Commit Graph
4441 Commits
Author SHA1 Message Date
Lubos c6b83dd9d8 OpenXR - Enable camera movement and stereo in flatscreen mode 2022-11-03 20:00:30 +01:00
Lubos 67af5baf3e OpenXR - Settings code cleanup 2022-11-01 10:08:43 +01:00
Lubos 3c87e71177 OpenXR - Let users set the movement length 2022-10-31 13:19:06 +01:00
Lubos 0101c464a5 OpenXR - Option to disable controller mapping 2022-10-31 12:17:30 +01:00
Henrik Rydgård cf27d14131 Merge pull request #16293 from lvonasek/feature_openxr_camera
OpenXR - Modify camera parameters in realtime
2022-10-30 09:14:56 +01:00
Lubos 92422160a0 OpenXR - Camera side adjust added 2022-10-29 19:31:57 +02:00
Lubos b7da6f7e45 OpenXR - Camera height adjust added 2022-10-29 19:19:25 +02:00
Henrik Rydgård ac818d9639 Merge pull request #16291 from hrydgard/frame-desc-set
Vulkan: Reserve descriptor set 0 for frame-global data, move everything else to set 1
2022-10-28 18:02:27 +02:00
Lubos 96f89f4bd7 OpenXR - Allow updating camera in realtime 2022-10-28 15:50:00 +02:00
Lubos f4f7dc570f OpenXR - Make VR camera parameters floating numbers 2022-10-28 14:59:12 +02:00
Henrik Rydgård 96a5c52037 Vulkan: Reserve descriptor set 0 for frame-global data, move everything else to set 1 2022-10-28 09:39:56 +02:00
iota97 3454ea9c1d Fix UB 2022-10-27 14:57:19 +02:00
Henrik Rydgård 1da6d29a0f Crashfix in settings menu (Android only, for whatever reason) 2022-10-27 11:05:59 +02:00
Henrik Rydgård 763afd4a8e Improve compatibility checks for stereo rendering. 2022-10-27 11:05:59 +02:00
Henrik Rydgård 0de12f5ca9 Some refactoring of framebuffer views, layer issues, more work. 2022-10-27 11:05:58 +02:00
Henrik Rydgård 2e87f0bc0b More work. Things are starting to work now. 2022-10-27 11:05:58 +02:00
Henrik Rydgård c668736924 Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines 2022-10-27 11:05:58 +02:00
Henrik Rydgård fb250c4b29 More multiview work 2022-10-27 11:05:58 +02:00
Lubos 2fd6438c0e OpenXR - Camera distance adjust added 2022-10-20 21:23:27 +02:00
Lubos 77f8f2f1f7 OpenXR - Rearrange VR settings 2022-10-20 21:04:56 +02:00
Henrik Rydgård aa51bfd1ef Use GPU "use" flags to replace IsVRBuild in the renderer. It remains elsewhere. 2022-10-17 19:57:11 +02:00
Henrik Rydgård d4bfe9299d Track min and max GPU time, init time, render CPU time.
Mainly wanted to see if init time is a factor, there are optimizations
we can do there.
2022-10-10 10:53:27 +02:00
Unknown W. Brackets bc84d6345b Vulkan: Disable geometry shaders for Mali <= 18.
These drivers apparently have some weird behavior.
2022-10-09 00:57:10 -07:00
Herman Semenov 29b87e0c0b Merge branch 'master' into master 2022-10-03 07:49:13 +00:00
Henrik Rydgård bc1975bc99 Merge pull request #16142 from unknownbrackets/geo-shader
Implement geometry shader for range culling
2022-10-02 17:06:55 +02:00
Unknown W. Brackets 2832edcc37 Vulkan: Allow configuring geometry shaders on/off. 2022-10-02 07:42:22 -07:00
Unknown W. Brackets d16caa71af Vulkan: Add geometry shader ID tracking.
We're still not generating them, yet.  But this tracks the objects and
IDs through the pipeline.
2022-10-02 07:42:16 -07:00
Unknown W. Brackets a8c12385c1 UI: Prevent rendering during reboot.
Can sometimes crash.
2022-10-02 07:25:31 -07:00
Unknown W. Brackets 753ac95307 Debugger: Fix game.reset by adding a reboot status.
We don't want EmuScreen to auto-exit, and we don't want to double-lock the
debugger lifecycle lock.  Let's just handle reboot specifically.
2022-10-01 18:13:22 -07:00
Unknown W. Brackets 59a489f883 Draw: Add COLOR1 semantic. 2022-10-01 12:14:46 -07:00
lainon b304551747 Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
lainon fec708489a Correct cleaning string and remove unused vars 2022-09-30 12:26:30 +03:00
Henrik Rydgård dc22fd2205 Merge pull request #16064 from unknownbrackets/ui-tags
UI: Fix controller autoconf list result
2022-09-20 21:11:27 +02:00
Unknown W. Brackets d19138f157 UI: Fix controller autoconf list result. 2022-09-20 11:12:55 -07:00
Henrik Rydgård 85d1f28997 Throw in assorted warning fixes 2022-09-20 18:04:08 +02:00
Henrik Rydgård 9d4351b484 Fix the UI setting "Buffer graphics commands". Was off by 1. 2022-09-19 00:45:08 +02:00
Henrik Rydgård 915b734cde Show GPU device ID in system information if available. 2022-09-18 10:11:01 +02:00
Unknown W. Brackets 6576b853e4 UI: Fix some logic dependent on screen tags.
9f38516 changed various tags but not code referencing them.
2022-09-17 13:36:25 -07:00
Henrik Rydgård 262a306b9a Flag shader blending as broken on Adreno for now. 2022-09-16 19:19:42 +02:00
Henrik Rydgård 9f3851678e Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
Unknown W. Brackets 56e30495aa Common: Fix some type compare warnings on 32-bit. 2022-09-12 22:14:48 -07:00
Lubos e49ee5c93b Merge branch 'master' into feature_openxr_stereo 2022-09-12 18:49:22 +02:00
Lubos bdde5f0f7f OpenXR - Use per game stereo separation file 2022-09-12 18:47:13 +02:00
Henrik Rydgård f3c097680e Merge pull request #15982 from hrydgard/renderpass-refactor
Vulkan: Refactor renderpass handling
2022-09-08 09:35:55 +02:00
Unknown W. Brackets be0e7a8319 UI: Resize after visiting developer settings.
This will trigger setting updates after visiting from DevMenu.
2022-09-07 23:41:42 -07:00
Henrik Rydgård 347f7c4e5a Vulkan: Improve tagging of pipelines for debugging purposes 2022-09-08 00:47:22 +02:00
Henrik Rydgård 759c9695e5 Merge pull request #15901 from lvonasek/feature_openxr_stereo
OpenXR - Stereoscopic rendering
2022-09-06 11:52:32 +02:00
Henrik Rydgård 02c03216bf Add Lubos to credits list 2022-09-06 11:50:01 +02:00
Lubos 93202e47f4 OpenXR - Config for stereo separation added 2022-09-05 22:10:20 +02:00
Lubos 3a0e6c7232 Merge branch 'master' into feature_openxr_stereo 2022-09-05 19:11:52 +02:00