Commit Graph
1595 Commits
Author SHA1 Message Date
Henrik Rydgård adc8e807ea Merge pull request #441 from Xele02/master
Use PNG Icon for empty save from request
2013-01-18 15:07:52 -08:00
Xele02 bf7f6d54cb Use "newData" from request which is the PNG icon for empty save. 2013-01-18 22:24:13 +01:00
Henrik Rydgård 0a4826ca65 Merge pull request #435 from unknownbrackets/vpl
Proper VPL rescheduling/waiting
2013-01-18 02:13:16 -08:00
Unknown W. Brackets 76e693f674 Cleanup the other vpl functions. 2013-01-18 01:38:15 -08:00
Unknown W. Brackets 43c8726554 Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
Unknown W. Brackets 0db19f8c8e Actually wake up threads on vpl free. 2013-01-18 01:38:14 -08:00
Unknown W. Brackets 4a56873541 Properly wake semaphores in priority order. 2013-01-18 01:38:13 -08:00
Unknown W. Brackets 4c510b5649 Clean up sceKernelFreeVpl(), not waking yet. 2013-01-18 01:38:13 -08:00
Unknown W. Brackets c8bb837996 Implement basic waiting for VPL allocation.
Always times out so far, though.
2013-01-18 01:38:13 -08:00
Unknown W. Brackets 592a83b081 Make sure BlockAllocator doesn't get off grain.
This should fix spurious warnings about AllocAt() when loading a game.
2013-01-18 01:38:12 -08:00
Unknown W. Brackets dcd3045cd5 Always use -1 for failed allocs in block allocator.
Before it used 0 and -1, confusing.
2013-01-18 01:38:12 -08:00
Unknown W. Brackets 373f1f8655 Cleanup sceKernelCreateVpl() and add warns/errors. 2013-01-18 01:38:11 -08:00
Henrik Rydgård 90f9933e80 Merge pull request #436 from unknownbrackets/io-fix
Restore previous functionality of sceIoCloseAsync()
2013-01-18 01:31:09 -08:00
Unknown W. Brackets 7d0e78b0f0 Revert part of 289b0eb which broke some games.
Although defAction isn't a good solution, removing it outright seems
to break things.
2013-01-18 01:22:48 -08:00
Henrik Rydgård 53b0a87de3 Merge pull request #434 from Xele02/master
PSPMsgDialog return value
2013-01-17 14:47:13 -08:00
Xele02 86d70a3161 Update dialog display and return code depending of request version. 2013-01-17 23:30:45 +01:00
Henrik Rydgård 9f985a2c78 Merge pull request #433 from xsacha/master
Fixes for Qt, Symbian and Blackberry.
2013-01-17 13:11:00 -08:00
Henrik Rydgård 5e876f4308 Merge pull request #432 from raven02/master
Add couple of sceIoIoctl commands and misc stubs
2013-01-17 05:32:10 -08:00
raven02 289b0eb81e Add/update stubs in sceIo 2013-01-17 20:05:45 +08:00
Henrik Rydgård 8f5c5df82f Merge pull request #431 from unknownbrackets/timing-fix
Timing fix
2013-01-17 01:30:54 -08:00
Unknown W. Brackets 74cce1439b Allow downcount to be negative.
This fixes threads/alarm/alarm and ctrl/sampling2/sampling2, which were
broken in 674911dd.

The downcount can go negative for a few reasons, and was signed before.
2013-01-17 01:14:49 -08:00
Unknown W. Brackets 65568b54b6 Let's actually call Init/Shutdown in CoreTiming. 2013-01-17 01:12:40 -08:00
Sacha 5552f93fca Fixes for Qt, Symbian and Blackberry. Reorder and remove some redundant ArmEmitter includes so that _SP doesn't conflict. 2013-01-17 11:00:07 +10:00
Henrik Rydgard e635be5797 Let's set a bit in LDR that should apparently be set. 2013-01-17 00:15:40 +01:00
Henrik Rydgård f493aad0fe Merge pull request #425 from raven02/g3d-log
Minor fix disable G3D log at startup
2013-01-16 00:08:09 -08:00
Henrik Rydgård e23365dfa9 Merge pull request #430 from unknownbrackets/thread-funcs
Remove some thread stack hacks that aren't needed.
