Commit Graph
30799 Commits
Author SHA1 Message Date
Henrik Rydgård 4fcbb57eaf Update README.md for 1.12
(will link the issues after it's done)

Basically just grabbed all the stuff from #14157.

Needs a bit more work
2021-10-05 20:19:57 +02:00
Henrik Rydgård 7dde8ef9f3 Merge pull request #14950 from ANR2ME/adhoc_discover
[AdhocDiscover] An attempt to implement AdhocDiscover
2021-10-05 18:52:42 +02:00
Henrik Rydgård 3e4fb8e88f Remove deprecated jcenter() from build.gradle, replace with mavenCentral() 2021-10-05 13:31:27 +02:00
Henrik Rydgård 16c1713a87 Hide "What's This"? button on Android TV - no browser anyway 2021-10-05 11:38:34 +02:00
Henrik Rydgård 45a3e0fa8a Merge pull request #14966 from unknownbrackets/config-minor
Config: Correct cardboard setting ini load
2021-10-05 06:45:50 +02:00
Unknown W. Brackets 896bca3752 Config: Correct cardboard setting ini load. 2021-10-04 19:34:39 -07:00
Henrik Rydgård 64b8ac603a Fix bug in deleting of directories in memory stick move. Also improve progress reporting. 2021-10-04 23:49:08 +02:00
Henrik Rydgård bef9764700 Fix small mistake in Choice layout with image 2021-10-04 22:58:18 +02:00
Henrik Rydgård 08b7d646e8 Show text on the Browse button 2021-10-04 22:46:40 +02:00
Henrik Rydgård d390127cc6 Minor warning fix 2021-10-04 22:46:40 +02:00
Henrik Rydgård f135e74656 Merge pull request #14963 from tunip3/master
Add 4k support to uwp version on xbox
2021-10-04 21:00:08 +02:00
Henrik Rydgård d8d9540417 Force off the VSync setting on Android (it wasn't actually used right). 2021-10-04 19:01:01 +02:00
Tunip3 0decbf055c Add 4k support to uwp version on xbox 2021-10-03 22:44:21 +01:00
Henrik Rydgård e43194d03e Merge pull request #14960 from unknownbrackets/windows-cleanup
Cleanup some old Windows files/defines
2021-10-03 19:30:51 +02:00
Henrik Rydgård b1b761290c Merge pull request #14961 from Narugakuruga/patch-8
Update zh_CN.ini
2021-10-03 17:14:21 +02:00
Henrik Rydgård 56ad23d6d0 Merge pull request #14962 from unknownbrackets/altspeed-safety
Display: Avoid skipping flips at 60 FPS
2021-10-03 17:14:01 +02:00
Unknown W. Brackets 4c0951eb93 Display: Avoid skipping flips at 60 FPS.
If the device is 58 or 59 FPS, let's just assume it's better to flip each
time.
2021-10-03 07:04:04 -07:00
Narugakuruga b82667cc80 Update zh_CN.ini 2021-10-03 21:55:36 +08:00
Unknown W. Brackets 47fb9b44bd Windows: Update copyright year. 2021-10-03 06:53:58 -07:00
Unknown W. Brackets d8198ae3c2 Debugger: Implement goto in disasm for memory view.
This had been in the menu for a while, but not working.
2021-10-03 06:53:58 -07:00
Unknown W. Brackets 882c22aa79 Windows: Remove some unused constants. 2021-10-03 06:53:58 -07:00
Unknown W. Brackets ee8dd8b747 Windows: Remove some old and outdated files.
These aren't being used.
2021-10-03 06:17:33 -07:00
Henrik Rydgård ee4daadf87 compat.ini: Add Field Commander to MpegAvcWarmUp.
See issue #10209
2021-10-02 21:51:16 +02:00
Henrik Rydgård 5ccbe1284a compat.ini: Add Digimon World Re:Digitize to DisableRangeCulling
Reported on Discord by Rethromono.
2021-10-01 13:21:04 +02:00
ANR2ME ed7f1b72e2 An attempt to implement AdhocDiscover (can only Cancel the progress for now) 2021-10-01 12:13:03 +07:00
Unknown W. Brackets b1009f70f9 softgpu: Allow end coordinate at bounds.
Oops, was excluding some valid usage that wouldn't wrap.
2021-09-30 06:33:25 -07:00
Henrik Rydgård fca899921e Merge pull request #14952 from unknownbrackets/softgpu
softgpu: Avoid fast path for clamp/wrap cases
2021-09-30 08:29:02 +02:00
Unknown W. Brackets 953916a842 softgpu: Avoid fast path for clamp/wrap cases.
It doesn't clamp or wrap, and those are uncommon for the fast path.
Fixes #14951.
2021-09-29 19:19:21 -07:00
Henrik Rydgård fccef47828 compat.ini: Add Megaman Maverick Hunter X to IntraVRAM... and RequireBlockTransfer.
See #10085
2021-09-29 21:46:24 +02:00
Henrik Rydgård 3a27be33f6 Set compat.ini option DisableFirstFrameReadback for Socom Fireteam Bravo 3. See #11814 2021-09-29 21:04:00 +02:00
Henrik Rydgård 6eff20cd20 Merge pull request #14949 from hrydgard/blacklist-vendors-postshaders
Add a crude way to blacklist post/texture shaders from certain vendors.
2021-09-29 09:03:44 +02:00
Henrik Rydgård 992ad801e7 Add a crude way to blacklist post/texture shaders from certain vendors.
Use it to work around #14530 for now.
2021-09-28 23:39:52 +02:00
Henrik Rydgård cc43ce0404 Merge pull request #14944 from unknownbrackets/ui-touch-controls
Cleanup UI touch controls button handling
2021-09-28 19:37:29 +02:00
Henrik Rydgård 65213e61b4 Merge pull request #14924 from iota97/jap-ui-space
Improve UI space for different translation a bit.
2021-09-28 19:36:31 +02:00
iota97 003a34ccf5 Increase few column width for long translation, make control binding a bit taller 2021-09-28 18:02:37 +02:00
Henrik Rydgård 5ee9738b75 Merge pull request #14939 from unknownbrackets/debugger-assets
Serve local web debugger from assets
2021-09-28 17:18:39 +02:00
Henrik Rydgård e384ad90fc Merge pull request #14945 from unknownbrackets/ui-scroll-memory
UI: Keep scroll position on async load
2021-09-28 16:55:06 +02:00
Henrik Rydgård 91e9db554f Merge pull request #14946 from ANR2ME/adhoc
[Adhoc] Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread
2021-09-28 16:52:51 +02:00
Henrik Rydgård b1ff9b6b60 Merge branch 'Felipefpl-master' 2021-09-28 16:49:14 +02:00
Felipe 06d7105240 Updated translation
Updated translation to brazilian portuguese.

