Commit Graph
387 Commits
Author SHA1 Message Date
Henrik Rydgård 8cd7e1b2c0 Delete all support for Qt
Our Qt backend has long been left behind and doesn't even support Vulkan
currently. There would be a lot of work to make it viable, and I don't
think anyone is really interested.

ImGui on SDL will soon fulfill the need for a more classic user interface
with a menu bar on Linux, and on Mac we already have a native UI.
2026-08-08 18:18:28 +02:00
Henrik Rydgård 7219cd2f5a Split off ScreenManager from Screen.cpp 2026-08-07 14:30:36 +02:00
Henrik Rydgård 9fb0973852 Unrelated UI fix 2026-07-18 11:57:48 +02:00
Henrik Rydgård 72ee82844d Doesn't yet work 2026-06-24 23:04:17 +02:00
ZironZ 92fcf01dfd Fix hidden texture shader selection 2026-05-21 11:46:20 -04:00
Henrik Rydgård d108fe25d1 Rework constant buffer loading, barrier fix 2026-04-23 13:32:06 +02:00
Henrik Rydgård 75453632f9 Handle inset adjustements on the C++ side, handle them better in the UI. 2026-03-14 18:13:37 +01:00
Henrik Rydgård 160e2c4f9b Refactor: Call GetLayoutBounds on the screen instead of the context where possible.
This will allow screens to influence the layout bounds in a unified way
2026-03-14 13:07:48 +01:00
Henrik Rydgård 1cc2b7233a Fix some minor visual UI issues
See #21223
2026-02-15 19:57:56 +01:00
Henrik Rydgård eb234a1563 Finish the split. Greatly simplifies the render code in EmuScreen. 2026-02-08 10:46:16 +01:00
Henrik Rydgård a342e8c9dc Minor cleanup, merge the two game background drawing functions 2026-02-06 00:41:52 +01:00
Henrik Rydgård 18a67b82d2 Do the same with KeyInputFlags. Fix minor UI misalignments 2025-12-19 13:41:58 +01:00
Henrik Rydgård 481d0fd18c Switch TouchInputFlags to enum class, fix some minor UI issues
Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård ed25b5e991 Add convenient UI on the pause screen for changing/locking the screen orientation 2025-11-26 11:14:37 +01:00
Henrik Rydgård 3116eba395 More UI work (#21035)
* Improve a couple of on-screen buttons (menu, fastforward)

* Fix the new continue button, oops

* Add some missing translations

* Split a translation string to make portrait look better

* More GameScreen redesign

* Don't accidentally go into game-specific mode

* Fix layout issue with popupscreens, fix context menu positioning

* One more icon
2025-11-24 20:33:13 +01:00
Henrik Rydgård bf9493910a Rework some IAP/Gold UI. Minor title screen tweak 2025-11-23 21:55:25 +01:00
Henrik Rydgård 7853881210 GPU header cleanup: Avoid including GPUCommon.h in some places 2025-11-23 20:37:37 +01:00
Henrik Rydgård 66c2045d35 Fix the layout of the credits screen in landsacape mode 2025-11-15 20:44:14 +01:00
Henrik Rydgård 1ae76e871b Partial game-info-screen rework 2025-11-15 20:44:14 +01:00
Henrik Rydgård be34e45536 Clean up language switching code slightly, add (disabled) shortcut to randomize for testing.
Remove background color from some titles.
2025-11-09 16:26:58 +01:00
Henrik Rydgård 75020e2ed7 Add ability to put icons on tabs 2025-11-05 14:42:49 +01:00
Henrik Rydgård 67010ff2af Split the display layout config between landscape and portrait orientations 2025-11-05 12:49:51 +01:00
Henrik Rydgård 198d86a9b1 Move the PSP system language logic into sceUtility. 2025-11-04 11:48:47 +01:00
Henrik Rydgård e7f1abe06d Fix layout issue on promptscreen 2025-11-04 11:06:26 +01:00
Henrik Rydgård e37c0cbef3 Introduce SimpleBaseDialogScreen, TabbedBaseDialogScreen's simpler cousin 2025-10-29 08:39:59 +01:00
Henrik Rydgård 2b9f2672bb UI screens header cleanup 2025-10-29 00:15:41 +01:00
Henrik Rydgård 69aa84e3b0 Split out the backgrounds and base screen classes from MiscScreens.h 2025-10-29 00:02:43 +01:00
Henrik Rydgård 7ffd72b32e Rename some screen classes 2025-10-29 00:02:43 +01:00
Henrik Rydgård 5826b61d95 Extract some useful view classes from UploadScreen, use on CreditsScreen 2025-10-28 15:32:45 +01:00
Henrik Rydgård 42a44e4243 Improve inset handling 2025-10-28 14:54:28 +01:00
Henrik Rydgård b660dcee2b Various inset and margin fixes and improvements 2025-10-28 13:59:37 +01:00
Henrik Rydgård 138be54f6a More misc work 2025-10-28 11:54:07 +01:00
Henrik Rydgård 9ed3fc0eaa Some work on the credits screen, main screen 2025-10-28 11:27:31 +01:00
Henrik Rydgård acf273a55a Rename "vertical layout" to "portrait layout", to avoid confusion 2025-10-23 16:11:54 +02:00
Henrik Rydgård aebaeb1070 Allow dragging the list on the credits screen 2025-10-16 11:07:05 +02:00
Henrik Rydgård 27ed337d99 Move more pngs into the images.svg file 2025-09-22 15:24:10 -06:00
Henrik Rydgård 7266595bc4 Make filename and I_ identifiers match 2025-09-18 11:15:50 -06:00
Henrik Rydgård 58456ae950 Remove the UI::EventReturn return values. Makes editing the UI nicer. 2025-09-15 11:09:00 -06:00
Henrik Rydgård e78341b822 Hide theme behind an accessor (so we can expose it only as const) 2025-09-15 09:31:18 -06:00
Nab 5200ace606 GUI margin and Back button adjustments 2025-09-07 20:10:50 +02:00
Henrik Rydgård 3895bab1dc Fix more translation issues 2025-08-29 22:52:17 +02:00
Henrik Rydgård 51d5e62f02 Remove the auto-translation of PromptScreen parameters, nearly all callers do this manually 2025-08-29 22:24:07 +02:00
Henrik Rydgård eb5c98cd07 Don't use PIC0 as background if PIC1 is missing (actually this time). Remove dark background. 2025-08-02 23:20:13 +02:00
Henrik Rydgård d93178bd13 Stop using PIC0 as a PIC1 replacement. Fix assorted PIC0 issues. 2025-08-02 23:20:13 +02:00
Henrik Rydgård 3c6acf37dd Split loading of PIC0/PIC1 (don't need PIC0 most of the time) 2025-08-02 23:20:13 +02:00
Nab b88d2c0436 Colored Symbols bg anim, move static vars into classes 2025-07-01 23:53:37 +02:00
Henrik Rydgård 70f1edb28f Misc sanity checks 2025-06-14 08:45:02 +02:00
Henrik Rydgård 7936f2a8dd Splash screen tweak 2025-05-25 15:16:39 +02:00
Henrik Rydgård 2a8ae61ecb More UI tweaks, use the new strings 2025-05-25 11:22:05 +02:00
Henrik Rydgård a26dd326f5 More visual updates 2025-05-25 11:22:04 +02:00