mschic
47b690918d
Update scePsmf.cpp
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Fixing for AKB48 MPEG crash because wrong pointer
Has been tested with:
- AKB148 Idol to koi shitara, Idol to Guam de Koishitara
- AKB149 Renai Sousenkyo
2013-06-27 23:56:01 +07:00
Henrik Rydgard
604ad0181b
Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
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Conflicts:
UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
Henrik Rydgård
e440fa606e
Merge pull request #2235 from thedax/master
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User controllable CPU speed option
2013-06-26 14:57:40 -07:00
Henrik Rydgård
872366a137
Merge pull request #2284 from oioitff/mpeg-fix2
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Use ringbuffer as a real PSP instead the huge buffer.
2013-06-26 13:55:50 -07:00
The Dax
62342668d7
Rebased to latest master.
2013-06-26 16:01:07 -04:00
Henrik Rydgard
3c02678dff
HLE GetFuncName: Correctly compare to numFunctions
2013-06-26 20:30:49 +02:00
raven02
eeb09ade1a
Reduce log level that spam Sol Trigger heavily
2013-06-26 19:30:17 +08:00
oioitff
0e7f41f65e
Improve _AtracGenarateContext.
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Remove hack for releasing atrac3 voice.
2013-06-26 00:55:58 +08:00
Lioncash
b52ee53c98
Fix some signed/unsigned mismatch warnings in __sceAudio.cpp.
2013-06-25 09:54:42 -04:00
Lioncash
b823bb7543
Change PSPPointer function name Valid to IsValid.
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Improves readability and shows intent better.
2013-06-25 09:51:39 -04:00
Henrik Rydgård
af9b1bcacd
Merge pull request #2431 from unknownbrackets/io-rename
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sceIoRename() ignores any path on dest
2013-06-24 13:48:54 -07:00
Henrik Rydgard
5297b6274d
Add a stub impl of the last scePsmf function
2013-06-24 18:58:54 +02:00
oioitff
fa4ad234a1
Use ERROR_LOG for error messages instead.
2013-06-25 00:16:55 +08:00
oioitff
1e4d896980
Implement scePsmfPlayerSetPsmfOffset and
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scePsmfPlayerSetPsmfOffsetCB. And use memory buffer for PsmfPlayer
directly instead.
2013-06-25 00:16:51 +08:00
oioitff
7bde93d534
Fix corrupted frames and implement savestate
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for mpeg.
2013-06-25 00:16:42 +08:00
oioitff
c970a7e689
Use ringbuffer as a real PSP instead huge buffer.
2013-06-25 00:16:38 +08:00
Sacha
953569a38f
Linux buildfix.
2013-06-24 15:25:26 +10:00
Unknown W. Brackets
c8ee2c0739
sceIoRename() ignores any path on dest.
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Also, change the interface so it can return an error code. Currently not
returning perfect error codes but it's better than before.
2013-06-23 20:09:44 -07:00
Henrik Rydgard
30ed5110e5
Possible iOS build fix, see #2418
2013-06-23 18:01:11 +02:00
oioitff and Henrik Rydgard
ffc3db1429
Bug fix for sceMp3, make sceMp3 work fine. (dunno why this didn't merge before)
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Conflicts:
Core/HLE/sceMp3.cpp
2013-06-23 16:07:37 +02:00
173210
3fc397c590
Added scePowerGetBatteryTemp support
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It returns 0 celsius degrees
2013-06-23 16:52:41 +09:00
Unknown W. Brackets
d37e224f5c
Allow multiple HI16's in a row.
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The God Eater demo does in fact use these. Ugh.
2013-06-22 12:44:25 -07:00
Unknown W. Brackets
1f0d87afd9
Allow multiple LO16s after a HI16 in var relocs.
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The God Eater demo uses these sometimes, and it should be safe if the
addresses match or at least overflow to the HI16 the same.
2013-06-22 11:59:35 -07:00
Henrik Rydgård
25e8041076
Merge pull request #2401 from unknownbrackets/mpeg-minor
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Eat cycles in sceMpegRingbufferAvailableSize() and cut down memcpy()
2013-06-22 09:55:41 -07:00
Henrik Rydgard
4eb1638cc3
Merge remote-tracking branch 'origin' into mp3-support
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Conflicts:
Core/HLE/sceAudio.cpp
Core/HLE/sceMp3.cpp
2013-06-22 18:08:43 +02:00
Unknown W. Brackets
0b4e93a671
Clean up sceMpegRingbufferAvailableSize().
