Henrik Rydgård
985af4b03d
Merge pull request #18008 from hrydgard/naruto-video-flicker-heuristic
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Add heuristic for memory->framebuffer copies, fixing video flicker in Naruto UNH 2
2023-08-29 13:21:40 +02:00
Henrik Rydgård
c563d4e57d
NotifyFramebufferCopy: Pick the target framebuffer by scoring.
2023-08-29 12:53:18 +02:00
Henrik Rydgård
e3bdf1a70b
Add heuristic, fixing video flicker in Naruto UNH 2 caused by copy to wrong target.
2023-08-29 11:46:24 +02:00
Henrik Rydgård
64d04782ea
Merge pull request #18001 from hrydgard/tactics-ogre-texture-replacement
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Enable the FakeMipmapChange flag for US/EU Tactics Ogre, fixing replacement problem.
2023-08-29 11:27:40 +02:00
Henrik Rydgård
af1a1c5182
Improve logging of bad filenames
2023-08-29 10:45:00 +02:00
Henrik Rydgård
de679e2761
Generalize the odd/even mip level check
2023-08-29 10:44:18 +02:00
Henrik Rydgård
5321cb97fd
Merge pull request #18007 from unknownbrackets/x86-jit-lsu
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x86jit: Implement CondStore
2023-08-29 09:06:43 +02:00
Henrik Rydgård
8976b0f55c
Merge pull request #18006 from unknownbrackets/x86-jit-float
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x86jit: A few more ops, float literal pool
2023-08-29 09:06:01 +02:00
Unknown W. Brackets
8233fdfd91
x86jit: Implement CondStore.
2023-08-28 23:32:49 -07:00
Unknown W. Brackets
181adde6f1
x86jit: Implement float saturates.
2023-08-28 23:11:46 -07:00
Unknown W. Brackets
c4d13e522b
x86jit: Use a literal pool to avoid rip checks.
2023-08-28 23:11:46 -07:00
Unknown W. Brackets
eab05e32a7
x86jit: Implement FCvtScaledSW.
2023-08-28 23:11:46 -07:00
Unknown W. Brackets
2b6bd01417
x86jit: Optimize FMul.
2023-08-28 23:11:46 -07:00
Henrik Rydgård
ae0af175de
Merge pull request #18004 from unknownbrackets/x86-jit-minor
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x86jit: Small cleanup and tweaks, downcountInRegster, GetFPRLaneCount bugfix
2023-08-29 08:01:47 +02:00
Henrik Rydgård
a204d1ad9d
Merge pull request #18005 from unknownbrackets/x86-jit-slowmem
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x86jit: Optimize slow memory
2023-08-29 07:36:18 +02:00
Unknown W. Brackets
0cb6a17ea3
x86jit: Small Clz codesize optimization.
2023-08-28 21:17:06 -07:00
Unknown W. Brackets
14d871730f
x86jit: Optimize slow memory.
2023-08-28 21:16:38 -07:00
Unknown W. Brackets
1bfa054a41
irjit: Correct GetFPRLaneCount().
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Oops, this was just wrong...
2023-08-28 21:09:56 -07:00
Unknown W. Brackets
75e20af886
x86jit: Fix default prefix on core switch.
2023-08-28 21:09:56 -07:00
Unknown W. Brackets
8e8605935e
irjit: Detect subtract-to-zero as constant.
2023-08-28 21:09:56 -07:00
Unknown W. Brackets
0a5eafa3de
x86jit: Another small LEA optimization.
2023-08-28 21:09:56 -07:00
Unknown W. Brackets
289cb71790
x86jit: Small tweaks to fixed code.
2023-08-28 21:09:56 -07:00
Unknown W. Brackets
ee5381917a
x86jit: Implement downcount in register.
2023-08-28 21:09:56 -07:00
Unknown W. Brackets
7f3e2e55b5
x86jit: Small opt for Sltu.
2023-08-28 21:09:56 -07:00
Unknown W. Brackets
4e90bd5070
x86jit: Use NEG more automatically for Sub x,0,y.
2023-08-28 21:09:56 -07:00
Henrik Rydgård
0cdfaffb48
Enable the FakeMipmapChange flag for US/EU Tactics Ogre, fixing replacement problem.
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For correct lookups, without our texture replacement actually supporting
volume textures, we need to use this mechanism here too.
The game actually uses two mipmaps, but they're identical and point to
the same memory, so we treat them as a regular 2D texture instead for
purposes of both texturing and replacement. This is presumably legacy
from the initial Japanese version that needs to use multiple texture
layers. Similarly it does in in pairs.
