Commit Graph
6750 Commits
Author SHA1 Message Date
Henrik Rydgård 6bb2bf07eb Merge pull request #3007 from Ced2911/module_endian
Fix crypted elf crashes on big endian
2013-07-30 11:20:29 -07:00
Henrik Rydgård 32d6094d03 Merge pull request #3008 from Ced2911/swap_fixes
fix swap type
2013-07-30 11:20:15 -07:00
Ced2911 cc95cde450 fix swap type 2013-07-30 19:50:35 +02:00
Ced2911 340881c319 fix some loading 2013-07-30 19:39:32 +02:00
Henrik Rydgard cdf674358e Merge remote-tracking branch 'origin/master'
Conflicts:
	Core/MIPS/MIPSInt.cpp
2013-07-30 19:35:12 +02:00
Henrik Rydgard 4c66fe3ed7 More jit stuff. Had to disable all the new stuff because of breakage :/ 2013-07-30 19:34:32 +02:00
Henrik Rydgard ee215cc316 ARMJIT: Fix eatprefix, add DirtyInInV mapping, misc stuff 2013-07-30 18:15:48 +02:00
Unknown W. Brackets 96938acb3e Merge pull request #3004 from Kingcom/StatusBar
Windows buildfix
2013-07-30 08:15:54 -07:00
Kingcom ee7bf8276e Damn, forgot to commit these... 2013-07-30 17:06:37 +02:00
Henrik Rydgård 7566a92c35 Merge pull request #3003 from Kingcom/StatusBar
Add status bar and more
2013-07-30 07:54:06 -07:00
Kingcom 92c70af587 Add status bar 2013-07-30 16:19:05 +02:00
Henrik Rydgård 4ac782f789 Merge pull request #2999 from Kingcom/OpcodeInfo
Display if condition is met (and more)
2013-07-30 02:54:14 -07:00
Kingcom 723f242f0c Rerwrote GetOpcodeInfo and adapted MipsTables for it 2013-07-30 11:29:30 +02:00
Henrik Rydgård 09f16bc31b Merge pull request #2995 from unknownbrackets/virtfs
Properly return sector info in virtfs
2013-07-30 01:34:08 -07:00
Unknown W. Brackets ae993b67e3 Properly return sector info in virtfs. 2013-07-30 01:19:47 -07:00
Henrik Rydgård 2a91cbac98 Merge pull request #2994 from unknownbrackets/render-fb
Correctly rebind textures after an fbo tex
2013-07-30 01:15:14 -07:00
Kingcom 32f1ca91fd -add function to get relevant opcode information for the disassembly
-put it to use to clean up code
2013-07-30 10:14:56 +02:00
Unknown W. Brackets 676702071d Correctly rebind textures after an fbo tex.
This is the right fix for Tactics Ogre, and makes sense.  May fix other
games too.
2013-07-30 01:06:33 -07:00
Henrik Rydgård abdeda590e Merge pull request #2991 from unknownbrackets/gpu-minor
Get rid of GLES references outside GLES / UI code
2013-07-30 00:42:55 -07:00
Henrik Rydgård 545c567dcb Merge pull request #2992 from unknownbrackets/render-fb
Detect less direct cases of render to texture
2013-07-30 00:42:27 -07:00
Unknown W. Brackets ebe68a5d00 Don't bind odd render-to-texture when copying mem. 2013-07-30 00:09:33 -07:00
Unknown W. Brackets 0a9315d0e2 Cut down the scan range to avoid perf hit.
Probably no perf hit anyway.  Should have the same functionality.
2013-07-30 00:02:34 -07:00
Unknown W. Brackets 04dc4ac19b Detect tex subarea renders and palette renders.
But right now, just drawing the original, which isn't really correct.
2013-07-30 00:02:34 -07:00
Unknown W. Brackets 797027779e Log when render to texture formats differ. 2013-07-30 00:02:33 -07:00
Unknown W. Brackets c31859021c Check the entire FB range for textures.
Using lower_bound/upper_bound should not be very slow.
2013-07-30 00:02:33 -07:00
Unknown W. Brackets 5f5048ca04 Save the bufw for textures as well, to match fbs. 2013-07-30 00:02:32 -07:00
Unknown W. Brackets 89349eae7e Consistently use a proper type for GE fb format. 2013-07-29 23:05:59 -07:00
Unknown W. Brackets 4dde7276c6 Don't use PspDisplayPixelFormat at all. 2013-07-29 22:58:37 -07:00
Unknown W. Brackets 619ee80f38 Buildfix (MSVC 2010.) 2013-07-29 22:58:22 -07:00
Unknown W. Brackets 2f94977efe Don't include gfx/gl* outside the OpenGL GE. 2013-07-29 22:47:38 -07:00
Unknown W. Brackets 9e94f9a896 Specify memory layout endianness in sceGe. 2013-07-29 22:47:37 -07:00
Unknown W. Brackets 9ec3152a8c Remove unused GLES dependency. 2013-07-29 22:47:37 -07:00
Unknown W. Brackets df34291461 Remove GLES dependency in sceDisplay.cpp. 2013-07-29 22:47:36 -07:00
Henrik Rydgård e65876a2d7 Merge pull request #2988 from thedax/windowsBuildFix
Fix Windows 2010/2012 builds
2013-07-29 16:38:32 -07:00
Kingcom 0ef12098df Fix branch/jump target calculation in MIPSCodeUtils 2013-07-30 01:35:37 +02:00
The Dax 0ce45848b5 These funcs are already defined in math_util.h, so why are they redefined in this file? In any case, it seems to break 2010/2012 compilation to have those in there.. 2013-07-29 19:31:31 -04:00
Henrik Rydgård ac53228d52 Update native 2013-07-30 01:09:52 +02:00
Henrik Rydgard 30e18e9344 Log level changes 2013-07-30 01:09:12 +02:00
Henrik Rydgard 76e16d49f6 VFPU: fix rounding in VF2IN 2013-07-30 01:09:11 +02:00
Henrik Rydgard d8294f025f More VFPU stuff (nothing new activated) 2013-07-30 01:09:11 +02:00
Henrik Rydgard 6ed4e348db Some logging tweaks, fix running cpu tests on ARM 2013-07-30 01:09:10 +02:00
Henrik Rydgård 6580d238e6 Merge pull request #2987 from thedax/win32UICleanup
Win32 UI: More cleanups.
2013-07-29 15:53:40 -07:00
Henrik Rydgård d8cdf37815 Merge pull request #2986 from neobrain/math3d-extensions2
Math3d extensions2
2013-07-29 15:16:16 -07:00
The Dax 396c51510a More cleanup, remove old CONTROLS dialog info. 2013-07-29 18:05:08 -04:00
Henrik Rydgård 0988516e00 Merge pull request #2977 from thedax/win32UICleanup
Win32 UI: Major code cleanups.
2013-07-29 13:49:23 -07:00
neobrain 2228ff1cd0 GPU/Math3D: Add a 4x4 matrix class. 2013-07-29 22:49:19 +02:00
neobrain 9f73789c22 GPU/Math3D: Add a 3x3 matrix class. 2013-07-29 22:26:42 +02:00
neobrain d3e33c527e GPU/Math3D: Replace VecX::Lerp methods with more general and clearer Lerp and LerpInt template functions. 2013-07-29 22:26:42 +02:00
neobrain f080abc9e9 GPU/Math3D: Add methods for casting vectors. 2013-07-29 22:26:42 +02:00
neobrain 4ab080d083 GPU/Math3D: Support converting Vec3 and Vec4 objects to u32 color values. 2013-07-29 22:26:42 +02:00