Fix line endings
2021-09-28 16:48:45 +02:00
Henrik Rydgård 51fff4d04f Merge pull request #14948 from unknownbrackets/ui-game-id
UI: Fix Game ID with insets on left side
2021-09-28 16:42:58 +02:00
Unknown W. Brackets aedb4f7ed8 UI: Fix Game ID with insets on left side.
In the game list.
2021-09-28 07:28:59 -07:00
ANR2ME 5b010afff3 oops need to typecast metasocket 2021-09-28 20:44:03 +07:00
ANR2ME 9a714249a6 Changing most frequently used global vars to atomic to avoid possible multi-threading issue on friendFinder thread which communicates with AdhocServer in background.
PS: There are more global vars being used here (too many actually), so we should find a better approach in the future (ie. using PSPThread instead).
2021-09-28 20:44:03 +07:00
ANR2ME 6a79f59c06 Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early. 2021-09-28 20:44:03 +07:00
ANR2ME 1fd54153fc Prevent some games (ie. DBZ SB2) from repeatedly trying to Disconnect Adhocctl when not connected to AdhocServer. 2021-09-28 20:44:03 +07:00
Henrik Rydgård ccc86f3a2d Merge pull request #14935 from unknownbrackets/http-timeout
http: Fix timeout mid request
2021-09-28 11:40:54 +02:00
Unknown W. Brackets 931ba43216 UI: Remove scroll to top on size change.
It wasn't actually used anywhere, and I don't see a reason for it now.
2021-09-27 23:39:33 -07:00
Unknown W. Brackets 374569ce7e UI: Keep scroll position on async load.
For the saved scroll position in the game list.
2021-09-27 23:37:31 -07:00
Unknown W. Brackets fc78b408b2 UI: Have scroll views directly remember their pos.
Kinda like checkboxes, cleaner this way.
2021-09-27 23:25:41 -07:00