Commit Graph
62 Commits
Author SHA1 Message Date
iota97 e7bcf9a4c2 Use 2 different button for CW and CCW 2020-03-23 09:24:36 +01:00
iota97 45da319ce7 Auto rotating analog 2020-03-23 00:45:22 +01:00
ANR2ME 142e60974c Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat 2020-03-02 22:25:18 +07:00
iota97 f47ac2ee2c Toggle mute button 2020-02-25 12:26:23 +01:00
Henrik Rydgård 6ff110d092 Create a default keymap for the MOQI:I7S gamer phone (with builtin controls) 2019-09-03 00:02:57 +02:00
Henrik RydgårdandGitHub eeb3491214 Merge pull request #12176 from LunaMoo/mouseImprovements
Mouse improvements
2019-07-15 22:01:12 +02:00
LunaMoo 3f77bb1da5 Reduce in-game axis bind threshold for mouse control. 2019-07-15 03:30:53 +02:00
LunaMoo b7a49be184 Ignore mouse mappings for UI 2019-07-14 21:32:44 +02:00
Unknown W. Brackets 03bec46b93 UI: Make the screenshot key configurable.
Affects #10825.
2019-04-30 19:01:20 -07:00
LunaMoo 1fa7bbc816 Add texture dump/replace hotkeys. 2019-03-26 06:13:05 +01:00
Unknown W. Brackets 6bc596d3a7 Windows: Hide accelerators when they are disabled.
Currently, mapping something to load state / save state / etc. causes the
default accelerators to become disabled.  In this case, it can be
confusing when the menu still shows them.

Fixes #11395.
2019-02-17 12:17:41 -08:00
Unknown W. Brackets 95f270778e Core: Allow toggle between 2 custom speeds.
In addition to virtual keys for each speed separately.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets dc840c077d UI: Add a virtkey for holding alt speed.
Can be used for slow motion or fast motion (esp. if unthrottle is too
fast.)
2018-06-23 10:59:17 -07:00
LunaMoo 95a14ca830 Add hotkey to toggle audio and video dumping together in sync. 2017-12-01 23:48:58 +01:00
Henrik Rydgård 62b24edde1 Fix some minor things found by running Sizer on PPSSPP
Sizer: https://github.com/aras-p/sizer
2017-11-08 16:56:48 +01:00
LunaMoo d96232be72 Finish making extra psp keys mappable. 2017-09-23 15:37:10 +02:00
Gde Made Novan Priambhada 8ec2d50c28 Add virtual key for opening chat 2017-07-02 01:28:38 +08:00
Unknown W. Brackets f3c518ac7f Remove unused AxisPos. 2017-03-13 23:08:09 -07:00
Florent Castelli 373db56a16 blackberry: Remove! 2016-10-11 17:40:32 +02:00
Chris Burgener 842a29b0ae Add Frame Advance 2016-08-28 12:21:45 -04:00
Henrik Rydgård 9636e4cef4 Fix assorted key mapping issues affecting Shield and probably pads in general on Android. See #7976 2015-09-17 22:46:59 +02:00
Jonas HöglundandHenrik Rydgård 06fadd5cad Set DPad keys in native for UI navigation
Complements the update to the key repeat logic in native.  Also renames
UpdateConfirmCancelKeys to UpdateNativeMenuKeys since even before this commit,
the function also set the TabLeft and TabRight keys.
2015-09-02 10:23:18 +02:00
Jonas HöglundandHenrik Rydgård 0a6ab528ea Move KeyDef and AxisPos to native 2015-09-02 10:23:18 +02:00
Unknown W. Brackets bf14ad4667 Add a shortcut key for the devmenu.
This is useful when you don't have touch or mouse, only keyboard/pad.
2015-07-05 16:09:29 -07:00
Andrey Bondrov 5201f03720 Add a hotkey to swap D-pad and left analog stick keys 2014-11-07 22:40:53 +10:00
mildlysecandHenrik Rydgard c3dfb64839 Added ability to press analog keys lightly using shift button 2014-06-07 22:21:54 +02:00
Henrik Rydgard 3023f7d06b Android: Switch dpad default to use HAT X/Y +/- instead of "dpad", as documented.
Add a simple "autoconfigure" facility for input devices, that lets the user choose
if several are connected.

