Henrik Rydgard
13bf0acd28
DX9: Add DepalettizeShader manager (not hooked up, so untested)
2015-03-01 11:16:56 -08:00
Henrik Rydgard
0c9f541a43
Move depalettize-shader generator to Common
2015-03-01 11:15:27 -08:00
Unknown W. Brackets
179e996b0b
jit: Discard unused regs before a syscall.
...
This is a pretty minor optimization, though.
2015-03-01 11:08:59 -08:00
Henrik Rydgård
f45afb72c9
Merge pull request #7546 from unknownbrackets/d3d9-minor
...
d3d9: Make blending more like GL's recent changes
2015-03-01 19:44:09 +01:00
Unknown W. Brackets
383f894db7
d3d9: Make blending more like GL's recent changes.
2015-03-01 10:31:43 -08:00
Henrik Rydgård
238e0ed92e
Merge pull request #7544 from unknownbrackets/mpeg-minor
...
Minor tweaks in sceMpeg, fix color range
2015-03-01 18:32:47 +01:00
Unknown W. Brackets
c16fac6688
Force off full-range color during video decode.
...
Fixes #6528 , so should make colors in videos more correct.
2015-03-01 09:27:38 -08:00
Unknown W. Brackets
d49010832c
Make sceMpegChangeGetAuMode() operate more sanely.
...
I'm pretty sure this is what the intention was before, but it still
doesn't do anything useful (since ignore* are... ignored.)
2015-03-01 09:26:53 -08:00
Unknown W. Brackets
f312925374
Fix a log message.
2015-03-01 09:26:08 -08:00
Henrik Rydgård
72a2c8d0fe
Merge pull request #7541 from unknownbrackets/ui-tweaks
...
Keep Windows devices from sleeping while playing
2015-03-01 18:11:22 +01:00
Unknown W. Brackets
8f7e98f484
Keep Windows devices from sleeping while playing.
2015-03-01 08:29:11 -08:00
Henrik Rydgard
32825471a6
Merge branch 'chinhodado-cleanup'
2015-03-01 16:58:23 +01:00
Chin
22593cddcc
Use pre-increment instead of post-increment for iterators, and use auto for some iterators
2015-03-01 16:55:47 +01:00
Chin
37f50a3792
Change to pass some arguments by reference
2015-03-01 16:49:00 +01:00
Chin
ff5d408c81
Combine two ifs
2015-03-01 16:48:25 +01:00
Chin
294ade904c
Remove some unused variables
2015-03-01 16:48:25 +01:00
Chin
83b8b23e40
Remove a useless switch
2015-03-01 16:48:24 +01:00
Henrik Rydgard
5ac0cfc721
Merge branch 'ShiftyAxel-analog-options'
2015-03-01 16:39:01 +01:00
Henrik Rydgard
0d13a3be50
Share a translation, only show new dinput/xinput dead zone options on Windows
2015-03-01 16:38:22 +01:00
Henrik Rydgard
cbf8aa41a4
Merge branch 'analog-options' of https://github.com/ShiftyAxel/ppsspp into ShiftyAxel-analog-options
2015-03-01 16:17:41 +01:00
Henrik Rydgard
69e099e615
Fix #6398 for DX9 as well
2015-03-01 16:15:13 +01:00
Henrik Rydgard
d505ad14c4
Update native with time-based kb repeat, fixing #7531
2015-03-01 16:10:22 +01:00
Henrik Rydgard
6f3125ac4d
UI framework: Make keyboard repeats time-based instead of frame count based
2015-03-01 16:09:52 +01:00
Henrik Rydgard
f861a4cc8c
Make the game button hold animation time-based instead of framecount based. Fixes #7404
2015-03-01 15:59:17 +01:00
Henrik Rydgard
bfa52e61a3
Some games spam sceAudioGetChannelGetLength, reduce loglevel to VERBOSE to ease debugging
2015-03-01 15:33:35 +01:00
Henrik Rydgard
aeb03d1bc9
Workaround for crash in Pangya Fantasy Golf reported in #6398
...
(Simple sanity check when decoding software skinned vertices)
2015-03-01 15:33:34 +01:00
Henrik Rydgård
17cc23e48d
Merge pull request #7543 from Pulfer/focus-bug
...
