Commit Graph
3679 Commits
Author SHA1 Message Date
Unknown W. Brackets 23c27d61df Improve an error return value. 2015-10-18 13:02:05 -07:00
Unknown W. Brackets cb99c9fc4a Prevent a warning when loading some utility mods. 2015-10-18 12:53:18 -07:00
Unknown W. Brackets d0a9813844 Account for uneven sized chunks by rounding up.
Chunks have an extra pad byte if the size is uneven.  This probably isn't
happening, but just to be safe.
2015-10-18 12:50:40 -07:00
Unknown W. Brackets 8fa843bbc3 Atrac: attempt to power through bad frames. 2015-10-17 16:20:27 -07:00
Unknown W. Brackets d30508ac43 Buildfix for Symbian/Blackberry/etc. 2015-10-17 16:20:27 -07:00
Unknown W. Brackets 60378dd59d Atrac: Hack to make seeking in GTA work. 2015-10-17 16:20:26 -07:00
Unknown W. Brackets 7d32876610 Atrac: Cleanup FFmpeg context ptr management. 2015-10-17 16:20:25 -07:00
Unknown W. Brackets b47458eabb Atrac: fix loading certain savestates.
Some worked with it that high, but others not.
2015-10-17 16:20:24 -07:00
Unknown W. Brackets 5177f16c8d Atrac: Use constants for the states, more clarity. 2015-10-17 16:20:23 -07:00
Unknown W. Brackets 310aa6ed47 Atrac: Remove avio helpers. 2015-10-17 16:20:22 -07:00
Unknown W. Brackets 6420b679d4 Atrac: Split out low-level packet handling.
So we don't have the hack in the other code at all.
2015-10-17 16:20:22 -07:00
Unknown W. Brackets 5174f7df69 Atrac: Read in the jointStereo flag for ATRAC3. 2015-10-17 16:20:21 -07:00
Unknown W. Brackets 27a10bc49f Atrac: Fix AA3 dataOff value.
Note: will still be wrong in savestates...
2015-10-17 16:20:20 -07:00
Unknown W. Brackets 7d0dd0b94a Atrac: Stop using avio/avformat entirely.
Probably breaks AA3 support at this point...
2015-10-17 16:20:20 -07:00
Unknown W. Brackets 2037977292 Revert compatibility flag for GTA Music Hack.
This reverts commit eb4ca0cf81.
2015-10-17 16:20:19 -07:00
Lioncash fea7428fdb Core: Add missing override specifiers 2015-10-17 02:58:02 -04:00
Henrik Rydgård 27a124dcff Merge pull request #8043 from sum2012/modules---
Allocate memory better  by @unknownbrackets
2015-10-14 21:18:00 +02:00
Unknown W. Brackets 4e7c59daae Fix minor typo. 2015-10-12 22:14:14 -07:00
Unknown W. Brackets 679b64ef5a Atrac: calculate instead of using header value map.
These are knowable values, so there's no real benefit to a static table
except potentially error detection.
2015-10-12 22:10:35 -07:00
Unknown W. Brackets e3254e05f6 Clean up a bit of logging. 2015-10-13 04:24:44 +08:00
Unknown W. Brackets 4aa8c35950 Removed unused code to return fake module id.
We already allocate modules now.
2015-10-13 04:24:38 +08:00
sum2012 5f7cbc9603 Crash fix by @hrydgard 2015-10-09 20:10:57 +08:00
Unknown W. Brackets 5fe49b23e9 Reschedule on module load/unload more correctly. 2015-10-09 20:08:11 +08:00
Unknown W. Brackets cc92d6fb34 Allocate for utility modules, handle dependencies. 2015-10-09 20:08:07 +08:00
Henrik Rydgard 68fc776fa7 Work around some crashes I got trying to load a GTA:LCS savestate from 2014.
However, the savestate still loads to a black screen, although background audio is working.
2015-10-04 10:34:15 +02:00
Henrik Rydgard eb4ca0cf81 Add a compatibility flag to revert sceAtrac to before #6976. Makes audio work in GTA again.
Hopefully we will find a better fix in the future.

