Henrik Rydgård
ff6e118fff
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
Henrik Rydgård
86fcb28d4d
Remove "bool retainControl_" for simplicity. Not needed.
2023-08-13 18:40:35 +02:00
Henrik Rydgård
1ea11c233c
Remove "SwapBuffers" from the GraphicsContext interface.
...
Buildfixes
More buildfix
headless buildfix
One more buildfix
2023-08-11 01:57:02 +02:00
Henrik Rydgård
ed9b033f7d
D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present().
2023-08-11 01:57:02 +02:00
Henrik Rydgård
1bdbef487b
D3D11: Pass the swapchain pointer into the thin3d context
2023-08-11 01:57:02 +02:00
Henrik Rydgård
be708e3e02
Move KeepScreenAwake to platform specific code.
2023-08-10 16:12:12 +02:00
Henrik Rydgård
96506544b7
Just some random driveby code cleanup
2023-08-10 10:28:25 +02:00
Henrik Rydgård
5533d5ec57
More lenient emoji check, remove unused variable
2023-08-06 17:17:24 +02:00
Henrik Rydgård
39d25ce91f
D3D11: Allow setting the max frame latency
2023-08-04 11:53:51 +02:00
Henrik Rydgård
a32249a3cf
Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu
2023-08-03 16:19:18 +02:00
Henrik Rydgård
fc6879674e
Refactor overlays into an enum
2023-08-02 13:03:04 +02:00
Henrik Rydgård
ffd5e57a20
Vulkan: Don't use multithreaded rendering if frames-in-flight is set to 1
...
It has no benefit, and loses by a few percent in simple benchmarking.
2023-08-01 21:08:07 +02:00
haorui wang
ec4927069e
1. remove some unused code
...
2. add some missing header
3. fix error address offset operation
2023-07-30 12:31:31 +08:00
Henrik Rydgård
b118e25b6a
Vulkan: Make multithreaded rendering an option.
...
Multi-threaded rendering is good for smoothing out performance spikes
and increasing performance on low-power devices. However, the way we use
it it doesn't benefit latency (input lag) at all, rather the opposite.
So make it an option.
2023-07-23 22:06:01 +02:00
Henrik Rydgård
fbd980bee6
Get basic Naett requests to work (the store works in https mode)
2023-07-21 10:28:17 +02:00
Henrik Rydgård
83e3cf7872
Add winhttp.lib dependency
2023-07-21 10:27:40 +02:00
Henrik Rydgård
85f5136a81
Add a GetProperty query for the git version
2023-07-20 10:57:52 +02:00
Henrik Rydgård
cd681a698d
Merge pull request #17661 from Nemoumbra/debugger-ui
...
Added new Windows UI Debugger window
2023-07-18 15:24:32 +02:00
Nemoumbra
5ca099a747
Scan/remove -> edit symbols
2023-07-17 16:38:24 +03:00
Henrik Rydgård
2537f76277
UI: Add a basic FileChooserChoice view
2023-07-16 12:14:40 +02:00
Henrik Rydgård
bf3acd9208
Fix some minor login issues, center login dialog on Windows.
2023-07-11 10:16:58 +02:00
Henrik Rydgård
c17b84b3d4
Implement RetroAchievements challenge mode restrictions, and fix related bugs
2023-07-08 21:55:32 +02:00
Nemoumbra
cdba944643
Updated the resource file
2023-07-08 22:40:11 +03:00
Nemoumbra
23cbddd3c6
Logical error fixed and func list properly updated now
2023-07-08 22:40:11 +03:00
Nemoumbra
abd2b21d60
Added the logic to the ScanRemoveWindow
2023-07-08 22:40:11 +03:00
Nemoumbra
b8dbe02010
Added a new window class
2023-07-08 22:39:58 +03:00
Henrik Rydgård
e1060c80ff
Merge pull request #17671 from hrydgard/android-message-cleanup
...
Android string message cleanup
2023-07-06 19:06:14 +02:00
Henrik Rydgård
b15b283600
Buildfixes
2023-07-06 18:40:06 +02:00
Henrik Rydgård
84fffec4f3
Switch all NativeMessageReceived to System_PostUIMessage
2023-07-06 17:26:02 +02:00
Henrik Rydgård
77dff18701
XInputDevice: Dirty-track axes, for easier axis event debugging
2023-07-06 15:47:36 +02:00
Henrik Rydgård
eb21a2e6c9
Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h
2023-06-30 17:15:49 +02:00
Henrik Rydgård
07e6543f6b
Windows for ARM configuration fixes, Android.mk fix
2023-06-26 10:01:41 +02:00
Henrik Rydgård
84e9a85e0f
Things link now. Let's see if it works..
2023-06-26 10:01:40 +02:00
Henrik Rydgård
c0f0c05417
rcheevos initial build setup and basic scaffolding
2023-06-26 10:01:40 +02:00
haorui wang
10c2f055b4
use CommonWindows.h and remove unnecessary include
2023-06-25 21:12:45 +08:00
haorui wang
fa336edcb6
[what] update cmake compilation configuration in windows
...
[why] support some other IDE like VScode or clion
[how]
1. update CMakeLists.txt according to *.vcxproj
2. include some header like `windows.h` to support raw cmake compilation
3. exclude libcmt.lib
2023-06-24 21:36:46 +08:00
Henrik Rydgård
38f174eab4
Add query for system text input
2023-06-22 08:58:30 +02:00
Henrik Rydgård
2708f0b93e
Add a new "System" request for a username-password dialog box
2023-06-22 08:58:29 +02:00
Henrik Rydgård
7cc8c6cea4
OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI).
2023-06-20 14:40:46 +02:00
Henrik Rydgård
01cea7f088
Pass uvScale in as an argument to the vertex decoder
...
Cleaner than overwriting/restoring gstate_c.uvScale in the decoder
loop. A small cleanup I've been wanting to do for ages.
Expecting a negligble perf boost if any.
2023-06-12 20:25:18 +02:00
Henrik Rydgård
9db9fec898
VFPU: Some micro-optimizations. Don't fall back to interpreter path for vexp/vlog/vrexp.
2023-06-04 11:28:33 +02:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
...
* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
0a069f39c9
Windows: Make double-click-for-fullscreen less oversensitive.
2023-05-25 09:28:55 +02:00
Henrik Rydgård
67a35d3476
Merge pull request #17356 from unknownbrackets/minor-cleanup
...
Cleanup some more string formats, mostly in debugger
2023-05-23 08:29:23 +02:00
ThirteenAG
4bb9779abd
added WM_USER_GET_EMULATION_STATE message
2023-05-15 16:38:06 +03:00
Henrik Rydgård
7f2c03156f
Fix the skip buffer effects menu item not having immediate effect (wrong invalidation).
...
Fixes part of #17404
2023-05-07 00:00:01 +02:00
Unknown W. Brackets
4ecd0a68f7
Windows: Fix initial window show for all displays.
2023-05-06 08:56:34 -07:00
Unknown W. Brackets
6da10463f9
Debugger: Make reg names safer, stop using v000.
...
Better to use S000, etc. as that's more clear throughout.
2023-04-29 09:48:33 -07:00
Henrik Rydgård
6945deec01
Replace a LOT of sprintf with snprintf, and a few strcpy with truncate_cpy
2023-04-28 21:04:05 +02:00
Henrik Rydgård
e1d4a19ce1
Add the basics of the Emulation menu to the Mac build
2023-04-28 15:16:57 +02:00