Commit Graph
8057 Commits
Author SHA1 Message Date
Henrik Rydgard c845da2887 Switch System_GetName to System_GetProperty 2013-09-04 11:31:40 +02:00
Henrik Rydgård 159e366a16 Merge pull request #3610 from raven02/patch-9
TRXKICK : Add memory valid check for srcBasePtr & dstBasePtr
2013-09-04 02:00:56 -07:00
raven02 e0a9d8e1a6 Add BlockTransfer: to ERROR_LOG_REPORT 2013-09-04 16:58:52 +08:00
Henrik Rydgård 4091efc71d Merge pull request #3589 from vnctdj/patch-4
Move some translations (papel's work updated)
2013-09-04 01:58:49 -07:00
Henrik Rydgård 0267adeaac Merge pull request #3609 from raven02/patch-8
Cleanup and add GE_PATCHPRIM_UNKNOWN=3
2013-09-04 01:56:09 -07:00
Henrik Rydgård 34f9947ad0 Merge pull request #3606 from unknownbrackets/callbacks
Wait func docs, sceKernelCreateCallback() cleanup, small refactor
2013-09-04 01:55:28 -07:00
raven02 5e3b175045 Reformat and use enum for GETextureFiltering 2013-09-04 16:54:25 +08:00
Henrik Rydgard 273fb7c941 Warning fixes, make the back button exit the emu on the main screen on Android. 2013-09-04 10:51:14 +02:00
raven02 06feb621df Add memory check for srcBasePtr & dstBasePtr 2013-09-04 16:38:39 +08:00
Henrik Rydgard 9e5362ded1 Add sceHeap to cmakelists and android.mk 2013-09-04 10:34:00 +02:00
Henrik Rydgård ffae887ddc Merge pull request #3605 from shenweip/Patch-1
Add sceHeap,some games will call this,e.g.Linear ModeSenritsu no Stratus.
2013-09-04 01:23:40 -07:00
raven02 67cdf87fc0 Cleanup and add GE_PATCHPRIM_UNKNOWN=3 2013-09-04 16:10:52 +08:00
Unknown W. Brackets a8f100c94f Add vblank wait callback handlers.
Turns out it's a deadline to wake up by, which makes sense.

sceDisplayWaitVblankStartMultiCB 10
   -> Callback
      sceDisplayWaitVblankStartMultiCB 2
      +2 vblanks
   <- Thread
+8 more vblanks
2013-09-03 23:35:39 -07:00
Unknown W. Brackets 7f1a6154b2 Check if vblank waits were released before waking. 2013-09-03 23:26:23 -07:00
Unknown W. Brackets 5f29bb7f93 Update tests. 2013-09-03 22:32:22 -07:00
Unknown W. Brackets 543df7ca7a Refactor wait timeouts.
Also, make them not write the timeout ptr if the thread stopped waiting.
Feels safer.
2013-09-03 22:32:22 -07:00
Unknown W. Brackets 2a7e9a5afc Cleanup sceKernelCreateCallback().
And tweak sceKernelReferCallbackStatus().
2013-09-03 22:18:15 -07:00
Unknown W. Brackets e53e842b3b Add some documentation to KernelWaitHelpers. 2013-09-03 22:16:24 -07:00
shenweip f74aa2913e Typo 2013-09-04 11:35:16 +08:00
shenweip c05100e0e3 Add sceHeap,some games will call this.
e.g. Linear ModeSenritsu no Stratus
2013-09-04 11:05:14 +08:00
Henrik Rydgård 361a6eaf63 Merge pull request #3583 from unknownbrackets/callbacks
Callback and minor scheduling fixes
2013-09-03 13:55:59 -07:00
Henrik Rydgård 09c07a8116 Merge pull request #3598 from raven02/patch-6
Add depthTest along with stencilTest since depth Fail/ZPass test used .
2013-09-03 13:25:56 -07:00
Henrik Rydgård 85e82fb7c1 Merge pull request #3600 from kaienfr/fix_cwcheat_list
fix cwcheat list incompletely shown and resize the check button
2013-09-03 13:23:26 -07:00
kaienfr 966492fcbf fix cwcheat list incompletely shown and resize the check button 2013-09-03 17:50:34 +02:00
vnctdj 509045b345 Another one
Another one (2)

And the last one

+ now "Developer" is refered by "*de" to avoid confusion with "*d" which is for "Dialog"

I hope I don't forget to move some other "Back" translations to [Dialog] in other files...

