Commit Graph
9504 Commits
Author SHA1 Message Date
Henrik Rydgard 3cefa1ad79 Things seem more stable after initializing the AVPacket.
More testing needed though.
2013-10-19 23:09:25 +02:00
Henrik Rydgard f311901e5e Use ffmpeg for decoding Atrac3+ in sceAtrac. Thanks Maxim. 2013-10-19 23:09:25 +02:00
Sacha 027ba31752 Qt: Fix for audiooutput on qt5. Final fix for arch detection. 2013-10-20 02:44:03 +10:00
Sacha 721bc6f34f Qt: Fix arch detection for Linux. Add ffmpeg for windows. 2013-10-19 14:16:28 +10:00
Sacha 8de3d882a1 Buildfix for Qt, Qt5, Windows on Qt. 2013-10-19 05:22:32 +10:00
Sacha f8e386995f Buildfix for Qt on Windows. Rearrange parts of the Qt project file. 2013-10-19 04:03:11 +10:00
Henrik Rydgård 51196742ee Clear symbol map in AttemptLoadSymbolmap on non-windows 2013-10-18 18:23:17 +02:00
Henrik Rydgård 2d331cb8c4 Revert "Clear the symbol map in LoadExec. Fixes some hangs on switching games,"
This reverts commit 6c3f2155c7.
2013-10-18 18:08:18 +02:00
Henrik Rydgård d8fe69c5cf Merge pull request #4214 from thedax/adjustLogDirectory
Non-USING_GLES2 platforms: Move default log file location.
2013-10-18 07:51:50 -07:00
The Dax c955e07712 Clean up FileUtil.h. Remove GetBundleDirectory(I searched master and nothing uses it either). 2013-10-18 10:35:28 -04:00
The Dax 26e17e0e7f Disable default logging(--log still works fine), delete CommonPaths.h, and remove unused funcs in FileUtil. 2013-10-18 10:35:28 -04:00
The Dax a9a6e7b384 Move default log file to g_Config.memCardDirectory/PSP/SYSTEM/Logs/ppsspp.log. 2013-10-18 10:35:28 -04:00
Henrik Rydgård f85b4a4252 Buildfix 2013-10-18 15:07:04 +02:00
Henrik Rydgård 6c3f2155c7 Clear the symbol map in LoadExec. Fixes some hangs on switching games,
unclear why.
2013-10-18 14:40:58 +02:00
Henrik Rydgård 07c818251c Some formatting cleanup.
Yeah, I said we shouldn't do big overhauls..
2013-10-18 14:39:04 +02:00
Henrik Rydgård 3742e5fb06 Merge pull request #4233 from unknownbrackets/cpudetect
Avoid a divide by zero error on non-Core i cpus.
2013-10-18 01:15:24 -07:00
Unknown W. Brackets 267bf97834 Avoid a divide by zero error on non-Core i cpus.
Also support Linux and, why not, Android too.
2013-10-17 23:12:04 -07:00
Sacha 3c0772a142 Change shaders install path for Qt to match up with code. 2013-10-18 12:21:23 +10:00
Henrik Rydgård 850b5d2961 Merge pull request #4228 from thedax/i7CPUDetection
System Info screen: Add correct core count detection for i7(and maybe i5/i3?) CPUs.
2013-10-17 16:27:01 -07:00
The Dax 2e58f04fee Ifdef away the detection on non-Windows for now. 2013-10-17 19:16:18 -04:00
The Dax 0400a61d51 Add correct core count detection for i7(and maybe i5/i3?) CPUs, and update the SysInfo screen to show more information about threads on x86/x64. 2013-10-17 19:03:33 -04:00
Unknown W. Brackets 9a707f6c00 Fix typo, ARM build. 2013-10-17 15:28:50 -07:00
Henrik Rydgård 0ba988d14e Merge pull request #4224 from shenweip/patch-6
Add a function to change log channel level for convenience.
2013-10-17 12:00:35 -07:00
shenweip 4489547073 Add a function to change log channel for convenience. 2013-10-18 00:23:57 +08:00
Sacha a4ef688991 Install langregion and shaders for iOS and other CMake builds. 2013-10-18 02:09:44 +10:00
Henrik Rydgård f48f458397 Merge pull request #4222 from unknownbrackets/mips-jalr
Write the retaddr to rd, not always ra, in jalr.
2013-10-17 07:48:08 -07:00
Unknown W. Brackets 2e8ef3027f Write the retaddr to rd, not always ra, in jalr.
Thanks go entirely to @Kingcom for pointing this out.

