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Make key map screen hint which map conflicts
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@@ -214,6 +214,15 @@ bool KeyMap::IsMappedKey(int key)
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}
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bool KeyMap::IsUserDefined(int key)
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{
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int layer = 0;
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int ignored;
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FindKeyMapping(key, &layer, &ignored);
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return layer == 0; // key found in user settings
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}
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std::string KeyMap::NamePspButtonFromKey(int key)
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{
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return KeyMap::GetPspButtonName(KeyMap::KeyToPspButton(key));
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@@ -62,6 +62,7 @@ namespace KeyMap {
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int KeyToPspButton(int);
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bool IsMappedKey(int);
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bool IsUserDefined(int);
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// Might be usful if you want
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// to provide hints to users
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+4
-2
@@ -1593,13 +1593,15 @@ void KeyMappingNewKeyDialog::render() {
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KeyText(right, top, keyI18N->T("New Key"));
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KeyScale(2.0f);
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if (last_kb_key != 0) {
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bool key_used = KeyMap::IsMappedKey(last_kb_key);
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bool key_used = KeyMap::IsMapped(last_kb_key);
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if (!key_used) {
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KeyText(right, top + stride, KeyMap::GetKeyName(last_kb_key).c_str());
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} else {
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KeyScale(1.0f);
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KeyText(left + stride, top + 2*stride,
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keyI18N->T("Error: Key is already used"));
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keyI18N->T("Error: Key is already used by"));
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KeyText(left + stride, top + 3*stride,
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(KeyMap::NamePspButtonFromKey(last_kb_key)).c_str());
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}
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}
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