Commit Graph
2836 Commits
Author SHA1 Message Date
Henrik Rydgård b11c7774bc Only show frames per buffer if the number is available through sysinfo 2020-05-16 19:03:15 +02:00
Henrik Rydgård caf8e5496d SDL: Show the actually used sample rate in system info.
Right now it'll always be the requested 44100 though anyway.
2020-05-16 17:46:21 +02:00
Unknown W. Brackets 3aa8287b74 softgpu: Enable postshader support. 2020-05-13 18:10:09 -07:00
Unknown W. Brackets b6b0f11f6c UI: Allow postshaders on D3D9.
Since they work now - at least, some of the shaders do.
2020-05-13 18:10:09 -07:00
Unknown W. Brackets 57bd88fc33 softgpu: Allow display rotation. 2020-05-13 18:07:25 -07:00
Unknown W. Brackets 23218a58e3 softgpu: Allow configuring Google Cardboard.
This is also relevant where softgpu is forced, i.e. Darkstalkers.
2020-05-13 18:07:25 -07:00
Unknown W. Brackets d328e161d7 UI: Add more options to touch test screen. 2020-05-09 14:06:54 -07:00
Unknown W. Brackets 03fc86a147 UI: Return to game settings after restart.
This is more convenient.  Also restarts the game if needed.

Added a way to pass args to Android here as well, and fixed displaying an
error if the shortcut file doesn't exist on Android (like if you deleted
it after creating the shortcut.)
2020-05-09 13:53:42 -07:00
Henrik Rydgård 259ae2862c Merge pull request #12852 from Florin9doi/android_12846
Update <Share> dialog on Android 10; Fixes #12846
2020-04-25 15:23:14 +02:00
Florin9doi 4640d3981c Update <Share> dialog on Android 10 2020-04-25 13:19:41 +03:00
Florin9doi 1ccde0427e iOS Share PPSSPP 2020-04-25 10:07:46 +03:00
Henrik Rydgård 0e921ae7a6 "Unify" the credits screen. Fixes #12844. 2020-04-21 00:20:58 +02:00
Henrik Rydgård 30eebe2f1d Merge pull request #12823 from iota97/analog-rot-square
Auto rotate over a square
2020-04-14 10:36:12 +02:00
iota97 c70bf66634 Auto rotate over a square 2020-04-14 09:43:51 +02:00
jlx78520 68406b97b0 #8714 Unified resolution scaling for all platforms. 2020-04-13 12:10:10 +03:00
Henrik Rydgård df60f4e090 Merge pull request #12812 from unknownbrackets/ui-cheats
Prevent cheat UI from clobbering cheats
2020-04-12 19:17:43 +02:00
Henrik Rydgård 037d89906b Merge pull request #12814 from unknownbrackets/debugger
GE Debugger: Prevent crash when stopping dump execution
2020-04-12 15:20:19 +02:00
Unknown W. Brackets dbdb72eac0 UI: Respect insets with on-device debug stats. 2020-04-12 00:02:48 -07:00
Unknown W. Brackets 5ba7cca5f3 Cheats: Cleanup global usage. 2020-04-11 13:56:06 -07:00
Unknown W. Brackets dbc838565c UI: Cleanup old specialized checkbox. 2020-04-11 12:59:06 -07:00
Unknown W. Brackets 698dfa74b4 UI: Monitor cheat file changes on cheat editor.
This way if they switch apps or whatever, it'll update when they come
back.  This also means constant disk access, but it should be cached
anyway.
2020-04-11 12:57:35 -07:00
Unknown W. Brackets 29808ae53b UI: Update cheat file more safely.
This uses the common parsing logic (which supports multiple games in a
single cheat file), and prevents reverting the file if edited outside.
2020-04-11 12:43:55 -07:00
Unknown W. Brackets 4c061e9212 UI: Use standard back and checkbox in cheats UI.
This makes cheat names wrap and grow smartly automatically, since
checkboxes normally do that.
2020-04-11 11:22:11 -07:00
Unknown W. Brackets cb6dfeddf0 UI: Prevent changing memstick path in game.
It's going to work in confusing ways if the game has files open, etc.
2020-04-11 10:46:06 -07:00
Unknown W. Brackets 580c74c3e7 Audio: Remove latency setting.
This setting only changes some internal values that are shown in tests not
to match PSP behavior.  Removed, it now matches how the PSP works.

