Henrik Rydgård
2ba4eaf3dd
First part of the const changes etc
2024-09-17 15:13:13 +02:00
Henrik Rydgård
9d48e51205
Merge pull request #19467 from hrydgard/german-check-before-delete
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[Common/Core/Windows] Removed excess check pointer before delete or free
2024-09-17 14:27:41 +02:00
Henrik Rydgård
ed8f0c560a
Merge branch 'master' into fix-core-gpu-always-true
2024-09-17 13:03:26 +02:00
Herman Semenov
3c66f149d3
[Common/Core/Windows] Removed excess check pointer before delete or free()
2024-09-17 11:34:42 +02:00
Henrik Rydgård
c631fe355f
Fix the MGS2 Acid renderpass merge optimization
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Failed to merge the specified renderAreas, leading to AMD skipping
rendering of much of the screen.
Fixes #17680
2024-09-09 18:12:53 +02:00
Henrik Rydgård
1ce416a366
Remove the Vulkan option on Moto G54. See issue #18681
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See #18681
2024-09-08 17:34:47 +02:00
Henrik Rydgård
144b3a8a98
Vulkan validation error cleanups
2024-07-28 08:08:48 -06:00
Henrik Rydgård
417d346e03
Vulkan validation warning fix
2024-07-19 11:43:35 +02:00
Henrik Rydgård
7c817f3ecd
Add helper for Vulkan struct chaining
2024-07-19 09:45:02 +02:00
Henrik Rydgård
665f03ff62
Add provoking vertex to caps, flip the flag around
2024-07-17 14:40:52 +02:00
Henrik Rydgård
138193a776
Add support for the EXT_provoking_vertex Vulkan extension, allowing us to skip software transform for this case.
2024-07-17 10:41:25 +02:00
Henrik Rydgård
2a35a92514
Vulkan: Check the device features *after* the extension checks. Necessary for the next step.
2024-07-17 10:32:47 +02:00
Henrik Rydgård
9f1f75ddab
Refactor: Merge the ChooseDevice function into CreateDevice
2024-07-17 10:31:49 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Luboš V
8120d4c10c
OpenGL - Remove unused code
2024-06-24 19:12:01 +02:00
Lubos
ffca688f99
OpenXR - Remove multiview
2024-06-24 17:00:56 +02:00
Henrik Rydgård
3e1d131754
Vulkan: Fall back to extension if core functions won't load.
2024-06-23 15:42:35 +02:00
Henrik Rydgård
2c257e2628
Vulkan submit: If submit-type is FinishFrame, always trigger the fence.
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Should fix #19277
2024-06-19 10:52:40 +02:00
Henrik Rydgård
3065979528
iOS: Fix hang when task switching in GL mode
2024-05-29 18:21:58 +02:00
Henrik Rydgård
87ead3f492
Fix bad framebuffer bind in Parappa The Rapper
2024-05-29 12:23:54 +02:00
Henrik Rydgård
606a895985
iOS: Update recents paths on load
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Fixes the main part of #19211
2024-05-29 10:12:20 +02:00
Henrik Rydgård
35c40196d4
Implement UI for setting up the iOS audio modes
2024-05-27 15:17:47 +02:00
Henrik Rydgård
6817858d61
Use a hacked MoltenVK that can be loaded (but doesn't work) on iOS 12.
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See https://github.com/KhronosGroup/MoltenVK/issues/2240
2024-05-26 16:45:29 +02:00
Henrik Rydgård
f864f52b64
More app lifecycle work. Switching between Vulkan and OpenGL now works.
2024-05-24 11:48:44 +02:00
Henrik Rydgård
740219a65b
Plumb the restart event into AppDelegate
2024-05-23 14:16:07 +02:00
Henrik Rydgård
5f79046e01
Get Vulkan rendering on iOS (still, need to hook up input etc)
2024-05-23 09:41:00 +02:00
Henrik Rydgård
47f12dfeec
Make linking to MoltenVK work
2024-05-23 09:41:00 +02:00
Henrik Rydgård
fea6727ffd
Add a convenience method to VulkanContext to reduce code duplication
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Will need the exact same code for iOS.
2024-05-23 02:13:54 +02:00
Henrik Rydgård
9dc8c05fae
Merge pull request #19038 from GermanAizek/all-fields-init-refactor
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[Core/GL/UI] Not all fields initilize and minor code refactor
2024-05-12 17:05:39 +02:00
Henrik Rydgård
336732afa8
Remove accidental enabling of Mali driver workaround on other GPUs.
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May help #19133
2024-05-12 00:08:33 +02:00
Henrik Rydgård
c38ce2a5be
Fix an issue when bringin up the dev menu with transparent background disabled
2024-05-11 21:28:26 +02:00
Eric Warmenhoven
81846cd737
macOS: Update VulkanLoader for MoltenVK 1.2.8-style framework finding
2024-05-08 12:21:47 -04:00
Henrik Rydgård
28ab4518ed
Add a workaround and an assert, trying to fix #18982
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Not sure what it is if this doesn't fix #18982 .
We already seem to be doing things correctly.
2024-04-29 13:32:26 +02:00
Eric Warmenhoven
e50ca3808a
iOS: Update VulkanLoader for MoltenVK 1.2.8-style framework finding
2024-04-19 09:30:43 -04:00
Henrik Rydgård
aec3fa99e5
Merge pull request #19032 from GermanAizek/fix-always-false-true
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Fixed conditions always false using unsigned type and logical AND 0x0 & 0x4
2024-04-13 11:28:45 +02:00
Herman Semenov
8e580045cd
Fixed condition always false using unsigned int and logical AND 0 & 4
2024-04-11 16:56:59 +03:00
Herman Semenov
c901e8c9bb
[Core/GPU] Fixed condition blocks where result always true
2024-04-11 16:05:11 +03:00
Herman Semenov
0d1f7e2e6c
[Core/GL/UI] Not all fields initilize and minor code refactor
2024-04-11 15:50:42 +03:00
Henrik Rydgård
22fa5f787b
Optimize some barrier flags down to what's actually necessary.
2024-04-08 09:03:04 +02:00
Henrik Rydgård
b592473416
Vulkan: Add a missing barrier that got lost in the refactor
2024-04-08 09:00:44 +02:00
Henrik Rydgård
036c386b35
More barrier optimizations
2024-04-07 22:20:37 +02:00
Henrik Rydgård
60f350056c
Vulkan: Optimize away a barrier in case of no depth buffer
2024-04-07 21:43:06 +02:00
Henrik Rydgård
78c0be3d8a
Delete now-unused code
2024-04-07 21:25:04 +02:00
Henrik Rydgård
d949331f67
More use of the auto image layout transition functions
2024-04-07 21:24:25 +02:00
Henrik Rydgård
7769bf06f1
Add a simplified wrapper for Transition*ImageAuto that takes a VKRImage
2024-04-07 21:14:45 +02:00
Henrik Rydgård
3e91095313
Replace the "FromOptimal" layout transitions with auto. This fixes some rendering errors on NV.
2024-04-07 21:14:45 +02:00
Henrik Rydgård
9c4dd32db0
Replace the "ToOptimal" layout transitions with the auto ones
2024-04-07 21:14:45 +02:00
Henrik Rydgård
ada76e30ca
Add new capabilities to the auto image layout transition functions
2024-04-07 21:14:45 +02:00
Henrik Rydgård
58fea04b8a
Split the auto image layout transition function (color/depth-stencil)
2024-04-07 21:14:45 +02:00
Henrik Rydgård
6ac5a21846
Update the layout from within TransitionImageAuto
2024-04-07 21:14:45 +02:00