Henrik Rydgård
|
7d4edddf58
|
Merge pull request #19759 from hrydgard/enable-depth-raster
Enable software depth raster for Wipeout, Midnight Club LA, Resistance.
|
2024-12-22 11:18:58 +01:00 |
|
Henrik Rydgård
|
fed54f6cb5
|
Merge pull request #19758 from hrydgard/depth-raster-more-improvements
Depth raster: more improvements
|
2024-12-22 10:48:57 +01:00 |
|
Henrik Rydgård
|
03f09aebd7
|
Enable software depth raster for Wipeout, Midnight Club LA, Resistance.
Adds a setting to control it under speedhacks, named "Lens flare
occlusion". The setting includes a low quality mode which is not yet
implemented.
|
2024-12-22 10:48:46 +01:00 |
|
Henrik Rydgård
|
3ccb01b09c
|
Depth Raster: Add more stats, discard triangles with < 10 px area. Still good results.
|
2024-12-22 10:32:20 +01:00 |
|
Henrik Rydgård
|
19434ff303
|
Keep the depth in floating point to save some conversions
|
2024-12-22 10:32:19 +01:00 |
|
Henrik Rydgård
|
3bd2441f4a
|
CrossSIMD: Add SwapLowerElements to Vec4F32
|
2024-12-22 10:32:16 +01:00 |
|
Henrik Rydgård
|
0629a98f97
|
Add some depth raster stats
|
2024-12-22 10:32:15 +01:00 |
|
Henrik Rydgård
|
d53635e096
|
Optimize the triangle inner loop a little more
|
2024-12-22 10:32:15 +01:00 |
|
Henrik Rydgård
|
ad2714ad67
|
Merge pull request #19756 from hrydgard/depth-raster-improvements
Depth raster: Fix when software transform is enabled, support non-through mode rectangles
|
2024-12-21 21:50:56 +01:00 |
|
Henrik Rydgård
|
2371fdfedd
|
Rework depth raster to fully support software transform
|
2024-12-21 21:22:22 +01:00 |
|
Henrik Rydgård
|
bd3a252104
|
CrossSIMD: Add a simple operation
|
2024-12-21 21:21:40 +01:00 |
|
Henrik Rydgård
|
4b4d30e587
|
Merge pull request #19748 from hrydgard/software-depth-proto
Render a software depth buffer in parallel with HW rendering
|
2024-12-21 16:35:17 +01:00 |
|
Henrik Rydgård
|
80cb57f8bb
|
Cleanup
|
2024-12-21 14:28:01 +01:00 |
|
Henrik Rydgård
|
8cd86b47b5
|
AnyZeroSignBit arm fix, more crosssimd fixes. Now works on ARM.
|
2024-12-21 14:28:01 +01:00 |
|
Henrik Rydgård
|
5df88fc1aa
|
Convert the rect implementation to CrossSIMD
|
2024-12-21 14:28:01 +01:00 |
|
Henrik Rydgård
|
73ae6da757
|
Reimplement the depth rasterizer with SIMD.
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
399570e411
|
CrossSIMD: make the transpose function compatible with ARM32
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
2051d55c90
|
CrossSIMD: Add a bunch more functonality for use by the rasterizer
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
d1b50ea543
|
Comment
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
ad1809875a
|
Minor sign check optimization
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
f886578c0e
|
DepthRaster: Fix backface culling
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
a344d0225f
|
DepthRaster: Fix bug where we used the wrong vertex count.
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
65692d036e
|
CrossSIMD: possible buildfix?
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
820e7369b9
|
Speed up DepthRasterClipIndexedTriangles with CrossSIMD
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
67078d439b
|
Depth raster: Switch to a SoA data layout for the screen space verts
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
0b009c10be
|
CrossSIMD: Add reciprocal, clamp, swaplowerelements, etc
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
6a1010afb0
|
Use CrossSIMD to optimize DecodeAndTransformForDepthRaster
Checked the output, the generated assembly is great!
