Commit Graph
26457 Commits
Author SHA1 Message Date
iota97 80effb6b68 Let's wait 5 frames 2020-03-05 16:36:26 +01:00
iota97 b8ce079829 Fix wheel up/down and additional mouse button 2020-03-05 15:57:45 +01:00
iota97 b0307301e3 Better smoothing and added missing break on MOUSE_WHEEL 2020-03-03 17:17:58 +01:00
iota97 fc1b83fd93 Fixes 2020-02-04 09:54:01 +01:00
iota97 3248d58c4d Switch mode only if needed 2020-02-04 07:47:02 +01:00
iota97 4b28482479 SDL analog mouse input 2020-02-04 05:11:07 +01:00
Henrik Rydgård 81118454fd Merge pull request #12596 from hrydgard/viewport-sw-transform-fixes
Viewport software transform changes.
2020-02-02 17:17:31 +01:00
Henrik Rydgård ea819673dc Merge pull request #12601 from iota97/touch-rapid-fire
Add rapid fire to touch control
2020-02-02 16:21:17 +01:00
Henrik Rydgård b738c751e7 compat.ini: Workaround for timing problem in Hot Wheels, see #12604. 2020-02-02 15:29:04 +01:00
iota97 f42e6a984f Rapid fire touch control 2020-01-28 08:52:18 +01:00
Henrik Rydgård a9302c49f0 Merge pull request #12599 from Florin9doi/android_gps_add_new_api
[Android][GPS] Add new listeners in addition to those present which are deprecated
2020-01-27 09:30:30 +01:00
Florin9doi 50d7d64eaa Add new listeners in addition to those present which are deprecated 2020-01-27 09:49:43 +02:00
Henrik Rydgård cef83158fd Merge pull request #12597 from unknownbrackets/cso-futureproof
Core: Future proof CSO support a bit
2020-01-26 22:18:22 +01:00
Unknown W. Brackets 931dff6125 Core: Future proof CSO support a bit.
For CSO versions >= 2, respect the header size field and uncompressed
frame size behavior.  This will allow more options for future files, like
adding a field for the CRC or otherwise.
2020-01-26 10:18:41 -08:00
Henrik Rydgård 41a6b97023 DX9: Simplify some expressions 2020-01-26 16:34:46 +01:00
Henrik Rydgård 118e927b86 GPU: Only GL uses a flipped buffer in non-buffered, reflect that in the SW transform code. 2020-01-26 15:54:51 +01:00
Henrik Rydgård 92a1395cd0 Apply viewport before SoftwareTransform so flipping can be checked 2020-01-26 15:30:20 +01:00
Henrik Rydgård 3aa575daef OpenGL: Call ApplyDrawState before SoftwareTransform 2020-01-26 15:29:45 +01:00
Henrik Rydgård e4f9f3b120 DrawEngineDX9: Rename lookup table, cleanup 2020-01-26 15:28:54 +01:00
Henrik Rydgård b931cbb544 Merge pull request #12595 from Florin9doi/gps_speed
Location: add HDOP; change speed to km/h; change altitude from geoid to sea level
2020-01-26 13:58:35 +01:00
Florin9doi 83277680da Location: add HDOP; change speed to km/h; change altitude from geoid to sea level
The speed is now close to the value obtained on original hardware but
the altitude on original hardawre is too imprecise to tell if we're good
2020-01-26 14:19:45 +02:00
Henrik Rydgård 8203c79e43 Merge pull request #12567 from iota97/snap2
Use snap grid on resize as well
2020-01-26 11:36:28 +01:00
Henrik Rydgård 9394f0f7e0 Merge pull request #12592 from Florin9doi/iosCam
Camera updates (iOS/Android)
2020-01-26 10:58:48 +01:00
Henrik Rydgård 7305ae51f2 Merge pull request #12589 from shenweip/winCam-fix
Don't shut down camera when exiting games.
2020-01-26 10:56:27 +01:00
Florin9doi 63196897e4 Do not stop camera if unnecessary 2020-01-26 10:04:12 +02:00
Florin9doi 2b57d2365f Android satellites info 2020-01-26 09:22:24 +02:00
Henrik Rydgård 3bd0b3fa74 Merge pull request #12593 from trofi/master
Common/Hashmaps.h: add missing <stdint> include
2020-01-25 22:20:24 +01:00
Sergei Trofimovich 66ff2d8a4a Common/Hashmaps.h: add missing <stdint> include
On gcc-10 the build fails as:

```
[ 51%] Building CXX object CMakeFiles/Core.dir/GPU/Null/NullGpu.cpp.o
In file included from ../GPU/Common/DrawEngineCommon.h:24,
                 from ../GPU/Null/NullGpu.cpp:18:
../Common/Hashmaps.h:11:7: error: 'uint32_t' does not name a type; did you mean 'u_int32_t'?
   11 | const uint32_t hashmapSeed = 0x23B58532;
      |       ^~~~~~~~
      |       u_int32_t
```

