Commit Graph
28151 Commits
Author SHA1 Message Date
Henrik Rydgård 93d8bbc529 Merge pull request #13496 from hrydgard/more-native-file-moves
More native file moves (input, thread)
2020-10-01 10:53:53 +02:00
Henrik Rydgård 342ed97291 Move input utilities from native to Common/Input. 2020-10-01 09:42:32 +02:00
Henrik Rydgård 15382d5f94 Move threading utils from native to Common 2020-10-01 09:27:25 +02:00
Henrik Rydgård ef08c0237f Merge pull request #13491 from hrydgard/merge-ext-directories
Merge ext/native/ext/... directly into ext.
2020-09-30 10:37:15 +02:00
Henrik Rydgård 97df3148eb Libretro buildfix 2020-09-30 08:39:39 +02:00
Unknown W. Brackets f8391103a9 Windows: Correct some stdafx.h paths. 2020-09-29 23:25:22 -07:00
Unknown W. Brackets 137f03c71d Adnroid: Add back arm32 files for libpng. 2020-09-29 23:04:30 -07:00
Unknown W. Brackets af307d05e2 Android: Fix include paths. 2020-09-29 22:51:53 -07:00
Unknown W. Brackets af57eb582c Global: Add back arm files for libpng. 2020-09-29 22:41:43 -07:00
Henrik Rydgård 65617889dd Merge ext/native/ext/... directly into ext. 2020-09-30 00:30:42 +02:00
Henrik Rydgård fdc05bf53e Merge pull request #13490 from hrydgard/byteswap-h-name-fail
ByteSwap.h results in a file name collision on some systems with byteswap.h
2020-09-30 00:29:14 +02:00
Henrik Rydgård 4d3ec20082 ByteSwap.h results in a file name collision on some systems with byteswap.h. Fix this by merging it into BitSet.h. 2020-09-30 00:09:13 +02:00
Henrik Rydgård a1964ca1a1 Merge pull request #13489 from hrydgard/remove-more-old-stuff
Remove more old stuff
2020-09-29 22:51:18 +02:00
Henrik Rydgård 63c8b0ffd5 Additional UWP buildfix 2020-09-29 21:58:58 +02:00
Henrik Rydgård 800be8ad6d UWP buildfix 2020-09-29 20:44:59 +02:00
Henrik Rydgård e8ff546457 retro buildfix 2020-09-29 20:42:08 +02:00
Henrik Rydgård 5e976ff842 Buildfixes 2020-09-29 19:33:18 +02:00
Henrik Rydgård 11ab77b995 Remove some TLS. 2020-09-29 15:51:51 +02:00
Henrik Rydgård d9edc68966 Remove unnecessary use of thread local storage 2020-09-29 15:51:51 +02:00
Henrik Rydgård 835b819faa Remove some color util functions 2020-09-29 15:51:51 +02:00
Henrik Rydgård 311fe431d0 Move buffer.cpp/h from base to Common 2020-09-29 15:51:51 +02:00
Henrik Rydgård 17a9767585 Buildfixes 2020-09-29 15:51:51 +02:00
Henrik Rydgård 40ec0d8358 Finish getting rid of basictypes.h 2020-09-29 15:51:51 +02:00
Henrik Rydgård 3162f30158 Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
Henrik Rydgård ed88761ecc Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h. 2020-09-29 15:51:51 +02:00
Henrik Rydgård 656adf1fcd Remove old define for thread local storage 2020-09-29 15:51:51 +02:00
Henrik Rydgård ecceeaa810 We no longer use TCHAR. 2020-09-29 15:51:51 +02:00
Henrik Rydgård 51e2e7f8d5 Remove our usage of ssize_t 2020-09-29 15:51:51 +02:00
Henrik Rydgård b87826698d Merge pull request #13488 from hrydgard/delete-old-unused-stuff
Delete old unused stuff
2020-09-29 11:40:17 +02:00
Henrik Rydgård ec7458b6a9 Delete more useless math code 2020-09-29 10:13:27 +02:00
Henrik Rydgård db9cc41a1a Delete unused math code 2020-09-29 10:07:53 +02:00
Henrik Rydgård 1e6c13cb56 Delete more old detritus 2020-09-29 10:07:07 +02:00
Henrik Rydgård 30ecde5bc9 Delete some unused string functions 2020-09-29 00:41:32 +02:00
Henrik Rydgård 536d881626 Very minor optimization (divisions by constants are faster unsigned) 2020-09-29 00:36:29 +02:00
Henrik Rydgård 204fbe463e Delete unused backtrace.cpp 2020-09-29 00:36:29 +02:00
Henrik Rydgård 5411a40f2a TimeUtil.cpp cleanup 2020-09-29 00:36:29 +02:00
Henrik Rydgård 6fb0e92de3 Fix issue with duplicate texture dumps.
Fixes #13487.
2020-09-29 00:30:08 +02:00
Henrik Rydgård 21bc5534c3 Merge pull request #13486 from RokkumanX/master
Add PSP color shader
2020-09-28 09:38:12 +02:00
RokkumanX 0f34a7427b Add PSP color shader
This adds the PSP color shader ported from RetroArch courtesy from @jdgleaver (https://forums.ppsspp.org/showthread.php?tid=6594&pid=130635#pid130635) to PPSSPP

Also updated with up to date changes found here (https://github.com/libretro/glsl-shaders/blob/master/handheld/shaders/color/psp-color.glsl)
2020-09-28 09:31:33 +02:00
Henrik Rydgård 0d3a5a27aa Merge pull request #13485 from unknownbrackets/minor
Adjust locale parsing for Ubuntu and fix memory assert
2020-09-27 23:31:26 +02:00
Unknown W. Brackets ab953603d8 SDL: Adjust locale parsing for Ubuntu.
Technically, the format of this value is unspecified, but we are just
trying to guess the user's locale.

See #13042.
2020-09-27 12:55:02 -07:00
Unknown W. Brackets 2714d59ceb Core: Fix memory size check.
It can be 93 MB, just not larger.
2020-09-27 12:54:34 -07:00
Unknown W. Brackets 496cb918e5 Merge pull request #13484 from barbudreadmon/patch-2
fix #13471
2020-09-27 13:29:31 -04:00
barbudreadmon a8dd3ef553 fix #13471 2020-09-27 16:38:24 +02:00
Henrik Rydgård 350cb11f9a Merge pull request #13477 from hrydgard/remove-time-cache
Don't cache time in a variable.
2020-09-25 09:27:03 +02:00
Henrik Rydgård 054acf768c Don't cache time in a variable.
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
Henrik Rydgård c4c7897a26 Enable BlockTransferAllowCreateFB for Burnout Dominator.
See #11100.

Speeds up the sun effect, but doesn't fix it. It's another game that
does truly evil stuff in the border of a 480x272 buffer with stride 512.
It downsamples a copy of the region around the sun, texturing from
itself, resulting in five fullscreen framebuffer copies. Additionally it
renders using color to the depth buffer at some point in the frame..
2020-09-24 23:03:27 +02:00
Henrik Rydgård 4cfafb4605 Some GPU code cleanup. Disable some unnecessary reporting. 2020-09-24 23:01:23 +02:00
Henrik Rydgård 99054b59bf Merge pull request #13473 from hrydgard/optimize-addstrip
SSE/NEON-optimize IndexGenerator::AddStrip.
2020-09-24 11:08:07 +02:00
Henrik Rydgård 2a2a4a21d9 More cleanup 2020-09-24 10:03:07 +02:00