Commit Graph
1104 Commits
Author SHA1 Message Date
Unknown W. Brackets 81f74e4287 Vulkan: Assert on some creates failing.
Before was only checking in debug builds.
2018-06-24 07:35:19 -07:00
Unknown W. Brackets 5028486630 thin3d: Cleanup some unused/uninitialized warnings. 2018-06-24 07:34:07 -07:00
Unknown W. Brackets 23ecd2ad62 UI: Make sliders able to show disabled.
For alternate speed, we'll allow separate speeds to be "on" or "off".
2018-06-23 10:59:18 -07:00
Henrik Rydgård 82b14e0dd5 Merge pull request #11206 from unknownbrackets/debugger
http: Don't crash on unclean client disconnect
2018-06-23 09:00:28 +02:00
Unknown W. Brackets 4aa4db611e Android: Allow desktop GL if available.
For example, on the SHIELD.
2018-06-18 00:37:52 -07:00
Unknown W. Brackets 03edd6129a GLES: Cut down on use of USING_GLES2. 2018-06-17 20:51:34 -07:00
Unknown W. Brackets 495a6359c8 http: Don't crash on unclean client disconnect.
This happens even when doing http ISO streaming.
2018-06-17 17:49:40 -07:00
Henrik Rydgård da5f0f7f2b Merge pull request #11186 from unknownbrackets/debugger
Debugger: Add APIs to retrieve render image
2018-06-17 21:53:38 +02:00
Unknown W. Brackets ae7f5d7824 native: Avoid an absolute value error.
Presumably this was the goal.  Not tested.
2018-06-17 11:42:45 -07:00
Unknown W. Brackets b281da9fa7 Jpeg: Avoid signed shift warnings.
This seems easier to read anyway...
2018-06-17 11:38:31 -07:00
Unknown W. Brackets 35ccd16746 GLES: Restore stencil/depth readback for debugger.
Only works on desktop GL.
2018-06-16 16:04:25 -07:00
Unknown W. Brackets e6917cccf6 Debugger: Add APIs to retrieve render image. 2018-06-16 15:33:02 -07:00
Unknown W. Brackets 469d8a6a41 GPU: Screenshot output in BGRA if that's native.
This is a decent chunk faster.
2018-06-16 13:48:50 -07:00
Unknown W. Brackets c97023568c thin3d: Fix requesting BGRA buffers.
Should be fine to request BGRA->BGRA.

Also, the reverse flags were wrong/ignored on the format.
2018-06-16 13:31:08 -07:00
Unknown W. Brackets b7ac9a6f37 http: Discard output buffer on disconnect.
Prevents an assert.
2018-06-16 13:29:44 -07:00
Henrik Rydgård c7baed26db Merge pull request #11124 from unknownbrackets/temp-warning
Show warning when PPSSPP is saving to a temp directory
2018-06-16 17:46:42 +02:00
Henrik Rydgård 53f0f136ac Merge pull request #11182 from unknownbrackets/postshader
GLES: Use accurate GLSL ver in postshader convert
2018-06-15 07:22:55 +02:00
Unknown W. Brackets 0d2de36258 GLES: Use accurate GLSL ver in postshader convert. 2018-06-14 20:31:58 -07:00
Henrik Rydgård 5c5fa8dabc Merge pull request #11163 from unknownbrackets/qt-screen
Fix some SDL and Qt screen size weirdness
2018-06-10 20:54:36 +02:00
Unknown W. Brackets 1cfb21931d Vulkan: Properly transition stencil/depth for read.
Need to transition the entire texture, so both aspects must be set.
2018-06-09 18:27:29 -07:00
Unknown W. Brackets cd85dec01b Debugger: Prevent infinite loop on dead socket.
If send() fails, abort instead of retrying forever.
2018-06-09 18:26:41 -07:00
Unknown W. Brackets 4232ef59b4 Debugger: Fix bounds warnings in debug mode.
Technically these were accessing outside the container.
2018-06-09 18:26:09 -07:00
Unknown W. Brackets a448ef536b Qt: Toggle fullscreen like on all other platforms. 2018-06-09 16:36:41 -07:00
Unknown W. Brackets 9d96e6579c Merge pull request #10909 from unknownbrackets/debugger
WebSocket based debugger interface
2018-06-09 15:37:06 -04:00
Unknown W. Brackets cc1fa20afb Qt: Use Roboto Condensed like on other platforms.
May improve font fallback issues in #7581.
2018-06-09 11:36:00 -07:00
Unknown W. Brackets a676721683 Qt: Remove bundled assets reader.
It was no longer being used or linked, so it just meant the assets were missing.
With this removed, the assets (lang inis, shaders, etc.) are available again.