This does actually not fully fix texture replacement for the Japanese
version, unfortunately. For that we need more proper support for these
weird textures in the texture replacement code - when I refactored it
before for more natural handling of regular mipmapping, this kinda got
lost.
2023-08-28 20:58:57 +02:00
Henrik Rydgård
412c4547cd
textures.ini loader logging improvement
2023-08-28 16:34:58 +02:00
Henrik Rydgård
5c42aa07fc
Minor log improvement
2023-08-28 16:11:47 +02:00
Henrik Rydgård
5b9bdc134d
Merge pull request #17999 from hrydgard/after-burner-vertex-rounding
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After Burner: Black Falcon: Fix flickering video by enabling vertex depth rounding
2023-08-28 16:09:52 +02:00
Henrik Rydgård
9291a4e52a
Merge pull request #17998 from hrydgard/minor-fixes
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Minor: Correct RA login retry behavior if disabled, improved logging in CLUTLoad case
2023-08-28 16:09:34 +02:00
Unknown W. Brackets
cffdd9933f
Merge pull request #17996 from hrydgard/address-some-feedback
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Address some feedback
2023-08-28 06:30:40 -07:00
Henrik Rydgård
f3d675ca64
After Burner: Black Falcon: Fix flickering video by enabling vertex depth rounding
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Working workaround, don't see any obvious negative effects so let's just
go with it, this has been sitting around long enough.
2023-08-28 14:53:33 +02:00
Henrik Rydgård
08604f184b
Merge pull request #17997 from hrydgard/upgrade-rcheevos-again
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Upgrade rcheevos to latest
2023-08-28 14:50:16 +02:00
Henrik Rydgård
a529a9c408
Improve the logging in the CLUT load path
2023-08-28 14:39:24 +02:00
Henrik Rydgård
9e708fc82d
Don't show RetroAchievements login failures (and don't retry) if the user has disabled them.
2023-08-28 14:38:32 +02:00
Henrik Rydgård
b637a9c42e
Upgrade rcheevos to latest
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The timer issue has been fixed upstream. Hopefully nothing will regress on
32-bit Android this time.
See #17631
2023-08-28 14:09:46 +02:00
Henrik Rydgård
e8bb48f369
SDLMain: Correctly return true when SHOW_FILE_IN_FOLDER is actually supported
2023-08-28 14:03:28 +02:00
Henrik Rydgård
77f3804a8c
Remove unnecessary ResolvePath
2023-08-28 14:03:20 +02:00
Henrik Rydgård
9305d235e0
Merge pull request #17995 from hrydgard/retroachievements-login-retry
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RetroAchievements: More connection notifications
2023-08-28 13:08:03 +02:00
Henrik Rydgård
26af6eb569
RetroAchievements: More connection notifications
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Trying to make it harder for a user to accidentally run without achievements enabled.
2023-08-28 12:15:24 +02:00
Henrik Rydgård
dddf63d057
Merge pull request #17993 from unknownbrackets/x86-jit-minor
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x86jit: Replacements, expose for profiling better
2023-08-28 10:23:00 +02:00
Henrik Rydgård
0ecfb6b112
Merge pull request #17992 from unknownbrackets/x86-jit-float
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x86jit: Implement trig instructions, couple other FPU
2023-08-28 10:20:38 +02:00
Henrik Rydgård
54ebe461fc
Merge pull request #17994 from unknownbrackets/x86-jit-lea
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x86: Use LEA in a few sensible places
2023-08-28 10:17:13 +02:00
Henrik Rydgård
24e0cb013b
Merge pull request #17991 from unknownbrackets/x86-jit-dot
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x86jit: Improve vdot performance
2023-08-28 10:15:03 +02:00
Henrik Rydgård
3489ff5143
Merge pull request #17990 from unknownbrackets/x86-jit-alu
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x86jit: Implement divides and a couple more ALUs
2023-08-28 10:12:31 +02:00
Henrik Rydgård
9955f89b9e
Merge pull request #17989 from unknownbrackets/irjit-temps
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irjit: Cleanup temp purging on exit
2023-08-28 10:09:28 +02:00
Unknown W. Brackets
f10444eb42
x86jit: Special case broadcast shuffles.
2023-08-27 23:24:30 -07:00
Unknown W. Brackets
61a99b4bac
x86jit: Implement trig/reciprocals.
2023-08-27 23:24:30 -07:00
Unknown W. Brackets
4b1c809886
x86jit: Implement a few more float ops, shuffle.
2023-08-27 23:24:30 -07:00
Unknown W. Brackets
e4a4da2c51
Merge pull request #17986 from fp64/gitignore-ctags
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Add *.ctags to .gitignore
2023-08-27 17:15:49 -07:00