Commit Graph
22728 Commits
Author SHA1 Message Date
Henrik Rydgård a85c8e9fc0 Merge pull request #10021 from psyke83/master
RPI: use new vendor graphics library names
2017-10-17 21:35:52 +02:00
Henrik Rydgård 18fc78b34e Update lang submodule 2017-10-17 15:08:29 +02:00
Henrik Rydgård f6bf1d5d7c Add a controller profile for X360 controllers on RPI, fixes issue #10019 2017-10-17 15:08:17 +02:00
Unknown W. Brackets 424af60086 Merge pull request #10008 from hrydgard/thin3d-readpixels
Start unification of framebuffer readback code
2017-10-16 23:26:56 -04:00
Conn O'Griofa 34a61cf57e RPI: use new vendor graphics library names
Now required to build on recent Raspberry Pi firmware images (Raspbian stretch).
2017-10-17 00:50:16 +01:00
Henrik Rydgård f220c74037 Remove comment, add check. 2017-10-16 16:28:27 +02:00
Henrik Rydgård 861c11f709 Buildfix 2017-10-16 14:34:11 +02:00
Henrik Rydgård ad4bc3f9f4 Address review comments. 2017-10-16 14:32:26 +02:00
Henrik Rydgård e165837ba9 Merge pull request #10016 from mrcmunir/android-x86_64
Fix #9814 android x86-64 cmake problem.
2017-10-16 01:56:09 +02:00
Carlos Estrague / Mrc_munir efe251dc10 Re-enable gradle x86_64 android build
It should work now I've tried it with android-x86 Images and  with emulator android sdk avd image
2017-10-16 01:14:15 +02:00
Carlos Estrague / Mrc_munir fc1e8267e7 restructure some flags x86_64 android
seems load  with  -Wl, only -Bsymbolic
2017-10-16 00:58:34 +02:00
Henrik Rydgård ae9393cb22 Merge pull request #10014 from unknownbrackets/gamedata-state
Gamedata: Fix savestates for data install
2017-10-15 10:41:19 +02:00
Henrik Rydgård 6c6cdd0d68 Merge pull request #10015 from unknownbrackets/osk-limit
OSK: Limit allowed keyboards based on input mask
2017-10-15 10:39:33 +02:00
Henrik Rydgård 66eb1ae816 Merge pull request #10012 from unknownbrackets/console-unicode
Windows: Fix over/under write for multibyte chars
2017-10-15 10:38:47 +02:00
Henrik Rydgård 72a6c227fd Merge pull request #10013 from unknownbrackets/savedata-full
Savedata: Handle disk full properly in GETSIZE
2017-10-15 10:38:19 +02:00
Carlos Estrague / Mrc_munir a37ef3ecbf Will fix Android-x86_64 cmake
Use the same flags from android-x86 project  load fine in marsmallow and nougat tested android-x86 images and avd images 
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--no-fatal-warnings -Wl,-Bsymbolic")
2017-10-15 04:33:57 -04:00
Unknown W. Brackets 190691f249 OSK: Limit allowed keyboards based on input mask. 2017-10-14 22:59:48 -07:00
Unknown W. Brackets 078e03c7cb Gamedata: Fix savestates for data install.
Otherwise, with rewind enabled, it hangs forever.
2017-10-14 22:11:59 -07:00
Unknown W. Brackets 42c0e7d5dd Savedata: Handle disk full properly in GETSIZE.
Games use these fields to determine how much more space is needed to
create savedata.  Some also use it for install data.

This allows more games to properly report free space issues.
2017-10-14 21:55:38 -07:00
Unknown W. Brackets dd98e877d4 Windows: Fix over/under write for multibyte chars. 2017-10-14 21:45:07 -07:00
Henrik Rydgård 4350ee153c D3D11: Fix a bug, add depth/stencil support to CopyFramebufferToMemorySync 2017-10-11 15:12:41 +02:00
Henrik Rydgård ed602a3319 UWP buildfix. See comments in #9575 2017-10-11 14:27:50 +02:00
Henrik Rydgård 9b1ee6fce6 Unify GetFramebuffer in GLES and D3D11.
D3D9 is left behind for now, and Vulkan still needs implementation - got a branch with initial work towards that.
