shenweip
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a62e9f15e9
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Implemented sceMpegAvcConvertToYuv420.
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2013-09-18 14:05:09 +08:00 |
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Unknown W. Brackets
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7a81b802cc
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Don't shutdown gl in headless so quickly.
Oops.
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2013-09-17 22:50:43 -07:00 |
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The Dax
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e8263523a8
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Build fix for VS 2012.
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2013-09-17 22:37:49 -04:00 |
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Sacha
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8c6bd4ef51
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Update native.
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2013-09-18 12:30:16 +10:00 |
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Sacha
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0b53ecb1ef
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Check extra extensions on Blackberry too. Buildfix: Use different naming.
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2013-09-18 12:21:43 +10:00 |
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Henrik Rydgård
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2de4db3e31
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Merge pull request #3818 from unknownbrackets/headless
Headless - use auto compare, just build test list in test.py
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2013-09-17 09:08:20 -07:00 |
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Henrik Rydgård
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1c8a58541c
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Merge pull request #3809 from thedax/prepForVS2013
Prepare PPSSPP for Visual Studio 2013.
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2013-09-17 09:06:07 -07:00 |
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Unknown W. Brackets
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43c3fd9386
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Remove compare logic from test.py, use --compare.
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2013-09-17 08:40:20 -07:00 |
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Unknown W. Brackets
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abe805b62a
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Prevent a buffer overflow on bad shader.
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2013-09-17 08:40:20 -07:00 |
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Unknown W. Brackets
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8e412234c9
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Fix ctrl reinit problem.
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2013-09-17 08:40:20 -07:00 |
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Unknown W. Brackets
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d1d9fb5bbf
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Start the kernel ids over on reset.
So that things aren't affected by wrapping over. Although, maybe we
should handle that better if it causes incorrect behavior...
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2013-09-17 08:11:51 -07:00 |
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The Dax
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cddc8c6c0b
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Update native.
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2013-09-17 10:27:06 -04:00 |
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The Dax
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c499719967
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Put the removed include back, but only for Visual Studio 2012.
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2013-09-17 10:27:06 -04:00 |
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The Dax
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156bc2613a
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Remove unnecessary include.
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2013-09-17 10:27:06 -04:00 |
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The Dax
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01ab8b7555
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Fix x64 debug build.
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2013-09-17 10:27:06 -04:00 |
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The Dax
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d102baacd0
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Prep PPSSPP for Visual Studio 2013.
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2013-09-17 10:27:06 -04:00 |
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Henrik Rydgård
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0eb04be8a6
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Merge pull request #138 from thedax/master
Update native for 2013, part deux.
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2013-09-17 07:20:00 -07:00 |
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The Dax
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26d037f4ad
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Put previously removed ifdef back, and add some comments with the reason why. Also clarify the situation with "C const func" in thread.h with a few comments.
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2013-09-17 10:17:58 -04:00 |
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Henrik Rydgård
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111dda2c38
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Merge pull request #134 from thedax/master
Prepare native for Visual Studio 2013.
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2013-09-17 07:08:23 -07:00 |
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Henrik Rydgård
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db92f26e56
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Merge pull request #3806 from thedax/win32UITranslation
Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
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2013-09-17 06:43:24 -07:00 |
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Henrik Rydgård
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ab76a1a4da
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Merge pull request #137 from raven02/patch-13
Add support for iOS 6.0 as well (GL_EXT_shader_framebuffer_fetch)
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2013-09-17 06:42:15 -07:00 |
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raven02
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0efe40bf97
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Change name to GL_EXT_shader_framebuffer_fetch
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2013-09-17 21:25:01 +08:00 |
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raven02
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21cacad2c7
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Add support for iOS 6.0 as well (GL_EXT_shader_framebuffer_fetch)
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2013-09-17 21:23:51 +08:00 |
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Henrik Rydgård
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f061288926
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Merge pull request #3812 from DanyalZia/patch-6
Add an option in UI to enable/disable frameskipping in unthrottle regardless of device
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2013-09-17 05:26:52 -07:00 |
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danyalzia
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1160737d0b
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Update GameSettingsScreen.cpp
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2013-09-17 15:57:07 +05:00 |
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Henrik Rydgård
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8cd83dc0e9
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Merge pull request #3813 from DanyalZia/patch-7
Win32: Expand Rendering Resolution Function upto 10x
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2013-09-17 01:34:29 -07:00 |
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Henrik Rydgard
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9beb727eac
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Make chainfire3d warning translatable.
