Henrik Rydgård
b56eef487c
Strict mode checking - no way to forget detaching now.
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And if we forget to attach, boom. Hopefully I caught all of them.
2023-01-05 08:38:52 +01:00
Henrik Rydgård and GitHub
97880e32a9
Merge pull request #16707 from unknownbrackets/reporting-homebrew
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Reporting: Send game ELF crc with reports
2023-01-04 10:25:53 +01:00
Henrik Rydgård and GitHub
fa22ec575d
Merge pull request #16610 from unknownbrackets/state-fonts
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Font: Avoid late load on save state
2023-01-04 10:25:40 +01:00
Unknown W. Brackets
6d9d517700
Reporting: Send game ELF crc with reports.
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Getting a lot of spam from homebrew with different IDs that appear to be
the same actual homebrew, in part from ID generation.
2023-01-02 12:23:05 -08:00
Henrik Rydgård and GitHub
a4d3e0ead8
Add range checks in replaced memcpy/memset functions. ( #16693 )
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* Add range checks in replaced memcpy/memset functions.
Keep seeing especially Replace_memcpy as a semi-rare crash in the
reports. Hopefully this will take care of it, though if games hit this,
they're probably on their way to failing somehow anyway.
* Alternate approach, correctly causing memory exceptions if not ignoring
2023-01-01 18:25:40 +00:00
Unknown W. Brackets
7ed238a0b7
Font: Avoid late load on save state.
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If they weren't loaded yet, we can stay that way.
2023-01-01 10:25:05 -08:00
Unknown W. Brackets
ff3e70be2f
UsbMic: Fix copy on resize shrink.
2022-12-30 21:31:33 -08:00
Unknown W. Brackets
1a85370c0a
UsbMic: Avoid some temp buffers, check range.
2022-12-30 21:29:26 -08:00
Unknown W. Brackets
0496ca32ff
Global: Cleanup some minor includes and typos.
2022-12-27 08:33:07 -08:00
Unknown W. Brackets
ef04c4f55c
Utility: Report YugiohSaveFix usage.
2022-12-19 07:56:23 -08:00
Unknown W. Brackets
9cfcbc46e6
Global: Cleanup initialization/pointer checks.
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Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
a7b7bf7826
Global: Set many read-only params as const.
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This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
2b58ac7e95
Psmf: Fix pointer check.
2022-12-03 07:17:27 -08:00
Henrik Rydgård
21647cd3c1
Blind workaround for Shining Ark circle button problem
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Seems the game might not handle the case of confirm button being set to
cross properly, so force it to circle if this game is running.
Fixes #15663 (hopefully..)
2022-11-27 23:32:43 +01:00
Henrik Rydgård
72ec865f7e
Fix for the aspect ratio plugin variable. Disable aspect ratio control in stretch mode.
2022-11-27 21:55:22 +01:00
Henrik Rydgård
bdfde4cbac
Implement the new screen sizing parameters
2022-11-27 16:16:04 +01:00
ThirteenAG
223ca5888e
exposed more emulator things to devctl api
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added
EMULATOR_DEVCTL__TOGGLE_FASTFORWARD
EMULATOR_DEVCTL__GET_ASPECT_RATIO
EMULATOR_DEVCTL__GET_SCALE
2022-11-27 00:26:57 +03:00
Unknown W. Brackets
1eac95ea25
Kernel: Respect partition param in heap funcs.
2022-11-22 00:13:06 -08:00
Henrik Rydgård
9482578fbb
Twinbee Portable: Add config flag to avoid the system languages the game doesn't work with
2022-11-13 23:37:56 +01:00
Unknown W. Brackets
50f7095002
GPU: Correct Marvel copy hook size check.
2022-11-11 21:54:58 -08:00
Unknown W. Brackets
0ae0a9b389
Mpeg: Correct YUV order from decode.
2022-11-08 22:26:21 -08:00
Unknown W. Brackets
4d8eb38b3a
Mpeg: Fix ConvertToYuv420 return value.
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This matches some of sceJpeg, so it may fix bugs if the width/height was
passed from here directly to sceJpegCsc.
2022-11-08 21:51:00 -08:00
Henrik Rydgård
519db766b6
Change "Rendering Mode" to just a "Skip buffer effects" checkbox. Reuse translations.
2022-11-06 19:26:56 +01:00
Unknown W. Brackets
17d94cd358
SaveState: Restore replacements in only one place.
2022-10-29 17:59:35 -07:00
Unknown W. Brackets
95d8b108be
Kernel: Fix reported StopThread error.
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Was trying to delete -1, since it was never created.
