sum
61fa4453dd
Add two Kernel_Library's nids ( #13218 )
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* Add two Kernel_Library's nids
Add HLE_KERNEL_SYSCALL flag
used in #13205
* Remove HLE_KERNEL_SYSCALL flag
as @unknownbrackets suggest
* Add space
* + ","
2020-07-29 20:14:10 +02:00
Henrik Rydgård
95f853eaab
Merge pull request #13217 from sum2012/threadman_minor2
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Add two ThreadManForKernel 's nids
2020-07-29 16:57:41 +02:00
Unknown W. Brackets
5c1bb52ce6
Merge pull request #13221 from hrydgard/android-minor-cleanup
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Android: Various minor cleanup
2020-07-29 02:51:50 -04:00
Henrik Rydgård
d55a6052fa
Fix some lint warnings, and a "toast" on graphics init failure (instead of previous crashes)
2020-07-28 20:18:45 +02:00
Henrik Rydgård
73166def93
Android: Reduce asserts during startup.
2020-07-28 19:06:29 +02:00
Henrik Rydgård
aebbff55f1
Some renaming and cleanup in the Android audio code
2020-07-28 14:24:40 +02:00
Henrik Rydgård
b6f6e954a3
Android: Can't call AlertDialog.Builder.setOnDismissListener before JELLYBEAN_MR1
2020-07-28 14:24:40 +02:00
Henrik Rydgård
06d57b1656
GL: Add some paranoid checks. Remove a useless option.
2020-07-28 14:24:36 +02:00
Henrik Rydgård
7a3c95ee37
Merge pull request #13212 from hrydgard/gl-remove-vector
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Remove unnecessary vector from thin3d_gl texture handling.
2020-07-28 12:27:29 +02:00
Henrik Rydgård
7f595623b1
Merge pull request #13219 from sum2012/SysMemForKernel_minor
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Add two SysMemForKernel's nids
2020-07-28 10:06:58 +02:00
Henrik Rydgård
118bb72037
Forgetting "return true" fooled the optimizer into crashing. Fixes #13215 .
2020-07-28 10:03:55 +02:00
sum2012
3447cdf6dd
oop
2020-07-28 10:50:06 +08:00
sum2012
74f710a228
Add two SysMemForKernel's nids
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used in #13205
2020-07-28 10:47:08 +08:00
sum2012
122a1acef9
Add two ThreadManForKernel 's nids
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used in #13205
2020-07-28 10:22:04 +08:00
Henrik Rydgård
51f080dfd0
Remove unnecessary vector from thin3d_gl texture handling.
2020-07-27 18:22:23 +02:00
Henrik Rydgård
49f1ac284d
Merge pull request #13210 from hrydgard/install-texpack-fixes
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Fixes for texpack installation
2020-07-27 17:54:20 +02:00
Henrik Rydgård
efdd597cd1
Remove wrong comment
2020-07-27 17:00:46 +02:00
Henrik Rydgård
0939804a23
Don't trust the messy error checking in EmuScreen with figuring out what to do with zip files.
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Ran into multiple odd bugs, the PSP init process really needs a rework..
2020-07-27 16:55:44 +02:00
Henrik Rydgård
fbaba82c68
Reduce use of multi-byte char switches.. saw this go wrong when stepping!?!
2020-07-27 16:55:05 +02:00
Henrik Rydgård
49ab71dc7c
ExceptionHandler uninstall: Don't crash if no exception handler already installed.