This setting wasn't really affecting any actual audio latency.
See #11844.
2020-04-08 00:08:19 -07:00
Unknown W. Brackets e291a1d833 UI: Small cleanup in touch control layout editor. 2020-04-05 12:50:13 -07:00
Unknown W. Brackets 0a353cc9fa UI: General cleanup in layout editor. 2020-04-05 12:31:46 -07:00
Unknown W. Brackets 801617bfc6 UI: Prevent drag drift in layout editor.
Fixes #12797.
2020-04-05 12:02:36 -07:00
Unknown W. Brackets 44e2849105 UI: Make display layout editor support 1x PSP.
When your window is at 1x PSP, we adjust DPI which the layout editor was
confused by.
2020-04-05 11:46:04 -07:00
iota97 a4a1b05842 Touch layout clean up 2020-04-01 11:34:54 +02:00
Unknown W. Brackets 02e5049375 UI: Properly clamp control positioning in edit. 2020-03-31 21:43:18 -07:00
Henrik Rydgård f01a4a3a87 Additional rendering fixes for notch 2020-03-31 16:46:14 +02:00
Henrik Rydgård 3838a1c94f Support drawing around notches on Android displays. Fixes #12261 2020-03-31 00:47:01 +02:00
vnctdj 1253103c03 Fix duplicate translation ID 2020-03-28 22:25:48 +01:00
Henrik Rydgård 2a44d3f797 Merge pull request #12770 from unknownbrackets/gpu-failed
Windows: Show a message when failing over backend
2020-03-28 14:28:42 +01:00
Unknown W. Brackets de7aa5b64e Windows: Show a message when failing over backend.
Best that we make sure people know when this has happened, probably.

Also, fix the fallback to OpenGL, which was broken on Windows.
2020-03-28 06:19:11 -07:00
Henrik Rydgård 01179c2d90 Remove outdated code that reset the logenabled flags on non-Windows. Fixes #12291 2020-03-28 13:24:48 +01:00
iota97 d89a858dcd Rember cheat scroll position 2020-03-26 10:59:08 +01:00
Henrik Rydgård b0035db2ea Merge pull request #12756 from iota97/deadzone-skip
Skip deadzone option on tilt
2020-03-24 12:07:49 +01:00
Henrik Rydgård 8971183333 Merge pull request #12758 from vnctdj/chatFixes
Chat feature tweaks
2020-03-24 12:07:27 +01:00
Henrik Rydgård f317b253ae Merge pull request #12759 from unknownbrackets/ui-minor
UI: Prevent stretching game icons on detail screen
2020-03-24 08:02:13 +01:00
Unknown W. Brackets dbb19d169f UI: Prevent stretching game icons on detail.
Also, make them a bit bigger in the save data screen.
2020-03-23 17:43:58 -07:00
iota97 1795a4e34f Do not apply sensibility of deadzone skip 2020-03-23 23:48:28 +01:00
vnctdj 2a2af3a81c Fix translation things 2020-03-23 23:43:24 +01:00
vnctdj 220616e3e4 Enable chat input for SDL 2020-03-23 21:38:39 +01:00
iota97 4d6fc424cd Skip deadzone option on tilt 2020-03-23 19:23:30 +01:00
iota97 e7bcf9a4c2 Use 2 different button for CW and CCW 2020-03-23 09:24:36 +01:00
iota97 45da319ce7 Auto rotating analog 2020-03-23 00:45:22 +01:00
Henrik Rydgård 0faa3f2ce3 Merge pull request #12743 from unknownbrackets/ui-minor
UI: Disable render dup frames where it can't work
2020-03-22 11:37:19 +01:00
Unknown W. Brackets c65bfdffc6 UI: Avoid crash when atlas metadata is missing.
See #12722.
2020-03-21 21:10:20 -07:00