"Cancel" translation moved

Update

with papel's changes (so we can close his pull request which is now outdated)

Update (2)

with papel's changes (so we can close his pull request which is now outdated) (2)

No I have finished, so, to conclude, if we merge all my pull requests, papel's one can be closed with no loss of work :)

Rebased
2013-09-03 16:48:02 +02:00
raven02 6624bb8100 Add depthTest along with stencilTest since depth Fail/ZPass test used . 2013-09-03 21:26:06 +08:00
Henrik Rydgård 728e1a559a Merge pull request #3533 from kaienfr/fix_disasm_memview
Fix disasm windows and mem windows who have not been enabled on show
2013-09-03 05:46:23 -07:00
Henrik Rydgård d9b529bb62 Merge pull request #3588 from vnctdj/patch-1
Move "Back" translation
2013-09-03 02:19:53 -07:00
vnctdj 687e1790db Move "Back" translation
Because it is already translated in [Dialog]
2013-09-03 10:27:58 +02:00
Unknown W. Brackets 4ac0f7a345 Handle it better when umd waits trigger during cbs. 2013-09-03 01:21:52 -07:00
Unknown W. Brackets b20bb3b609 Refactor down the begin/end callback stuff. 2013-09-03 01:21:52 -07:00
Unknown W. Brackets 1bf974aff6 Implement VPL/FPL callback handlers.
Smells like time to refactor, there are less differences than I expected.
2013-09-03 01:21:51 -07:00
Unknown W. Brackets 3903f27dfd Add handlers for callbacks during mbx waits. 2013-09-03 01:21:51 -07:00
Unknown W. Brackets 648dd5f154 Don't allow sceKernelWakeupThread() on cur thread.
I don't know why you wouldn't allow this, but the PSP firmware doesn't.
2013-09-03 01:21:50 -07:00
Unknown W. Brackets 722b878428 Fix sceKernelReferThreadRunStatus() layout.
Was missing size, so all fields were wrong.
2013-09-03 01:21:50 -07:00
Unknown W. Brackets 8bf1ef2616 Add handlers for delay and sleep callbacks. 2013-09-03 01:21:49 -07:00
Henrik Rydgård 56bf93b10a Merge pull request #3587 from unknownbrackets/display2
Calculate Hcount more accurately, support adjusting
2013-09-03 01:10:34 -07:00
Unknown W. Brackets 6e5426a528 Spend a lot less time calculating the hcount.
Tiny loss in precision, can't even notice.  Cuts time significantly in
Valkyrie Profile.
2013-09-03 00:50:21 -07:00
Unknown W. Brackets 994e2b3e5c Implement sceDisplayAdjustAccumulatedHcount().
And also make sure sceDisplayGetAccumulatedHcount() works right.
2013-09-03 00:50:20 -07:00
Unknown W. Brackets db0c35a86d Start the Hcount at the beginning of vblank. 2013-09-03 00:49:17 -07:00
Henrik Rydgård e949952eb0 Merge pull request #3543 from makotech222/cwcheat
Fix Reading from cheat.db and enable/disable all
2013-09-03 00:42:08 -07:00
Henrik Rydgård 798e2e8eb1 Merge pull request #3585 from unknownbrackets/softgpu
Fix negative texel wrapping in softgpu
2013-09-03 00:41:23 -07:00
Sacha 465ac01589 Update permissions on Blackberry for OS10.0.10+. Use a 'narrow' gesture area to allow more screen real estate. Some of these don't seem to be required but we use them so we should specify them anyway. 2013-09-03 17:04:32 +10:00
Sacha 97b191bc77 Remove unnecessary and unsupported language files: Symbian and Meego. 2013-09-03 16:35:25 +10:00
Unknown W. Brackets 2006bdc6a3 Fix negative texel wrapping in softgpu.
No longer crashes in Jeanne d'Arc, still looks awful.
Also faster on x64 at least.
2013-09-02 21:29:19 -07:00
Henrik Rydgård faa5d62e4e Merge pull request #3577 from thedax/fixWin32RCFile
Win32: Fix rc file by correcting Henrik's surname, and properly setting PPSSPP's version to 0, 0, 9, 1.
2013-09-02 15:38:55 -07:00
Henrik Rydgard 9dcd67fc31 Pass the new sha1/md5 test. 2013-09-03 00:36:55 +02:00
The Dax 19f33b9404 Win32: Fix rc file by correcting Henrik's surname, and properly setting PPSSPP's version to 0, 0, 9, 1. 2013-09-02 15:22:51 -04:00
Henrik Rydgård 08d5190740 Merge pull request #3575 from Kingcom/RcFix
Fix ppsspp.rc encoding
2013-09-02 10:18:31 -07:00
Kingcom e1b23dacfb Fix ppsspp.rc encoding 2013-09-02 18:51:27 +02:00