Commit Graph
1292 Commits
Author SHA1 Message Date
Henrik Rydgard 596dee2871 Turn down log level for sceKernelDelaySysClockThread. Minimum wait time 200. 2013-01-05 23:54:55 +01:00
Henrik Rydgard 07dffb530c Check some addresses - prevent possible crashes. 2013-01-05 23:40:39 +01:00
Henrik Rydgard f30659f8f2 update pspautotests 2013-01-05 23:30:32 +01:00
Henrik Rydgard 9fe592e83a Implement sceKernelDelaySysClockThreadCB 2013-01-05 23:24:05 +01:00
Henrik Rydgard b283b915cb Implement sceKernelReferThreadRunStatus 2013-01-05 23:07:13 +01:00
Henrik Rydgård 9a60fabc1e Merge pull request #332 from unknownbrackets/mpeg-delete
Delete mpeg objects properly, fixing double free.
2013-01-05 13:56:36 -08:00
Henrik Rydgard 6ecf2d235c Fix integer overflow in scheduling. 2013-01-05 22:44:30 +01:00
Unknown W. Brackets c94e821f00 Delete mpeg objects properly, fixing double free. 2013-01-05 12:53:39 -08:00
Henrik Rydgard b72ac7d7f0 Fix sceGeGetCmd 2013-01-05 20:57:00 +01:00
Henrik Rydgard 4f63bda419 Add Windows UI to dump next frame to log (display list commands) 2013-01-05 19:57:06 +01:00
Henrik Rydgard 93470e0c1f Remove some old PowerPC references... 2013-01-05 19:52:11 +01:00
Henrik Rydgard 67663d51b8 Implement sceKernelQueryModuleInfo 2013-01-05 19:43:51 +01:00
Henrik Rydgard d8d2246236 Implement sceGeGetMtx and sceGeGetCmd 2013-01-05 19:26:37 +01:00
Henrik Rydgard 835ac23cc4 Flush before some more display list ops 2013-01-05 18:15:28 +01:00
Henrik Rydgard 4c8584da71 Add the correct spelling of sceAtracGetBufferInfoForResetting. Add a psmf function. 2013-01-05 18:15:27 +01:00
Henrik Rydgård cf8fb7137d Fix mac build 2013-01-05 17:06:58 +01:00
Henrik Rydgard 2657f1bd9e Merge branch 'mediaengine' 2013-01-05 16:25:03 +01:00
Henrik Rydgard b02390fc59 Update cmakelists, update pspautotests 2013-01-05 16:23:21 +01:00
Henrik Rydgard 5ba5ceff19 Merge branch 'master' into mediaengine 2013-01-05 16:22:08 +01:00
Henrik Rydgård d2b68f1efd Merge pull request #327 from raven02/save-dialog
Cosmetic fix in save/load menu when line of game data info > 4
2013-01-05 06:07:34 -08:00
raven02 bb9d2dbea8 Run should be grayed when emulation is running 2013-01-05 21:41:21 +08:00
raven02 5a6a2819bc Cosmetic fix for overwrite save dialog 2013-01-05 19:19:41 +08:00
Henrik Rydgard 3e51224d86 Re-enable viewport code. Let me know what it breaks by posting an issue. 2013-01-05 11:50:12 +01:00
raven02 a1897195c5 Cosmetic fix in save/load menu when line of game data info > 4 2013-01-05 18:40:22 +08:00
Henrik Rydgård b705c4cd1b Merge pull request #326 from Xele02/master
Save / Load update
2013-01-05 00:01:59 -08:00
Xele02 88296468e4 Some save are smaller than the buffer. This correct K-on Houkago Live
Game which should check save size returned.
2013-01-05 02:00:41 +01:00
Henrik Rydgård 796f1111d3 Merge pull request #325 from artart78/master
Load ELFs at the correct place
2013-01-04 14:40:23 -08:00
Arthur Blot 062b2320a2 Load ELFs at the correct place 2013-01-04 20:10:41 +01:00
Henrik Rydgård 5fed755117 Merge pull request #323 from artart78/master
Fixed $k0 test
2013-01-04 08:13:58 -08:00
Arthur Blot b12bc54dda Fixed threads/k0 test, updated pspautotests 2013-01-04 17:07:17 +01:00
Arthur Blot 10ec424787 Fixed PPSSPPSDL path in test.py for linux 2013-01-04 17:07:17 +01:00
Henrik Rydgard f8f62483f0 Fix silly mistake with config saving. v0.5 2013-01-04 16:11:51 +01:00
Henrik Rydgard 5066df5881 0.5 2013-01-04 14:33:24 +01:00
Henrik Rydgard a9c171c786 Fix bAutoRun config option, add to menu. (Run on Load). 2013-01-04 10:26:14 +01:00
Henrik Rydgard f8ae18a130 "Fix" bezier the old way (puzzle bobble works again at least). 2013-01-04 09:54:19 +01:00
Henrik Rydgard 72446482dd Add some Hprm functions and a small logging tweak 2013-01-04 09:04:27 +01:00
Henrik Rydgård e522db35c2 Merge pull request #321 from artart78/master
Fixed $k0 overwriting $sp content, and the stack address given by sceKernelReferThreadStatus
2013-01-03 23:15:38 -08:00
Arthur Blot a693081b17 Fixed $k0 overwriting $sp content & stack address 2013-01-04 00:58:36 +01:00
Henrik Rydgard 8f26e128bf Ignore bogus invalidate cache calls, fixes slowdown in some games 2013-01-04 00:32:18 +01:00
Henrik Rydgard cfc4717a51 Ignore voicenum = -1 in sceSasSetKeyOff for now. Update native. 2013-01-04 00:24:51 +01:00
Henrik Rydgard a842c46208 Some operations were doing things in 16-byte blocks. Adjust some buffer sizes to allow for this. Also remove a global. 2013-01-03 22:54:40 +01:00
Henrik Rydgård b5b6351abc Merge pull request #317 from artart78/master
Fixed $zr being non-zero after loading instruction & better logging for fake modules
2013-01-03 08:15:35 -08:00
Arthur Blot decbf9da81 Fixed interpreter 2013-01-03 17:01:12 +01:00
Arthur Blot be91ad2f9c Fixed $zr being non-zero after loading instruction 2013-01-03 16:14:45 +01:00
Arthur Blot 3847ea46a8 Better output for faked modules 2013-01-03 16:14:45 +01:00
Henrik Rydgard 59e52f4e5a Make MsgDialog not put text outside the screen. 2013-01-03 14:02:35 +01:00
Henrik Rydgard 6b64554e64 Fix savestates under JIT 2013-01-03 12:46:10 +01:00
Henrik Rydgard 4e37c5ab4d Upgrade native 2013-01-03 12:05:39 +01:00
Henrik Rydgard 98fd202730 Constify a couple of globals 2013-01-03 12:05:16 +01:00
Henrik Rydgard e3ee83c6a6 Add option for 2x buffered rendering on Android. 2013-01-03 12:04:00 +01:00