Henrik Rydgård
7dfe8959b3
Fix landscape/reverse landscape cutout padding issue, see #12779
2020-03-31 15:52:32 +02:00
Unknown W. Brackets
3965341af2
Merge pull request #12779 from hrydgard/notch-support
...
Support drawing around notches on Android displays. Fixes #12261
2020-03-30 21:10:48 -04:00
Henrik Rydgård
a849f1c016
Update the lang submodule
2020-03-31 00:51:40 +02:00
Henrik Rydgård
3838a1c94f
Support drawing around notches on Android displays. Fixes #12261
2020-03-31 00:47:01 +02:00
Henrik Rydgård
fcd29e9855
Merge pull request #12778 from hrydgard/android-target-29
...
Set target to Android 10 (SDK 29).
2020-03-30 23:23:52 +02:00
Henrik Rydgård
a2da6ceb47
Target Android SDK 29.
...
Includes a nasty SDK bug workaround.
2020-03-30 22:56:24 +02:00
Henrik Rydgård
8e99263949
Merge pull request #12774 from hrydgard/vulkan-shaderblend-fix
...
Vulkan: Pick shaders after calling ConvertStateToVulkanKey because it may end up disabling shader blending
2020-03-29 16:00:32 +02:00
Henrik Rydgård
21eaef04fc
Vulkan: Pick shaders after calling ConvertStateToVulkanKey because it may end up disabling shader blending
...
(due to too many copies, see DrawEngineCommon::ApplyShaderBlending).
(So much state leaking all over the place ... I want to redesign the
whole thing).
Typo fix in comment
2020-03-29 15:02:40 +02:00
Henrik Rydgård
3f718eadf5
Merge pull request #12773 from vnctdj/chatTFix
...
Fix duplicate translation ID
2020-03-29 13:25:45 +02:00
vnctdj
1253103c03
Fix duplicate translation ID
2020-03-28 22:25:48 +01:00
Henrik Rydgård
620aa50cf1
PPGe: Slightly reduce the font size, might help #12764
2020-03-28 14:37:35 +01:00
Henrik Rydgård
2a44d3f797
Merge pull request #12770 from unknownbrackets/gpu-failed
...
Windows: Show a message when failing over backend
2020-03-28 14:28:42 +01:00
Unknown W. Brackets
de7aa5b64e
Windows: Show a message when failing over backend.
...
Best that we make sure people know when this has happened, probably.
Also, fix the fallback to OpenGL, which was broken on Windows.
2020-03-28 06:19:11 -07:00
Henrik Rydgård
3caf388641
Merge pull request #12769 from hrydgard/log-save-fix
...
Don't reset the log enabled flags on non-Windows platforms.
2020-03-28 14:13:09 +01:00
Henrik Rydgård
1ddc8ac3df
Back to ERROR
2020-03-28 14:12:42 +01:00
Henrik Rydgård
01179c2d90
Remove outdated code that reset the logenabled flags on non-Windows. Fixes #12291
2020-03-28 13:24:48 +01:00
Henrik Rydgård
caff4591cc
Minor log improvement in BlockDevices.cpp
2020-03-28 12:40:45 +01:00
Henrik Rydgård
d7e1f4c4de
Merge pull request #12766 from iota97/cheat-scroll
...
Rember cheat scroll position
2020-03-26 11:26:22 +01:00
iota97
d89a858dcd
Rember cheat scroll position
2020-03-26 10:59:08 +01:00
Unknown W. Brackets
8b6d2f9025
HLE: Oops, make sure we don't deadbeef mips calls.
...
See #12752 .
2020-03-25 17:11:02 -07:00
Henrik Rydgård
328b5c9788
Merge pull request #12763 from CarterLi/master
...
macOS: Fix build
2020-03-25 13:43:04 +01:00
李通洲
d66c235649
macOS: Fix build
2020-03-25 19:10:36 +08:00
Henrik Rydgård
cc0cfcd336
Merge pull request #12755 from unknownbrackets/android-hat
...
UI: Translate HAT and left analog the same way
2020-03-24 12:08:30 +01:00
Henrik Rydgård
b0035db2ea
Merge pull request #12756 from iota97/deadzone-skip
...
Skip deadzone option on tilt
2020-03-24 12:07:49 +01:00
Henrik Rydgård
8971183333
Merge pull request #12758 from vnctdj/chatFixes
...
