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Merge pull request #7534 from unknownbrackets/minor
Minor tweaks, atrac3 header map cleanup
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5ebfa574a0
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-60
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@@ -1940,71 +1940,74 @@ static int _sceAtracGetContextAddress(int atracID) {
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return atrac->atracContext.ptr;
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}
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// TODO: Use proper structs with named member instead, or something. This is embarrassing.
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struct At3HeaderMap {
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u16 bytes;
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u16 channels;
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u8 headerVal1;
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u8 headerVal2;
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bool Matches(const Atrac *at) const {
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return bytes == at->atracBytesPerFrame && channels == at->atracChannels;
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}
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};
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static const u8 at3HeaderTemplate[] ={0x52,0x49,0x46,0x46,0x3b,0xbe,0x00,0x00,0x57,0x41,0x56,0x45,0x66,0x6d,0x74,0x20,0x20,0x00,0x00,0x00,0x70,0x02,0x02,0x00,0x44,0xac,0x00,0x00,0x4d,0x20,0x00,0x00,0xc0,0x00,0x00,0x00,0x0e,0x00,0x01,0x00,0x00,0x10,0x00,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x00,0x00,0x64,0x61,0x74,0x61,0xc0,0xbd,0x00,0x00};
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static const u16 at3HeaderMap[][4] = {
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static const At3HeaderMap at3HeaderMap[] = {
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{ 0x00C0, 0x1, 0x8, 0x00 },
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{ 0x0098, 0x1, 0x8, 0x00 },
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{ 0x0180, 0x2, 0x10, 0x00 },
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{ 0x0130, 0x2, 0x10, 0x00 },
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{ 0x00C0, 0x2, 0x10, 0x01 }
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};
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static const int at3HeaderMapSize = sizeof(at3HeaderMap) / (sizeof(u16) * 4);
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struct At3plusHeaderMap {
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u16 bytes;
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u16 channels;
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u16 headerVal;
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bool Matches(const Atrac *at) const {
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return bytes == at->atracBytesPerFrame && channels == at->atracChannels;
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}
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};
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static const u8 at3plusHeaderTemplate[] = { 0x52, 0x49, 0x46, 0x46, 0x00, 0xb5, 0xff, 0x00, 0x57, 0x41, 0x56, 0x45, 0x66, 0x6d, 0x74, 0x20, 0x34, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x02, 0x00, 0x44, 0xac, 0x00, 0x00, 0xa0, 0x1f, 0x00, 0x00, 0xe8, 0x02, 0x00, 0x00, 0x22, 0x00, 0x00, 0x08, 0x03, 0x00, 0x00, 0x00, 0xbf, 0xaa, 0x23, 0xe9, 0x58, 0xcb, 0x71, 0x44, 0xa1, 0x19, 0xff, 0xfa, 0x01, 0xe4, 0xce, 0x62, 0x01, 0x00, 0x28, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x66, 0x61, 0x63, 0x74, 0x08, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x08, 0x00, 0x00, 0x64, 0x61, 0x74, 0x61, 0xa8, 0xb4, 0xff, 0x00 };
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static const u16 at3plusHeaderMap[][3] = {
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{ 0x00C0, 0x1, 0x0 },
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{ 0x1724, 0x0, 0x0 },
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{ 0x0180, 0x1, 0x0 },
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{ 0x2224, 0x0, 0x0 },
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{ 0x0178, 0x1, 0x0 },
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{ 0x2E24, 0x0, 0x0 },
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static const At3plusHeaderMap at3plusHeaderMap[] = {
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{ 0x00C0, 0x1, 0x1724 },
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{ 0x0180, 0x1, 0x2224 },
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{ 0x0178, 0x1, 0x2E24 },
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{ 0x0230, 0x1, 0x0 },
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{ 0x4524, 0x0, 0x0 },
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{ 0x02E8, 0x1, 0x0 },
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{ 0x5C24, 0x0, 0x0 },
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{ 0x0118, 0x1, 0x0 },
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{ 0x2224, 0x0, 0x0 },
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{ 0x0230, 0x1, 0x4524 },
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{ 0x02E8, 0x1, 0x5C24 },
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{ 0x0118, 0x1, 0x2224 },
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{ 0x0118, 0x2, 0x0 },
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{ 0x2228, 0x0, 0x0 },
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{ 0x0178, 0x2, 0x0 },
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{ 0x2E28, 0x0, 0x0 },
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{ 0x0118, 0x2, 0x2228 },
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{ 0x0178, 0x2, 0x2E28 },
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{ 0x0230, 0x2, 0x0 },
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{ 0x4528, 0x0, 0x0 },
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{ 0x02E8, 0x2, 0x0 },
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{ 0x5C28, 0x0, 0x0 },
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{ 0x0230, 0x2, 0x4528 },
