Commit Graph
3086 Commits
Author SHA1 Message Date
The Dax ad1323c6ec Change logging in PSPLoaders.cpp to debug instead of error; it was a remnant of the debugging process. 2013-06-26 16:02:53 -04:00
The Dax bd0944fc49 Remove a few more unneeded includes and change a loop to use ARRAY_SIZE instead of a variable. 2013-06-26 16:02:53 -04:00
The Dax d11deba3cd Fix HD Remasters and tidy up. This should be the final commit for the preliminary support, no further coding style issues withstanding. 2013-06-26 16:02:53 -04:00
The Dax 695f7eeec5 Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
The Dax 1260d76167 Remove magic numbers from loop, thus fixing more coding style issues. 2013-06-26 16:02:52 -04:00
The Dax 51f387eee7 Remove unnecessary include. 2013-06-26 16:02:52 -04:00
The Dax 8ab734d516 Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314.
Also address various coding style issues.
2013-06-26 16:02:52 -04:00
The Dax 96401eae1e Make the hack less intrusive, but there's a chicken and egg problem: Memory::Init is called before LOAD_PSP_ISO, so I'm slightly perplexed on how to proceed at the moment. 2013-06-26 16:02:52 -04:00
The Dax 2da4c01ea9 Fix styling issues. 2013-06-26 16:02:52 -04:00
The Dax f8d309ec99 Add HD Remaster support. It's a HUGE hack right now, and needs to be properly rewritten so that allocation and stuff work better. This is based off the work of BlackDaemon, and I added in the auto check to switch the code on/off depending on if the game is a remaster or not. It does not affect or break any games that I know of. 2013-06-26 16:02:52 -04:00
Henrik Rydgard 3c02678dff HLE GetFuncName: Correctly compare to numFunctions 2013-06-26 20:30:49 +02:00
Henrik Rydgård 1e55b3c1c5 Merge pull request #2483 from unknownbrackets/break
Revert "Remove hack for BREAK in Sol Trigger"
2013-06-26 08:08:20 -07:00
Unknown W. Brackets c36fa5bd76 Fix typo breaking delete button in OSK. 2013-06-26 08:07:21 -07:00
Unknown W. Brackets abe3d95877 Revert "Remove hack for BREAK in Sol Trigger"
This reverts commit 3d2c3c7227.

This wasn't a hack dedicated to Sol Trigger.  It helps other games, and
keeping it is just like allowing games to continue on bad memory address
reads.
2013-06-26 07:56:36 -07:00
raven02 eeb09ade1a Reduce log level that spam Sol Trigger heavily 2013-06-26 19:30:17 +08:00
raven02 3d2c3c7227 Remove hack for BREAK in Sol Trigger 2013-06-26 19:27:36 +08:00
Unknown W. Brackets bff16dbd76 Save and restore the console window's position. 2013-06-26 00:32:49 -07:00
Unknown W. Brackets 3ef95fadb3 Save the disasm window's size in config.
And, allow it to be smaller.
2013-06-26 00:15:16 -07:00
Henrik Rydgård bafbfc75a0 Merge pull request #2475 from Kingcom/master
Disassembly view redesign
2013-06-25 16:07:06 -07:00
Kingcom 7d0e6ff199 -disassembly view redesigned
-change the cursor with the mouse or with the keyboard
-displays symbols on the left and in opcode arguments
-press tab to toggle displaying of symbols
-click on the highlighted line to toggle a breakpoint at that position
-press right to follow a branch and left to go back a level
2013-06-25 23:52:56 +02:00
Henrik Rydgård 7a2fe4f9f8 Merge pull request #2472 from lioncash/master
Fixed missing Japanese characters in the OSK.  Fixes issue 2386 and issue 2468
2013-06-25 14:40:46 -07:00
Lioncash 76165a8815 Fixed incorrect る/ル misplacements in the Japanese Hirigana/Katakana characters. Replaced them with the appropriate ろ/ロ character.
Fixes issue 2468.
2013-06-25 17:10:56 -04:00
Lioncash 5de2adcead Fixed missing Japanese characters in the OSK.
Also added the vowel lengthening character to Katakana and Hirigana
2013-06-25 16:59:40 -04:00
oioitff 0e7f41f65e Improve _AtracGenarateContext.
Remove hack for releasing atrac3 voice.