2022-10-18 21:48:49 -07:00
Unknown W. Brackets
91bfa3ee49
Kernel: Stop reporting invalid semaphore names.
2022-10-16 08:48:15 -07:00
Unknown W. Brackets
a000c32820
Kernel: Stop reporting invalid mutex names.
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We know this behavior is correct, let's just make it logging.
2022-10-16 08:40:01 -07:00
Henrik Rydgård and GitHub
7d53606ec1
Merge pull request #16233 from unknownbrackets/jit-clear
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jit: Ignore zero byte icache invalidates
2022-10-16 09:42:43 +02:00
Henrik Rydgård and GitHub
0f296f67db
Merge pull request #16236 from sum2012/mp4msv
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Add draft mp4msv module
2022-10-16 09:40:12 +02:00
sum2012
4764c54803
Fix save states
2022-10-16 15:23:33 +08:00
sum2012
266872bf15
OOP
2022-10-16 14:09:52 +08:00
sum2012
620c515704
know unknown in sceMp4Create
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It is callbacks
2022-10-16 13:51:08 +08:00
sum2012
0d86eafe2f
Add draft mp4msv module
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Meruru no Atelier Plus - Arland no Renkinjutsushi 3 - Official PlayView use it
2022-10-16 13:13:40 +08:00
Unknown W. Brackets
770fdbeece
Kernel: Add reason to reported stop error.
2022-10-15 21:38:08 -07:00
Unknown W. Brackets
c4bf2cb5c0
jit: Ignore zero byte icache invalidates.
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These were getting marked pending and were clearing all cache, causing
performance concerns in for example LittleBigPlanet.
2022-10-15 18:27:52 -07:00
Henrik Rydgård and GitHub
44f61c0cee
Merge pull request #16089 from ANR2ME/adhoc_matching
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[AdhocMatching] Fix assertion issue when playing Cars over public adhoc server.
2022-10-11 14:14:00 +02:00
Henrik Rydgård
6833589e38
Update elfSize to uncompressed elf size when needed. Fixes infinite loading in Wipeout.
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Also minor cleanups.
2022-10-10 12:22:05 +02:00
Unknown W. Brackets
7e462c087c
Loader: Get rid of overalloc on module exec.
2022-10-09 16:42:24 -07:00
Henrik Rydgård and GitHub
bc9215ca93
Merge pull request #16190 from unknownbrackets/save-slow
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Reduce IO primarily during save operations
2022-10-10 00:03:17 +02:00
Unknown W. Brackets
8c1acc30e4
Savedata: Combine file info and dir listing calls.
2022-10-09 14:42:31 -07:00
Unknown W. Brackets
6fd2940376
Font: Reduce internal font loading IO.
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Improves startup for games that load sceFont on devices with slow storage.
2022-10-09 14:42:31 -07:00
Unknown W. Brackets
4db30e7724
Io: Defer GetFileInfo() until it's needed.
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We often won't need this, so skip the call until needed.
2022-10-09 14:42:30 -07:00
Unknown W. Brackets
d473aa6db0
Module: Cleanup file read pattern.
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Let's always use ReadEntireFile() when we can.
2022-10-09 14:42:30 -07:00
Unknown W. Brackets
55d5dc3834
GPU: Rename readback and buffer write operations.
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Avoid download/upload and pack, which don't have clear directions.
2022-10-09 13:49:41 -07:00
Henrik Rydgård and GitHub
28bc45451c
Merge pull request #16184 from unknownbrackets/depth-download
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GPU: Hook Gods Eater Burst avatar read
2022-10-09 16:37:42 +02:00
Henrik Rydgård and GitHub
7ed3eeea22
Merge pull request #16179 from unknownbrackets/jpeg
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Correct size and YUV order for jpeg decoding
2022-10-09 10:15:07 +02:00
Unknown W. Brackets
057661380e
GPU: Hook Gods Eater Burst avatar read.
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Currently not working since depth comes back as 0.
2022-10-09 00:52:35 -07:00
Unknown W. Brackets
33993b8574
Jpeg: Cleanup debug dump file access.
2022-10-08 20:31:39 -07:00
Unknown W. Brackets
9c026927bd
Jpeg: Encode and decode YCbCr as 2x2.
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Verified this is what's output from a PSP's DecodeMJpegYCbCr, and games
directly use its output in MJpegCsc - so change to match.
This makes the colors in Gods Eater Burst character portraits look better.
2022-10-08 20:24:54 -07:00
Unknown W. Brackets
1c18d9b49b
Jpeg: Correct some logging of return types.
2022-10-08 18:12:37 -07:00