Unknown W. Brackets
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012d47bcbf
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Debugger: Show string in status bar for li, etc.
This is helpful when stepping through the debugger. Only shows likely
UTF-8 or similar formatted text, but often names or error messages are.
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2021-04-21 23:50:59 -07:00 |
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Henrik Rydgård
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fd2aecdbc2
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Merge pull request #14397 from unknownbrackets/mem-validsize
Core: Correct ValidSize outside scratchpad
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2021-04-22 08:00:54 +02:00 |
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Unknown W. Brackets
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1aae6e5ffc
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Io: Prevent error on bad handle for DevType().
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2021-04-21 20:11:23 -07:00 |
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Unknown W. Brackets
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572c20b4cd
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Debugger: Mark ELF sections as suballocations.
Sometimes they're named, it's helpful to see where rodata starts, etc.
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2021-04-21 19:45:58 -07:00 |
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Unknown W. Brackets
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744d17e13c
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Core: Correct ValidSize outside scratchpad.
And simplify all the scratchpad valid checks.
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2021-04-21 19:32:22 -07:00 |
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ANR2ME
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8742a49e07
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Replacing the inconvenient prefix string for indentation with indent number.
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2021-04-19 06:14:28 +07:00 |
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Henrik Rydgård
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8e953b2a97
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Merge pull request #14383 from unknownbrackets/threadpool
Use threads more on startup to improve load time
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2021-04-18 09:57:33 +02:00 |
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Henrik Rydgård
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199735203b
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Merge pull request #14389 from unknownbrackets/reporting
Reporting: Avoid generated homebrew IDs
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2021-04-18 00:22:43 +02:00 |
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Unknown W. Brackets
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cab2a38498
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Reporting: Avoid generated homebrew IDs.
But let through a few more, homebrew rarely reused newer system version
SFOs. By that point they were doing their own SFOs finally.
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2021-04-17 14:28:53 -07:00 |
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Henrik Rydgård
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73fb004f47
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Merge pull request #14341 from Banh-Canh/fix-hashes-w-reduceHashranges
Fix: remove filename prefix for reducehashranges
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2021-04-17 18:36:18 +02:00 |
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Henrik Rydgård
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8314a805f8
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Merge pull request #14358 from unknownbrackets/debugger
Add basic APIs for managing memory info tagging
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2021-04-17 18:35:38 +02:00 |
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Unknown W. Brackets
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a3680ca3cb
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Io: Calculate memory stick size on a thread.
If you have a bunch of saves/states/etc. this might be a bit slow.
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2021-04-16 01:15:23 -07:00 |
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Unknown W. Brackets
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4c1ed81d45
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Module: Speed up module unload.
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2021-04-16 01:03:10 -07:00 |
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Unknown W. Brackets
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4f96169357
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Core: Init memory on multiple threads.
Also init volatile at the same time for consistency.
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2021-04-16 00:53:50 -07:00 |
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Unknown W. Brackets
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6ee944a0a6
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Module: Process relocations on threads.
There's usually quite some, and using threads can halve the load time.
ELF loading isn't terribly slow, but it adds up.
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2021-04-16 00:41:56 -07:00 |
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Unknown W. Brackets
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e7012f8f88
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Module: Process relocations using unchecked reads.
No need to do checks twice. Also switch the LO16 part to
Read_Instruction.
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2021-04-16 00:32:42 -07:00 |
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Unknown W. Brackets
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b2f3f06768
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Common: Set a min size on threadpool work chunks.
This should avoid slicing loops, etc. into too many chunks. Generalize
the memcpy a bit.
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2021-04-15 23:59:02 -07:00 |
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Unknown W. Brackets
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74f08bee2a
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Umd: Fix thread wakeup.
Oops. Not sure how I left this flag flipped. Was not waking threads.
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2021-04-15 11:16:56 -07:00 |
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Unknown W. Brackets
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b2d5f19e5e
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SaveState: Use memmove for the copy.
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2021-04-12 18:16:57 -07:00 |
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Unknown W. Brackets
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c5729bbd5e
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SaveState: Use SIMD to copy RAM faster.
We know its size and base are typically aligned, so abuse those facts.
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2021-04-12 17:37:48 -07:00 |
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Unknown W. Brackets
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3400e6e517
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SaveState: Copy RAM using threads.
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2021-04-12 17:37:48 -07:00 |
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Unknown W. Brackets
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c4eafcf008
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jit: Increase the cycle cost of div.s.
This largely matches tests on a real PSP.
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2021-04-12 07:06:18 -07:00 |
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Unknown W. Brackets
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53104639ff
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jit: Increase the cycle cost of VFPU ops.
It seems like they all take at least 2 cycles, which kinda makes sense.
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2021-04-12 07:06:18 -07:00 |
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Unknown W. Brackets
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bc16a55028
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jit: Count delay slot cycles separately.
This makes it easier to count cycles per instruction, instead of ignoring
the delay slot's instruction for cycle count.
