vulkan: Fix use-after-free crash on shutdown. 2018-04-29 09:47:39 -07:00
Unknown W. Brackets 208b0aa4a7 Savedata: Report secureVersion param usage.
Seems likely this is what's happening in #10814, but need data from more
games.
2018-04-29 09:46:23 -07:00
Henrik Rydgård 35375691d7 Merge pull request #10944 from hrydgard/another-gow-timing-hack
Limit the flip delay in the other direction to try to work around #10763.
2018-04-29 09:46:12 +02:00
Henrik Rydgård 5f9767d19e Remove misleading log 2018-04-29 09:45:34 +02:00
zhang wei 51388ded22 cullmode fallback 2018-04-28 14:59:12 +08:00
zhang wei 3419197ee9 flush back cull mode 2018-04-27 21:49:43 +08:00
zhang wei cfc353ee81 handle cull mode by indices, improve performance for GVGNP, refer to #10172 2018-04-27 16:33:35 +08:00
Henrik Rydgård 8d7f63444a Improve README for 1.6 2018-04-24 19:53:35 +02:00
Henrik Rydgård 386c9d4fcf Merge pull request #10956 from unknownbrackets/depal-bounds
Depal: Reapply texture when bounds change
2018-04-22 21:01:52 +02:00
Unknown W. Brackets 3eb0450998 Depal: Reapply texture when bounds change.
Since we need each slice of the texture when we use bounds to reduce the
size.  Fixes #10951.
2018-04-22 10:43:46 -07:00
Henrik Rydgård 282b81f601 Update README.md for 1.6 2018-04-22 10:35:09 +02:00
Henrik Rydgård 9c059a7b6b Merge pull request #10952 from unknownbrackets/readme
Cleanup README and move some out to history
2018-04-22 09:25:49 +02:00
Unknown W. Brackets e4562d609d README: Add more to the issue template. 2018-04-21 21:56:34 -07:00
Unknown W. Brackets 7d1a704c3f README: Cleanup and move some out to history. 2018-04-21 21:13:42 -07:00
Henrik Rydgård 46c87003dd Merge pull request #10950 from unknownbrackets/android-shutdown
Android: Add missing graphics shutdown calls
2018-04-21 19:33:29 +02:00
Unknown W. Brackets 3f1544612b Android: Add missing graphics shutdown calls.
These were there for graphics restart (like resize) but not for full
shutdown, which was causing crashes during shutdown sometimes.

See #10931.
2018-04-21 08:33:53 -07:00
LunaMoo a4b557d784 Merge pull request #10949 from myfreeweb/ffmpeg-4-compat
Fix build with ffmpeg 4.0
2018-04-21 16:55:15 +02:00
Greg V 70c54a7d1a Fix build with ffmpeg 4.0 2018-04-21 16:44:45 +03:00
Henrik Rydgård 34a2fd542f Merge pull request #10947 from b33tlejuice/master
[UWP]Fixed Certification and img issues
2018-04-21 09:28:09 +02:00
b33tlejuice 077da66882 Update UWP.vcxproj 2018-04-21 02:19:11 -05:00