Don't know of any games not using RA as the rd.
2013-10-17 07:39:33 -07:00
Sacha e112cf5aff Also install the langregion file on Blackberry & Symbian. Don't auto enable hardware transform on Symbian. 2013-10-17 23:24:49 +10:00
Henrik Rydgård 99fec75f06 Delete OMAConvert, entirely unused 2013-10-17 12:33:57 +02:00
Henrik Rydgård ac2334386a Move BufferQueue out of the at3 plugin header 2013-10-17 12:31:22 +02:00
Henrik Rydgård fa1858ffaf Fix ab.sh to copy shaders and langregion to assets 2013-10-17 12:14:00 +02:00
Henrik Rydgård ce3d8d132b Fixes to the InnoSetup script 2013-10-17 12:14:00 +02:00
Henrik Rydgård 1e6aa83bb6 Merge pull request #4210 from Kingcom/Debugger
Highlight branch arrows that reference the current opcode
2013-10-17 02:58:01 -07:00
Henrik Rydgård f64b17ab80 Merge pull request #4219 from unknownbrackets/arm-threads
Get cpu core count info from /sys where possible
2013-10-17 02:15:18 -07:00
Sacha c0e2260d7d Update native. Symbian buildfix. 2013-10-17 18:42:06 +10:00
Sacha fafe4fc4f2 Fix multi-threading crashes on shutdown with Linux and Blackberry. Fixes issue #3133 -- thanks @unknown 2013-10-17 17:39:04 +10:00
Sacha 4f6b0225ed Cosmetic fix for small screen or <= 1:1 aspect ratio. 2013-10-17 16:11:19 +10:00
Unknown W. Brackets 01f97b1662 Get cpu info from /sys where possible.
Fixes #4215.  May impact texture scaling performance.
2013-10-16 22:56:20 -07:00
Sacha 435a171192 Update native. Correctly identifies langregion on all Qt platforms + Blackberry. 2013-10-17 15:44:17 +10:00
Sacha eb19a8b869 Include shaders in the installable packages for Blackberry, Symbian, Meego. 2013-10-17 14:29:34 +10:00
Henrik Rydgard aa3cf34fc1 Jit: Fix valgrind warnings.
The first time PrefixStart was entered with startDefaultPrefix = true, it would
call EatPrefix, which checks the so far entirely uninitialized prefixXFlags.
2013-10-16 22:33:48 +02:00
Henrik Rydgard 805bea5ec8 Cosmetic fix to gamescreen 2013-10-16 22:33:47 +02:00
Henrik Rydgård 9caaa86a87 Merge pull request #4206 from bollu/AudioArtefactFix
optional atomic audio locks
2013-10-16 12:11:50 -07:00
Henrik Rydgård 56679a1f04 Merge pull request #4213 from thedax/win32OpenGLError
Win32: Combine two errors into one, and make it translatable.
2013-10-16 12:10:42 -07:00
The Dax 3b285b2580 Use a more robust string check. 2013-10-16 15:05:50 -04:00
The Dax b49be673b6 Add default error message and title. 2013-10-16 14:50:56 -04:00
The Dax e52ed9edc9 Combine two error messages down into one, make it translatable, and fix some grammatical issues in comments. 2013-10-16 14:25:47 -04:00
Siddharth 06c13926ee made atomic lock optional
fixed an incorrect merge to nativeApp.cpp

made atomic locks init correctly

reintroduced atomic locks in audio as an optional setting

converted global pointers to global objects on stack

moved all mixing code into PSPMixer

internaized all code into __sceAudio.cpp

cleaned up rebase

cleaned up rebase
2013-10-16 23:42:47 +05:30
Henrik Rydgard 1ec0a977e4 Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
Henrik Rydgard 66e210315b Fix keyboard focus issue on Windows 2013-10-16 17:20:32 +02:00