Fixes #9831 - likely broken since #9061, which stopped using the qrc.
2018-06-09 10:47:53 -07:00
Unknown W. Brackets fc8ad3b47b json: Optimize writing a bit.
This improves the responsiveness of certain APIs.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets ccea863f00 Debugger: Use fragments for long chunks.
Gets it on the wire faster.  More importantly, this allows us to usually
avoid rampant memory allocation even for large responses.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets 6bec3db3fb Debugger: Disconnect on shutdown/disable.
Although, it could be made safe to keep them up when restarting with
debugging still enabled.
2018-06-08 06:59:16 -07:00
Benjamin Hodgetts 79b3f81b0c Add missing include
Fixes issue https://github.com/hrydgard/ppsspp/issues/11157
2018-06-08 12:11:05 +01:00
Henrik Rydgård d63e044d4b Merge pull request #11152 from unknownbrackets/debugger-http
Move internal webserver to Core, add WebSocket stuff
2018-06-08 09:27:34 +02:00
Unknown W. Brackets df72abcd62 net: Use WSAAddressToString for Windows XP.
Unfortunately, we don't have inet_ntop on older Windows.
2018-06-07 23:22:28 -07:00
Unknown W. Brackets 40c7f5ddfd UI: Make button padding configurable.
Useful for buttons on the MainScreen which look out of place with the
default padding.
2018-06-07 14:14:20 -07:00
Unknown W. Brackets 042256337a thread: Add a simple thread executor. 2018-06-07 14:11:52 -07:00
Unknown W. Brackets 403632b4ca http: Correct WebSocket close when code missing. 2018-06-07 14:11:52 -07:00
Unknown W. Brackets 0fb15fc0d0 http: Use a buffer for WebSocket output.
This way we can more safely write as much as we want.
2018-06-07 14:11:52 -07:00
Unknown W. Brackets 556a46f9d5 http: Allow selecting a WebSocket subprotocol. 2018-06-07 14:11:52 -07:00
Unknown W. Brackets 8b094f8c6f http: Allow fragmented data for WebSocket. 2018-06-07 14:11:52 -07:00
Unknown W. Brackets b75b6801c8 http: Add a simple WebSocket server class. 2018-06-07 14:11:52 -07:00
Unknown W. Brackets 65d072c7b0 http: Add some operations to avoid blocking. 2018-06-07 14:11:52 -07:00
Henrik Rydgård 6bf6490c2f Merge pull request #11128 from unknownbrackets/gpu-minor
Minor framebuffer code cleanup
2018-06-06 22:28:35 +02:00
Henrik Rydgård a08fb8bd22 Merge pull request #11004 from unknownbrackets/ipv6
Enable IPv6 for reporting / sharing / etc.
2018-06-06 21:24:04 +02:00
Henrik Rydgård df699c67b2 Merge pull request #10960 from unknownbrackets/debugger-json
Switch json to gason, include json writer in build
2018-06-06 21:19:13 +02:00
Henrik Rydgård bc6f211724 Merge pull request #11093 from unknownbrackets/debugger-armips
Include armips assembler in build
2018-06-06 20:41:20 +02:00
Henrik Rydgård 347721f200 Merge pull request #10981 from unknownbrackets/flat-shade
Use software transform for flat shading and fix colors
2018-06-06 19:05:54 +02:00
Unknown W. Brackets 191af89195 Merge pull request #11107 from jbeich/cityhash
Unbreak -march=native build on x86
2018-06-06 09:18:16 -04:00
Unknown W. Brackets 082ddf5120 json: Switch to gason instead of vjson.
From the same author.  Most importantly, reads numbers as doubles rather
than as signed ints and floats.  This allows us to actually read 32 bit
unsigned int parameters.

Moved all the native customization to a separate json_reader.cpp.
2018-06-06 05:59:35 -07:00
Unknown W. Brackets b56249eec1 json: Avoid encoding inf/nan in JSON.
It doesn't support them.  The common workaround is to use null.
2018-06-06 05:59:34 -07:00
Unknown W. Brackets 2e3021da0c json: Be precise by default. 2018-06-06 05:59:34 -07:00
Unknown W. Brackets b658130924 json: Fix formatting of nested arrays/objects. 2018-06-06 05:59:34 -07:00