Also see issue #7863.
2015-09-27 11:51:46 +02:00
Henrik Rydgard b07b002040 Introduce "Compatibility Flags".
These should be used very restrictively, see comment in Compatibility.h.

Should help #8004, by disabling depth rounding in Fight Night round 3.
2015-09-27 01:23:20 +02:00
Henrik Rydgard 8996f58693 Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
Henrik Rydgard 351baa101c Some Android warning fixes 2015-09-22 18:30:57 +02:00
sergiobenrocha2 5ec87f3459 Improve detection of for shared libs in both sdl and Qt (zlib, libzip, snappy and glew). 2015-09-16 00:59:31 -03:00
Henrik Rydgård d34219e0ba Merge pull request #7968 from sum2012/patch-1
Enabled some code on proAdhoc by @lightfirst
2015-09-13 23:32:51 +02:00
sum2012 14bbfc8c96 Enabled some code on proAdhoc by @lightfirst
Fix #7962
2015-09-13 21:07:13 +08:00
Unknown W. Brackets 91632a1ea5 Add some fallback logic when scheduling dies. 2015-09-12 13:36:52 -07:00
Unknown W. Brackets c03b163537 Move ThreadQueueList to a separate file.
Not reused anywhere, but just so it's a little cleaner.
2015-09-12 13:03:15 -07:00
Unknown W. Brackets a1139a4f45 Add some comments to the thread queue handling. 2015-09-12 12:57:44 -07:00
Henrik Rydgård 33c39636c8 Don't use deprecated FFMPEG codec IDs. Tries to solve #7955.
Simpler alternative to #7959.
2015-09-12 10:45:03 +02:00
Unknown W. Brackets e0f85a9c6b Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
Henrik Rydgard 1c67de0c21 We don't need a third set of sized integer typedefs, get rid of it. 2015-09-06 19:10:08 +02:00
Henrik Rydgard 72ae497350 Remove glstate usage except in the GPU implementation. Prepare for moving it into PPSSPP. 2015-09-06 12:42:15 +02:00
Henrik Rydgard 2430c283a5 More GPU cleaning, removing uses of GPUState.h where not needed.
Want to get rid of direct accesses to GPUState in modules that may be reused in
my future next-gen backends, that will reformat display lists into command lists that will
then be optimized and executed, out of sync with the real GPUState.

Candidate modules that may be reused in full are Framebuffer and Depal, possibly TextureCache to some degree.
2015-07-29 12:37:49 +02:00
Henrik Rydgard cde585a29a Include dependency cleanup 2015-07-29 11:48:20 +02:00
Henrik Rydgård 0726912f09 sceDisplay, GPUState cleanup and comments 2015-07-25 09:46:11 +02:00
Henrik Rydgard 828c740fd5 Correct a few comments, thanks unknown. 2015-07-24 23:27:23 +02:00
Henrik Rydgård 0763dbc641 Cleanup and comments in sceGe.cpp 2015-07-24 19:52:42 +02:00
Unknown W. Brackets cd842ac21f Validate blocklinking in icache invalidate all.
Normally blocks are invalidated on entry.  But when blocklinking is on,
we don't validate on all entries.

This fixes Tales of Rebirth crashes (#7868.)
2015-07-19 13:08:32 -07:00
Henrik Rydgard d1bbc1d3c0 More regcache fixes. ML_IMM works now although there is another stability issue somewhere. 2015-07-11 16:59:13 +02:00
Henrik Rydgard 9937b41461 ARM64: Fix vi2uc and vi2us and enable them. 2015-07-11 16:46:11 +02:00
Henrik Rydgard b9090a25b2 Reduce logspam in Burnout 2015-07-05 23:50:06 +02:00
Unknown W. Brackets 8fdceba7ca Add timing for all the basics.
This way we can see overall stats for a frame.
2015-07-03 12:05:08 -07:00
Unknown W. Brackets 909e4b9bd8 Switch lo and hi so that low comes first.
This way we can treat it as a single 64-bit value.
2015-06-28 10:42:19 -07:00