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2013-09-17 10:29:11 +02:00 |
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Henrik Rydgard
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fce5067279
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Show a warning message on game start if Chainfire3D is installed.
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2013-09-17 10:27:42 +02:00 |
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danyalzia
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7c0292f466
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Update ppsspp.rc
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2013-09-17 13:07:24 +05:00 |
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danyalzia
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b17ce7bfb1
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Update resource.h
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2013-09-17 13:05:19 +05:00 |
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danyalzia
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46b022ac98
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Update WndMainWindow.cpp
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2013-09-17 13:02:34 +05:00 |
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Henrik Rydgård
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2680fa077a
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Merge pull request #136 from raven02/patch-13
CheckGLExtensions() : GL_NV_shader_framebuffer_fetch
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2013-09-17 00:44:09 -07:00 |
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Henrik Rydgård
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2ed1a460ee
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Merge pull request #135 from aapo/master
Fix: landscape and portrait should be same resolution
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2013-09-17 00:41:49 -07:00 |
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Henrik Rydgård
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53c6149152
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Merge pull request #3808 from thedax/drawLogoOnLogoScreen
Draw PPSSPP's D-pad logo on LogoScreen.
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2013-09-17 00:37:03 -07:00 |
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Henrik Rydgård
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25cc550215
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Merge pull request #3811 from unknownbrackets/headless
Just save XMM0-XMM15 on x64 + more headless
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2013-09-17 00:35:59 -07:00 |
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raven02
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23f00940e0
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CheckGLExtensions() : GL_NV_shader_framebuffer_fetch
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2013-09-17 15:30:27 +08:00 |
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raven02
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b93475bcbe
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Add bool GL_NV_shader_framebuffer_fetch
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2013-09-17 15:28:53 +08:00 |
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Unknown W. Brackets
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0185825b23
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Support the verbose test compare parameter.
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2013-09-17 00:15:19 -07:00 |
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Unknown W. Brackets
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c96ea1d226
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List failed tests in autocompare.
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2013-09-17 00:02:53 -07:00 |
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Unknown W. Brackets
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e72a06503e
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Support running multiple tests in a row.
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2013-09-16 23:58:42 -07:00 |
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Aapo Rantalainen
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7f469a9c14
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Merge https://github.com/aapo/native
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2013-09-17 09:50:38 +03:00 |
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Unknown W. Brackets
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9a2ea4cdc1
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Move the actual test run to its own function.
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2013-09-16 23:49:41 -07:00 |
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Aapo Rantalainen
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15d92565d8
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Fix: landscape and portrait should be same resolution
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2013-09-17 09:49:10 +03:00 |
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Unknown W. Brackets
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5d99fd8a98
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Skip trailing newlines in test comparison.
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2013-09-16 23:49:09 -07:00 |
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danyalzia
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036a180708
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Update sceDisplay.cpp
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2013-09-17 11:41:12 +05:00 |
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danyalzia
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6e22a26b23
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Update GameSettingsScreen.cpp
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2013-09-17 11:38:16 +05:00 |
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danyalzia
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5550d386d4
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Update Config.cpp
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2013-09-17 11:36:09 +05:00 |
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danyalzia
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8f55e145c0
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Update variables
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2013-09-17 11:33:32 +05:00 |
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Unknown W. Brackets
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3e6df2d7aa
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Just save XMM0-XMM15 on x64.
Not really sure why but seems like VS2010 expects XMM4 to be preserved.
Fixes headless on x64.
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2013-09-16 23:17:34 -07:00 |
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The Dax
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705239de2e
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Remove previously required define stuff. 2013 doesn't need this.
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2013-09-17 01:43:47 -04:00 |
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