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
03b9f98055
|
Add more funcionality to CrossSIMD.h, like fast matrix mul and some conversion
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
de45960420
|
Reformat CrossSIMD.h for easier editing. Add some new methods.
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
bdf4b69207
|
Warning fixes, minor cleanup
|
2024-12-21 14:28:00 +01:00 |
|
Henrik Rydgård
|
bdb5f3a91b
|
Reorganize the depth vertex pipeline for future optimizations
|
2024-12-21 14:27:59 +01:00 |
|
Henrik Rydgård
|
dd31518272
|
DepthRaster: Merge the decode and transform steps
|
2024-12-21 14:27:59 +01:00 |
|
Henrik Rydgård
|
c7f0eabc65
|
DepthRaster: Premultiply world-view-proj matrices
|
2024-12-21 14:27:59 +01:00 |
|
Henrik Rydgård
|
c92b3b6521
|
Move prototype cross simd wrapper structs to CrossSIMD.h
|
2024-12-21 14:27:59 +01:00 |
|
Henrik Rydgård
|
72c954d8c3
|
Add convenient wrappers
|
2024-12-21 14:27:59 +01:00 |
|
Henrik Rydgård
|
09afe363ca
|
One less operation in the inner loop
|
2024-12-21 14:27:59 +01:00 |
|
Henrik Rydgård
|
d27d8c9dae
|
Remove subpixel precision. Some sketching.
|
2024-12-21 14:27:55 +01:00 |
|
Henrik Rydgård
|
c5ad81e3d5
|
Add DepthRaster.cpp/h. Rasterize depth rectangles, some triangles
|
2024-12-21 14:27:53 +01:00 |
|
Henrik Rydgård
|
b442183259
|
Add "Realtime" checkbox to pixel viewer
|
2024-12-21 14:19:50 +01:00 |
|
Henrik Rydgård
|
58adb379ea
|
GE debugger improvements
|
2024-12-20 20:31:58 +01:00 |
|
Henrik Rydgård
|
bff2498a3f
|
Merge pull request #19753 from hrydgard/more-simd
Implement fp64's color conversion function in ConvertRGBA8888ToRGBA5551
|
2024-12-20 11:07:57 +01:00 |
|
Henrik Rydgård
|
6481fc9989
|
Implement fp64's color conversion function in ConvertRGBA8888ToRGBA5551
|
2024-12-20 10:45:17 +01:00 |
|
Henrik Rydgård
|
7b3640ee03
|
Merge pull request #19751 from hrydgard/simd-cleanup
SIMD include cleanup
|
2024-12-20 08:31:33 +01:00 |
|
Henrik Rydgård
|
1c2f11a468
|
Buildfix
|
2024-12-19 16:57:57 +01:00 |
|
Henrik Rydgård
|
d5bfc1b5eb
|
Finish up this cleanup (move _M_SSE compat define out of Common.h)
|
2024-12-19 16:23:20 +01:00 |
|
Henrik Rydgård
|
d2a96dc7b5
|
Replace some SSE4-specific operations with SSE2 sequences.
|
2024-12-19 16:08:59 +01:00 |
|
Henrik Rydgård
|
e93c80db4e
|
Cleaning up our SIMD header includes, using the new header
|
2024-12-19 16:08:48 +01:00 |
|
Henrik Rydgård
|
5326d87f9c
|
Rename CrossSIMD to SIMDHeader, but also keep CrossSIMD.h (will have a future use)
|
2024-12-19 15:15:43 +01:00 |
|
Henrik Rydgård
|
53cb014c07
|
Merge pull request #19750 from bslenul/lr-crash-fix
[Libretro] Crash fix
|
2024-12-19 13:12:08 +01:00 |
|
Bobby Smith
|
c522e53e79
|
[Libretro] Crash fix
|
2024-12-19 12:43:55 +01:00 |
|