Commit Graph
24598 Commits
Author SHA1 Message Date
Unknown W. Brackets 8a7662adae Debugger: Add function symbol add/remove API. 2018-07-07 09:56:59 -07:00
Unknown W. Brackets 2133b18198 Debugger: Add APIs for texture and CLUT. 2018-07-07 09:56:59 -07:00
Unknown W. Brackets 1d430ffac9 SaveState: Fix stale state threshold.
Micro not milli...
2018-07-04 18:00:06 -07:00
Henrik Rydgård 7f8868868e Merge pull request #11234 from unknownbrackets/glsl-log
Report GLSL compile failures better, workaround depal error
2018-07-01 01:33:43 +02:00
Henrik Rydgård 41e8854476 Merge pull request #11232 from unknownbrackets/armips
Debugger: Update to latest armips
2018-07-01 01:31:54 +02:00
Unknown W. Brackets 8ae157e27f Debugger: Update to latest armips. 2018-06-30 14:18:26 -07:00
Henrik Rydgård 53f1624327 Merge pull request #11235 from unknownbrackets/savedata
Savedata: Use file hash to validate hash mode
2018-06-30 21:48:25 +02:00
Unknown W. Brackets 1976be48ab Savedata: Use file hash to validate hash mode.
This makes older PPSSPP save data also work, and also logs when save data
is detected as corrupt.
2018-06-30 12:17:52 -07:00
Unknown W. Brackets 716e6ad3a2 GLES: Include shader compile status in log/report. 2018-06-30 10:10:42 -07:00
Unknown W. Brackets 0b245699bb GLES: Specify unsigned shift for Adreno bug.
Adreno 320 devices, and at least 1 Intel device, are complaining that
right shift can't be used within uint/int.

Possibly related to:
https://github.com/KhronosGroup/glslang/issues/1296
2018-06-30 09:50:02 -07:00
Unknown W. Brackets b13c5fbe5d GLES: Read compile/link errors consistently.
Sometimes blank ones are getting reported, so let's be more careful.
2018-06-30 09:16:25 -07:00
Henrik Rydgård 5e6429abf7 Merge pull request #11230 from unknownbrackets/flat-shade
Re-enable HW tess for flat shading, but disable in throughmode
2018-06-29 15:20:13 +02:00
Unknown W. Brackets 2a13a66e18 GPU: Use hw tess only for hw transform.
This may be needed if we start using software for points/lines.
2018-06-28 19:47:33 -07:00
Unknown W. Brackets 9bac603976 GPU: Use HW transform for flat spline/bezier.
We can control the provoking vertex here, but it's less likely to matter.
2018-06-28 19:30:20 -07:00
Henrik Rydgård 5abf324da9 Merge pull request #11185 from hissingshark/vero4k-patch
Added Vulkan disable and forced CPU detection options
2018-06-27 16:14:37 +02:00
hissingshark 90fbbaba1a Made X11-Vulkan default. Provided explanatory toolchain file as overriding is more complex. 2018-06-27 12:48:59 +01:00
hissingshark d1f116356f Changed cmake option to exclude X11 rather than Vulkan itself. 2018-06-26 22:17:22 +01:00
hissingshark e4fea3be6a Added Vulkan disable and forced CPU detection options 2018-06-26 22:17:22 +01:00
Henrik Rydgård fb9524b632 Merge pull request #11220 from TacoTheDank/patch-1
update build.gradle
2018-06-26 20:12:00 +02:00
Henrik Rydgård 1517a93d08 Restore the vertexCount to 32-bit, needed in some tesselation situations 2018-06-26 19:49:49 +02:00
Henrik Rydgård ada31c7cbe Merge pull request #11221 from xebra/improve_tess_cherrypick
Modify D3D11 hwtess texture buffer to structured shader buffer.
