Commit Graph
14992 Commits
Author SHA1 Message Date
Henrik Rydgård 4cd611b71f Fix out-of-bounds reads in ATRAC track parsing
AnalyzeAtracTrack used max(fileSize, size) as the chunk-parse bound with
fileSize taken from the file's RIFF header, so a crafted inflated RIFF
size could push reads past the end of the buffer. Keep the real-library
behavior of tolerating a too-low size, but clamp the parse bound to the
actual mapped guest memory at the buffer.

Also guard ParseWaveAT3's RIFF scan against a blockSize < 4 underflow
that could make the offset negative and bypass the loop bounds check, and
clamp readSize to the mapped region in Atrac2::SetData before parsing.
2026-08-01 11:57:27 +02:00
Henrik Rydgård 32abdd63bf Fix EP-map parsing OOB read in PSMF video stream params
EP_MAP_STRIDE * EPMapEntriesNum was computed in 32-bit and could wrap,
passing the range check while the loop read the unwrapped count; and the
check was skipped entirely when headerOffset == 0 (the player tempbuf
path).

- Use 64-bit math for the EP map size.
- Keep the guest-RAM range check when headerOffset != 0.
- Cap the entry count for the headerOffset == 0 path so the reads stay
  within the player's 64KB tempbuf.
2026-08-01 11:57:27 +02:00
Henrik Rydgård 04d8613d81 Bounds-check charPtr inside PGF::ReadCharGlyph
ReadCharGlyph read glyph metadata at an attacker-controlled bit offset
with no validation, and ReadShadowGlyph only checked after delegating to
it. Validate charPtr (with margin for the header reads) at the top of
ReadCharGlyph so it is safe regardless of caller, and drop the now
redundant checks at the ReadPtr call sites.
2026-08-01 11:57:27 +02:00
Henrik Rydgård 788150c28e Fix out-of-bounds reads in PGF font parsing
PGF::ReadPtr walked four length-prefixed tables and computed table sizes
before any bounds check, and used signed 32-bit size math that could
overflow, allowing a crafted font to read past the input buffer.

- Validate the total size of all tables up front using 64-bit math.
- Check the rev3 extra header fits before reading it.
- Cap charPointerLength/charMapLength/shadowMapLength to avoid absurd
  allocations.
- Bounds-check glyph data offsets before reading each glyph.

Also throw in a warning fix
2026-08-01 11:57:27 +02:00
Henrik Rydgård a8195e7ca6 Clamp HTTP response body to the requested range in HTTPFileLoader
A malicious or MITM'd server could send a Content-Range header matching
the requested range but a larger entity body, overflowing the caller's
fixed-size buffer via output.Take. Clamp the copied size to the requested
range.
2026-08-01 11:57:27 +02:00
Henrik Rydgård 5d10f281ef Fix integer overflow in PMF video frame buffer allocation
pmf_init reported stream dimensions without a cap, and PMFView::Draw
allocated width * height * 4 with 32-bit int arithmetic, so a crafted
ICON1.PMF could overflow the allocation to a small buffer while
sws_scale wrote the full frame.

- Reject videos with dimensions outside 1..720x480 in pmf_init (PMFs on
  the PSP never exceed 720x480).
- Use size_t arithmetic for the frame buffer allocation.
2026-08-01 11:57:27 +02:00
Henrik Rydgård 983068b07a Fix OOB read on unterminated module names in PRX import debug reporter
The import debug reporter used IsValidAddress (start-address only) before
formatting module names with %s, so a crafted unterminated name could be
read past guest RAM. Use IsValidNullTerminatedString instead.
2026-08-01 11:57:27 +02:00
Henrik Rydgård 2100e4ec47 Reject ATRAC files with oversized packets at parse time; honor Verify errors
- InitContextFromTrackInfo now rejects files where sampleSize (from
  blockAlign) exceeds the buffer size, instead of only clamping later in
  DecodeForSas. Keep the DecodeForSas check as defense-in-depth since a
  large buffer could still allow a crafted packet to overflow the fixed
  assembly buffer.
- CChunkFileReader::Verify now returns ERROR_BROKEN_STATE if bounds
  checking fails, so modified savestates are rejected here too.
2026-08-01 11:57:27 +02:00
Henrik Rydgård 398a678b88 Fix null pointer deref in AtracSasAddStreamData
The null check for getAtrac() only logged a warning and fell through to
a virtual call on the null pointer. Return 0 on invalid atrac ID.
2026-08-01 11:57:27 +02:00
Henrik Rydgård 58d4759ceb Add bounds checking to savestate deserialization
PointerWrap tracked no end-of-buffer, so DoState() implementations could
read past the end of a crafted or truncated savestate via DoVoid's
unchecked memcpy, and DoVector could resize to an attacker-controlled
size before reading.

