Henrik Rydgård
7b7d16d2fb
D3D9 fix
2022-08-01 12:11:42 +02:00
Henrik Rydgård
e1956b47a0
Merge pull request #15727 from hrydgard/texture-3d
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Implement the PSP's equal-size mips "3D texturing"
2022-08-01 08:35:43 +02:00
Henrik Rydgård
392d83fb22
Merge pull request #15659 from lvonasek/feature_openxr_quest
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Oculus Quest native support
2022-07-31 16:34:45 +02:00
Henrik Rydgård
46d6b43618
Support 3D textures in OpenGL ES, add feature check
2022-07-31 10:43:48 +02:00
Henrik Rydgård
129f3fe997
Testfix, cleanup
2022-07-31 10:43:48 +02:00
Henrik Rydgård
fecf9127a0
Implement 3D texturing in the OpenGL backend too. Assorted fixes.
2022-07-31 10:43:48 +02:00
Henrik Rydgård
f061eadc04
Initial implementation of 3D texturing through equal-size mips (see #6357 )
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Vulkan-only currently, though all the other backends except ES 2.0
without GL_OES_texture_3d can support it with some work.
2022-07-31 10:43:47 +02:00
Henrik Rydgård
3e39f62c3d
Merge pull request #15743 from hrydgard/build-texture-refactor
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TextureCache "BuildTexture" refactor and cleanup
2022-07-30 11:21:57 +02:00
Henrik Rydgård
3fc7023d82
Vulkan stencil fixes
2022-07-30 10:47:18 +02:00
Henrik Rydgård
a0febce3a9
Make the D3D9 backend handle stencil state in more similar ways to the others.
2022-07-30 10:47:18 +02:00
Henrik Rydgård
08c33f8e54
More thin3d d3d11 fixes
2022-07-30 10:47:18 +02:00
Henrik Rydgård
e43b5e2081
thin3d: Make writeMask and compareMask dynamic in all backends. D3D11 needs emulation.
2022-07-30 10:47:18 +02:00
Henrik Rydgård
4a18629e63
thin3d: Remove dual sided stencil, not supported by all backends anyway
2022-07-30 10:47:18 +02:00
Henrik Rydgård
9f1fdc6c02
Use PrepareBuildTexture from the Vulkan backend too
2022-07-30 10:45:03 +02:00
Henrik Rydgård
d0d53091a8
Change from maxLevel to levelsToLoad, for better readability. Cleanup.
2022-07-30 10:45:02 +02:00
Henrik Rydgård
512382c4db
Merge pull request #15723 from hrydgard/d3d9-state-cache-cleanup
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D3D9 state cache cleanup
2022-07-30 08:51:17 +02:00
Henrik Rydgård
a44bee6f85
Fix bug in blue-to-alpha - alpha blending could be on when it shouldn't be.
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Fixes #15732 . (Split/Second environment mapping problem in the menu).
2022-07-27 10:59:39 +02:00
Lubos
89f5038c01
OpenXR - Move VR folder under Common
2022-07-26 18:06:08 +02:00
Lubos
c543c8fd52
Merge branch 'master' into feature_openxr_quest
2022-07-26 17:22:04 +02:00
Henrik Rydgård
62ded69344
Switch to using the D3D9 state cache in thin3d, to avoid confusion
2022-07-24 21:49:03 +02:00
Henrik Rydgård
16d4545967
Clarity improvement in dx state cache stencil func
2022-07-24 21:44:12 +02:00
Henrik Rydgård
e758506bdb
Remove unnecessary complexity from the D3D9 state cache
2022-07-24 21:26:40 +02:00
Lubos
8f2904ecac
OpenXR - Default device config added
2022-07-24 15:38:30 +02:00
Lubos
8daba0d881
OpenXR - Finalize VR renderer interface
2022-07-24 14:14:21 +02:00
Henrik Rydgård
881cc23965
Delete some unused code.
2022-07-24 13:54:04 +02:00
Lubos
67821ca942
OpenXR - Controller mapping better
2022-07-22 18:47:37 +02:00
Henrik Rydgård
26850d80f0
Remove a redundant mutex lock in logging.
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Really can't see any purpose at all... Weird.
2022-07-19 16:58:57 +02:00
Henrik Rydgård
2933ace02f
Remove log noise
2022-07-17 23:03:43 +02:00
Henrik Rydgård
1fd80646cb
Mali driver bug workaround for driver 32+.
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See #15661
Hope this small bias won't break things.
