Commit Graph
7583 Commits
Author SHA1 Message Date
Unknown W. Brackets 23c27d61df Improve an error return value. 2015-10-18 13:02:05 -07:00
Unknown W. Brackets cb99c9fc4a Prevent a warning when loading some utility mods. 2015-10-18 12:53:18 -07:00
Unknown W. Brackets d0a9813844 Account for uneven sized chunks by rounding up.
Chunks have an extra pad byte if the size is uneven.  This probably isn't
happening, but just to be safe.
2015-10-18 12:50:40 -07:00
Henrik Rydgård e632b32be2 Merge pull request #8011 from unknownbrackets/atrac-demux
Manually read packets in sceAtrac, skipping ffmpeg
2015-10-18 20:51:39 +02:00
Lioncash b1901fbad2 Core: Remove unimplemented class function declarations 2015-10-18 10:55:11 -04:00
Unknown W. Brackets 8fa843bbc3 Atrac: attempt to power through bad frames. 2015-10-17 16:20:27 -07:00
Unknown W. Brackets d30508ac43 Buildfix for Symbian/Blackberry/etc. 2015-10-17 16:20:27 -07:00
Unknown W. Brackets 60378dd59d Atrac: Hack to make seeking in GTA work. 2015-10-17 16:20:26 -07:00
Unknown W. Brackets 0e8d3d9c56 Fix leak in FFmpeg codec ctx usage.
Turns out we were leaking these here too.
2015-10-17 16:20:25 -07:00
Unknown W. Brackets 7d32876610 Atrac: Cleanup FFmpeg context ptr management. 2015-10-17 16:20:25 -07:00
Unknown W. Brackets b47458eabb Atrac: fix loading certain savestates.
Some worked with it that high, but others not.
2015-10-17 16:20:24 -07:00
Unknown W. Brackets 5177f16c8d Atrac: Use constants for the states, more clarity. 2015-10-17 16:20:23 -07:00
Unknown W. Brackets 310aa6ed47 Atrac: Remove avio helpers. 2015-10-17 16:20:22 -07:00
Unknown W. Brackets 6420b679d4 Atrac: Split out low-level packet handling.
So we don't have the hack in the other code at all.
2015-10-17 16:20:22 -07:00
Unknown W. Brackets 5174f7df69 Atrac: Read in the jointStereo flag for ATRAC3. 2015-10-17 16:20:21 -07:00
Unknown W. Brackets 27a10bc49f Atrac: Fix AA3 dataOff value.
Note: will still be wrong in savestates...
2015-10-17 16:20:20 -07:00
Unknown W. Brackets 7d0dd0b94a Atrac: Stop using avio/avformat entirely.
Probably breaks AA3 support at this point...
2015-10-17 16:20:20 -07:00
Unknown W. Brackets 2037977292 Revert compatibility flag for GTA Music Hack.
This reverts commit eb4ca0cf81.
2015-10-17 16:20:19 -07:00
Unknown W. Brackets 3735dc7c16 arm64: Fix crash on not-nice jr delay slot.
These are very rare, I only caught this while debugging with nice
disabled.  But it could happen.
2015-10-17 01:22:26 -07:00
Unknown W. Brackets 387ebf3ddd arm64: Only clobber HI and LO together.
We can't clobber LO if HI is still needed.  Fixes a crash in Trails in
the Sky on new game (due to a mfhi getting the wrong result.)
2015-10-17 01:21:51 -07:00
Lioncash fea7428fdb Core: Add missing override specifiers 2015-10-17 02:58:02 -04:00
Henrik Rydgård 27a124dcff Merge pull request #8043 from sum2012/modules---
Allocate memory better  by @unknownbrackets
2015-10-14 21:18:00 +02:00
Henrik Rydgård 953f712e3a Merge pull request #8065 from hrydgard/shader-view
Add new shader viewing tool
2015-10-14 19:05:24 +02:00
Henrik Rydgård f7b3e5e693 Merge pull request #7922 from hrydgard/fragshader-depth-round
WIP: Alternative to #7920: Round depth in the fragment shader.