This happens due to improved transitive include hygiene on
gcc-10 headers. The change includes <cstdint> to pull in
'uint32_t' typedef.

Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-01-25 17:59:53 +00:00
Florin9doi c824fabd53 Update macOS system name 2020-01-25 16:54:45 +02:00
Florin9doi 5fbf2d7713 Add camera/location support for iOS
Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
Henrik Rydgård 1d6d66ac43 Merge pull request #12582 from Florin9doi/sdl_app_icon
SDL app icon
2020-01-24 15:27:10 +01:00
shenweip 3f585782f1 Don't shut down camera when exiting games,also re-enumerating devices if
received WM_DEVICECHANGE.
2020-01-24 16:05:28 +08:00
Henrik Rydgård 97c81ac5a2 Partial workaround for #12588. Cameras are now gone from settings though after playing one game... 2020-01-21 20:57:26 +01:00
Henrik Rydgård 81b42df7c2 D3D11: Fix mistake in UI vertex shader for non-textured geometry. Fixes #12587. 2020-01-20 22:54:28 +01:00
Henrik Rydgård 141ad162a2 Merge pull request #12583 from CarterLi/vulkan
macOS: Initial support for vulkan on macOS ( MoltenVK )
2020-01-20 09:44:10 +01:00
李通洲 a34d35d705 Add support for iOS ( completely untested ) 2020-01-20 14:43:08 +08:00
李通洲 7cd60549dd Initial support for vulkan on macOS ( MoltenVK ) 2020-01-20 14:42:40 +08:00
Henrik Rydgård dd1de41db7 Revert "Android EGL config: Always require 8888, stencil if version >= ICS"
This reverts commit 015c314fb1.

Helps #11922
2020-01-18 18:50:09 +01:00
Florin9doi 24a8077616 SDL app icon 2020-01-17 21:05:59 +02:00
Henrik Rydgård 7db5471d80 Merge pull request #12580 from Florin9doi/v4l2b
Add camera support for linux (V4L2)
2020-01-16 23:42:23 +01:00
Florin9doi 09e32223c2 Add camera support for linux (V4L2) 2020-01-16 23:25:34 +02:00
Henrik Rydgård d79abaa9c5 Add DEFLATE and MD5 to HLE module blacklist. Replaces #12576, fixes #12570
And possibly #12571
2020-01-16 21:59:15 +01:00
Henrik Rydgård 41af4eb221 Merge pull request #12578 from iota97/grid-render
Attempt to render snap grid
2020-01-16 21:46:01 +01:00
iota97 1332e3c1cc Flush other UI element draw before changing to noTex 2020-01-16 06:16:46 +01:00
Henrik Rydgård 96e7281b20 Merge pull request #12572 from shenweip/Capture_Win
Add camera support for windows.
2020-01-15 20:03:10 +01:00
iota97 b69cdea29e Fix line rendering in texmode 2020-01-15 18:48:43 +01:00
Henrik Rydgård f2bfaeb874 Add another game controller mapping. Fixes #10679 2020-01-14 22:31:37 +01:00
iota97 4395da7c7e Render grid 2020-01-14 19:18:27 +01:00
shenweip 9becb4b72b BuildFix2 2020-01-14 18:12:28 +08:00
shenweip f39aa47e9b Oops 2020-01-14 17:30:15 +08:00