- PointerWrap now tracks a read end; DoVoid/ExpectVoid fail (MODE_NOOP)
  before reading out of bounds.
- String reads are bounds-checked for the whole string including NUL.
- DoVector rejects sizes that can't fit in the remaining buffer.
- LoadPtr takes the buffer size and sets the read end.
- Capping the decompression buffer allocation in LoadFile.
2026-08-01 11:57:24 +02:00
Henrik Rydgård 3ad08377c5 Clamp partial packet copy to main buffer size in Atrac2::DecodeInternal
The loop-with-trailer streaming path copied 'secondBufferByte % sampleSize'
bytes into the main buffer with no clamp. sampleSize is file-derived, so a
crafted value could overflow the destination. Clamp the copy length to
info.bufferByte.
2026-08-01 11:41:24 +02:00
Henrik Rydgård c0f5b3d3ee Skip savestate migration if game ID strings contain a path separator
DISC_ID/DISC_VERSION/homebrewName are attacker-controlled and were used
unsanitized to build migration rename paths. Skip the migration step if
any of them contain a '/' or '\' so the destination can't escape the
savestate directory.
2026-08-01 11:41:24 +02:00
Henrik Rydgård a0fe36f470 Fix mismatched new[]/delete in CachingFileLoader cache eviction
MakeCacheSpaceFor freed cache blocks (allocated with new u8[]) using
scalar delete instead of delete[]. Correct to delete[].
2026-08-01 11:41:24 +02:00
Henrik Rydgård 5194382b7b Fix out-of-bounds reads in PARAM.SFO parser
ReadSFO dereferenced index table entries without checking the table fit
within the buffer, and GetDataOffset had no bounds checks at all (reading
attacker-controlled offsets and strcmp'ing without a terminator guard).

- Validate the index table fits entirely within the buffer in ReadSFO.
- Add a size parameter to GetDataOffset and validate the index table,
  key/data table positions, and key string termination before use.
2026-07-31 20:54:17 +02:00
Henrik Rydgård 6d231f3f45 Guard SAS assembly buffer against oversized ATRAC packets
A crafted blockAlign could overflow the fixed 1000-byte assembly stack
buffer in Atrac2::DecodeForSas. Bail out if the packet can't fit.
2026-07-31 20:54:17 +02:00
Henrik Rydgård b7b96c3374 Fix LZRC decompressor heap overflow and add unit test
The LZRC decompressor's only bounds check for output (and input) was a
debug-only _dbg_assert_msg_, which is a no-op in release builds. The
NPDRM demo block device also passed a hardcoded 1 MiB output length
while the real destination buffer (blockBuf_) could be as small as 2048
bytes, allowing a crafted NPDRM image to trigger an unbounded heap
overflow during game load.

Changes:
- rc_putbyte/rc_getbyte now enforce real bounds and set an error flag
  instead of relying on debug asserts; decompression aborts with -1 on
  overflow or truncated input.
- normalize() reads via rc_getbyte so it stays in bounds.
- Plain-text path clamps the copy size to both the output buffer and the
  remaining input (and no longer interprets the size as signed).
- NPDRMDemoBlockDevice::ReadBlock passes blockSize_ (the real buffer
  size) instead of 0x00100000 to lzrc_decompress.
- Add unittest/TestLzrc (synthetic input, no test data files): checks the
  plain-text clamp, truncated input, and output overflow all fail safely.
- AGENTS.md: note to reuse existing format handlers/decompressors before
  writing new ones.
2026-07-31 20:54:13 +02:00
Henrik Rydgård f3d7d8bc0c Fix Zip Slip in zip extraction and add unit test
A crafted zip with a parent-directory ("..") entry name could escape the
destination directory during extraction, writing arbitrary files on the
host (e.g. into startup/autostart folders). ExtractZipContents built the
output path by concatenating the raw zip entry name onto the destination
with no traversal check.

Changes:
- Add HasParentDirComponent() utility in Core/Util/PathUtil and use it in
  GameManager::ExtractZipContents to reject entries with a ".." component.
  Guard both the directory-creation and file-writing passes.
- Expose ExtractZipContents as public for testing.
- Add unittest/TestZipSlip which crafts a zip with a "../evil.txt" entry
  and verifies it is not written outside the destination directory.
2026-07-31 20:35:12 +02:00
Henrik Rydgård e806192154 Delete the ability to load file handler plugins from extracted game folders
If there's demand for this feature, we'll bring it back and put it
behind a developer option.