Can be expanded in the future to provide custom default mapppings for various devices as long as we manage to identify them.

Ideally, key mappings should be unique per device but they aren't yet.
2014-05-19 23:31:11 +02:00
Unknown W. Brackets 2bf061d05b Trigger a touch event before sending a right click.
This way we can know what they actually right clicked on.
2014-01-25 11:19:41 -08:00
zack-vii 26fbb4c32c "Next Slot" control mapping
-added "Next Slot" to control mapping menu
-added VIRTKEY_NEXT_SLOT -> incremented VIRTKEY_TOGGLE_FULLSCREEN
-added SaveState::NextSlot(); as replacement for code in
WndMainWindow
-added entry in EmuScreen using SaveState::NextSlot();
2014-01-07 15:56:04 +01:00
Henrik Rydgård f570601f84 Preliminatory support for a fullscreen toggle for SDL platforms.
Does not seem to work on Mac.
2014-01-03 15:16:23 +01:00
Henrik Rydgård 886607d529 Make Save/Load state mappable to controls. Not mapped by default. 2013-12-06 15:46:56 +01:00
Henrik Rydgård cd2adf80a4 Add keybinding to rewind (backspace by default), if rewind states are enabled. Disable rewind on mobile. 2013-12-05 16:25:17 +01:00
Henrik Rydgård bf7f582c3c If an input (axis or key) is mapped to multiple targets, trigger them
all, not just the first one.
2013-10-31 16:50:27 +01:00
Sacha d49b4fad9a Miscellaneous changes for Blackberry. 2013-10-12 17:19:02 +10:00
Henrik Rydgard d21db0f852 Fix Xperia Play detection, hide touch controls on Ouya 2013-09-07 11:06:28 +02:00
The Dax 20166c7f4f Let the UI update the confirm cancel keys when the user presses back. They may have changed the O/X preference option. 2013-08-22 07:10:06 -04:00
Henrik Rydgard 47ac6c02fc Disable accelerometer as axis, fix some omissions in KeyMap (doesn't actually autoload all those maps yet) 2013-08-17 13:41:29 +02:00
Henrik Rydgard edb0614a59 Fix analog axis names. Make L2/R2 on x360 controllers analog.
Also slightly nicer behaviour - don't create empty mapping, instead ask for mappings immediately.
2013-08-17 11:18:45 +02:00
Henrik Rydgard 3636f90902 Step 3: Replace current key mapping dialog with a list-based one which is much more workable. 2013-08-17 10:34:38 +02:00
Henrik Rydgard 3a8432373d Step 2: Multiple inputs can be mapped per psp key now, and save load works. 2013-08-16 21:25:36 +02:00
Henrik Rydgard f1bc751eb9 Step 1: Go back to a single control map.
Break save/load for now, it will be redone.
2013-08-16 19:34:44 +02:00
Sacha 8b4280b297 Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
Unknown W. Brackets fc50094725 Add back the right stick, but no UI.
Not sure where to fit it...
2013-07-07 16:17:04 -07:00
Unknown W. Brackets 8e5d115c8e Get basic axis mapping working. 2013-07-07 16:10:20 -07:00
Henrik Rydgard ab1b7e7288 Get rid of remaining legacy key mappings. Make Pause and F3 mappable, add default mappings. You may need to manually map these if you have an old ppsspp.ini. 2013-07-07 14:08:08 +02:00
Henrik Rydgard 47dae8c004 Fix bug with unthrottle as virtual key. Add button to restore default key mappings. 2013-07-07 11:25:19 +02:00
Henrik Rydgard cee45d0ad2 Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL. 2013-07-07 11:25:18 +02:00
Unknown W. Brackets efb2ab52b4 Add a rapid fire virtual key, like before. 2013-07-06 23:06:34 -07:00
Henrik Rydgard b0ee3a173a Add mechanism for unlimited mappable virtual keys (not restricted by some bitfield). Use it to implement X/Y analog key mapping. 2013-07-06 20:45:44 +02:00
Henrik Rydgard cc58e34cf8 Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00