2013-01-15 23:40:19 -08:00
Henrik Rydgård 3135c218f8 Merge pull request #429 from hrydgard/armjit
Arm JIT - merge to master
2013-01-15 23:39:29 -08:00
Unknown W. Brackets 8c07a5c87f Remove some thread stack hacks that aren't needed. 2013-01-15 19:46:52 -08:00
raven02 829ae42717 Quick fix to PSPSaveDialog::DisplayBack() 2013-01-16 08:46:41 +08:00
raven02 fb25584cd8 Minor fix to save/load dialog matching to PSP 2013-01-16 08:39:31 +08:00
raven02 dde889d2e3 Minor fix disable G3D log 2013-01-16 08:37:41 +08:00
Henrik Rydgård bff569a8d4 Merge pull request #426 from xsacha/master
Qt code refactor [Stage 1]
2013-01-15 13:55:12 -08:00
Henrik Rydgård a85beb64f1 Buildfixes Mac 2013-01-15 22:49:27 +01:00
Henrik Rydgård 2f758d515b Merge branch 'master' into armjit 2013-01-15 22:41:02 +01:00
Henrik Rydgard e34288070c Don't flush the icache from the start, also don't sleep. May help JIT slowdowns. 2013-01-15 20:42:45 +01:00
Sacha 4ab88cad12 Qt code refactor. Stage 1 in a code refactor. Removed NativeApp.cpp redundancy (since the Qt code reimplemented almost all of it). Changed to Qt types where logical. Cleaned up globals. Start of work at integrating more of the Qt code in to native/ (where GUI should be). 2013-01-16 02:20:21 +10:00
Henrik Rydgård 4371e3a58e Merge pull request #424 from raven02/master
Revert component order change for PPGeDraw
2013-01-15 01:05:45 -08:00
raven02 5ca532646c Revert component order change for PPGeDraw 2013-01-15 16:50:52 +08:00
Henrik Rydgård 17a9bf3d0f Merge pull request #422 from raven02/save
Match PSP savelist and transparent dialog
2013-01-14 23:42:45 -08:00
raven02 622627f69a Match PSP savelist and transparent dialog 2013-01-15 08:12:52 +08:00
Henrik Rydgard 72333821bf Disable ArmEmitterTest on startup, it seems to cause problems? 2013-01-14 23:55:53 +01:00
Henrik Rydgard 74a46f60ed Initialize downcount. 2013-01-14 23:03:37 +01:00
Henrik Rydgard 66ee2e2933 Remove ArmABI.cpp/h, didn't need that stuff. 2013-01-14 22:19:18 +01:00
Henrik Rydgard 3931323f5b Commented out the wrong half of the RotateUVs check... 2013-01-14 21:41:39 +01:00
Henrik Rydgard 26f3a955f8 Merge branch 'armjit' of github.com:hrydgard/ppsspp into armjit 2013-01-14 20:46:48 +01:00
Henrik Rydgard 8ce9ce10bf Merge branch 'master' into armjit
Conflicts:
	Common/ArmEmitter.h
	Common/CPUDetect.cpp
2013-01-14 20:46:17 +01:00
Henrik Rydgard 7271e3fcd5 Fix fog and stencil buffer clearing. The latter fixes the sky in MotoGP. 2013-01-14 20:44:11 +01:00
Henrik Rydgard 7d1ddced9f Only unbind FBOs if they're being used. 2013-01-14 20:44:11 +01:00
Henrik Rydgard 85afa9c036 Always specify all buffers for clearing. Missing one hurst, one extra doesn't. 2013-01-14 20:44:10 +01:00
Henrik Rydgard 0a374047b1 initial implementation of vh2f, used in Saint Seiya 2013-01-14 20:44:10 +01:00