2018-06-26 19:24:28 +02:00
xebra 55b9daa736 GE Debugger:Fix indices memory allocation of bezier. 2018-06-27 01:25:08 +09:00
xebra 4fab160e19 [spline/bezier]Modify D3D11 hwtess texture buffer to structured shader buffer. 2018-06-27 01:10:36 +09:00
Unknown W. Brackets aa927e0681 Merge pull request #11202 from hissingshark/autoload
Added "oldest save" and "slots 1-5" as options for "auto load savestate"
2018-06-26 08:34:18 -07:00
hissingshark 64e432e12d Moved from using enum to enum class 2018-06-26 07:52:02 +01:00
TacoTheDank 822e65e1ed Update AndroidManifest.xml 2018-06-25 22:05:17 -04:00
TacoTheDank 087f542878 Update build.gradle
updated sdk version
2018-06-25 22:04:42 -04:00
TacoTheDank 52f97a4b3a Update gradle-wrapper.properties 2018-06-25 22:00:09 -04:00
TacoTheDank 84faf9d8d4 Update build.gradle 2018-06-25 21:57:23 -04:00
hissingshark 7fd7afeba9 Added "oldest save" and "slots 1-5" as options for "auto load savestate" 2018-06-25 21:45:51 +01:00
Henrik Rydgård 28e3152fdc Merge pull request #11218 from xebra/fix_hwtess_gl
[spline/bezier]Fix tex coords.
2018-06-25 20:22:59 +02:00
xebra 5536cdd827 [spline/bezier]Fix tex coords. 2018-06-26 01:47:13 +09:00
Henrik Rydgård f0923af531 Merge pull request #11215 from unknownbrackets/savedata
Respect secureVersion based on tests
2018-06-25 09:31:14 +02:00
Unknown W. Brackets ecdc4bbd17 Savedata: Upgrade secureVersion by default.
This may help fix save data made incorrectly, but may also break save data
last saved in PPSSPP v0.9.8 or lower.  Can be toggled off otherwise.
2018-06-24 15:46:41 -07:00
Unknown W. Brackets 93d96b8a32 Savedata: Map secureVersion modes correctly.
1 was correct, but other modes were not.
2018-06-24 15:34:27 -07:00
Unknown W. Brackets 46d7ead781 Savedata: Add validation on secureVersion param. 2018-06-24 15:30:33 -07:00
Unknown W. Brackets aad6377580 Savedata: Return result codes from Save/Load.
This doesn't change anything, yet.
2018-06-24 13:28:57 -07:00
Henrik Rydgård 098a7ffea9 Merge pull request #11211 from unknownbrackets/warnings
Avoid some warnings, assert more on Vulkan
2018-06-24 16:42:19 +02:00
Unknown W. Brackets 81f74e4287 Vulkan: Assert on some creates failing.
Before was only checking in debug builds.
2018-06-24 07:35:19 -07:00
Unknown W. Brackets 5028486630 thin3d: Cleanup some unused/uninitialized warnings. 2018-06-24 07:34:07 -07:00
Henrik Rydgård 608c34fb4e Merge pull request #11210 from unknownbrackets/debugger
UI: Keep rendering UI even while stepping
2018-06-24 16:21:01 +02:00
Unknown W. Brackets ca8677d262 UI: Keep rendering UI even while stepping.
This makes it possible to "get out" on mobile.
2018-06-24 06:24:08 -07:00
Henrik Rydgård 4cfc6ee272 Merge pull request #11187 from unknownbrackets/alt-speed
Add second alternate speed and buttons for alt speed
2018-06-24 13:41:12 +02:00
Henrik Rydgård 1b97821f36 Merge pull request #11208 from unknownbrackets/ui-break
Windows: Separate Pause and Break actions
2018-06-23 20:56:29 +02:00
Unknown W. Brackets 0564e9e3ec UI: Disable stepping on unthrottle touch button. 2018-06-23 11:06:56 -07:00
Unknown W. Brackets c50f5cc3db UI: Fix leak in control visibility screen. 2018-06-23 10:59:19 -07:00
Unknown W. Brackets 0b0d4c1edf UI: Make touch control visibility more consistent.
Now it looks more like other screens.
2018-06-23 10:59:19 -07:00
Unknown W. Brackets 70e5ae4fad UI: Sort touch control visibility better. 2018-06-23 10:59:18 -07:00
Unknown W. Brackets f2956a1c1a UI: Show custom speed toggle buttons.
This allows more flexibility if unthrottle is too fast or too uneven.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets 69dd59d9b9 UI: Refactor touch control config handling.
Much cleaner this way, less repetition.
2018-06-23 10:59:18 -07:00