Fixes vuln #7 from the recent collection
2026-07-31 20:35:12 +02:00
Henrik Rydgård 6fb48fd45a Fix heap buffer overflow in CSO block device from crafted index table
A crafted .cso compressed ISO could trigger a heap buffer overflow on any
sector read, reachable via ordinary gameplay.

Two root causes:
1. Unvalidated frame index deltas. ReadBlock/ReadBlocks computed a
   compressed read range from two adjacent frame-index-table entries.
   With non-monotonic entries, compressedReadEnd - compressedReadPos
   underflows as u64, producing a huge read size that fileLoader->ReadAt()
   wrote into the fixed-size readBuffer.
2. hdr.align (indexShift, 0-255) used as '1 << indexShift' was undefined
   behavior at >= 32, and frameSize + (1 << indexShift) could wrap,
   undersizing the buffer while inflate() was configured with the full
   frameSize.

Fixes:
- Validate the index table is monotonically non-decreasing in the
  constructor.
- Reject files with indexShift > 20.
- Use unsigned shift for buffer size math and store readBufferSize.
- Clamp compressed read sizes to readBufferSize in both ReadBlock and
  ReadBlocks.
2026-07-31 20:35:12 +02:00
Henrik Rydgård ecce9baffa Fix some pause screen issues 2026-07-30 18:44:44 +02:00
Henrik Rydgård d6e0308c11 Merge pull request #21990 from Arkadyzja/savestate-compact-blockallocator
Savestate: compact BlockAllocator serialization (section v2)
2026-07-30 17:23:25 +02:00
Henrik Rydgård e3975c7aae Merge pull request #21988 from Arkadyzja/savestate-forget-stale-helper-threads
Savestate: don't let stale HLE helper threads mutate restored kernel state
2026-07-30 17:21:54 +02:00
Henrik Rydgård 820d420f47 Merge pull request #21989 from Arkadyzja/savestate-compact-audio-queues
Savestate: store only live audio queue data (AudioChannel section v3)
2026-07-30 17:20:30 +02:00
Henrik Rydgård 322fe59596 Merge pull request #21987 from Arkadyzja/savedialog-serialize-iothreadstatus
Savedata dialog: serialize ioThreadStatus (bump section to v3)
2026-07-30 17:02:51 +02:00
Henrik Rydgård 683704d61d Add new log category for config 2026-07-30 10:03:15 +02:00
Henrik Rydgård c7653e6b7f Improve sceReg and its tests 2026-07-30 00:26:10 +02:00
Henrik Rydgård e9a0e54e92 sceRtc: Deepseek's implementation of parsing various date formats 2026-07-29 23:41:29 +02:00
Henrik Rydgård c8093171a5 Use the new AI workflow to have DeepSeek figure out an ancient problem with mailbox tests 2026-07-29 23:04:44 +02:00
Henrik Rydgård 2b509e4b1e Minor cleanups, revert change in sceKernelMbx 2026-07-29 20:30:17 +02:00
Henrik Rydgård e0ddfc7109 Add --print-equal-lines option to headless, good for context when looking at output 2026-07-29 18:55:00 +02:00
Henrik Rydgård c99a303646 Fix behavior so we can turn off "IgnoreBadMemAccess" in headless 2026-07-29 18:38:25 +02:00
Henrik Rydgård cc57945280 Made the threads/mbx/refer/refer test not crash 2026-07-29 16:27:51 +02:00
Henrik Rydgård 54618c67c6 Headless improvements 2026-07-29 16:27:33 +02:00
Henrik Rydgård d3c7279e9f Fix unnecessary RAIntegration error message if you have the DLL but RA is disabled 2026-07-28 00:16:12 +02:00
Henrik Rydgård 39c8cbbde1 Use the new kernel module description thing to annotate GPRs in the register viewer 2026-07-28 00:15:41 +02:00
Henrik Rydgård c0826cbb5d Add another dummy function in sceReg, AGENTS.md update 2026-07-27 23:51:17 +02:00
Henrik RydgårdandClaude Opus 5 9b577b5f46 Show module.section+offset next to addresses in exception/stack-trace logs
Added KernelModuleAddressDescription() (Core/HLE/sceKernelModule.cpp),
which looks up which currently loaded module (and text/data/bss/segment
section within it) an address falls in, e.g. "EBOOT.BIN.text+1234".
Wired it into:

- Core_MemoryException/Core_ExecException/Core_BreakException
  (Core/Core.cpp), appended next to every address/pc/ra shown in their
  log lines.
- FormatStackTrace (Core/MemFault.cpp), appended per-frame next to the
  existing symbol description.

This makes crash/exception logs actionable even when there's no symbol
at the faulting address - you at least get which module and section
it's in, useful for reverse engineering unfamiliar code.

