Henrik Rydgård
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4fcbb57eaf
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Update README.md for 1.12
(will link the issues after it's done)
Basically just grabbed all the stuff from #14157.
Needs a bit more work
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2021-10-05 20:19:57 +02:00 |
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Henrik Rydgård
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7dde8ef9f3
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Merge pull request #14950 from ANR2ME/adhoc_discover
[AdhocDiscover] An attempt to implement AdhocDiscover
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2021-10-05 18:52:42 +02:00 |
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Henrik Rydgård
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3e4fb8e88f
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Remove deprecated jcenter() from build.gradle, replace with mavenCentral()
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2021-10-05 13:31:27 +02:00 |
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Henrik Rydgård
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16c1713a87
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Hide "What's This"? button on Android TV - no browser anyway
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2021-10-05 11:38:34 +02:00 |
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Henrik Rydgård
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45a3e0fa8a
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Merge pull request #14966 from unknownbrackets/config-minor
Config: Correct cardboard setting ini load
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2021-10-05 06:45:50 +02:00 |
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Unknown W. Brackets
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896bca3752
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Config: Correct cardboard setting ini load.
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2021-10-04 19:34:39 -07:00 |
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Henrik Rydgård
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64b8ac603a
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Fix bug in deleting of directories in memory stick move. Also improve progress reporting.
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2021-10-04 23:49:08 +02:00 |
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Henrik Rydgård
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bef9764700
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Fix small mistake in Choice layout with image
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2021-10-04 22:58:18 +02:00 |
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Henrik Rydgård
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08b7d646e8
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Show text on the Browse button
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2021-10-04 22:46:40 +02:00 |
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Henrik Rydgård
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d390127cc6
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Minor warning fix
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2021-10-04 22:46:40 +02:00 |
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Henrik Rydgård
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f135e74656
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Merge pull request #14963 from tunip3/master
Add 4k support to uwp version on xbox
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2021-10-04 21:00:08 +02:00 |
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Henrik Rydgård
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d8d9540417
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Force off the VSync setting on Android (it wasn't actually used right).
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2021-10-04 19:01:01 +02:00 |
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Tunip3
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0decbf055c
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Add 4k support to uwp version on xbox
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2021-10-03 22:44:21 +01:00 |
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Henrik Rydgård
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e43194d03e
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Merge pull request #14960 from unknownbrackets/windows-cleanup
Cleanup some old Windows files/defines
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2021-10-03 19:30:51 +02:00 |
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Henrik Rydgård
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b1b761290c
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Merge pull request #14961 from Narugakuruga/patch-8
Update zh_CN.ini
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2021-10-03 17:14:21 +02:00 |
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Henrik Rydgård
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56ad23d6d0
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Merge pull request #14962 from unknownbrackets/altspeed-safety
Display: Avoid skipping flips at 60 FPS
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2021-10-03 17:14:01 +02:00 |
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Unknown W. Brackets
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4c0951eb93
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Display: Avoid skipping flips at 60 FPS.
If the device is 58 or 59 FPS, let's just assume it's better to flip each
time.
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2021-10-03 07:04:04 -07:00 |
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Narugakuruga
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b82667cc80
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Update zh_CN.ini
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2021-10-03 21:55:36 +08:00 |
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Unknown W. Brackets
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47fb9b44bd
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Windows: Update copyright year.
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2021-10-03 06:53:58 -07:00 |
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Unknown W. Brackets
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d8198ae3c2
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Debugger: Implement goto in disasm for memory view.
This had been in the menu for a while, but not working.
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2021-10-03 06:53:58 -07:00 |
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Unknown W. Brackets
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882c22aa79
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Windows: Remove some unused constants.
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2021-10-03 06:53:58 -07:00 |
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Unknown W. Brackets
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ee8dd8b747
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Windows: Remove some old and outdated files.
These aren't being used.
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2021-10-03 06:17:33 -07:00 |
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Henrik Rydgård
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ee4daadf87
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compat.ini: Add Field Commander to MpegAvcWarmUp.
See issue #10209
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2021-10-02 21:51:16 +02:00 |
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Henrik Rydgård
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5ccbe1284a
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compat.ini: Add Digimon World Re:Digitize to DisableRangeCulling
Reported on Discord by Rethromono.
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2021-10-01 13:21:04 +02:00 |
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ANR2ME
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ed7f1b72e2
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An attempt to implement AdhocDiscover (can only Cancel the progress for now)
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2021-10-01 12:13:03 +07:00 |
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Unknown W. Brackets
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b1009f70f9
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softgpu: Allow end coordinate at bounds.
Oops, was excluding some valid usage that wouldn't wrap.
