Commit Graph
791 Commits
Author SHA1 Message Date
Henrik Rydgård c75f37fdb6 Merge pull request #192 from tmaul/master
fake sceFontGetFontList
2012-12-17 16:03:42 -08:00
TMaul 9a83dee9b5 With not insane tabs this time.. 2012-12-17 23:57:40 +00:00
TMaul fdd2879443 Another font function
Used by assassins creed.
2012-12-17 23:54:21 +00:00
Henrik Rydgard ba476264db Fix GL_ZERO transparencies 2012-12-18 00:02:04 +01:00
Henrik Rydgard 2937928237 Better hack for a path problem. Still don't get it. 2012-12-18 00:01:40 +01:00
Henrik Rydgard 3bd5cfed73 Work around for strange idling issue, various fixes 2012-12-17 23:33:24 +01:00
Henrik Rydgard 5ff2bf84ef Path cleaning bugfix 2012-12-17 22:34:34 +01:00
Henrik Rydgard 624927cd9a Make the windows port find ppge_atlas in the assets subdirectory. 2012-12-17 22:24:07 +01:00
Henrik Rydgard 5a11d4d9c5 Implement sceKernelGetThreadmanIdList (partially) 2012-12-17 22:21:17 +01:00
Henrik Rydgard 19af6531f7 Warning fix (and I don't like shadowing) 2012-12-17 22:06:19 +01:00
Henrik Rydgård 3b6e3de088 Merge pull request #191 from tmaul/master
Make iso filename checks case instentitive
2012-12-17 13:05:25 -08:00
Henrik Rydgard c3819ec721 Fix a possible crash in audio code 2012-12-17 21:59:43 +01:00
Henrik Rydgard a60d487d8d Create files for sceUsb 2012-12-17 21:45:32 +01:00
Henrik Rydgard 913f392d66 Move the SasInstance to the heap. Some cleanup. 2012-12-17 21:43:31 +01:00
TMaul 0ae55ae65c Ooops, didnt mean to leave that uncommented :) 2012-12-17 20:28:50 +00:00
Henrik Rydgard 9c65a7b7f8 Fix issue with calling module imports 2012-12-17 21:27:50 +01:00
TMaul 458ed7f421 Make filename checks on iso case insentitive
But still keep them logically in the same case they are on the discs
2012-12-17 20:23:36 +00:00
Henrik Rydgard 11279668ca Allow changing of zoom factor at runtime 2012-12-17 21:06:47 +01:00
Henrik Rydgard 34d28a9c5c Merge branch 'screen-fix' of https://github.com/raven02/ppsspp into raven02-screen-fix 2012-12-17 21:01:27 +01:00
Henrik Rydgard b5808eaf47 optimizin', bugfixin' 2012-12-17 20:43:43 +01:00
Henrik Rydgard 9acfd50139 Fix one cause of audio choppiness - we were dropping samples when audio functions blocked. Also some cleanup. 2012-12-17 20:15:23 +01:00
Henrik Rydgard cb29c1ce4b Don't use __KernelTriggerWait in sceDisplay 2012-12-17 20:14:54 +01:00
Henrik Rydgard 1e086f5008 Let's not throw away our stereo... Also change mix freq back to 44100 for now. 2012-12-17 19:38:04 +01:00
Henrik Rydgard 8db1cef503 Fix GPU block transfer 2012-12-17 19:04:19 +01:00
Henrik Rydgard 213320607c Upgrade pspautotests, misc 2012-12-17 18:07:25 +01:00
Henrik Rydgard 1400237d0e Lots of various work on sceSas. ADSR envelopes, correct looping, etc etc... Still far from perfect but better. 2012-12-17 18:07:25 +01:00
Henrik Rydgård 5d11bc7c3c Merge pull request #187 from xsacha/master
Unified assets/ dir + Qt project files + Readme
2012-12-17 03:21:39 -08:00
Henrik Rydgård 8b57b2ec0a Merge pull request #179 from KentuckyCompass/dotdotpaths
Dotdotpaths
2012-12-17 01:42:36 -08:00
Henrik Rydgård cfbc24e9d6 Merge pull request #188 from unknownbrackets/messageboxes
Messageboxes
2012-12-16 23:13:35 -08:00
Unknown W. Brackets 22a77b643f Update tests. 2012-12-16 23:01:43 -08:00
Unknown W. Brackets 17cba6adc3 Switch Mbx to using a linked list.
This approximates the error messages for the hardware much better.
More complicated, though.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets 599465ee6e Correct priority handling for Mbx funcs.
Also, moved to correctly updating the linked list.
It's possible a game might follow it since it's there.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets 87fcdc9080 Use KERNELOBJECT_MAX_NAME_LENGTH for name length.
Just avoiding magic numbers, didn't know there was a constant.
2012-12-16 21:36:52 -08:00
Unknown W. Brackets 0d07013199 Cleanup timeouts and refer for Mbx functions. 2012-12-16 21:36:52 -08:00
Unknown W. Brackets 13ed64ff4b Add basic timeout support for Mbx. 2012-12-16 21:36:51 -08:00
Unknown W. Brackets 94094f99bf Cleanup basic Mbx implementation, create func. 2012-12-16 21:36:51 -08:00
Henrik Rydgard 369afa5b93 sceSas: Resample audio according to pitch 2012-12-16 21:20:16 +01:00
Henrik Rydgard 15b7c1c96c sceSas cleanup 2012-12-16 20:40:49 +01:00
Sacha 3d53f33679 Build fix for atlas 2012-12-17 02:56:55 +10:00
Sacha 4d6f174e41 Update README.md.
Instructions for Qt and for Symbian
2012-12-17 02:45:51 +10:00
Sacha 4545cf2350 For now, use android ui asset. Android should be pulling it from assets/ instead, in future? 2012-12-17 02:03:37 +10:00
Sacha 14f201793b Unified assets/ dir for icons/images 2012-12-17 01:47:39 +10:00
Sacha b9da669774 Qt project files (Symbian/Blackberry10 support) 2012-12-17 01:06:14 +10:00
Henrik Rydgård a86ef2c7d8 Merge pull request #186 from xsacha/master
Buildfix and cmake update
2012-12-16 06:59:20 -08:00
Sacha cf297cc9be Build fix for ARM devices / x86 Android devices 2012-12-17 00:54:50 +10:00
Sacha cfd7c6686b Qt UI in CMake (for future) 2012-12-17 00:32:34 +10:00
Henrik Rydgård d6a08ba939 Merge pull request #185 from Xele02/master
Save Game Update
2012-12-16 04:29:15 -08:00
Xele02 71839414ca Fix Android build cast error
Remove gl command for texture 2d
2012-12-16 13:07:11 +01:00
Xele02 bd1a9c2b1a Make Save/Load List work when there is no multiple save files in the
request.
2012-12-16 12:51:02 +01:00
Xele02 4683d84206 Merge remote-tracking branch 'upstream/master' 2012-12-16 11:55:33 +01:00