Verified live via headless: injected a MIPS break instruction at the
current PC (through Tools/wsdbg) and confirmed the log line changed from
"break instruction hit at 088040ac" to "break instruction hit at 088040ac
[sceDisplayWaitVblank Test.text+ac]".

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XDNwPPuidmNxQGRJxBuRL6
2026-07-27 23:44:14 +02:00
Henrik Rydgård 878d2aeb0e Fix a bunch of possible crashes due to our VRAM check thinking that VRAM in kernel space is valid (but nothing is mapped there, unless you use masked memory) 2026-07-27 23:44:14 +02:00
Henrik Rydgård 02aedb598d Detect the main VSH module and log 2026-07-27 23:44:14 +02:00
Henrik Rydgård 606c233ee1 Claude's new sceReg functions 2026-07-27 23:44:06 +02:00
Henrik Rydgård 34454f9d03 Claude's crazy exception handler hack 2026-07-27 23:41:13 +02:00
Henrik Rydgård c14959b0b6 Buildfix/testfix 2026-07-27 21:33:14 +02:00
Henrik Rydgård 9949c2bf49 RAIntegration / retroachievements: Improve memory range checks 2026-07-27 18:37:28 +02:00
Henrik Rydgård 456cfb0f5a RAIntegration crashfix 2026-07-27 18:37:28 +02:00
Henrik Rydgård e30b90e709 Quiet and improve some logs 2026-07-27 18:37:28 +02:00
Henrik Rydgård 5ef736f6a7 More command line improvements 2026-07-27 18:37:28 +02:00
Henrik Rydgård 3139d7ccfe Add command line parameters for controlling the behavior on memory/instruction exceptions 2026-07-27 18:37:26 +02:00
Ren 32a1b80977 Savestate: compact BlockAllocator serialization (section v2)
Serializing the kernel memory block lists (userMemory, kernelMemory,
volatileMemory) wrote a full Section header per block and re-zeroed
each block's tag padding with strlen+memset on every save. Games keep
on the order of a thousand blocks alive, so the per-block overhead is
both measurable save time and wasted payload bytes.

Zero-pad tags once at write time instead (Block constructor and
SetAllocated), so the v2 form can store blocks raw: start, size, taken,
tag - no per-block section machinery, no per-save tag scrubbing.
Uninitialized padding still never reaches the stream, since every path
that writes a tag now clears it first.

v1 states still load through the old per-block-Section form, which is
kept unchanged.
2026-07-27 16:21:34 +02:00
Ren 3abb56e7f5 Savestate: store only live audio queue data (AudioChannel section v3)
FixedSizeQueue::DoState serializes the entire fixed backing store. For
the sceAudio channel queues that is 512KB per channel (32768*8 s16
samples), or ~4.6MB of mostly dead bytes in every savestate across the
nine channels - the live sample count at any moment is normally a few
KB. This addresses the existing TODO in DoState.

Add DoStateCompact(), which stores only the live [head, head+count)
region and restores it linearized at the front of storage. A wrapped
live region is written as its two pieces in pop order; since the POD
DoArray path writes raw bytes with no per-element or per-call header,
the single linear read on load consumes them identically. The count is
validated on load and a bad value fails the load cleanly via
p.SetError.

AudioChannel bumps its section to v3 to use the compact form; old
states still load through the unchanged full-storage path. This shrinks
every savestate by several MB uncompressed and cuts the copy/compress
cost of each save, including the rewind feature's periodic states.
2026-07-27 16:20:49 +02:00
Ren 9296bf0a04 Savestate: don't let stale HLE helper threads mutate restored kernel state
On savestate load, two sites delete a pre-load host object that owns an
HLEHelperThread without calling Forget() first, so ~HLEHelperThread runs
__KernelDeleteThread and kernelMemory.Free() with thread ids and block
addresses from before the load, against the freshly restored kernel
state:

- sceUtility: Do(p, accessThread) deletes the stale accessThread inside
  DoClass before recreating it from the stream.
- scePsmf: Do(p, psmfPlayerMap) deletes every existing PsmfPlayer, and
  ~PsmfPlayer -> AbortFinish() deletes its finishThread raw.

When the stale id or block happens to be absent from the restored state
this only logs errors ("... does not exist" / "BlockAllocator: invalid
free"). When it has been recycled, a live thread is terminated or a
live allocation is freed, silently corrupting the loaded state. Easiest
to hit by loading a state while a savedata operation or PSMF player is
active, into a session where those ids were reused.

__IoDoState and __PsmfShutdown already Forget() before deleting; do the
same at these two sites. Worst case behavior change is a leaked
kernel-side thread record where one was previously (incorrectly)
freed.
2026-07-27 16:20:01 +02:00