2015-10-14 18:36:05 +02:00
Henrik Rydgard 7f4e473e8c Add new shader viewing tool 2015-10-14 18:10:21 +02:00
Unknown W. Brackets 4e7c59daae Fix minor typo. 2015-10-12 22:14:14 -07:00
Unknown W. Brackets 679b64ef5a Atrac: calculate instead of using header value map.
These are knowable values, so there's no real benefit to a static table
except potentially error detection.
2015-10-12 22:10:35 -07:00
Unknown W. Brackets e3254e05f6 Clean up a bit of logging. 2015-10-13 04:24:44 +08:00
Unknown W. Brackets 4aa8c35950 Removed unused code to return fake module id.
We already allocate modules now.
2015-10-13 04:24:38 +08:00
Henrik Rydgard 65b78b18ea Only enable fragment shader depth rounding for Heroes Phantasia, should reduce flicker.
Doens't fix but helps #6485
2015-10-11 20:52:00 +02:00
Henrik Rydgard 39145252e3 Windows: Add the ability to turn on GL_ARB_debug_output via a hidden config option 2015-10-11 11:52:40 +02:00
Henrik Rydgard 92f7f459dc Not safe to change the rounding mode function pointer in GenerateCode 2015-10-10 16:46:07 +02:00
Henrik Rydgard 65ee3723d3 ARM64: Don't update currentRoundingFunc unless necessary. 2015-10-10 14:33:01 +02:00
Henrik Rydgard 70239f1611 Fix another rounding bug. ARM64 passes the fpu test again. 2015-10-10 13:30:30 +02:00
Henrik Rydgard a6294f3e2d Now the three backends actually do the same thing with rounding. Fixes a bug in the x86 backend, too. 2015-10-10 13:11:38 +02:00
Henrik Rydgard 1ddb508542 Improve x86 disassembly (a few symbols) 2015-10-10 13:05:17 +02:00
Henrik Rydgard 30555f31ca ARM64 typo fix. Add a couple of worrying comments... 2015-10-10 11:56:59 +02:00
Henrik Rydgard 8914cd9914 ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
Henrik Rydgard d628b9b57b Minor fixes, mostly comments 2015-10-10 10:03:34 +02:00
sum2012 5f7cbc9603 Crash fix by @hrydgard 2015-10-09 20:10:57 +08:00
Unknown W. Brackets 5b9a506b82 Remove the cheat address hack for Gods Eater Burst.
It's wrong now.  Although the memory is still not being allocated exactly
the same, it's much closer.
2015-10-09 20:08:15 +08:00
Unknown W. Brackets 5fe49b23e9 Reschedule on module load/unload more correctly. 2015-10-09 20:08:11 +08:00
Unknown W. Brackets cc92d6fb34 Allocate for utility modules, handle dependencies. 2015-10-09 20:08:07 +08:00
Unknown W. Brackets ecd5062617 Leave free space for alignment "holes" in mem.
This allows other, small allocates to fit in these spaces, which happens
in some games (like Gods Eater Burst.)
2015-10-09 20:08:02 +08:00
Henrik Rydgard b2b5f3424f Fix for 32-bit ARM 2015-10-08 23:11:57 +02:00
Henrik Rydgard 7fee5abf9f x86/x64: Don't use a separate code block for pregenerated functions, just like on ARM 2015-10-08 22:15:28 +02:00
Henrik Rydgard c41baab747 Pregenerate code to handle rounding mode switches. This time, for all three cores. 2015-10-08 19:58:37 +02:00
Henrik Rydgard b7725c4f40 Remove empty header files 2015-10-08 18:54:33 +02:00
Henrik Rydgard 8a3c96a413 ARM64: Don't need to avoid destroying SCRATCH1 in these functions. 2015-10-08 14:54:43 +02:00
Henrik Rydgard bfed830f91 Remove the ability to disable rounding mode support. It's time. 2015-10-08 14:54:42 +02:00