Commit Graph
20735 Commits
Author SHA1 Message Date
raven02 66c1f59b42 Small fix to right border 2013-07-01 21:07:52 +08:00
raven02 ae796ad5c7 Add fake glowing effect to save icon 2013-07-01 20:42:10 +08:00
arnastia 9696948a60 Pixels should now be read correctly on ATI cards (tested on ATI Mobility Radeon HD5165); Visual artifacts on blank areas after rendering second quad remain. 2013-07-01 13:22:19 +01:00
The Dax db7e90c23e Fix parameter values in func wrapper. 2013-07-01 04:29:48 -04:00
Kingcom fb2025774a Added reference to android makefile 2013-07-01 10:24:36 +02:00
Kingcom c24433b1e2 Remove remaining instances of stricmp 2013-07-01 10:01:49 +02:00
Kingcom 42877f5a1f Disable binary detection when defaultrad is 16 2013-07-01 10:00:45 +02:00
The Dax a6dabfb5d2 Add a number of sceHttp* stubs; fixes hangs in LBP and the Monster Hunter series, when trying to go online or download DLC, and probably in other games too. 2013-07-01 04:00:41 -04:00
Unknown W. Brackets c8102b708a Don't crash when a block device can't be created. 2013-07-01 00:33:19 -07:00
Henrik Rydgård 7c07f42e3e Merge pull request #2550 from codebase7/master
Allow user to define path to ffmpeg libraries
2013-06-30 23:59:26 -07:00
Unknown W. Brackets 5bb16e7f40 Actually, mark BGR5650 as full alpha. 2013-06-30 23:58:10 -07:00
Unknown W. Brackets 94cbb5dcd1 Never use textureFullAlpha w/ framebuffer textures. 2013-06-30 23:56:24 -07:00
Unknown W. Brackets cc36da061b These are in gstate_c, don't need externs. 2013-06-30 23:56:23 -07:00
Unknown W. Brackets 0e5f741a48 Properly scale FBOs on copy to output.
Fixes Tales of Destiny 2 and Star Ocean when buffered rendering is on.
Should only draw the top left 480x272.
2013-06-30 23:56:22 -07:00
Henrik Rydgård 7c681973f5 Merge pull request #2570 from unknownbrackets/perf
Small performance improvements (textures, shader lookup)
2013-06-30 23:46:03 -07:00
Henrik Rydgård 36d0ec8390 Merge pull request #2567 from unknownbrackets/debugger
Rewrite CBreakPoints, fix MemCheck bugs
2013-06-30 23:41:13 -07:00
Henrik Rydgård 24b2bfd535 Merge pull request #2566 from JulianoAmaralChaves/patch-1
Improvements in the location and layout of the menus
2013-06-30 23:39:46 -07:00
Henrik Rydgård 1f647f8a67 Merge pull request #2572 from oioitff/mpeg-fix
Implement scePsmfSpecifyStreamWithStreamType and scePsmfSpecifyStreamWithStreamTypeNumber
2013-06-30 23:39:06 -07:00
Daniel Dressler cace0b3a65 Remove wrong copyright notice
Copy & paste error. File itself was copied from a file I
created in ppsspp.
2013-06-30 23:38:28 -07:00
Henrik Rydgård a23553a834 Merge pull request #2571 from unknownbrackets/windows-ui
Fix delay when quitting with game paused
2013-06-30 23:38:10 -07:00
oioitff c93a1b6f33 Implement scePsmfSpecifyStreamWithStreamType
and scePsmfSpecifyStreamWithStreamTypeNumber.
2013-07-01 14:02:12 +08:00
Unknown W. Brackets 27826999de Don't show a dialog on quit when EmuThread hangs.
It's not like it will prevent PPSSPP from quitting.
2013-06-30 22:50:58 -07:00
Daniel Dressler 20399b9d6c Make key mapping screen save changes 2013-06-30 22:48:15 -07:00
Unknown W. Brackets e6bb49fb0d Allow Core_WaitInactive() when already inactive.
It's being called unconditionally now, it was changed in the other one, so
I guess it needs changing here.
2013-06-30 22:47:39 -07:00
Daniel Dressler 91114ba605 Add missing SDL keycode translation pairs 2013-06-30 22:25:16 -07:00
Daniel Dressler 643133238f Make emu core use key mapped keys 2013-06-30 21:43:01 -07:00
Unknown W. Brackets 4bc7752eb5 Flip around the texture key to invalid faster. 2013-06-30 20:52:15 -07:00
Unknown W. Brackets 79116da82d Decode 16-bit textures a bit more directly.
Improves performance in God of War.
2013-06-30 20:36:53 -07:00
Unknown W. Brackets 386d51081c Optimize linked shader lookup in ApplyShader().
We already iterate all (skipping that with an if helps, though), and the
list of shaders in most games is pretty small.  Using a map is not gaining
much, and actually makes the whole thing slower.

