Commit Graph
1028 Commits
Author SHA1 Message Date
Henrik Rydgård 2ba4eaf3dd First part of the const changes etc 2024-09-17 15:13:13 +02:00
Henrik Rydgård 9d48e51205 Merge pull request #19467 from hrydgard/german-check-before-delete
[Common/Core/Windows] Removed excess check pointer before delete or free
2024-09-17 14:27:41 +02:00
Henrik Rydgård ed8f0c560a Merge branch 'master' into fix-core-gpu-always-true 2024-09-17 13:03:26 +02:00
Herman Semenov 3c66f149d3 [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00
Henrik Rydgård c631fe355f Fix the MGS2 Acid renderpass merge optimization
Failed to merge the specified renderAreas, leading to AMD skipping
rendering of much of the screen.

Fixes #17680
2024-09-09 18:12:53 +02:00
Henrik Rydgård 1ce416a366 Remove the Vulkan option on Moto G54. See issue #18681
See #18681
2024-09-08 17:34:47 +02:00
Henrik Rydgård 144b3a8a98 Vulkan validation error cleanups 2024-07-28 08:08:48 -06:00
Henrik Rydgård 417d346e03 Vulkan validation warning fix 2024-07-19 11:43:35 +02:00
Henrik Rydgård 7c817f3ecd Add helper for Vulkan struct chaining 2024-07-19 09:45:02 +02:00
Henrik Rydgård 665f03ff62 Add provoking vertex to caps, flip the flag around 2024-07-17 14:40:52 +02:00
Henrik Rydgård 138193a776 Add support for the EXT_provoking_vertex Vulkan extension, allowing us to skip software transform for this case. 2024-07-17 10:41:25 +02:00
Henrik Rydgård 2a35a92514 Vulkan: Check the device features *after* the extension checks. Necessary for the next step. 2024-07-17 10:32:47 +02:00
Henrik Rydgård 9f1f75ddab Refactor: Merge the ChooseDevice function into CreateDevice 2024-07-17 10:31:49 +02:00
Henrik Rydgård e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Luboš V 8120d4c10c OpenGL - Remove unused code 2024-06-24 19:12:01 +02:00
Lubos ffca688f99 OpenXR - Remove multiview 2024-06-24 17:00:56 +02:00
Henrik Rydgård 3e1d131754 Vulkan: Fall back to extension if core functions won't load. 2024-06-23 15:42:35 +02:00
Henrik Rydgård 2c257e2628 Vulkan submit: If submit-type is FinishFrame, always trigger the fence.
Should fix #19277
2024-06-19 10:52:40 +02:00
Henrik Rydgård 3065979528 iOS: Fix hang when task switching in GL mode 2024-05-29 18:21:58 +02:00
Henrik Rydgård 87ead3f492 Fix bad framebuffer bind in Parappa The Rapper 2024-05-29 12:23:54 +02:00
Henrik Rydgård 606a895985 iOS: Update recents paths on load
Fixes the main part of #19211
2024-05-29 10:12:20 +02:00
Henrik Rydgård 35c40196d4 Implement UI for setting up the iOS audio modes 2024-05-27 15:17:47 +02:00
Henrik Rydgård 6817858d61 Use a hacked MoltenVK that can be loaded (but doesn't work) on iOS 12.
See https://github.com/KhronosGroup/MoltenVK/issues/2240
2024-05-26 16:45:29 +02:00
Henrik Rydgård f864f52b64 More app lifecycle work. Switching between Vulkan and OpenGL now works. 2024-05-24 11:48:44 +02:00
Henrik Rydgård 740219a65b Plumb the restart event into AppDelegate 2024-05-23 14:16:07 +02:00
Henrik Rydgård 5f79046e01 Get Vulkan rendering on iOS (still, need to hook up input etc) 2024-05-23 09:41:00 +02:00
Henrik Rydgård 47f12dfeec Make linking to MoltenVK work 2024-05-23 09:41:00 +02:00
Henrik Rydgård fea6727ffd Add a convenience method to VulkanContext to reduce code duplication
Will need the exact same code for iOS.
2024-05-23 02:13:54 +02:00
Henrik Rydgård 9dc8c05fae Merge pull request #19038 from GermanAizek/all-fields-init-refactor
[Core/GL/UI] Not all fields initilize and minor code refactor
2024-05-12 17:05:39 +02:00
Henrik Rydgård 336732afa8 Remove accidental enabling of Mali driver workaround on other GPUs.
May help #19133
2024-05-12 00:08:33 +02:00
Henrik Rydgård c38ce2a5be Fix an issue when bringin up the dev menu with transparent background disabled 2024-05-11 21:28:26 +02:00
Eric Warmenhoven 81846cd737 macOS: Update VulkanLoader for MoltenVK 1.2.8-style framework finding 2024-05-08 12:21:47 -04:00
Henrik Rydgård 28ab4518ed Add a workaround and an assert, trying to fix #18982
Not sure what it is if this doesn't fix #18982.

We already seem to be doing things correctly.
2024-04-29 13:32:26 +02:00
Eric Warmenhoven e50ca3808a iOS: Update VulkanLoader for MoltenVK 1.2.8-style framework finding 2024-04-19 09:30:43 -04:00
Henrik Rydgård aec3fa99e5 Merge pull request #19032 from GermanAizek/fix-always-false-true
Fixed conditions always false using unsigned type and logical AND 0x0 & 0x4
2024-04-13 11:28:45 +02:00
Herman Semenov 8e580045cd Fixed condition always false using unsigned int and logical AND 0 & 4 2024-04-11 16:56:59 +03:00
Herman Semenov c901e8c9bb [Core/GPU] Fixed condition blocks where result always true 2024-04-11 16:05:11 +03:00
Herman Semenov 0d1f7e2e6c [Core/GL/UI] Not all fields initilize and minor code refactor 2024-04-11 15:50:42 +03:00
Henrik Rydgård 22fa5f787b Optimize some barrier flags down to what's actually necessary. 2024-04-08 09:03:04 +02:00
Henrik Rydgård b592473416 Vulkan: Add a missing barrier that got lost in the refactor 2024-04-08 09:00:44 +02:00
Henrik Rydgård 036c386b35 More barrier optimizations 2024-04-07 22:20:37 +02:00
Henrik Rydgård 60f350056c Vulkan: Optimize away a barrier in case of no depth buffer 2024-04-07 21:43:06 +02:00
Henrik Rydgård 78c0be3d8a Delete now-unused code 2024-04-07 21:25:04 +02:00
Henrik Rydgård d949331f67 More use of the auto image layout transition functions 2024-04-07 21:24:25 +02:00
Henrik Rydgård 7769bf06f1 Add a simplified wrapper for Transition*ImageAuto that takes a VKRImage 2024-04-07 21:14:45 +02:00
Henrik Rydgård 3e91095313 Replace the "FromOptimal" layout transitions with auto. This fixes some rendering errors on NV. 2024-04-07 21:14:45 +02:00
Henrik Rydgård 9c4dd32db0 Replace the "ToOptimal" layout transitions with the auto ones 2024-04-07 21:14:45 +02:00
Henrik Rydgård ada76e30ca Add new capabilities to the auto image layout transition functions 2024-04-07 21:14:45 +02:00
Henrik Rydgård 58fea04b8a Split the auto image layout transition function (color/depth-stencil) 2024-04-07 21:14:45 +02:00
Henrik Rydgård 6ac5a21846 Update the layout from within TransitionImageAuto 2024-04-07 21:14:45 +02:00