2022-07-17 22:53:10 +02:00
Lubos
a08325e52f
OpenXR - UI scale/resolution fixed
2022-07-17 14:55:20 +02:00
Lubos
48cd392861
OpenXR - Rendering UI fixed
2022-07-15 21:52:34 +02:00
Lubos
553363a5b5
OpenXR - Rendering into VR framebuffer works
2022-07-15 15:41:21 +02:00
Unknown W. Brackets
656576c283
Io: Correct access field on dir listings.
2022-07-13 23:40:38 -07:00
Lubos
d109e7c1d7
Merge branch 'master' into feature_openxr_quest
2022-07-12 18:54:47 +02:00
Henrik Rydgård
a831cab14c
Remove unmotivated check preventing texture ini creation on mobile. ( #15647 )
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* Remove unmotivated check preventing texture ini creation on mobile.
Fixes #15644
* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.
* Avoid the need to ifdef around calls to SystemToast
* UWP buildfix (and some warning fixes).
And possibly libretro fix
* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
Jan Beich
303efbc268
Common: add explicit <signal.h> for BSDs after 3ed7435012
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Common/ExceptionHandlerSetup.cpp:298:6: error: no matching constructor for initialization of 'sigaltstack'
if (sigaltstack(&signal_stack, nullptr)) {
^ ~~~~~~~~~~~~~~~~~~~~~~
/usr/include/sys/signal.h:449:8: note: candidate constructor (the implicit copy constructor) not viable: requires 1 argument, but 2 were provided
struct __stack_t {
^
/usr/include/sys/signal.h:434:19: note: expanded from macro '__stack_t'
#define __stack_t sigaltstack
^
/usr/include/sys/signal.h:449:8: note: candidate constructor (the implicit move constructor) not viable: requires 1 argument, but 2 were provided
/usr/include/sys/signal.h:434:19: note: expanded from macro '__stack_t'
#define __stack_t sigaltstack
^
/usr/include/sys/signal.h:449:8: note: candidate constructor (the implicit default constructor) not viable: requires 0 arguments, but 2 were provided
/usr/include/sys/signal.h:434:19: note: expanded from macro '__stack_t'
#define __stack_t sigaltstack
^
2022-07-09 16:09:37 +00:00
iota97
d4698d43fd
Double quote
2022-07-08 10:49:33 +02:00
iota97
992f1fb8ba
Be explicit on the possibility of failure
2022-07-08 09:56:50 +02:00
iota97
319fb59ac0
Use hashtag for RGBA format
2022-07-08 06:43:26 +02:00
Lubos
8ba87bf9aa
OpenXR - Hide options which are not relevant for VR
2022-07-07 18:20:12 +02:00
Henrik Rydgård
e1daccddfd
Add check that makes PPSSPP work on Xbox through the debugger
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Not sure why needed, seems maybe some different event order during
window creation...
2022-07-07 00:08:50 +02:00
tunip3
42ae18eea5
Replace Win32 file IO with UWP safe variants and add support for getting drives to UWP build ( #15652 )
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* replace, all win32 file io with their matching uwp safe variants
* add support for drive listing
* Delete NATIVEAPP.ipch
* Update .gitignore
* fix indentation
2022-07-06 23:59:47 +02:00
Lubos
71da6a9293
OpenXR - Quest target into Android Studio project added
2022-07-06 21:38:41 +02:00
iota97
0288717206
Add numpad enter as a confirm
2022-06-21 08:32:57 +02:00
Henrik Rydgård
e942ba680b
Remove driver version check for Mali stencil/discard bug. See #13833
2022-06-20 17:38:01 +02:00
Unknown W. Brackets
7b7e0a34e2
Merge pull request #15615 from hrydgard/raspberry-pi-3-workaround
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Workaround for strange driver hang on Raspberry Pi 3.
2022-06-19 09:34:31 -07:00
Henrik Rydgård
122a0fa1f6
Oops, revert debugging commit
2022-06-19 18:10:27 +02:00
Henrik Rydgård
1d17b01c16
Workaround for strange driver hang on Raspberry Pi 3.
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Strangely, this does not fix the text rendering in the UI, but might
still be enough for the libretro use case in #15469 .
See #15469
2022-06-19 16:56:19 +02:00
Henrik Rydgård
106e372898
Keep ye olde else case
2022-06-19 16:47:02 +02:00
Henrik Rydgård
3ed7435012
Avoid including signal.h from CommonFuncs.h
2022-06-19 16:31:07 +02:00