Commit Graph
26291 Commits
Author SHA1 Message Date
Henrik Rydgård 71adef9d75 Merge pull request #12448 from hrydgard/gl-dataformat-cleanup
Code cleanup: OpenGL texture format cleanup
2019-10-24 23:24:26 +02:00
Henrik Rydgård 4d6a4beae1 Text drawing fixes 2019-10-24 23:07:57 +02:00
Henrik Rydgård 46447c9e90 Correct the wrong GL DataFormat enums 2019-10-24 23:01:45 +02:00
Henrik Rydgård 9e607fdeb1 GL: remove another unused format 2019-10-24 22:49:36 +02:00
Henrik Rydgård fcfeda653d Reduce GL texture format support to the ES minimum. We have to handle these anyway so let's only have one path. 2019-10-24 22:47:22 +02:00
Henrik Rydgård 8c2e318416 OpenGL dataformat cleanup - pass Draw::DataFormat to the GLRenderManager.
Avoids triple GLenum all over the place, and also clearly shows that the
mapping is wrong.
2019-10-24 22:41:41 +02:00
Henrik Rydgård aa04c57633 Merge pull request #12441 from hrydgard/lin-buildfix
Fix the build - there's a Vec3 name collision, fixed it using a namespace.
2019-10-22 23:16:25 +02:00
Henrik Rydgård 767b1e45b2 Fix the build - there's a Vec3 name collision, fixed it using a namespace. 2019-10-22 22:58:10 +02:00
Henrik Rydgård ae286aef86 Vulkan+SoftwareRenderer: Fix screen rotation on Android.
(Missed this because software rendering is normally disabled on Android)
2019-10-22 22:08:21 +02:00
Henrik Rydgård e09296b9b1 Merge pull request #12433 from unknownbrackets/io-minor
Io: Return error code for write attempt to UMD
2019-10-20 22:38:36 +02:00
Unknown W. Brackets 913121cf2b Io: Consistently use error codes with OpenFile().
This gets rid of OpenWithError(), and just always returns a negative value
on error for OpenFile().  Also fixed the sequence rollover, which could've
returned 0.

0 should be considered a valid handle ideally, but left it never returning
0 to simplify cleanup in some areas.
2019-10-20 11:03:37 -07:00
Henrik Rydgård 1856dabb24 Merge pull request #12432 from unknownbrackets/io-async
Fix change async priority when thread already running
2019-10-20 19:56:46 +02:00
Unknown W. Brackets 45516783f6 Io: Return error code for write attempt to UMD.
Previously, we were returning file not found (because 0), which was not
correct.  We were also allowing write handles to sce_lbn.
2019-10-20 10:36:13 -07:00
Unknown W. Brackets f63daf8185 Io: Change async thread priority if running.
Really thought I'd already done this, must've made a mistake...
Fixes #12400.
2019-10-20 10:26:37 -07:00
Unknown W. Brackets 4065fae262 Io: Destroy async threads on reset.
Oops, this left us in a different state on exit.
2019-10-20 10:25:57 -07:00
Henrik Rydgård c7b3a08cf3 Vulkan: Add checks so we don't try to write NULL objects to a descriptor set.
(Shouldn't happen, but bad rendering is better than a crash in descriptor writing)
2019-10-20 17:05:42 +02:00
Henrik Rydgård d3b74d1554 Merge pull request #12431 from LunaMoo/GOWBloomHack
Change Bloom Hack aggressive detection to include GOW games bloom.
2019-10-20 16:07:25 +02:00
LunaMoo c23f11cf0a Change Bloom Hack aggressive detection to include GOW games bloom. 2019-10-19 19:10:39 +02:00
Henrik Rydgård 90e91e24b3 Merge pull request #12424 from sbingner/jitfix
Use old jit enablement method if clean method fails
2019-10-17 00:27:59 +02:00
Sam Bingner 967c6f86b5 Use old jit enablement method if clean method fails 2019-10-16 12:19:47 -10:00
Henrik Rydgård 73bf6098e0 Merge pull request #12421 from sbingner/jitfix
Update iOS JIT hack
2019-10-15 09:35:00 +02:00
Sam Bingner e3971dccbd Fix fork logic 2019-10-14 17:33:04 -10:00
Sam Bingner 169473b7d0 Replace horrible hack with less horrible hack 2019-10-14 15:24:06 -10:00
Henrik Rydgård aca18a188f Merge pull request #12419 from hrydgard/vk-scissor-rotation-clamp
Vulkan: Move viewport/scissor rotation to the QueueRunner instead of RenderManager.