Chat feature tweaks
2020-03-24 12:07:27 +01:00
Henrik Rydgård
02143cac4e
Merge pull request #12760 from unknownbrackets/ppge-spacing
...
PPGe: Fix dialog button positioning
2020-03-24 12:06:59 +01:00
Henrik Rydgård
f317b253ae
Merge pull request #12759 from unknownbrackets/ui-minor
...
UI: Prevent stretching game icons on detail screen
2020-03-24 08:02:13 +01:00
Unknown W. Brackets
84cc212cfd
SaveState: Correct compat load with OSK changes.
2020-03-23 19:57:04 -07:00
Unknown W. Brackets
dbc78b437e
PPGe: Fix dialog button positioning.
...
The measure was previously the line height, but always ultimately used
as the full text height. This just makes it always full height.
2020-03-23 18:23:35 -07:00
Unknown W. Brackets
dbb19d169f
UI: Prevent stretching game icons on detail.
...
Also, make them a bit bigger in the save data screen.
2020-03-23 17:43:58 -07:00
iota97
1795a4e34f
Do not apply sensibility of deadzone skip
2020-03-23 23:48:28 +01:00
vnctdj
2a2af3a81c
Fix translation things
2020-03-23 23:43:24 +01:00
vnctdj
220616e3e4
Enable chat input for SDL
2020-03-23 21:38:39 +01:00
iota97
4d6fc424cd
Skip deadzone option on tilt
2020-03-23 19:23:30 +01:00
Henrik Rydgård
ef4ecb0e83
Merge pull request #12749 from iota97/auto-rot-analog
...
Auto rotating analog
2020-03-23 18:27:03 +01:00
Unknown W. Brackets
03cd1d5c5e
HLE: Fix some misleading logging.
2020-03-23 09:05:14 -07:00
Unknown W. Brackets
3bc59b0ef7
Windows: Fix strange build error.
2020-03-23 08:14:36 -07:00
Unknown W. Brackets
89595e0d8f
UI: Translate HAT and left analog the same way.
...
Before, we were resetting our HAT state for each axis we got, so we'd act
like you pressed the arrow more times for each axis your device has.
A similar thing was possible if you had multiple pads.
2020-03-23 07:58:24 -07:00
iota97
e7bcf9a4c2
Use 2 different button for CW and CCW
2020-03-23 09:24:36 +01:00
Henrik Rydgård
c6948561fd
Merge pull request #12751 from unknownbrackets/kernel-minor
...
Core: Add argmask for threadhacks to prevent crash
2020-03-23 09:05:14 +01:00
Henrik Rydgård
79ea010a3d
Merge pull request #12750 from unknownbrackets/lighting
...
GPU: Treat negative light exp same as 0
2020-03-23 07:46:59 +01:00
Unknown W. Brackets
9cb74691b6
Core: Add argmask for threadhacks to prevent crash.
...
Every HLEFunction should have an argmask. Some asserts for shutdown
crashes someone was seeing when calling HLE funcs from a shutdown
function.
2020-03-22 23:33:05 -07:00
Unknown W. Brackets
4a0109d273
GPU: Treat negative light exp same as 0.
...
Based on #12507 and some tests, seems like negative exponents are also
fixed to a 1.0f result.
2020-03-22 22:28:05 -07:00
Unknown W. Brackets
56a1b6d03a
Android: Reassert immersive after input dialog.
...
See #12732 .
2020-03-22 18:55:22 -07:00
orbea
c8c7889f0f
cmake: Improve building with the system libpng.
...
This also now requires at least libpng16 instead of libpng17.
v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets
b9795057cf
Osk: Correct UCS2 conversion.
...
String end was calculated incorrectly.
2020-03-22 18:34:03 -07:00
iota97
45da319ce7
Auto rotating analog
2020-03-23 00:45:22 +01:00
Unknown W. Brackets
edbd01807b
Merge pull request #12747 from hrydgard/input-encoding-cleanup
...
Input encoding cleanup
2020-03-22 17:57:28 -04:00
Unknown W. Brackets
0767235fbf
Camera: Fix missing return warning.
2020-03-22 13:45:41 -07:00
Henrik Rydgård
1ad65c7c7a
Remove some more uint16_t
2020-03-22 21:28:06 +01:00