sum2012
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cb039081ac
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Add "hardware transform error" translate
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2015-01-29 07:20:14 +08:00 |
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Henrik Rydgård
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2b0b1a5000
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Merge pull request #7385 from LunaMoo/cheatmenu
Close cheat menu before editing the file.
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2015-01-28 10:24:12 +01:00 |
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LunaMoo
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4ef0c14cc8
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oops
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2015-01-28 09:48:35 +01:00 |
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LunaMoo
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a7cce0f105
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Close cheat menu before editing file.
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2015-01-28 09:06:00 +01:00 |
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sum2012
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4e25bf91a3
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Fix unicode letters in PPSSPP folder
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2015-01-28 06:56:41 +08:00 |
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Henrik Rydgård
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e0377dbe8e
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Merge pull request #7379 from LunaMoo/CWcheatStuff
Implement CW cheat refresh rate.
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2015-01-27 23:32:27 +01:00 |
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sum2012
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f172bd78b7
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Remove unused line
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2015-01-28 06:17:27 +08:00 |
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sum2012
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008806c275
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Fix as @hrydgard suggest
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2015-01-28 06:15:05 +08:00 |
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Henrik Rydgård
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ba36daf72d
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Merge pull request #7383 from sum2012/save-osm
Add OSM in Save encryption failed
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2015-01-27 22:28:34 +01:00 |
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sum2012
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20818f47bd
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Add OSM in Save encryption failed
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2015-01-28 05:26:58 +08:00 |
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Luna
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4344d4274c
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Fix saving refreshing rate for per-game settings
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2015-01-27 22:08:59 +01:00 |
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sum2012
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dff76dec56
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Fix as @Bigpet suggestion
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2015-01-27 21:17:07 +08:00 |
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sum2012
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12e1cdbbae
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Attempt to fix Symbian build
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2015-01-27 21:11:07 +08:00 |
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sum2012
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7b3115e4de
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Create as UTF-8 format of new cwcheat file
Fix #4300
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2015-01-27 19:54:22 +08:00 |
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Luna
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b954145241
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Implement CW cheat refresh rate.
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2015-01-27 00:50:50 +01:00 |
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Henrik Rydgard
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1079c21e38
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Update native, and update README with more 1.0 features
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2015-01-27 00:18:04 +01:00 |
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Henrik Rydgard
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813c12e40f
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Thin3d preset GLSL shaders: Make them identical to the old GL-only shaders by adding precision qualifiers
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2015-01-27 00:12:11 +01:00 |
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Henrik Rydgård
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301a1df48e
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Merge pull request #7377 from pal1000/work
Add ext/_Output to .gitignore. Fixes #7371
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2015-01-26 21:15:28 +01:00 |
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pal1000
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26cef7aded
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Add ext/_Output to .gitignore. Fixes #7371
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2015-01-26 22:02:30 +02:00 |
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Henrik Rydgard
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f55e0abc93
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Experiment, trying to fix #7336: Make sure that a clear is the very first thing to happen in a frame.
Also a minor warning fix.
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2015-01-26 00:25:48 +01:00 |
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Henrik Rydgård
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ef22e8549e
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Update ffmpeg submodule (new GHA patch from Maxim, MacOSX rebuild)
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2015-01-25 23:22:39 +01:00 |
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Unknown W. Brackets
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f1bca47432
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Fix shaders leaking on game exit.
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2015-01-24 20:36:58 -08:00 |
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Unknown W. Brackets
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0d9e0b16dd
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Fix textures leaking on game exit.
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2015-01-24 20:36:01 -08:00 |
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Unknown W. Brackets
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c6f1552756
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Fix a typo causing frag shaders to leak.
Only utility type shaders, though.