2017-10-11 13:39:34 +02:00
Henrik Rydgård 62972cb891 D3D11: Move to CopyFramebufferToSync where easily possible. 2017-10-11 13:34:31 +02:00
Henrik Rydgård 16e68aa7c7 Get rid of BindFramebufferForRead 2017-10-10 14:49:07 +02:00
Henrik Rydgård 5bbe0eb69a Move GL readback to a Thin3D abstraction 2017-10-10 14:48:58 +02:00
Henrik Rydgård 2d94d45389 More format support in thin3d GL 2017-10-10 14:48:54 +02:00
Henrik Rydgård ec7dc724c7 Minor OpenGL refactor. 2017-10-09 15:51:43 +02:00
Henrik Rydgård 0aa950b663 Start moving PACK_ALIGNMENT into SafeGLReadPixels 2017-10-09 15:43:26 +02:00
Henrik Rydgård f760429792 Minor refactoring of framebuffer readbacks. 2017-10-09 15:17:55 +02:00
Henrik Rydgård 3757070fe2 Extra safety when switching GPU backends, fix possible Vulkan shutdown issue. Should help #10005 2017-10-09 12:17:54 +02:00
Henrik Rydgård bb1f651182 Merge pull request #10001 from LunaMoo/SavedataUpgrade
Add ini-only "Savedata Upgrade" setting.
2017-10-04 21:26:40 +02:00
LunaMoo 8826c031a6 Add ini-only "Savedata Upgrade" setting. 2017-10-04 17:16:21 +02:00
Henrik Rydgård 206643b266 Merge pull request #9997 from neilmunday/master
Create default mapping for unknown control pads in SDL's controller database
2017-10-04 10:41:54 +02:00
Henrik Rydgård 709a86a154 Fix savestates from before 1.4.2-420. Fixes #9998. Unfortunately this also breaks states between 420 and 468, so please save normally before upgrading if you were using one of those. 2017-10-04 10:34:46 +02:00
Neil Munday ac0052c6af Added default control pad mapping for control pads not found in SDL's game controller database file. 2017-10-03 22:08:29 +01:00
Henrik Rydgård 356b25e3ce Vulkan: If there are no GPUs available, fail properly instead of asserting.
Seen on an obscure x86-64 android device when running 32-bit binaries
2017-10-02 14:09:30 +02:00
Henrik Rydgård 686726533a Merge pull request #9992 from hrydgard/sdl-fullscreen-fix
Reorder SDL init a bit, allowing us to read the fullscreen option early.
2017-10-01 23:29:21 +02:00
Henrik Rydgård 6ab39ba475 Reorder SDL init a bit, allowing us to read the fullscreen option early enough to fix #9086 2017-10-01 23:03:40 +02:00
Henrik Rydgård ddc47dc8d1 Merge pull request #9991 from Bracket-/nes30pro
gamecontrollerdb.txt: Add 8Bitdo NES30 Pro mappings for Linux
2017-10-01 23:02:19 +02:00
Bracket- fef709bd34 gamecontrollerdb.txt: Add 8Bitdo NES30 Pro mappings for Linux 2017-10-01 16:29:57 -04:00
Henrik Rydgård 11f8bcc8a8 Merge pull request #9988 from orbea/hori
Add Horipad One config.
2017-09-30 09:06:17 +02:00
orbea c9dc36a418 Add Horipad One config. 2017-09-29 17:33:06 -07:00
Henrik Rydgård 1b6c5c4832 Fix typo causing Y axis in joystick tester not to be mirrored correctly if backwards. Should fix #9300 2017-09-29 20:51:59 +02:00
Henrik Rydgård 3d5e04767a Merge pull request #9985 from hrydgard/sdl-cursor-fix
Remove unnecessary ifdef that broke cursor hiding on SDL.
2017-09-28 21:02:04 +02:00
Henrik Rydgård 4de75235ff Oops, forgot this one. 2017-09-28 20:27:31 +02:00
Henrik Rydgård ebaa8051a4 Remove unnecessary ifdef. Thanks Bracket-. See #9548 comments. 2017-09-28 19:33:07 +02:00
Henrik Rydgård ce21642a61 Merge pull request #9978 from LunaMoo/ctrl_extra
Add more PSP keys(for some homebrew and cwcheats)
2017-09-28 18:51:16 +02:00
Henrik Rydgård 479eb4890a Merge pull request #9984 from hrydgard/remove-coldbird
Don't default to coldbird adhoc server, it doesn't run anymore (?)
2017-09-28 08:31:30 +02:00
Henrik Rydgård 9b9f382b0b Don't default to coldbird adhoc server, it doesn't run anymore (?) 2017-09-27 13:25:48 +02:00