2019-10-13 22:29:26 +02:00
Henrik Rydgård 70c0a12b2b Fix name collision on iOS build 2019-10-13 21:25:16 +02:00
Henrik Rydgård 5adb61a5f2 Move the viewport clamping back to rendermanager to avoid a struct copy in the common case. 2019-10-13 21:25:16 +02:00
Henrik Rydgård 7c0470e061 Fix misplaced break 2019-10-13 21:25:16 +02:00
Henrik Rydgård 87c1ce6fa2 Vulkan: Move viewport/scissor rotation to the QueueRunner instead of RenderManager. Add some checks. 2019-10-13 21:25:16 +02:00
Henrik Rydgård 1e3711ee66 Vulkan blend factor: Bugfix and minor optimization 2019-10-13 21:17:29 +02:00
Henrik Rydgård 29950c0ad5 Update last commit to use IsValidRange instead of IsValidAddress. 2019-10-13 16:21:52 +02:00
Unknown W. Brackets 8a6a494599 Merge pull request #12418 from hrydgard/skip-invalid-code-sections
ScanForFunctions: Skip invalid code sections. May help #12414.
2019-10-13 06:59:42 -07:00
Henrik Rydgård d64f9c44f3 Code analysis: Skip invalid code sections. May help #12414. 2019-10-13 13:25:18 +02:00
Henrik Rydgård 94339b2280 Merge pull request #12410 from hrydgard/wasapi-crashfix
WASAPI: Discovered by chance that pwstrDeviceId can be null in OnDefaultDeviceChanged.
2019-10-11 20:23:40 +02:00
Henrik Rydgård 420e26b69d Merge pull request #12412 from hrydgard/gameicon-crash-fix
UI: Better way of showing game/savedata images.
2019-10-11 20:20:23 +02:00
Henrik Rydgård 1f742fd07a UI: Better way of showing game/savedata images. Fixes #12408 2019-10-11 17:34:38 +02:00
Henrik Rydgård cb463b569a WASAPI: Discovered by chance that pwstrDeviceId can be null. Treating it as a new device. 2019-10-11 14:29:02 +02:00
Henrik Rydgård 0b17dd04e6 Merge pull request #10393 from hrydgard/compute-upload
Vulkan: Texture upload through compute, experimental texture scaling too
2019-10-08 09:11:25 +02:00
Henrik Rydgård 56e2e0845e Merge pull request #12327 from unknownbrackets/audio-device
Use SDL2 audio device API, switch on new device
2019-10-08 07:38:01 +02:00
Unknown W. Brackets c0aa75917c Merge pull request #12397 from TotalCaesar659/center-window
Move window to center
2019-10-07 20:33:40 -07:00
Unknown W. Brackets 622fc38c1f Merge pull request #12398 from DuIslingr/master
[iOS] Resolve SDK 13 Generation
2019-10-07 20:27:38 -07:00
Unknown W. Brackets a1ee226c39 SDL: Switch audio device when plugged in. 2019-10-07 20:16:20 -07:00
Unknown W. Brackets c30bc4ee7d SDL: Add UI to reset audio device at runtime. 2019-10-07 20:16:19 -07:00
Unknown W. Brackets 8751316051 SDL: Use a configurable output device. 2019-10-07 20:15:25 -07:00
Unknown W. Brackets 141258c366 SDL: Use SDL2 audio API for output. 2019-10-07 20:15:25 -07:00
Unknown W. Brackets daf07032a6 cmake: Ignore if madbundle.sh fails. 2019-10-07 20:15:25 -07:00
Unknown W. Brackets 7fd96c9912 cmake: Remove old qmake options. 2019-10-07 20:15:25 -07:00
DuIslingr fc65dc3c24 [iOS] Resolve SDK 13 Generation
With XCode 11/SDK 13 you now have to set a blank code signing identity along with disabling code signing in order for the project to generate.
2019-10-07 22:33:51 -04:00
TotalCaesar659 b014ecc335 Move window to center 2019-10-08 04:53:06 +03:00
Henrik Rydgård 1c8ac05b06 MainScreen: Prevent grid game buttons from becoming too wide if the png has the wrong dimensions.
Happens with Doom Legacy homebrew.
2019-10-07 23:58:23 +02:00
Henrik Rydgård eb2109a0f1 Merge pull request #12328 from unknownbrackets/io-async
Use PSP threads for async IO
2019-10-07 21:50:57 +02:00