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Avoid a memory copy, some crash checks.
2013-06-22 08:39:25 -07:00
Unknown W. Brackets
ca78dd4e6d
Eat cycles in sceMpegRingbufferAvailableSize().
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Some games call this in a loop, so it affects perf. And, this eats quite
a few cycles, implying it does a lot more work than I thought it did.
2013-06-22 08:36:31 -07:00
Henrik Rydgård
83c17994f9
Merge pull request #2397 from oioitff/atrac-fix
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Start looping if there is not enough samples.
2013-06-22 07:33:40 -07:00
oioitff
2432101216
Start looping if there is not enough samples.
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Fix noise in some looping bgm.
2013-06-22 21:25:08 +08:00
Unknown W. Brackets
8fe9620350
Always use iButtonPreference, fixes #2390 .
2013-06-21 17:45:39 -07:00
Henrik Rydgård
266ce888f2
Fix to buttonpreference
2013-06-21 10:02:57 +02:00
Henrik Rydgard
4bb9e32f03
Atrac3: Bail on bad data
2013-06-21 01:01:28 +02:00
Henrik Rydgard
27f8f6a2f5
Logging reduction
2013-06-20 21:57:09 +02:00
Henrik Rydgård
1fe20cb320
Merge pull request #2353 from raven02/patch-4
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Toggle to adjust VPS/FPS/Both and new "Cleanup Recents" button
2013-06-20 12:23:35 -07:00
Sacha
a4bdd4bfc4
Clean up RE code in sceChnnlsv.{cpp,h}
2013-06-21 04:23:34 +10:00
Unknown W. Brackets
2863e74e52
For now, ignore duplicate sceMpegInit()/Finish()'s.
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Need to properly handle module unload for this to work right.
Fixes #2364 .
2013-06-20 01:53:07 -07:00
Unknown W. Brackets
362c5be657
Tweak the ctrl analog rounding to be safer.
2013-06-20 01:11:45 -07:00
Unknown W. Brackets
250260cccd
Fix sceCtrl analog range for all input devices.
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It should map (-1.0... 0.0... 1.0) to (0... 128... 255.) However, it was
instead being mapped to (1... 128... 255.) This was causing games to not
respect analog movement if they checked for 100%.
Fixes #2363 .
2013-06-20 01:00:53 -07:00
The Dax
b989292c7c
Fix typo in __UpdateAdhocctlHandlers and remove stray carriage return.
2013-06-20 03:20:10 -04:00
The Dax
c5dfccd55d
Implement more sceNet and sceHttp stubs.
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List includes:
sceNetApctlAddHandler
sceNetApctlDelHandler
sceNetApctlInit
sceNetApctlTerm
sceNetInetInit
sceNetInetTerm
sceHttpInit
sceHttpEnd
2013-06-20 03:15:07 -04:00
Henrik Rydgård
bfb9b2fd6d
Warning fix
2013-06-19 15:06:04 +02:00
Henrik Rydgard
c021c93883
More minor audio optimizations
2013-06-19 13:13:02 +02:00
Henrik Rydgard
7dac11922d
Some minor optimization of audio channel queues and mixing
2013-06-19 12:00:24 +02:00
Henrik Rydgård
07a6242bfe
Merge pull request #2354 from unknownbrackets/kernel-objects
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Check kernel object types when looking up ids
2013-06-19 00:26:38 -07:00
raven02
de4d970ab6
Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference
2013-06-19 15:09:01 +08:00
Unknown W. Brackets
ee2a99adee
Correctly read 48-bit pts in scePsmf as well.
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Attempt to fix #2347 .
2013-06-18 23:58:52 -07:00
Unknown W. Brackets
933c8abb55
Check kernel object types when looking up ids.
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Some games misuse it, need to return an error.
2013-06-18 23:54:29 -07:00
Henrik Rydgård
c70c164da9
Merge pull request #2338 from oioitff/atrac-fix
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Bug fix for sceAtrac.
2013-06-18 00:20:25 -07:00
Henrik Rydgård
0534eaf30e
Merge pull request #2336 from thedax/sceNetStubsCrashFix
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Rewrite some of the sceNetAdhocctlAddHandler/DelHandler code
2013-06-18 00:19:59 -07:00
oioitff
7adb16e3ac
Bug fix for sceAtrac.
2013-06-18 13:55:45 +08:00