Commit Graph
39166 Commits
Author SHA1 Message Date
Unknown W. Brackets bc1e6e12f5 Mp3: Return total frame count in sceMp3GetFrameNum.
This might fix games failing to play mp3s correctly.
2019-04-28 07:10:26 -07:00
Unknown W. Brackets 95d3d99343 Mp3: Fix loop func errors, clamp to -1.
Might matter if some game is checking the result.
2019-04-28 06:36:48 -07:00
Unknown W. Brackets df9c922198 Merge pull request #10783 from LunaMoo/fillSoundBuffer
Remove "sound speed hack"
2019-04-28 06:20:13 -07:00
LunaMoo 53daa0d844 Remove some unused code. 2019-04-28 13:17:08 +02:00
LunaMoo c82d75c66f Merge pull request #11993 from unknownbrackets/mp3
Make sceMp3 more accurate, fix wrong output count
2019-04-28 09:29:02 +02:00
Unknown W. Brackets 320b4ff65f Merge pull request #12003 from LunaMoo/TypoFix
Correct a potential typo
2019-04-27 22:01:58 -07:00
LunaMoo 9388a14a61 Add missing variable reset fixes #12002 2019-04-28 06:43:59 +02:00
LunaMoo 056494522e Remove default SDK version from project files 2019-04-27 23:01:41 +02:00
Henrik Rydgård 874c0f7207 Merge pull request #11995 from LunaMoo/FixVS2019
Fix VS2019 builds and remove _xp dependency
2019-04-26 23:29:15 +02:00
LunaMoo 280f7fec39 Fix VS2019 builds and remove _xp dependency
(drops Win XP support, allows latest SDK etc.)
2019-04-25 23:56:55 +02:00
LunaMoo 751ddf6fa2 Hopefully fix the annoying LR. 2019-04-25 04:22:09 +02:00
LunaMoo 0a4dc1f883 Remove "sound speed hack". 2019-04-25 04:15:31 +02:00
Unknown W. Brackets 0d6570e8ad Mp3: Correct sceMp3GetMaxOutputSample.
Was based on output buffer size, rather than frame size, before.

Fixes choppy audio in Velocity.
2019-04-24 14:31:12 -07:00
Unknown W. Brackets be6710ea4a Mp3: Fix errors for a bunch of init getters. 2019-04-24 14:13:46 -07:00
Unknown W. Brackets 5f82258fa1 Mp3: Detect offset headers, reject invalid data.
ID3 handling not really tested.  Left some error codes disabled in case
people are happily playing some custom BGM that the PSP didn't support.
2019-04-24 09:16:21 -07:00
Henrik Rydgård d15a6cf6bf Merge pull request #11990 from m4xw/master
Band-Aid for libretro Savestate load
2019-04-24 11:00:47 +02:00
Unknown W. Brackets e4d2712897 Mp3: Apply offset to stream read buffer.
Handle errors for sceMp3CheckStreamDataNeeded as well.
2019-04-23 21:14:54 -07:00
Unknown W. Brackets f9863c3be2 Mp3: Align CheckStreamDataNeeded with InfoToAdd.
May cause problems if they don't match.
2019-04-23 20:42:13 -07:00
Unknown W. Brackets f1eaf9dc0e Mp3: Don't change buffer accounting until add.
If we just ask what we should add, that is meant to stay static until we
do actually add it.

This also reduces the max we ask for at a time, which better matches
correct behavior and might impact game behavior.
2019-04-23 20:18:16 -07:00
Unknown W. Brackets 709c9dc93c Mp3: Fix errors on sceMp3NotifyAddStreamData. 2019-04-23 19:48:01 -07:00
M4xw 00bf914ce4 Band-Aid for libretro Savestate load
Proper would be using PPSSPP's Queue.
This will need frontend extensions to do it sanely.
Fixes #11429 (mitigate for now)
2019-04-23 17:35:24 +02:00
Unknown W. Brackets 5b9a3e6ca8 Mp3: Improve handle releasing behavior. 2019-04-22 23:01:40 -07:00
Unknown W. Brackets 4563d9487b Mp3: Better errors in sceMp3GetInfoToAddStreamData. 2019-04-22 22:57:05 -07:00
Unknown W. Brackets 351a10bd69 Mp3: Allow allocating two mp3 handles.
The handles are always 0 or 1, not pointers, which might be relied upon by
some games.  Two could be used with the same pointer.