2013-06-26 00:55:58 +08:00
Lioncash b52ee53c98 Fix some signed/unsigned mismatch warnings in __sceAudio.cpp. 2013-06-25 09:54:42 -04:00
Lioncash b823bb7543 Change PSPPointer function name Valid to IsValid.
Improves readability and shows intent better.
2013-06-25 09:51:39 -04:00
Kingcom 41fc339362 -fixed "Copy value" in memory view
-SetFocus on right click in memory view
-added a few more default symbols to the symbol map
2013-06-25 13:17:27 +02:00
Unknown W. Brackets a94640f112 Fix a few null checks in savedata.
Fixes #2456.
2013-06-24 23:02:57 -07:00
Henrik Rydgård f797932155 Merge pull request #2350 from makotech222/cwcheatUI
CWCheat: Fix ini titles (again) and add an offset for God Eater Burst codes to work properly.
2013-06-24 14:05:00 -07:00
Henrik Rydgård 3f114f32db Merge branch 'nearest_filtering' of https://github.com/AdmiralCurtiss/ppsspp into AdmiralCurtiss-nearest_filtering
Conflicts:
	ffmpeg
	lang
2013-06-24 22:51:46 +02:00
Henrik Rydgård af9b1bcacd Merge pull request #2431 from unknownbrackets/io-rename
sceIoRename() ignores any path on dest
2013-06-24 13:48:54 -07:00
Henrik Rydgård 232fb06360 Merge pull request #2432 from thedax/saveStateFailReasons
Add failure reasons to savestate OSMs.
2013-06-24 13:48:33 -07:00
Henrik Rydgard 5297b6274d Add a stub impl of the last scePsmf function 2013-06-24 18:58:54 +02:00
Unknown W. Brackets f1659a228c Dumb typo. 2013-06-24 08:38:06 -07:00
Henrik Rydgård aab66ad623 Merge pull request #2443 from raven02/patch-12
Add text shadow to Yes/No/Enter/Back button
2013-06-24 08:18:26 -07:00
Unknown W. Brackets ab353a4624 Compare with the old savedata params, not current.
Some savedata modes make changes that aren't flushed to memory right away.
Although, maybe/probably they shouldn't...

Fixes #2440, fixes #2439 (which is a duplicate.)
2013-06-24 07:59:23 -07:00
raven02 b1c910b5b7 Add text shadow to Yes/No/Enter/Back button 2013-06-24 22:56:44 +08:00
Henrik Rydgård faa6cd86eb Merge pull request #2435 from lioncash/master
Add an extra null check to an if statement in CwCheat's function hleCheat.
2013-06-24 04:47:57 -07:00
Sacha 5ce2f2abcc Blackberry Buildfix. 2013-06-24 21:22:05 +10:00
The Dax 597f5431e0 Make keys look more natural in case we have an untranslated key, and give a generic error for the missing version/not found keys. 2013-06-24 05:09:45 -04:00
The Dax 7884df8013 Simplify error message via better translation key/message. 2013-06-24 04:47:12 -04:00
Lioncash 89478ad599 Simplify the previous commit's check a little bit. 2013-06-24 04:31:29 -04:00
The Dax a341d39720 Make failure reasons translatable. 2013-06-24 04:24:34 -04:00
Lioncash d06bb0c755 Add a check to an if-statement in CwCheat.cpp in function hleCheat.
Check if cheatEngine isn't null. Considering how the if-statement below it has this check, it should be placed in this one as well.
2013-06-24 04:09:26 -04:00
The Dax 1a7cce2fc5 Fix a comment and remove an old comment. 2013-06-24 04:00:10 -04:00
The Dax 810dfac704 Restructure load/save failure message by reverting it back to the original and add a translation ini key instead. Much simpler, and cleaner. 2013-06-24 03:58:29 -04:00
Henrik Rydgård 63afa0327b Merge pull request #2433 from lioncash/master
Fixed a resource leak in ControlMapping.cpp and a null check problem in MediaEngine.cpp
2013-06-24 00:58:16 -07:00
Henrik Rydgård 83879cfeb2 Merge pull request #2430 from unknownbrackets/lbn-fix
Parse sce_lbn more leniently, like the PSP does
2013-06-24 00:56:38 -07:00
Lioncash ee164a3977 Fix a case where a pointer was being used before its null check in MediaEngine.cpp 2013-06-24 03:42:13 -04:00
Henrik Rydgård c661abd4d5 Merge pull request #2423 from unknownbrackets/savedata
Fix some bugs in auto savedata modes, use structs
2013-06-24 00:25:03 -07:00