Commit Graph
62 Commits
Author SHA1 Message Date
Henrik Rydgard 47ac6c02fc Disable accelerometer as axis, fix some omissions in KeyMap (doesn't actually autoload all those maps yet) 2013-08-17 13:41:29 +02:00
Henrik Rydgard 82b59a7e9d Fix up/down/left/right ordering for analog sticks 2013-08-17 11:47:56 +02:00
Henrik Rydgard edb0614a59 Fix analog axis names. Make L2/R2 on x360 controllers analog.
Also slightly nicer behaviour - don't create empty mapping, instead ask for mappings immediately.
2013-08-17 11:18:45 +02:00
Henrik Rydgard 3636f90902 Step 3: Replace current key mapping dialog with a list-based one which is much more workable. 2013-08-17 10:34:38 +02:00
Henrik Rydgard 3a8432373d Step 2: Multiple inputs can be mapped per psp key now, and save load works. 2013-08-16 21:25:36 +02:00
Henrik Rydgard f1bc751eb9 Step 1: Go back to a single control map.
Break save/load for now, it will be redone.
2013-08-16 19:34:44 +02:00
Henrik Rydgard 22ebe76f33 Move KeyMapping UI to its own file before rewriting.
Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00
Henrik Rydgard 22a05c5e38 Preliminary relative mouse mapping. Disabled because it breaks the control mapping UI currently.
Needs tweaking.
2013-08-12 23:27:41 +02:00
Sacha 8b4280b297 Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
Henrik Rydgard 7fc5ce56de Fix viim for x86, implement for ARM. 2013-07-31 18:21:23 +02:00
Henrik Rydgard 8972bf0d12 Fix stickiness of NV Shield d-pad (and other digital pads that are mapped to axises) 2013-07-31 18:08:31 +02:00
raven02 9108bf4771 Rename 360 and Pad to "Xbox 360 Pad" and "DirectInput Pad" respectively 2013-07-29 07:56:11 +08:00
raven02 c1bdd8b0db Assign HW select button on X360 to "SELECT" button 2013-07-29 07:31:19 +08:00
papel 314d286e37 Changed pause and speed shortcuts. Fixed disabled run on load. 2013-07-09 21:54:42 -03:00
papel 22de16d178 Improving shortcuts of Windows version. 2013-07-09 17:25:29 -03:00
Henrik Rydgard b879f32284 Fix further Android joystick issues, including flickering pause menu. Fixes #2708 2013-07-08 17:47:22 +02:00
Henrik Rydgard 67b79a5933 On Android, set the default keymap to be the standard controller map. Should make things work instantly on sixaxis and shield for example. 2013-07-08 17:19:39 +02:00
Henrik Rydgard f2e739992d More mousewheel support 2013-07-08 12:35:08 +02:00
Unknown W. Brackets facad022ee Reverse default DirectInput Y mapping.
As it was before.
2013-07-07 17:18:24 -07:00
Unknown W. Brackets d9bfcce0de Switch to buttons instead of A/B/X/Y for dinput.
This way people don't say "but my X button shows up as L1."
2013-07-07 17:05:03 -07:00
Unknown W. Brackets fc50094725 Add back the right stick, but no UI.
Not sure where to fit it...
2013-07-07 16:17:04 -07:00
Unknown W. Brackets fb2ca2bb82 Add default mappings for left analog sticks. 2013-07-07 16:10:20 -07:00
Unknown W. Brackets 8e5d115c8e Get basic axis mapping working. 2013-07-07 16:10:20 -07:00
Unknown W. Brackets ef8ce2d05c Add some missing key names. 2013-07-07 09:26:30 -07:00
Henrik Rydgard b581b73757 Make even more keys mappable 2013-07-07 14:38:10 +02:00
Henrik Rydgard ab1b7e7288 Get rid of remaining legacy key mappings. Make Pause and F3 mappable, add default mappings. You may need to manually map these if you have an old ppsspp.ini. 2013-07-07 14:08:08 +02:00
Henrik Rydgard 7cd45d9375 Make some more keys mappable in Windows. 2013-07-07 12:03:11 +02:00
Henrik Rydgard 19a6edd6cc Let the user map unthrottle and rapidfire. Make more keys mappable. 2013-07-07 11:25:19 +02:00
Henrik Rydgard 47dae8c004 Fix bug with unthrottle as virtual key. Add button to restore default key mappings. 2013-07-07 11:25:19 +02:00
Henrik Rydgard cee45d0ad2 Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL. 2013-07-07 11:25:18 +02:00
Unknown W. Brackets efb2ab52b4 Add a rapid fire virtual key, like before. 2013-07-06 23:06:34 -07:00
Henrik Rydgard a793688005 Clear controller mapping sections in the ini to prevent them from growing out of control heh 2013-07-06 21:30:27 +02:00
Henrik Rydgard b0ee3a173a Add mechanism for unlimited mappable virtual keys (not restricted by some bitfield). Use it to implement X/Y analog key mapping. 2013-07-06 20:45:44 +02:00
Henrik Rydgard cc58e34cf8 Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
Henrik Rydgard a599bf7500 Assorted warning fixes and cleanups 2013-07-06 11:09:19 +02:00
The Dax 4338a43461 Fix Select button on Windows. 2013-07-05 05:04:39 -04:00
Daniel Dressler 6d290f4530 Make key map screen hint which map conflicts 2013-07-03 22:29:18 -07:00
Daniel Dressler 460c03a00d Make key map defaults match old mapping 2013-07-03 22:00:55 -07:00
The Dax ab8c1f5b5f Fix multiple compilation issues for all platforms. 2013-07-03 14:37:31 -04:00
Daniel Dressler 20399b9d6c Make key mapping screen save changes 2013-06-30 22:48:15 -07:00
Daniel Dressler 14bce01a33 Fix key map settings screen using wrong enums 2013-06-26 20:22:45 -07:00
Daniel Dressler 6294e36c95 Make KeyMap use native keycodes and Core PS btns 2013-06-24 22:08:23 -07:00
Daniel Dressler 29271f67d7 Sync KeyMap to native changes 2013-06-24 21:34:14 -07:00
Daniel Dressler 83a5609f22 Move keyboard key codes into native 2013-06-23 22:08:45 -07:00
Daniel Dressler 7d4ab6e786 Fix function declarations missing from namespace 2013-06-23 21:18:00 -07:00
Daniel Dressler f79de79a9d Fix missing ; 2013-06-13 20:37:50 -07:00
Daniel Dressler cd69ec3acb Merge branch 'master' of github.com:hrydgard/ppsspp 2013-06-13 20:31:09 -07:00
Daniel Dressler 79e6d4975b Fix inconsistent namespace usage 2013-06-13 20:30:02 -07:00
Sacha b39a572043 Buildfixes.
Fix C++11 usage.
Remove redundancy.
Fix st_*time re-usage.
2013-06-02 13:26:39 +10:00
King_DuckZ 61500281a9 Warning fix on Intel compiler. 2013-05-30 15:42:11 +02:00