Henrik Rydgard
|
a1bf8573f6
|
Better way to find the git exe for git-version-gen, thanks Unknown.
|
2016-02-28 23:04:46 +01:00 |
|
Henrik Rydgard
|
88f25fd50e
|
x86-64: Fix L bit in VEX instruction emitter. Ported fix from Citra.
Currently unused in the emulator, though.
|
2016-02-28 13:07:24 +01:00 |
|
Henrik Rydgard
|
da1a04be8d
|
Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
|
2016-02-28 12:39:47 +01:00 |
|
Henrik Rydgard
|
6f9755d498
|
ISOFileSystem: Lazily load directory information as needed. Should speed up game icon loading a bit.
|
2016-02-28 12:02:01 +01:00 |
|
Henrik Rydgard
|
0b95c4bbd1
|
ISOFileSystem: Move the level into the tree nodes
|
2016-02-28 11:51:15 +01:00 |
|
Henrik Rydgard
|
afc8736b9a
|
ISOFileSystem: Move the startsector and dirsize information into the tree nodes
|
2016-02-28 11:46:21 +01:00 |
|
Henrik Rydgard
|
0458c7a590
|
ISOFileSystem coding style cleanup to reduce future diffs
|
2016-02-28 11:39:57 +01:00 |
|
Henrik Rydgard
|
5f761c346b
|
Attempt workaround for #8610
|
2016-02-28 11:06:49 +01:00 |
|
Henrik Rydgard
|
de932b5efc
|
Make git-version-gen work with a freshly installed 64-bit git msys.
For some reason %ProgramFiles% returns the (x86) one anyway...
|
2016-02-28 11:03:54 +01:00 |
|
Henrik Rydgård
|
87f922c678
|
Merge pull request #8611 from unknownbrackets/diskcache
Set cache dir before loading config
|
2016-02-28 00:11:25 +01:00 |
|
Unknown W. Brackets
|
7ab3de299c
|
Set cache dir before loading config.
The config will try to check ISOs for existence, which may use the cache.
|
2016-02-27 13:10:08 -08:00 |
|
Henrik Rydgård
|
8e7de00eec
|
Merge pull request #8609 from xiushudongfang/Open-action-for-android-
Remove unsupported formats
|
2016-02-22 10:20:50 +01:00 |
|
xiushu
|
2ec11c56a4
|
Remove unsupported formats
|
2016-02-22 16:28:54 +08:00 |
|
Henrik Rydgård
|
1e749b0a43
|
Merge pull request #8607 from xiushudongfang/InputBox-for-Android
Add inputbox for android
|
2016-02-22 09:18:10 +01:00 |
|
Henrik Rydgard
|
05d4caeeaf
|
Buildfix
|
2016-02-21 12:14:44 +01:00 |
|
Henrik Rydgard
|
6b829c9cde
|
Safer window resize on Windows - don't updating the backbuffer size until stopped dragging.
Cherry-picked from the Vulkan branch.
|
2016-02-21 11:51:10 +01:00 |
|
Henrik Rydgard
|
76e1d074ec
|
Logging improvements in EGL init
|
2016-02-21 11:40:02 +01:00 |
|
sum2012
|
1df833cc16
|
Small fix and change log format
|
2016-02-21 13:18:03 +08:00 |
|
xiushu
|
80938a39ce
|
Just remove useless space and fix translations
Oops
|
2016-02-21 13:12:35 +08:00 |
|
xiushu
|
7a2b4eea0a
|
Add inputbox for android
For inputting IP and NickName ,or something else in future on Android
|
2016-02-21 11:23:00 +08:00 |
|
sum2012
|
5894e8f18f
|
Add save status support
|
2016-02-21 07:33:06 +08:00 |
|
Henrik Rydgård
|
8a65ba8696
|
Merge pull request #8605 from xiushudongfang/Open-action-for-android-
Add open action for android
|
2016-02-20 22:53:26 +01:00 |
|
xiushu
|
2ba902368e
|
Add open action for android
Open games from file explorer directly.
|
2016-02-20 19:23:32 +08:00 |
|
Henrik Rydgard
|
5f0553955c
|
Vulkan headers and link library
|
2016-02-17 22:49:13 +01:00 |
|
Henrik Rydgard
|
8684180620
|
Add ppsspp-glslang as a submodule (shader compiler for future Vulkan support)
This also adds a Windows project file, for building it.
