Commit Graph
1353 Commits
Author SHA1 Message Date
Unknown W. Brackets b281da9fa7 Jpeg: Avoid signed shift warnings.
This seems easier to read anyway...
2018-06-17 11:38:31 -07:00
Unknown W. Brackets 82dc4c0b72 Debugger: Fix some format warnings in udis86. 2018-06-17 11:19:32 -07:00
Unknown W. Brackets 4a92db4cd6 Debugger: Update to latest armips.
Reduces warning noise now that it's included in the build.
2018-06-17 10:50:11 -07:00
Henrik Rydgård c7baed26db Merge pull request #11124 from unknownbrackets/temp-warning
Show warning when PPSSPP is saving to a temp directory
2018-06-16 17:46:42 +02:00
Henrik Rydgård 53f0f136ac Merge pull request #11182 from unknownbrackets/postshader
GLES: Use accurate GLSL ver in postshader convert
2018-06-15 07:22:55 +02:00
Unknown W. Brackets 0d2de36258 GLES: Use accurate GLSL ver in postshader convert. 2018-06-14 20:31:58 -07:00
Henrik Rydgård 5c5fa8dabc Merge pull request #11163 from unknownbrackets/qt-screen
Fix some SDL and Qt screen size weirdness
2018-06-10 20:54:36 +02:00
Unknown W. Brackets 1cfb21931d Vulkan: Properly transition stencil/depth for read.
Need to transition the entire texture, so both aspects must be set.
2018-06-09 18:27:29 -07:00
Unknown W. Brackets cd85dec01b Debugger: Prevent infinite loop on dead socket.
If send() fails, abort instead of retrying forever.
2018-06-09 18:26:41 -07:00
Unknown W. Brackets 4232ef59b4 Debugger: Fix bounds warnings in debug mode.
Technically these were accessing outside the container.
2018-06-09 18:26:09 -07:00
Unknown W. Brackets a448ef536b Qt: Toggle fullscreen like on all other platforms. 2018-06-09 16:36:41 -07:00
Unknown W. Brackets 9d96e6579c Merge pull request #10909 from unknownbrackets/debugger
WebSocket based debugger interface
2018-06-09 15:37:06 -04:00
Unknown W. Brackets cc1fa20afb Qt: Use Roboto Condensed like on other platforms.
May improve font fallback issues in #7581.
2018-06-09 11:36:00 -07:00
Unknown W. Brackets a676721683 Qt: Remove bundled assets reader.
It was no longer being used or linked, so it just meant the assets were missing.
With this removed, the assets (lang inis, shaders, etc.) are available again.

Fixes #9831 - likely broken since #9061, which stopped using the qrc.
2018-06-09 10:47:53 -07:00
Unknown W. Brackets fc8ad3b47b json: Optimize writing a bit.
This improves the responsiveness of certain APIs.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets ccea863f00 Debugger: Use fragments for long chunks.
Gets it on the wire faster.  More importantly, this allows us to usually
avoid rampant memory allocation even for large responses.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets 6bec3db3fb Debugger: Disconnect on shutdown/disable.
Although, it could be made safe to keep them up when restarting with
debugging still enabled.
2018-06-08 06:59:16 -07:00
Benjamin Hodgetts 79b3f81b0c Add missing include
Fixes issue https://github.com/hrydgard/ppsspp/issues/11157
2018-06-08 12:11:05 +01:00
Henrik Rydgård d63e044d4b Merge pull request #11152 from unknownbrackets/debugger-http
Move internal webserver to Core, add WebSocket stuff
2018-06-08 09:27:34 +02:00
Unknown W. Brackets df72abcd62 net: Use WSAAddressToString for Windows XP.
Unfortunately, we don't have inet_ntop on older Windows.
2018-06-07 23:22:28 -07:00
Unknown W. Brackets 40c7f5ddfd UI: Make button padding configurable.
Useful for buttons on the MainScreen which look out of place with the
default padding.
2018-06-07 14:14:20 -07:00
Unknown W. Brackets 042256337a thread: Add a simple thread executor. 2018-06-07 14:11:52 -07:00
Unknown W. Brackets 403632b4ca http: Correct WebSocket close when code missing. 2018-06-07 14:11:52 -07:00
Unknown W. Brackets 0fb15fc0d0 http: Use a buffer for WebSocket output.
This way we can more safely write as much as we want.