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{ 0x02E8, 0x2, 0x5C28 },
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{ 0x03A8, 0x2, 0x0 },
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{ 0x7428, 0x0, 0x0 },
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{ 0x0460, 0x2, 0x0 },
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{ 0x8B28, 0x0, 0x0 },
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{ 0x03A8, 0x2, 0x7428 },
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{ 0x0460, 0x2, 0x8B28 },
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{ 0x05D0, 0x2, 0x0 },
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{ 0xB928, 0x0, 0x0 },
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{ 0x0748, 0x2, 0x0 },
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{ 0xE828, 0x0, 0x0 },
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{ 0x05D0, 0x2, 0xB928 },
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{ 0x0748, 0x2, 0xE828 },
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{ 0x0800, 0x2, 0x0 },
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{ 0xFF28, 0x0, 0x0 }
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{ 0x0800, 0x2, 0xFF28 },
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};
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static const int at3plusHeaderMapSize = sizeof(at3plusHeaderMap) / (sizeof(u16)* 3);
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static bool initAT3Decoder(Atrac *atrac, u8 *at3Header, u32 dataSize = 0xffb4a8) {
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for (int i = 0; i < at3HeaderMapSize; i ++) {
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if (at3HeaderMap[i][0] == atrac->atracBytesPerFrame && at3HeaderMap[i][1] == atrac->atracChannels) {
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*(u32*)(at3Header + 0x04) = dataSize + sizeof(at3HeaderTemplate) - 8;
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*(u16*)(at3Header + 0x16) = atrac->atracChannels;
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*(u16*)(at3Header + 0x20) = atrac->atracBytesPerFrame;
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for (size_t i = 0; i < ARRAY_SIZE(at3HeaderMap); ++i) {
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if (at3HeaderMap[i].Matches(atrac)) {
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*(u32 *)(at3Header + 0x04) = dataSize + sizeof(at3HeaderTemplate) - 8;
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*(u16 *)(at3Header + 0x16) = atrac->atracChannels;
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*(u16 *)(at3Header + 0x20) = atrac->atracBytesPerFrame;
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atrac->atracBitrate = ( atrac->atracBytesPerFrame * 352800 ) / 1000;
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atrac->atracBitrate = (atrac->atracBitrate + 511) >> 10;
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*(u32*)(at3Header + 0x1c) = atrac->atracBitrate * 1000 / 8;
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at3Header[0x29] = (u8)at3HeaderMap[i][2];
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at3Header[0x2c] = (u8)at3HeaderMap[i][3];
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at3Header[0x2e] = (u8)at3HeaderMap[i][3];
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*(u32*)(at3Header + sizeof(at3HeaderTemplate) - 4) = dataSize;
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*(u32 *)(at3Header + 0x1c) = atrac->atracBitrate * 1000 / 8;
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at3Header[0x29] = at3HeaderMap[i].headerVal1;
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at3Header[0x2c] = at3HeaderMap[i].headerVal2;
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at3Header[0x2e] = at3HeaderMap[i].headerVal2;
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*(u32 *)(at3Header + sizeof(at3HeaderTemplate) - 4) = dataSize;
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return true;
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}
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}
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@@ -2012,16 +2015,16 @@ static bool initAT3Decoder(Atrac *atrac, u8 *at3Header, u32 dataSize = 0xffb4a8)
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}
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static bool initAT3plusDecoder(Atrac *atrac, u8 *at3plusHeader, u32 dataSize = 0xffb4a8) {
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for (int i = 0; i < at3plusHeaderMapSize; i += 2) {
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if (at3plusHeaderMap[i][0] == atrac->atracBytesPerFrame && at3plusHeaderMap[i][1] == atrac->atracChannels) {
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*(u32*)(at3plusHeader + 0x04) = dataSize + sizeof(at3plusHeaderTemplate) - 8;
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*(u16*)(at3plusHeader + 0x16) = atrac->atracChannels;
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*(u16*)(at3plusHeader + 0x20) = atrac->atracBytesPerFrame;
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for (size_t i = 0; i < ARRAY_SIZE(at3plusHeaderMap); ++i) {
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if (at3plusHeaderMap[i].Matches(atrac)) {
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*(u32 *)(at3plusHeader + 0x04) = dataSize + sizeof(at3plusHeaderTemplate) - 8;
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*(u16 *)(at3plusHeader + 0x16) = atrac->atracChannels;
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*(u16 *)(at3plusHeader + 0x20) = atrac->atracBytesPerFrame;
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atrac->atracBitrate = ( atrac->atracBytesPerFrame * 352800 ) / 1000;
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atrac->atracBitrate = ((atrac->atracBitrate >> 11) + 8) & 0xFFFFFFF0;
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*(u32*)(at3plusHeader + 0x1c) = atrac->atracBitrate * 1000 / 8;
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*(u16*)(at3plusHeader + 0x3e) = at3plusHeaderMap[i + 1][0];
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*(u32*)(at3plusHeader + sizeof(at3plusHeaderTemplate) - 4) = dataSize;