This also makes NULL a valid pointer, which is used for low level mp3s.
2019-04-21 22:28:04 -07:00
Unknown W. Brackets 4ae2108629 Mp3: Fail to reserve if resource not inited.
Also, add a required parameter for sceMp3LowLevelInit, since it fails
unless proper values are passed for this on a PSP.
2019-04-21 19:54:34 -07:00
Unknown W. Brackets 92829d47fd Mp3: Better match resched on resource init/term.
It always seems to return 0, though.
2019-04-21 18:22:56 -07:00
Henrik Rydgård f6fe917615 Update gradle stuff again 2019-04-21 11:10:31 +02:00
Henrik Rydgård 091c475fec Merge pull request #11970 from itstake/master
Added IO Timing Method option for RetroArch PPSSPP Core.
2019-04-20 17:22:31 +02:00
ITSTAKE f7aed9a754 Fix typo again 2019-04-20 18:02:09 +09:00
Unknown W. Brackets 8d4ab57b46 Oops, got these backwards.
Surprising this didn't break as much as expected.  Mostly broke the 60 FPS
limit hack.
2019-04-16 17:36:29 -07:00
Henrik Rydgård 40f1542798 Update ffmpeg and lang submodules 2019-04-16 21:21:52 +02:00
Henrik Rydgård dcd2ff03b0 Merge pull request #11971 from unknownbrackets/power
Correct cpu/pll/bus hz update and rescheduling
2019-04-16 09:41:43 +02:00
ITSTAKE 5ee7d73be8 Fix typo 2019-04-15 14:07:19 +00:00
Henrik Rydgård 057e720b28 Merge pull request #11972 from m4xw/aarch64_masking
Masked PSP Memory support for the AArch64 Dynarec
2019-04-15 12:43:40 +02:00
M4xw b9352354c9 Masked PSP Memory support for the AArch64 Dynarec 2019-04-15 12:07:57 +02:00
Unknown W. Brackets ad299ca92d Power: Match reschedule timing better. 2019-04-14 15:06:32 -07:00
Unknown W. Brackets bc4a203fcf Power: Correct hz on update and improve resched.
It only reschedules when the PLL changes, which changes in steps.  This
also reads back much more accurate Mhz for each of PLL, CPU, and bus.
2019-04-14 14:51:35 -07:00
ITSTAKE f038573d48 Added IO Timing Method option. 2019-04-13 19:31:10 +09:00
Henrik Rydgård 54e102cfad Merge pull request #11965 from psyberpunk/master
Update controller data base ps3 clone controller
2019-04-10 21:06:02 +02:00
psyberpunk d79d829a1d Update controller data base ps3 clone controller
Update controller data base ps3 clone controller
2019-04-10 08:51:47 -05:00
Henrik Rydgård b56c66e889 Merge pull request #11964 from unknownbrackets/gpu-stencil-blend
GPU: Improve non dual source stencil replace
2019-04-08 01:06:54 +02:00
Unknown W. Brackets 00d088ab58 GPU: Improve non dual source stencil replace.
If we're replacing with a constant FF, we can make it work more often.
Fixes #11249.
2019-04-07 15:20:56 -07:00
Henrik Rydgård b5db387bfb Merge pull request #11948 from unknownbrackets/vfpu
Make vfad/vavg/vtfm ops more accurate
2019-04-04 09:31:20 +02:00
Unknown W. Brackets ec7cffa847 interp: Handle vtfm/vhtfm prefixes properly. 2019-04-02 18:46:39 -07:00
Unknown W. Brackets 442d6450bb interp: Correct prefixes on vfad and vavg.
Including write mask, which didn't work before.
2019-04-02 18:46:39 -07:00
Henrik Rydgård 4d580c32c4 Merge pull request #11959 from unknownbrackets/vfpu-chunk8
Improve prefixes for vwbn/vlgb/vmin/vmax/vqmul/vcrsp and 2 ops
2019-04-02 23:45:02 +02:00
Unknown W. Brackets 5414c12a15 interp: Cleanup prefix/size in vcrsp/vqmul. 2019-04-02 07:12:34 -07:00
Unknown W. Brackets 58573cd4b4 interp: Handle invalid swizzle for vmin/vmax. 2019-04-02 07:08:33 -07:00
Unknown W. Brackets e8c060bb5f interp: Correct vwbn and vlgb size behavior. 2019-04-02 07:08:20 -07:00
Unknown W. Brackets 89dbfd7d5b interp: Better prefixes for vdiv/similar ops.
Turns out it does work, just uses the wrong slot like S/T after all.
These other ops must go through the a similar process.
2019-04-02 07:07:53 -07:00