Commit Graph
27588 Commits
Author SHA1 Message Date
Henrik Rydgård 00247ba3e0 Fix one instance of #11815. Hope there aren't a lot more missed GOW IDs. 2019-02-19 23:45:08 +01:00
Henrik Rydgård a0d4abae2f Merge pull request #11813 from unknownbrackets/lagsync
Core: Fix lag sync on game start / after pause
2019-02-19 14:07:17 +01:00
Unknown W. Brackets 11be1e7a67 Core: Fix lag sync on game start / after pause.
Fixes #11189.  It was often stuck thinking it was constantly running over,
needed a reset on large delay.
2019-02-19 03:09:42 -08:00
Henrik Rydgard 04829c3c43 Update pspautotests submodule, not that it matters, just for convenience. 2019-02-19 11:06:33 +01:00
Unknown W. Brackets 1e943549c2 Android: Allow using custom storage paths.
This allows a user to keep their save data on an insertable card, or
otherwise.  Currently, the UI isn't great - errors are easy to miss,
and the path must be typed manually.
2019-02-18 09:15:15 -08:00
Unknown W. Brackets a29fe3f46e Core: Remove some now unused variables.
From removed settings.
2019-02-18 09:14:05 -08:00
Henrik Rydgård 01f0f3e86e Merge pull request #11810 from unknownbrackets/sdl-minimize
SDL: Allow PauseWhenMinimized to work
2019-02-18 16:16:19 +01:00
Unknown W. Brackets 556b17503b SDL: Allow PauseWhenMinimized to work.
Essentially fixes #6276, see also #10445 and its fix.
2019-02-18 05:29:38 -08:00
Unknown W. Brackets bba008f162 Qt: Cleanup indentation.
Also some NULL -> nullptr.  No actual code changes.
2019-02-18 05:00:28 -08:00
Henrik Rydgård 4d8f3c48ad Merge pull request #11809 from unknownbrackets/ui-minor
Windows: Hide accelerators when they are disabled
2019-02-17 22:58:55 +01:00
Unknown W. Brackets 6bc596d3a7 Windows: Hide accelerators when they are disabled.
Currently, mapping something to load state / save state / etc. causes the
default accelerators to become disabled.  In this case, it can be
confusing when the menu still shows them.

Fixes #11395.
2019-02-17 12:17:41 -08:00
Henrik Rydgård 8090c3db5c Merge pull request #11808 from unknownbrackets/qt-textdrawer
Qt: Correct text bind on first draw of string
2019-02-17 17:18:07 +00:00
Henrik Rydgård f955cc0dfa Merge pull request #11807 from unknownbrackets/qt-browse
Qt: Re-enable Load button to browse for file
2019-02-17 17:17:26 +00:00
Henrik Rydgård 9c50a69b5b Merge pull request #11803 from unknownbrackets/save-dialog
Savedata: Truncate detail if it's too long
2019-02-17 17:16:32 +00:00
Henrik Rydgård aa47db846c Merge pull request #11806 from unknownbrackets/sdl-fbdev
SDL: Force fullscreen desktop for USING_FBDEV
2019-02-17 17:14:14 +00:00
Unknown W. Brackets bb6aa99b9e Qt: Correct text bind on first draw of string.
Previously, the first frame we drew a new string was using the UI texture,
typically.
2019-02-17 08:11:16 -08:00
Unknown W. Brackets d19e59dde7 Windows: Browse for folder like Qt.
Better to separate out the platform specific stuff.
2019-02-17 08:03:10 -08:00
Unknown W. Brackets 8b40f1a814 Qt: Correct Browse... handling for multithreaded. 2019-02-17 07:48:32 -08:00
Unknown W. Brackets 67884d60b3 Qt: Re-enable Load button to browse for file. 2019-02-17 07:30:40 -08:00
Unknown W. Brackets 555a8db335 SDL: Force fullscreen desktop for USING_FBDEV. 2019-02-17 06:27:41 -08:00
Henrik Rydgård fd9c7dfa3e Merge pull request #11804 from unknownbrackets/mac-touchpad
SDL: Prevent mouse capture on macbook trackpad
2019-02-17 13:40:11 +00:00
Unknown W. Brackets dfc75e8c34 SDL: Prevent mouse capture on macbook trackpad. 2019-02-17 04:54:21 -08:00
Unknown W. Brackets 9a5fbe5ea5 Savedata: Truncate detail if it's too long.
We could add scrolling later, but this makes it more usable without ugly
text overlap, at least.

Fixes #11711.
2019-02-16 14:52:01 -08:00
Henrik Rydgård 57ef8b3341 Merge pull request #11802 from unknownbrackets/vulkan-crash
Windows: Detect Vulkan in separate process
2019-02-16 22:41:04 +00:00
Unknown W. Brackets bc84571f0f Windows: Detect Vulkan in separate process.
This should avoid crashes with broken AMD drivers that can't initialize
Vulkan properly.  Instead, Vulkan will show up as unavailable.