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*(u32 *)(at3plusHeader + 0x1c) = atrac->atracBitrate * 1000 / 8;
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*(u16 *)(at3plusHeader + 0x3e) = at3plusHeaderMap[i].headerVal;
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*(u32 *)(at3plusHeader + sizeof(at3plusHeaderTemplate) - 4) = dataSize;
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return true;
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}
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}
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@@ -144,6 +144,9 @@ bool DrawEngineCommon::GetCurrentSimpleVertices(int count, std::vector<GPUDebugV
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u16 indexLowerBound = 0;
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u16 indexUpperBound = count - 1;
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if (!Memory::IsValidAddress(gstate_c.vertexAddr))
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return false;
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bool savedVertexFullAlpha = gstate_c.vertexFullAlpha;
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if ((gstate.vertType & GE_VTYPE_IDX_MASK) != GE_VTYPE_IDX_NONE) {
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@@ -683,9 +683,12 @@ bool FramebufferManagerCommon::NotifyBlockTransferBefore(u32 dstBasePtr, int dst
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if (g_Config.bBlockTransferGPU && !srcBuffer->memoryUpdated) {
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const int srcBpp = srcBuffer->format == GE_FORMAT_8888 ? 4 : 2;
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const float srcXFactor = (float)bpp / srcBpp;
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if (srcHeight <= 0 || srcY + srcHeight > srcBuffer->bufferHeight) {
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const bool tooTall = srcY + srcHeight > srcBuffer->bufferHeight;
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if (srcHeight <= 0 || (tooTall && srcY != 0)) {
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WARN_LOG_ONCE(btdheight, G3D, "Block transfer download %08x -> %08x skipped, %d+%d is taller than %d", srcBasePtr, dstBasePtr, srcY, srcHeight, srcBuffer->bufferHeight);
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} else {
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if (tooTall)
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WARN_LOG_ONCE(btdheight, G3D, "Block transfer download %08x -> %08x dangerous, %d+%d is taller than %d", srcBasePtr, dstBasePtr, srcY, srcHeight, srcBuffer->bufferHeight);
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ReadFramebufferToMemory(srcBuffer, true, static_cast<int>(srcX * srcXFactor), srcY, static_cast<int>(srcWidth * srcXFactor), srcHeight);
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}
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}
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@@ -287,9 +287,6 @@ void TransformDrawEngineDX9::SubmitPrim(void *verts, void *inds, GEPrimitiveType
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if (!indexGen.PrimCompatible(prevPrim_, prim) || numDrawCalls >= MAX_DEFERRED_DRAW_CALLS || vertexCountInDrawCalls + vertexCount > VERTEX_BUFFER_MAX)
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Flush();
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if ((vertexCount < 2 && prim > 0) || (vertexCount < 3 && prim > 2 && prim != GE_PRIM_RECTANGLES))
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return;
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// TODO: Is this the right thing to do?
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if (prim == GE_PRIM_KEEP_PREVIOUS) {
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prim = prevPrim_ != GE_PRIM_INVALID ? prevPrim_ : GE_PRIM_POINTS;
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@@ -301,6 +298,9 @@ void TransformDrawEngineDX9::SubmitPrim(void *verts, void *inds, GEPrimitiveType
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*bytesRead = vertexCount * dec_->VertexSize();
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if ((vertexCount < 2 && prim > 0) || (vertexCount < 3 && prim > 2 && prim != GE_PRIM_RECTANGLES))
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return;
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DeferredDrawCall &dc = drawCalls[numDrawCalls];
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dc.verts = verts;
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dc.inds = inds;
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@@ -271,9 +271,6 @@ void TransformDrawEngine::SubmitPrim(void *verts, void *inds, GEPrimitiveType pr
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if (!indexGen.PrimCompatible(prevPrim_, prim) || numDrawCalls >= MAX_DEFERRED_DRAW_CALLS || vertexCountInDrawCalls + vertexCount > VERTEX_BUFFER_MAX)
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Flush();
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if ((vertexCount < 2 && prim > 0) || (vertexCount < 3 && prim > 2 && prim != GE_PRIM_RECTANGLES))
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return;
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// TODO: Is this the right thing to do?
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if (prim == GE_PRIM_KEEP_PREVIOUS) {
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prim = prevPrim_ != GE_PRIM_INVALID ? prevPrim_ : GE_PRIM_POINTS;
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@@ -285,6 +282,9 @@ void TransformDrawEngine::SubmitPrim(void *verts, void *inds, GEPrimitiveType pr
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*bytesRead = vertexCount * dec_->VertexSize();
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if ((vertexCount < 2 && prim > 0) || (vertexCount < 3 && prim > 2 && prim != GE_PRIM_RECTANGLES))
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return;
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DeferredDrawCall &dc = drawCalls[numDrawCalls];
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dc.verts = verts;
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dc.inds = inds;
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