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2015-01-24 20:33:38 -08:00 |
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Henrik Rydgård
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53510f574e
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Merge pull request #7369 from MrColdbird/master
Cardboard Support for Android
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2015-01-24 19:59:15 +01:00 |
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Coldbird
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72d5845532
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Fixed Indentation + Moved Cardboard Menu
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2015-01-24 20:01:09 +01:00 |
|
Coldbird
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2b940ddf17
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Fixed Framebuffer Blitting on Cardboard
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2015-01-24 17:39:59 +01:00 |
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Coldbird
|
b08c7012f1
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Add Google Cardboard Support
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2015-01-24 17:39:59 +01:00 |
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Henrik Rydgard
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28cd190e0a
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Temporary workaround for Debug build linking problem (ffmpeg's static release CRT clashes with static debug CRT)
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2015-01-24 16:37:01 +01:00 |
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Henrik Rydgard
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a3cb8ce38a
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Update README.md with 1.0 improvements, please comment if I forgot anything big.
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2015-01-24 16:02:34 +01:00 |
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Henrik Rydgard
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790024c829
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Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone..
Default to WASAPI though (Auto)
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2015-01-24 13:50:27 +01:00 |
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Henrik Rydgard
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4ebdf49fb6
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Update ffmpeg to master, also switching to static linking of MSVCRT. Don't forget to update your submodules!
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2015-01-24 13:30:37 +01:00 |
|
Henrik Rydgard
|
7c28b2f7a1
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Statically link MSVCRT
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2015-01-24 13:30:18 +01:00 |
|
Henrik Rydgård
|
a675139a5c
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Merge pull request #7365 from LunaMoo/bloomhack
Add Bloom Effect Smoothing hack
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2015-01-24 10:51:24 +01:00 |
|
Henrik Rydgård
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502614b836
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Change default proAdhoc server to coldbird.net, see #7325
|
2015-01-23 19:24:13 +01:00 |
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Luna
|
1c3903504b
|
Remove leftovers
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2015-01-23 16:48:50 +01:00 |
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Luna
|
9c544de689
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Oops, that's what I get for copy&paste:P
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2015-01-23 12:39:19 +01:00 |
|
Luna
|
ff9d33d2a7
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Move the hack to FramebufferCommon.cpp and rename.
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2015-01-23 10:40:49 +01:00 |
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Luna
|
722d34e09a
|
Add Bloom Effect Smoothing hack
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2015-01-23 02:08:20 +01:00 |
|
Henrik Rydgard
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cae58cafee
|
Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
This reverts commit f1b57dabf5, reversing
changes made to 41001637ce.
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2015-01-22 19:53:32 +01:00 |
|
Henrik Rydgard
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07933cad42
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Revert "Minor optimizations, add a failsafe"
This reverts commit 48e4d1edae.
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2015-01-22 19:52:58 +01:00 |
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Henrik Rydgard
|
9c64351578
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Revert "Fix issues with scaling ARGB1555 textures in OpenGL, introduced by the recent merge"
This reverts commit 08eaa6e1f7.
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2015-01-22 19:52:49 +01:00 |
|
Henrik Rydgard
|
08eaa6e1f7
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Fix issues with scaling ARGB1555 textures in OpenGL, introduced by the recent merge
|
2015-01-20 22:48:39 +01:00 |
|
Henrik Rydgard
|
48e4d1edae
|
Minor optimizations, add a failsafe
|
2015-01-20 20:08:12 +01:00 |
|
Henrik Rydgård
|
f1b57dabf5
|
Merge pull request #7361 from hrydgard/color-conv-centralize
Color conversion centralization
|
2015-01-20 19:09:13 +01:00 |
|
Henrik Rydgard
|
7faddd6100
|
Consolidate the two TextureScaler copies into one.
Also lets us clean up ColorConv slightly.
|
2015-01-20 17:32:55 +01:00 |
|
Henrik Rydgard
|
4d1c1e41f3
|
Optimize and consolidate color conversion a bit
|
2015-01-20 17:32:55 +01:00 |
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Henrik Rydgard
|
2623a48b4a
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Centralize color conversion functions in Common/ColorConv.
|
2015-01-20 17:32:54 +01:00 |
|
Henrik Rydgard
|
41001637ce
|
Update lang, native
|
2015-01-20 13:12:01 +01:00 |
|
Henrik Rydgard
|
60c7c44390
|
Update native
|
2015-01-20 13:11:12 +01:00 |
|