Disabled during debug to allow for debugging.
2019-02-16 10:14:54 -08:00
Henrik Rydgård 8e0f3c9ea2 Merge pull request #11801 from unknownbrackets/shaderid
GPU: Better typesafety for shader bits
2019-02-16 16:40:41 +01:00
Unknown W. Brackets af58577aff GPU: Better typesafety for shader bits.
See 128c0ad.
2019-02-16 06:54:56 -08:00
Henrik Rydgard 9e8341cf88 Enable BlockTransferAllowCreateFB for Ys Seven as discussed in #11669 2019-02-14 09:54:40 +01:00
Henrik Rydgård cbf735e2e2 CwCheat warning fixes 2019-02-12 21:00:20 +01:00
Henrik Rydgård c9819ab5e7 Update pspautotest submodule 2019-02-11 23:10:55 +01:00
Henrik Rydgård daba63b006 Merge pull request #11790 from 6alileo/patch-1
add controllers
2019-02-11 08:49:21 +01:00
6alileo 82fec6510a add controllers 2019-02-10 16:40:02 -08:00
Unknown W. Brackets 0b9c2128ae Merge pull request #11788 from hrydgard/audiocodec-260-lie-success
Lie about success of loading flash0:/kd/audiocodec_260.prx
2019-02-10 21:46:56 +00:00
Henrik Rydgård 906d2dff7b Lie about success of loading flash0:/kd/audiocodec_260.prx, just like we already lie about audiocodec.prx.
Fixes #11733
2019-02-10 22:40:34 +01:00
Henrik Rydgård 7e939802b5 Merge pull request #11787 from unknownbrackets/range-cull
GLES: Disable range culling on VideoCore/Vivante
2019-02-10 20:46:37 +01:00
Unknown W. Brackets 3b7e0a7b3e Merge pull request #11786 from hrydgard/adreno-shutdown-crash-workaround
Adreno shutdown crash workaround
2019-02-10 19:43:05 +00:00
Unknown W. Brackets 957c3d5b89 GLES: Disable range culling on VideoCore/Vivante.
Was only disabled before on Vivante GL3/GLES3 devices.
2019-02-10 11:36:23 -08:00
Henrik Rydgård e96360dedc Android: Update gradle to 3.3.1 2019-02-10 20:30:51 +01:00
Henrik Rydgård c509650bec OpenGL: Disable the mapped buffer strategy for Adreno (Qualcomm).
It's a race during shutdown between the EmuThread writing commands, and
the render thread which just lost the buffer.
2019-02-10 20:13:39 +01:00
Henrik Rydgård 3e1197f5f3 Android: Add some logging 2019-02-10 20:13:13 +01:00
Henrik Rydgård e05a4cebbe Merge pull request #11785 from unknownbrackets/viewport-z
GPU: Correct depth clamp range in range cull
2019-02-10 19:27:09 +01:00
Unknown W. Brackets b955ec70c9 GPU: Correct depth clamp range in range cull.
It was just wrong before, causing wrong culling when using a non-standard
viewport scale/center for depth.

Fixes #11701, fixes #11781.
2019-02-10 09:58:01 -08:00
Henrik Rydgård 429b5bf3ab Merge pull request #11784 from hrydgard/zip-install-ui-fix
Fix issue where too long filenames could wreck the Install Zip dialog layout
2019-02-10 16:02:53 +01:00
Henrik Rydgård 259cb0f128 Fix issue where too long filenames could wreck the Install Zip dialog layout.
Well, technically just shortens the path to avoid the issue.
2019-02-10 15:55:00 +01:00
Henrik Rydgård ccfcbc7462 Merge pull request #11780 from hrydgard/naruto-video-fix
Naruto Shippuden Ultimate Ninja 3: Probably a better fix for the video hang issue.
2019-02-10 11:45:40 +01:00
Henrik Rydgård ecf62a03ad Naruto 3: Probably a better fix for the video hang issue.
Fixes #9591, replaces #11772
2019-02-10 11:42:53 +01:00
Henrik Rydgård 23dd47ab77 Make "Show FPS Counter" in the Windows menu actually show fps, not just speed 2019-02-09 11:23:14 +01:00
Unknown W. Brackets 0f74a19979 Merge pull request #11777 from hrydgard/redefine-slow-framebuffer-effects-setting
Gate fewer effects behind "Disable slow framebuffer effects".
2019-02-09 05:14:11 +00:00
Henrik Rydgård 857e0bbfa3 Merge pull request #11776 from hrydgard/redefine-blocktransfer-setting
Only gate really expensive block transfers behind the setting.
2019-02-08 23:21:04 +01:00
Henrik Rydgard 5aed2a2cee Gate fewer effects behind "Disable slow framebuffer effects". 2019-02-08 15:02:31 +01:00