|
2016-02-17 21:38:35 +01:00 |
|
Henrik Rydgard
|
52eca3d211
|
Update version to 1.2.1
v1.2.1
|
2016-02-17 18:20:49 +01:00 |
|
Henrik Rydgard
|
2a77ab71aa
|
Some attempts at increasing reliability of render thread management.
|
2016-02-17 17:08:48 +01:00 |
|
Henrik Rydgard
|
6ef779402a
|
Update PPGE atlas (font used for in-game save dialogs etc)
|
2016-02-15 19:24:39 +01:00 |
|
Henrik Rydgard
|
2d0295bbb3
|
Fix another version parsing bug
|
2016-02-15 19:21:57 +01:00 |
|
Henrik Rydgard
|
67282cafc4
|
Apply some minor changes from #8592
|
2016-02-15 18:21:29 +01:00 |
|
Henrik Rydgard
|
0be9a520ef
|
Remove hack in render loop thread
|
2016-02-15 00:19:17 +01:00 |
|
Henrik Rydgard
|
e51e168e40
|
It is not a great idea to release locks that have been free'd.
|
2016-02-15 00:10:22 +01:00 |
|
Henrik Rydgard
|
e954768a84
|
sceAtrac: Work-around crash with older versions of FFMPEG when free-ing.
Better leaking than dead, although there has to be a better way.
|
2016-02-14 17:19:32 +01:00 |
|
Henrik Rydgard
|
eafb39f267
|
Actually fix the version parsing, oops
|
2016-02-14 16:34:17 +01:00 |
|
Henrik Rydgard
|
eb3706c20a
|
Fix version parsing for upgrade checker for short versions like "1.2"
|
2016-02-14 16:24:33 +01:00 |
|
Henrik Rydgard
|
b5959be2ec
|
Update font atlas (Chinese, Korean updates)
|
2016-02-14 13:44:10 +01:00 |
|
Henrik Rydgard
|
09e558c74b
|
Update version numbers to 1.2.0
|
2016-02-14 12:36:28 +01:00 |
|
Henrik Rydgard
|
951c79f6c3
|
Update submodules.
v1.2
|
2016-02-14 11:37:29 +01:00 |
|
Unknown W. Brackets
|
818a0d846a
|
d3d9: Correct for half-pixel offset in softgpu.
|
2016-02-13 14:52:35 -08:00 |
|
Unknown W. Brackets
|
f84ebdc3e4
|
thin3d: Use floats directly for 4x4 matrices.
|
2016-02-13 14:50:06 -08:00 |
|
Unknown W. Brackets
|
05fee24ccf
|
thin3d: Add sampler state selection.
|
2016-02-13 14:03:43 -08:00 |
|
Unknown W. Brackets
|
0d68a172a9
|
softgpu: Draw using thin3d.
This way it ought to work for all backends.
|
2016-02-13 14:03:37 -08:00 |
|
Unknown W. Brackets
|
841267c083
|
d3d9: Allow software rendering selection in UI.
|
2016-02-13 14:01:57 -08:00 |
|
Unknown W. Brackets
|
ac4ee88c73
|
thin3d: Clear bound VBOs when not using.
Nothing clears them, so if one draw does, any later UP draws won't work.
|
2016-02-13 14:01:57 -08:00 |
|
Unknown W. Brackets
|
4f1851abc1
|
thin3d: Allow setting size in imagedata.
GL should match D3D. Maybe we don't want this, but then we need to change
the API.
|
2016-02-13 14:01:56 -08:00 |
|
Unknown W. Brackets
|
499e95a3b1
|
thin3d: Correct indexed drawing.
|
2016-02-13 14:01:56 -08:00 |
|
Henrik Rydgård
|
3d319fac75
|
Merge pull request #8590 from hrydgard/android-clean-exit
Exit cleanly on Android instead of hard-exiting using exit(0).
|
2016-02-13 20:33:46 +01:00 |
|
Henrik Rydgard
|
bfa5091c41
|
Exit cleanly on Android instead of hard-exiting using exit(0).
|
2016-02-13 19:57:05 +01:00 |
|
Unknown W. Brackets
|
b33e39788f
|
d3d9: Use thin3d for reporting info.
|
2016-02-13 10:53:28 -08:00 |
|
Henrik Rydgård
|
ab4ffe38d5
|
Merge pull request #8589 from unknownbrackets/d3d9-minor
d3d9: Enable GPU info in D3D9 reporting
|
2016-02-13 19:20:33 +01:00 |
|