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2021-09-30 06:33:25 -07:00 |
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Henrik Rydgård
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fca899921e
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Merge pull request #14952 from unknownbrackets/softgpu
softgpu: Avoid fast path for clamp/wrap cases
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2021-09-30 08:29:02 +02:00 |
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Unknown W. Brackets
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953916a842
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softgpu: Avoid fast path for clamp/wrap cases.
It doesn't clamp or wrap, and those are uncommon for the fast path.
Fixes #14951.
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2021-09-29 19:19:21 -07:00 |
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Henrik Rydgård
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fccef47828
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compat.ini: Add Megaman Maverick Hunter X to IntraVRAM... and RequireBlockTransfer.
See #10085
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2021-09-29 21:46:24 +02:00 |
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Henrik Rydgård
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3a27be33f6
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Set compat.ini option DisableFirstFrameReadback for Socom Fireteam Bravo 3. See #11814
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2021-09-29 21:04:00 +02:00 |
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Henrik Rydgård
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6eff20cd20
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Merge pull request #14949 from hrydgard/blacklist-vendors-postshaders
Add a crude way to blacklist post/texture shaders from certain vendors.
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2021-09-29 09:03:44 +02:00 |
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Henrik Rydgård
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992ad801e7
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Add a crude way to blacklist post/texture shaders from certain vendors.
Use it to work around #14530 for now.
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2021-09-28 23:39:52 +02:00 |
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Henrik Rydgård
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cc43ce0404
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Merge pull request #14944 from unknownbrackets/ui-touch-controls
Cleanup UI touch controls button handling
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2021-09-28 19:37:29 +02:00 |
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Henrik Rydgård
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65213e61b4
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Merge pull request #14924 from iota97/jap-ui-space
Improve UI space for different translation a bit.
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2021-09-28 19:36:31 +02:00 |
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iota97
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003a34ccf5
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Increase few column width for long translation, make control binding a bit taller
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2021-09-28 18:02:37 +02:00 |
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Henrik Rydgård
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5ee9738b75
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Merge pull request #14939 from unknownbrackets/debugger-assets
Serve local web debugger from assets
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2021-09-28 17:18:39 +02:00 |
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Henrik Rydgård
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e384ad90fc
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Merge pull request #14945 from unknownbrackets/ui-scroll-memory
UI: Keep scroll position on async load
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2021-09-28 16:55:06 +02:00 |
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Henrik Rydgård
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91e9db554f
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Merge pull request #14946 from ANR2ME/adhoc
[Adhoc] Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread
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2021-09-28 16:52:51 +02:00 |
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Henrik Rydgård
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b1ff9b6b60
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Merge branch 'Felipefpl-master'
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2021-09-28 16:49:14 +02:00 |
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Felipe
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06d7105240
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Updated translation
Updated translation to brazilian portuguese.
Fix line endings
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2021-09-28 16:48:45 +02:00 |
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Henrik Rydgård
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51fff4d04f
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Merge pull request #14948 from unknownbrackets/ui-game-id
UI: Fix Game ID with insets on left side
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2021-09-28 16:42:58 +02:00 |
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Unknown W. Brackets
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aedb4f7ed8
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UI: Fix Game ID with insets on left side.
In the game list.
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2021-09-28 07:28:59 -07:00 |
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ANR2ME
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5b010afff3
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oops need to typecast metasocket
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2021-09-28 20:44:03 +07:00 |
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ANR2ME
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9a714249a6
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Changing most frequently used global vars to atomic to avoid possible multi-threading issue on friendFinder thread which communicates with AdhocServer in background.
PS: There are more global vars being used here (too many actually), so we should find a better approach in the future (ie. using PSPThread instead).
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2021-09-28 20:44:03 +07:00 |
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ANR2ME
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6a79f59c06
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Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early.
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2021-09-28 20:44:03 +07:00 |
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ANR2ME
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1fd54153fc
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Prevent some games (ie. DBZ SB2) from repeatedly trying to Disconnect Adhocctl when not connected to AdhocServer.
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2021-09-28 20:44:03 +07:00 |
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Henrik Rydgård
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ccc86f3a2d
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Merge pull request #14935 from unknownbrackets/http-timeout
http: Fix timeout mid request
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2021-09-28 11:40:54 +02:00 |
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Unknown W. Brackets
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931ba43216
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UI: Remove scroll to top on size change.
It wasn't actually used anywhere, and I don't see a reason for it now.
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2021-09-27 23:39:33 -07:00 |
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Unknown W. Brackets
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374569ce7e
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UI: Keep scroll position on async load.
For the saved scroll position in the game list.
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2021-09-27 23:37:31 -07:00 |
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Unknown W. Brackets
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fc78b408b2
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UI: Have scroll views directly remember their pos.
Kinda like checkboxes, cleaner this way.
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2021-09-27 23:25:41 -07:00 |
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