Cuts from 9.84% time in Tales of Phantasia X (lots of flushes) to 1.85%.
2013-06-30 20:33:50 -07:00
raven02 fb07c6482c SW T&L: remove multiple with 2.0 2013-07-01 08:16:26 +08:00
raven02 7983bdb448 HW T&L: remove multiple with 2.0 2013-07-01 08:12:43 +08:00
Kingcom e3d3d75e38 Moved expression parser to native and changed how it's accessed 2013-07-01 01:41:06 +02:00
raven02 2db74a7088 Use "NEW DATA" as real PSP does for new save 2013-07-01 07:39:36 +08:00
raven02 78742a0ddb Match transition in save dialog as real PSP does 2013-07-01 07:39:27 +08:00
Unknown W. Brackets f3e27ad9dd Ensure only the very next instruction is skipped. 2013-06-30 16:35:49 -07:00
Unknown W. Brackets 70cd8798be Actually enforce temp breakpoints having no cond. 2013-06-30 16:35:49 -07:00
Unknown W. Brackets 942d50d521 When hitting go on a memcheck, also skip it.
If you hit go you most likely want it to continue past the instruction you
were on.
2013-06-30 16:35:48 -07:00
Unknown W. Brackets 8ee88ae5a2 Don't skip memcheck'd op when illegal reads is off. 2013-06-30 16:35:48 -07:00
Unknown W. Brackets 9d8bdee089 Buffer the breakpoints in UI to avoid overflows. 2013-06-30 16:35:48 -07:00
Unknown W. Brackets 9209a30d9b Add skeleton for conditional breakpoints. 2013-06-30 16:35:47 -07:00
Unknown W. Brackets d513fab60d Fix names with newlines in the symbol map. 2013-06-30 16:35:47 -07:00
Kingcom 033a3437fb Moved expression parser to native 2013-07-01 01:31:47 +02:00
Juliano do Amaral Chaves 92b9c3b8b8 Improvements in the location and layout of the menus
1 - Included the page number in the graphics settings

2 - Included resource for locating in the of logo screen

3 - Adjustments of some buttons in the screen of graphics settings, to improve when translated

4 - Fix the reading of the "Locked CPU Speed" through the INI file

Note: Do not know if I could, but I took the liberty to include my nick in the credits as a contributor
2013-06-30 20:00:35 -03:00
Unknown W. Brackets 6bd4383a8a Give memchecks/breakpoints a consistent interface.
Removes the limit on max breakpoints, and makes everything use accessors
for both that look roughly the same.
2013-06-30 15:16:58 -07:00
Henrik Rydgård 6ce949a743 Merge pull request #2563 from unknownbrackets/jit-minor
Log more info about branches in delay slots.
2013-06-30 13:54:28 -07:00
Unknown W. Brackets 3986c665ed Merge pull request #2564 from oioitff/mpeg-fix
Tiny bug fix for scePsmfSetPsmf.
2013-06-30 13:29:00 -07:00
oioitff d8a661e71f Tiny bug fix for scePsmfSetPsmf. 2013-07-01 04:25:04 +08:00
Henrik Rydgård 5504f205d4 Merge pull request #2562 from oioitff/mpeg-fix
Improve getPsmf for scePsmf.
2013-06-30 13:20:44 -07:00
Unknown W. Brackets c9c3bc83e4 Log more info about branches in delay slots. 2013-06-30 13:19:27 -07:00
oioitff db668f74db delete previous psmf if exists. 2013-07-01 04:17:09 +08:00