Don't set focus for Play choice
2015-03-01 14:14:48 +01:00
Andrey Bondrov
ba9d0b7665
Don't set focus for Play choice
2015-03-01 22:56:57 +10:00
Henrik Rydgård
3773d25b2e
Merge pull request #7537 from sum2012/mpeg
...
Some work in sceMpegGetPcmAu
2015-03-01 12:27:02 +01:00
Henrik Rydgård
723d7c224d
Merge pull request #7449 from unknownbrackets/xbrz-update
...
Update to xBRZ 1.2, with its perf improvements
2015-03-01 12:17:15 +01:00
Unknown W. Brackets
bb09c2d948
Merge pull request #7539 from Kingcom/virtualdisc
...
Don't read past the end of sce_lbn files on virtual discs
2015-03-01 01:57:16 -08:00
sum2012
b5ee54a653
Fix linux compile
2015-03-01 08:39:48 +08:00
Henrik Rydgård
30ad27f961
Merge pull request #7536 from unknownbrackets/control-minor
...
Add an option to ignore gamepads when not focused
2015-03-01 01:11:40 +01:00
Unknown W. Brackets
cea907feb5
Merge pull request #7540 from mikekov/master
...
Fix for crash opening a directory
2015-02-28 16:08:37 -08:00
Mike
0653946acb
fix for crash opening directory
2015-02-28 16:05:13 -08:00
Unknown W. Brackets
7aa5914a7a
Allow mouse clicks only when focused.
...
Fixes #6486 .
2015-02-28 16:01:41 -08:00
Kingcom
efa2566192
Don't read past the end of sce_lbn files on virtual discs
2015-03-01 00:45:57 +01:00
Henrik Rydgård
912cbd7368
Merge pull request #7538 from unknownbrackets/jit-minor
...
jit: fix invalidation of blocks with only jr
2015-03-01 00:28:04 +01:00
Unknown W. Brackets
6cc84ffdbb
jit: fix invalidation of blocks with only jr.
...
We need to expand the range not to the latest exit, but to the size of the
block.
2015-02-28 15:09:41 -08:00
sum2012
cb66412919
Some work in sceMpegGetPcmAu
...
Fix #6546
2015-03-01 06:52:45 +08:00
Unknown W. Brackets
b81fcf5d99
Merge pull request #259 from hrydgard/clock-monotonic
...
clock_gettime(MONOTONIC) seems more appropriate than gettimeofday...
2015-02-28 14:07:32 -08:00
Unknown W. Brackets
cf88c7ff67
Add an option to ignore gamepads when not focused.
2015-02-28 14:02:03 -08:00
Henrik Rydgård
3efd3841c9
Merge pull request #263 from unknownbrackets/glver
...
Detect GLES version more accurately
2015-02-28 22:49:59 +01:00
Henrik Rydgård
7d937127f5
Merge pull request #7535 from unknownbrackets/bgmusic
...
Avoid the static at the start of background audio
2015-02-28 22:48:35 +01:00
Unknown W. Brackets
be26455f73
Fix size of first bg audio read.
...
Otherwise we get static at the start.
2015-02-28 13:29:51 -08:00
Unknown W. Brackets
d2960b23e8
Stop background audio if disabled while playing.
2015-02-28 12:42:32 -08:00
Unknown W. Brackets
77ff1bc1c2
Detect GLES version more accurately.
2015-02-28 12:20:33 -08:00
Unknown W. Brackets
522f9fabd8
Add some reporting to sceMpeg funcs.
2015-02-28 11:15:02 -08:00
Unknown W. Brackets
b01f18f331
Support escaped comment marks like \# in inis.
...
This fixes:
* Float values like INF and IND.
* Paths with \# in them.
* Keys with \# in them (in case of i18n strings.)
A small change in behavior: ; at the start of the line is now always a
comment. Previously, if the line had a comment already, adding ; to the
front of it would not comment it out.
2015-02-28 10:26:58 -08:00
Henrik Rydgård
5ebfa574a0
Merge pull request #7534 from unknownbrackets/minor
...
Minor tweaks, atrac3 header map cleanup
2015-02-28 10:42:02 +01:00