Commit Graph
10685 Commits
Author SHA1 Message Date
Unknown W. Brackets 012d47bcbf Debugger: Show string in status bar for li, etc.
This is helpful when stepping through the debugger.  Only shows likely
UTF-8 or similar formatted text, but often names or error messages are.
2021-04-21 23:50:59 -07:00
Henrik Rydgård fd2aecdbc2 Merge pull request #14397 from unknownbrackets/mem-validsize
Core: Correct ValidSize outside scratchpad
2021-04-22 08:00:54 +02:00
Unknown W. Brackets 1aae6e5ffc Io: Prevent error on bad handle for DevType(). 2021-04-21 20:11:23 -07:00
Unknown W. Brackets 572c20b4cd Debugger: Mark ELF sections as suballocations.
Sometimes they're named, it's helpful to see where rodata starts, etc.
2021-04-21 19:45:58 -07:00
Unknown W. Brackets 744d17e13c Core: Correct ValidSize outside scratchpad.
And simplify all the scratchpad valid checks.
2021-04-21 19:32:22 -07:00
ANR2ME 8742a49e07 Replacing the inconvenient prefix string for indentation with indent number. 2021-04-19 06:14:28 +07:00
Henrik Rydgård 8e953b2a97 Merge pull request #14383 from unknownbrackets/threadpool
Use threads more on startup to improve load time
2021-04-18 09:57:33 +02:00
Henrik Rydgård 199735203b Merge pull request #14389 from unknownbrackets/reporting
Reporting: Avoid generated homebrew IDs
2021-04-18 00:22:43 +02:00
Unknown W. Brackets cab2a38498 Reporting: Avoid generated homebrew IDs.
But let through a few more, homebrew rarely reused newer system version
SFOs.  By that point they were doing their own SFOs finally.
2021-04-17 14:28:53 -07:00
Henrik Rydgård 73fb004f47 Merge pull request #14341 from Banh-Canh/fix-hashes-w-reduceHashranges
Fix: remove filename prefix for reducehashranges
2021-04-17 18:36:18 +02:00
Henrik Rydgård 8314a805f8 Merge pull request #14358 from unknownbrackets/debugger
Add basic APIs for managing memory info tagging
2021-04-17 18:35:38 +02:00
Unknown W. Brackets a3680ca3cb Io: Calculate memory stick size on a thread.
If you have a bunch of saves/states/etc. this might be a bit slow.
2021-04-16 01:15:23 -07:00
Unknown W. Brackets 4c1ed81d45 Module: Speed up module unload. 2021-04-16 01:03:10 -07:00
Unknown W. Brackets 4f96169357 Core: Init memory on multiple threads.
Also init volatile at the same time for consistency.
2021-04-16 00:53:50 -07:00
Unknown W. Brackets 6ee944a0a6 Module: Process relocations on threads.
There's usually quite some, and using threads can halve the load time.
ELF loading isn't terribly slow, but it adds up.
2021-04-16 00:41:56 -07:00
Unknown W. Brackets e7012f8f88 Module: Process relocations using unchecked reads.
No need to do checks twice.  Also switch the LO16 part to
Read_Instruction.
2021-04-16 00:32:42 -07:00
Unknown W. Brackets b2f3f06768 Common: Set a min size on threadpool work chunks.
This should avoid slicing loops, etc. into too many chunks.  Generalize
the memcpy a bit.
2021-04-15 23:59:02 -07:00
Unknown W. Brackets 74f08bee2a Umd: Fix thread wakeup.
Oops.  Not sure how I left this flag flipped.  Was not waking threads.
2021-04-15 11:16:56 -07:00
Unknown W. Brackets b2d5f19e5e SaveState: Use memmove for the copy. 2021-04-12 18:16:57 -07:00
Unknown W. Brackets c5729bbd5e SaveState: Use SIMD to copy RAM faster.
We know its size and base are typically aligned, so abuse those facts.
2021-04-12 17:37:48 -07:00
Unknown W. Brackets 3400e6e517 SaveState: Copy RAM using threads. 2021-04-12 17:37:48 -07:00
Unknown W. Brackets c4eafcf008 jit: Increase the cycle cost of div.s.
This largely matches tests on a real PSP.
2021-04-12 07:06:18 -07:00
Unknown W. Brackets 53104639ff jit: Increase the cycle cost of VFPU ops.
It seems like they all take at least 2 cycles, which kinda makes sense.
2021-04-12 07:06:18 -07:00
Unknown W. Brackets bc16a55028 jit: Count delay slot cycles separately.