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2021-04-12 07:04:22 -07:00 |
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Henrik Rydgård
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a7d7631feb
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Merge pull request #14369 from unknownbrackets/zstd
Use zstd for save states, GE frame dumps, and ZIMs
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2021-04-12 08:35:58 +02:00 |
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Henrik Rydgård
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6553b0f8e8
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Merge pull request #14374 from unknownbrackets/rtc-cleanup
Rtc: Cleanup and simplify date struct handling
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2021-04-12 08:24:20 +02:00 |
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Unknown W. Brackets
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f3f5b2e540
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Rtc: Cleanup and simplify date struct handling.
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2021-04-11 22:51:33 -07:00 |
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Unknown W. Brackets
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d3e2aa6d28
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Build: Add libzstd to build.
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2021-04-11 09:13:10 -07:00 |
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Henrik Rydgård
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7e8a94e7de
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Merge pull request #14366 from unknownbrackets/shader-errors
Fix some shader errors from reporting
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2021-04-11 08:09:09 +02:00 |
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Henrik Rydgård
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91c17dba1f
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Merge pull request #14367 from unknownbrackets/reporting-kernel
Kernel: Define most reported missing kernel funcs
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2021-04-11 08:07:17 +02:00 |
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Henrik Rydgård
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ec09fbfe58
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Merge pull request #14368 from unknownbrackets/postshader-off
Stop using Off as terminator for postshaders
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2021-04-11 08:06:53 +02:00 |
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Henrik Rydgård
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9783a2ec79
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Merge pull request #13970 from unknownbrackets/umd-wait-stat
Correct UMD stat waiting when changing discs
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2021-04-11 08:06:03 +02:00 |
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Unknown W. Brackets
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ca1a936d56
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GPU: Stop using Off as terminator for postshaders.
There's really no need to have a dummy entry at the end of the array.
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2021-04-10 18:35:23 -07:00 |
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Unknown W. Brackets
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ffd468c3ae
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Reporting: Add more info to libstubend error.
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2021-04-10 18:33:44 -07:00 |
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Unknown W. Brackets
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eedd0b32dd
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Module: Add a missing error return case.
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2021-04-10 17:11:40 -07:00 |
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Unknown W. Brackets
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f88648c5a2
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Kernel: Define most reported missing kernel funcs.
Kernel plugins and patches are still often not going to work, but might as
well define these.
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2021-04-10 17:10:35 -07:00 |
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Unknown W. Brackets
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1b4f0e25b7
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Reporting: Log more data about sceIoChStat().
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2021-04-10 15:11:44 -07:00 |
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Unknown W. Brackets
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4128b5c6e6
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Dialog: Reset last status more consistently.
This is only used to reduce log spam.
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2021-04-07 21:22:31 -07:00 |
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Unknown W. Brackets
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90f4098b3d
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Dialog: Lock volatile on thread.
This means it doesn't matter if GetStatus is called.
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2021-04-07 18:13:51 -07:00 |
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Unknown W. Brackets
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429b4594d0
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Dialog: Use a thread to init dialogs too.
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2021-04-07 18:13:46 -07:00 |
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Henrik Rydgård
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28065c1bc4
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Merge pull request #14359 from unknownbrackets/dialog-cleanup
Move dialog instances to the heap
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2021-04-07 09:26:07 +02:00 |
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Unknown W. Brackets
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7da25563d3
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Utility: Add a helper for the active dialog.
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2021-04-06 22:23:17 -07:00 |
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Unknown W. Brackets
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4200021a95
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Utility: Update logging to new syntax for dialogs.
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2021-04-06 22:18:28 -07:00 |
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Unknown W. Brackets
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7b5d8bc38f
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Utility: Move dialog classes to heap.
This makes it easier to properly reset them on game reset.
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2021-04-06 21:59:40 -07:00 |
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Unknown W. Brackets
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5904900d37
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Debugger: Add APIs to set/list/search mem tags.
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2021-04-06 12:09:39 -07:00 |
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Henrik Rydgård
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97da4934c1
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Merge pull request #14357 from unknownbrackets/load-error
UI: Show more detailed load error messages
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2021-04-06 20:56:20 +02:00 |
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Unknown W. Brackets
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49a4edbab5
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UI: Show more detailed load error messages.
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2021-04-06 07:04:25 -07:00 |
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Henrik Rydgård
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def41a3b39
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Merge pull request #14356 from unknownbrackets/lighting
GPU: Preconvert light vecs to Vec3f
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2021-04-06 14:25:31 +02:00 |
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Unknown W. Brackets
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a23c9e6a41
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GPU: Preconvert light vecs to Vec3f.
This might align better for simd anyway, but should also prevent any
memory over-reads. See #14353.
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2021-04-05 20:55:52 -07:00 |
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Unknown W. Brackets
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124774fecb
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Debugger: Provide memory mapping ranges.
Most of these are entirely static, but introspection is good for APIs.
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2021-04-04 21:27:30 -07:00 |
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