2018-06-07 14:11:52 -07:00
Unknown W. Brackets 556a46f9d5 http: Allow selecting a WebSocket subprotocol. 2018-06-07 14:11:52 -07:00
Unknown W. Brackets 8b094f8c6f http: Allow fragmented data for WebSocket. 2018-06-07 14:11:52 -07:00
Unknown W. Brackets b75b6801c8 http: Add a simple WebSocket server class. 2018-06-07 14:11:52 -07:00
Unknown W. Brackets 65d072c7b0 http: Add some operations to avoid blocking. 2018-06-07 14:11:52 -07:00
Henrik Rydgård 6bf6490c2f Merge pull request #11128 from unknownbrackets/gpu-minor
Minor framebuffer code cleanup
2018-06-06 22:28:35 +02:00
Henrik Rydgård a08fb8bd22 Merge pull request #11004 from unknownbrackets/ipv6
Enable IPv6 for reporting / sharing / etc.
2018-06-06 21:24:04 +02:00
Henrik Rydgård df699c67b2 Merge pull request #10960 from unknownbrackets/debugger-json
Switch json to gason, include json writer in build
2018-06-06 21:19:13 +02:00
Henrik Rydgård bc6f211724 Merge pull request #11093 from unknownbrackets/debugger-armips
Include armips assembler in build
2018-06-06 20:41:20 +02:00
Henrik Rydgård 347721f200 Merge pull request #10981 from unknownbrackets/flat-shade
Use software transform for flat shading and fix colors
2018-06-06 19:05:54 +02:00
Unknown W. Brackets 191af89195 Merge pull request #11107 from jbeich/cityhash
Unbreak -march=native build on x86
2018-06-06 09:18:16 -04:00
Unknown W. Brackets 082ddf5120 json: Switch to gason instead of vjson.
From the same author.  Most importantly, reads numbers as doubles rather
than as signed ints and floats.  This allows us to actually read 32 bit
unsigned int parameters.

Moved all the native customization to a separate json_reader.cpp.
2018-06-06 05:59:35 -07:00
Unknown W. Brackets b56249eec1 json: Avoid encoding inf/nan in JSON.
It doesn't support them.  The common workaround is to use null.
2018-06-06 05:59:34 -07:00
Unknown W. Brackets 2e3021da0c json: Be precise by default. 2018-06-06 05:59:34 -07:00
Unknown W. Brackets b658130924 json: Fix formatting of nested arrays/objects. 2018-06-06 05:59:34 -07:00
Unknown W. Brackets 03cc4eab01 json: Allow formatting read json back to writer. 2018-06-06 05:59:34 -07:00
Unknown W. Brackets fb876e78c0 json: Actually include in build. 2018-06-06 05:59:33 -07:00
Unknown W. Brackets dfef902cdb json: Escape strings in the json writer. 2018-06-06 05:59:33 -07:00
Unknown W. Brackets e21753bc93 Debugger: Add assembler to build. 2018-06-06 05:59:24 -07:00
Unknown W. Brackets 5b95de663e net: Listen on ipv6 and ipv4.
Hurray, no longer "part of the problem" for ipv4.
2018-06-06 05:59:07 -07:00
Unknown W. Brackets 30a07c2e8d net: Support local ipv6 formatting.
Let's hope no platform has issues with inet_ntop...
2018-06-06 05:59:07 -07:00
Unknown W. Brackets ca4340b9e0 net: Support ipv6 lookups.
We try to connect() to both, so should still be safe in environments where
ipv6 is broken.
2018-06-06 05:59:07 -07:00
Unknown W. Brackets e90b01d9ac thin3d: Convert BGRA8888 to RGB888 for screenshots.
In case we prefer BGRA for some buffer in Vulkan.  Also reporting.
2018-06-06 05:56:29 -07:00
Unknown W. Brackets 5b62c8afb8 D3D9: Implement flat shading via state. 2018-06-06 05:53:50 -07:00
Henrik Rydgård 8ee3cd52e8 D3D11: Allow the user to select rendering device. 2018-06-06 10:20:12 +02:00
Henrik Rydgård b037efdb55 If there are multiple Vulkan devices, show a setting to allow the user to choose. 2018-06-06 10:20:12 +02:00
Unknown W. Brackets e6af167cd9 Merge pull request #11119 from hrydgard/vk-nulltexture
Never bind a NULL image view in Vulkan, not even through thin3d
2018-06-01 23:53:18 -04:00