This makes it easier to count cycles per instruction, instead of ignoring
the delay slot's instruction for cycle count.
2021-04-12 07:04:22 -07:00
Henrik Rydgård a7d7631feb Merge pull request #14369 from unknownbrackets/zstd
Use zstd for save states, GE frame dumps, and ZIMs
2021-04-12 08:35:58 +02:00
Henrik Rydgård 6553b0f8e8 Merge pull request #14374 from unknownbrackets/rtc-cleanup
Rtc: Cleanup and simplify date struct handling
2021-04-12 08:24:20 +02:00
Unknown W. Brackets f3f5b2e540 Rtc: Cleanup and simplify date struct handling. 2021-04-11 22:51:33 -07:00
Unknown W. Brackets d3e2aa6d28 Build: Add libzstd to build. 2021-04-11 09:13:10 -07:00
Henrik Rydgård 7e8a94e7de Merge pull request #14366 from unknownbrackets/shader-errors
Fix some shader errors from reporting
2021-04-11 08:09:09 +02:00
Henrik Rydgård 91c17dba1f Merge pull request #14367 from unknownbrackets/reporting-kernel
Kernel: Define most reported missing kernel funcs
2021-04-11 08:07:17 +02:00
Henrik Rydgård ec09fbfe58 Merge pull request #14368 from unknownbrackets/postshader-off
Stop using Off as terminator for postshaders
2021-04-11 08:06:53 +02:00
Henrik Rydgård 9783a2ec79 Merge pull request #13970 from unknownbrackets/umd-wait-stat
Correct UMD stat waiting when changing discs
2021-04-11 08:06:03 +02:00
Unknown W. Brackets ca1a936d56 GPU: Stop using Off as terminator for postshaders.
There's really no need to have a dummy entry at the end of the array.
2021-04-10 18:35:23 -07:00
Unknown W. Brackets ffd468c3ae Reporting: Add more info to libstubend error. 2021-04-10 18:33:44 -07:00
Unknown W. Brackets eedd0b32dd Module: Add a missing error return case. 2021-04-10 17:11:40 -07:00
Unknown W. Brackets f88648c5a2 Kernel: Define most reported missing kernel funcs.
Kernel plugins and patches are still often not going to work, but might as
well define these.
2021-04-10 17:10:35 -07:00
Unknown W. Brackets 1b4f0e25b7 Reporting: Log more data about sceIoChStat(). 2021-04-10 15:11:44 -07:00
Unknown W. Brackets 4128b5c6e6 Dialog: Reset last status more consistently.
This is only used to reduce log spam.
2021-04-07 21:22:31 -07:00
Unknown W. Brackets 90f4098b3d Dialog: Lock volatile on thread.
This means it doesn't matter if GetStatus is called.
2021-04-07 18:13:51 -07:00
Unknown W. Brackets 429b4594d0 Dialog: Use a thread to init dialogs too. 2021-04-07 18:13:46 -07:00
Henrik Rydgård 28065c1bc4 Merge pull request #14359 from unknownbrackets/dialog-cleanup
Move dialog instances to the heap
2021-04-07 09:26:07 +02:00
Unknown W. Brackets 7da25563d3 Utility: Add a helper for the active dialog. 2021-04-06 22:23:17 -07:00
Unknown W. Brackets 4200021a95 Utility: Update logging to new syntax for dialogs. 2021-04-06 22:18:28 -07:00
Unknown W. Brackets 7b5d8bc38f Utility: Move dialog classes to heap.
This makes it easier to properly reset them on game reset.
2021-04-06 21:59:40 -07:00
Unknown W. Brackets 5904900d37 Debugger: Add APIs to set/list/search mem tags. 2021-04-06 12:09:39 -07:00
Henrik Rydgård 97da4934c1 Merge pull request #14357 from unknownbrackets/load-error
UI: Show more detailed load error messages
2021-04-06 20:56:20 +02:00
Unknown W. Brackets 49a4edbab5 UI: Show more detailed load error messages. 2021-04-06 07:04:25 -07:00
Henrik Rydgård def41a3b39 Merge pull request #14356 from unknownbrackets/lighting
GPU: Preconvert light vecs to Vec3f
2021-04-06 14:25:31 +02:00
Unknown W. Brackets a23c9e6a41 GPU: Preconvert light vecs to Vec3f.
This might align better for simd anyway, but should also prevent any
memory over-reads.  See #14353.
2021-04-05 20:55:52 -07:00
Unknown W. Brackets 124774fecb Debugger: Provide memory mapping ranges.
Most of these are entirely static, but introspection is good for APIs.
2021-04-04 21:27:30 -07:00