2020-07-27 16:54:50 +02:00
Henrik Rydgård
7d2b1952d5
Merge pull request #13207 from ANR2ME/net_apctl_stub
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Added more stub for some unimplemented sceNetApctl* functions
2020-07-27 16:30:12 +02:00
Henrik Rydgård
041ef358fa
Merge pull request #13209 from sum2012/threadman_minor
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Add some threadman's nids
2020-07-27 16:29:20 +02:00
sum2012
f025d2deee
Add some threadman's nids
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used in #13205
2020-07-27 21:18:38 +08:00
ANR2ME
eda5774408
Added more stub for some unimplemented sceNetApctl* functions
2020-07-27 19:51:01 +07:00
Henrik Rydgård
2af805dbc2
Merge pull request #13203 from sum2012/ModuleMgrForKernel_minor
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Add two ModuleMgrForKernel's nids
2020-07-26 11:56:19 +02:00
sum2012
2f24a02323
Add two ModuleMgrForKernel's nids
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used in Dissidia final fantasy chinese patch
2020-07-26 17:12:01 +08:00
Unknown W. Brackets
2d51dec0a2
Merge pull request #13202 from parport0/master
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Debugger: Add memory.read_*, memory write_*
2020-07-25 18:44:05 -04:00
parport0
fd62d30773
Debugger: Add memory.read_*, memory write_*
2020-07-26 01:18:16 +03:00
Henrik Rydgård
b4f2605cbe
Merge pull request #13198 from ANR2ME/adhocmatching_fix
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AdhocMatching fix 3rd Player issue
2020-07-25 10:14:33 +02:00
ANR2ME
30ea1087dd
Attempt to fix an issue when the 3rd player joined causing problem to other players on Patapon 3 (this may also affects other games that use AdhocMatching)
2020-07-25 11:48:19 +07:00
ANR2ME
2f44495654
Added more info to AdhocMatching Logs to get a better insight
2020-07-25 11:48:18 +07:00
Unknown W. Brackets
b6e98374d3
UI: Fix consistency in vsync setting for iOS.
2020-07-24 21:05:28 -07:00
Henrik Rydgård
020d7c3595
Merge pull request #13195 from twinaphex/master
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(Libretro Windows) Buildfix
2020-07-24 10:59:11 +02:00
Henrik Rydgård
1ae08fe5c9
Merge pull request #13196 from ANR2ME/adhocmatching_fix
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AdhocMatching fix
2020-07-24 10:58:38 +02:00
ANR2ME
87b712450f
Locking before changing peer linked list order, just to be safe.
2020-07-24 14:46:40 +07:00
twinaphex
20d10187cd
(Libretro Windows) Buildfix
2020-07-24 08:54:51 +02:00
ANR2ME
581ba6c326
Added target/destination IP & port of sceNetAdhocPtpConnect in the log to get better insight
2020-07-24 08:28:42 +07:00
ANR2ME
5153b60637
Fix some logs text
2020-07-24 08:07:01 +07:00
ANR2ME
c8ea017e8c
Fix an issue where a player got disconnected when another player tries to join.
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This should affects games that use AdhocMatching such as Patapon 3
2020-07-24 07:59:40 +07:00
Henrik Rydgård
809fd6b8fa
Small perf optimization in debug mode (surprisingly expensive to do a vector lookup here).
2020-07-24 00:05:36 +02:00
Henrik Rydgård
dd8dd2c15d
Libretro: Update minimum windows version to Vista. Committed on behalf of twinaphex
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To fix a build error.
2020-07-23 22:37:42 +02:00
Henrik Rydgård
e9d0b5b90f
D3D11 - don't forget to unbind secondary texture when we need to unbind.
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Fixes Patapon 3 error reported in #13132 .
2020-07-23 22:23:55 +02:00
Henrik Rydgård
3403e28470
Merge pull request #13191 from hrydgard/upnp-thread-ANR2ME
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Do UPnP on a thread to avoid stutter. Extracted from #13132 by ANR2ME
2020-07-23 13:40:57 +02:00
ANR2ME
a6e3bed150
Just to be safe since SO_MAX_MSG_SIZE may not be available on all platform and forcing the definition to what windows use might be a bad idea.
2020-07-23 12:41:13 +02:00
ANR2ME
a3b21b04ea
Making mac2str function easier/cleaner/safer to use for logging purpose
2020-07-23 12:41:13 +02:00
ANR2ME
bd36fdda0e
Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP
2020-07-23 12:41:13 +02:00
ANR2ME
596fad3f42
Provides quick IP fill on Adhoc Server IP address setting to makes player's life easier :)
2020-07-23 12:41:13 +02:00
Henrik Rydgård
8eac711a92
Merge pull request #13189 from hrydgard/reconnect-fixes-ANR2ME
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AdHoc Reconnect fixes, extracted from #13132 by ANR2ME
2020-07-23 12:40:16 +02:00
ANR2ME
d078a73278
Need to make sure already connected to Adhoc Server before Creating/Joining a group. (Fix GTA VCS failed to join a group and unable to see any room)
2020-07-23 12:09:39 +02:00
ANR2ME
a0f0973462
Reconnect to Adhoc Server when disconnected while still having the AdhocCtl Inited (ie. due to timeout or network failure) so players doesn't need to reset the game to reconnect.
2020-07-23 12:09:28 +02:00