Henrik Rydgård
afe4d5beaf
Buildfixes, dependency shuffling to make things more logical
2026-07-24 14:43:34 +02:00
Henrik Rydgård
16c7ec390f
Headless: Start taking logic out of the "HeadlessHost"
...
Also update some agent files
2026-07-21 11:01:48 +02:00
Henrik Rydgård
8666a3cd57
Add resolution scale parameter to headless
2026-07-20 21:40:14 +02:00
Henrik Rydgård
9a2342b98e
SDL buildfix, headless logic fix
2026-07-20 19:18:18 +02:00
Henrik Rydgård
4b24c187f2
Move more command line parameters to the new parser
2026-07-20 17:44:19 +02:00
Henrik Rydgård
a886cfb5ab
First step of centralizing command line parsing
2026-07-20 12:02:07 +02:00
Henrik Rydgård
f5a8ad172e
Fix various issues with the headless build (for running frame dumps)
2026-07-19 00:09:06 +02:00
Henrik Rydgård
6b9596cf4e
Make D3D11 work for framedump testing
2026-07-18 20:06:03 +02:00
Henrik Rydgård
8ff9793e32
Headless: Update the documentation, remove outdated teamcity stuff (used DeepSeek V4 Flash)
2026-07-18 18:35:46 +02:00
Henrik Rydgård
4eae44f98a
Make Headless a bit more flexible about saving screenshots
2026-07-18 18:28:32 +02:00
Henrik Rydgård
61e1ef8f7a
Remove the "Software skinning" option. Now always on.
2026-07-14 17:02:57 +02:00
Henrik Rydgård
eb234a1563
Finish the split. Greatly simplifies the render code in EmuScreen.
2026-02-08 10:46:16 +01:00
Henrik Rydgård
f01aaeafb1
Split CopyDisplayToOutput in preparation for the next step
2026-02-08 01:06:32 +01:00
Henrik Rydgård
7853881210
GPU header cleanup: Avoid including GPUCommon.h in some places
2025-11-23 20:37:37 +01:00
Henrik Rydgård
67010ff2af
Split the display layout config between landscape and portrait orientations
2025-11-05 12:49:51 +01:00
Henrik Rydgård
a656496953
Remove setting for fast-forward mode
2025-10-20 19:53:21 +02:00
Henrik Rydgård
461f8586b6
Use config defaults in the headless binary.
...
Fixes #19332
2025-09-24 11:56:51 -06:00
Henrik Rydgård
b472eb8b8b
Remove a lot of unnecessary string constructors
2025-08-31 15:49:29 +02:00
Henrik Rydgård
380fa19d3c
Another std::string_view change, buildfix
2025-08-31 15:24:33 +02:00
Henrik Rydgård
93638c8826
Test fix
2025-08-24 15:46:35 +02:00
Henrik Rydgård
b892554bf0
Revert not ignoring bad memory accesses in test (we really should fix these!)
2025-06-25 01:34:27 +02:00
Henrik Rydgård
6df9e513c1
Logging, comments and debugger fixes, plus simple dumping of the first block of streaming Atrac3
2025-06-25 01:08:47 +02:00
Henrik Rydgård
6cfea96e58
Remove D3D9 support, to make future changes easier
2025-06-10 15:07:16 +02:00
Henrik Rydgård
9a86101769
Avoid getting stuck in a load-loop when auto-loading a bad savestate. Make some code clearer.
2025-05-16 01:55:18 +02:00
Henrik Rydgård
740f885277
Add an escape route from DisableHLE for headless (testing).
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May later be turned into developer settings, too.
2025-04-03 21:13:39 +02:00
Henrik Rydgård
088a02bfdb
Cleanup a lot of the bootup state management.
2025-03-30 14:02:29 +02:00
Henrik Rydgård
ee90d2acc1
PSP boot: Move more of the startup process into the loading thread. Simplifies the code a bit.
2025-03-30 11:22:16 +02:00
Henrik Rydgård
249281366e
Use the new sceAtrac implementation by default
...
Inverts/renames the setting to allow going back to the old sceAtrac
implementation, to work around any compatibility issue.
Note that we can never delete the old implementation, old savestates
will still use it - can't convert an existing session.
2025-03-20 23:10:21 +01:00
Henrik Rydgård
526394dbaa
Small tweak for asserts in the debugger
2025-03-17 11:02:59 +01:00
Henrik Rydgård
d6d1b5bbdc
Add mechanism to run any closure on the main thread
2025-03-03 13:59:39 +01:00
Henrik Rydgård
aad3aa02e7
Upgrade the achievement sound volume setting to the new format
2025-02-12 10:23:26 -06:00
Henrik Rydgård
fef4a86225
Upgrade the game volume setting to the new format
2025-02-12 09:49:30 -06:00
Henrik Rydgård
cf90b24431
Add UI volume setting (affecting navigation sounds and preview audio). Convert alt speed volume into a 100-step percentage.
2025-02-11 17:42:09 -06:00
Henrik Rydgård
a9791699ef
Rename "Global volume" to "Game volume" (translations need fixing)
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Also makes alt speed volume a percentage of game volume, which makes
more sense.
2025-02-11 17:42:09 -06:00
Henrik Rydgård
9b923b72c1
Refactor audio output, preparing for better volume control
2025-02-11 16:43:29 -06:00
Henrik Rydgård
0a9e463383
pspautotests runner (headless): Add ability to specify a directory to recurse
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Also add the ability to ignore individual tests.
This is very useful during development for convenient multi-test runs
from within Visual Studio.
Example command line:
```
--root pspautotests/tests/../ -o --compare --timeout=30 --graphics=software pspautotests/tests/audio/atrac/... --ignore pspautotests/tests/audio/atrac/second/resetting.prx --ignore pspautotests/tests/audio/atrac/replay.prx
```
2025-01-05 10:22:50 +01:00
Henrik Rydgård
96cab3f267
Rework the log manager to be more robust
2024-12-16 12:33:58 +01:00
Henrik Rydgård
83af54950f
Move more core-related stuff into Core.cpp/h
2024-12-08 11:54:58 +01:00
Henrik Rydgård
c25e6b3933
Add "Split syscall" mechanism
2024-12-05 00:05:39 +01:00
Henrik Rydgård
3ffff831c7
Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows.
2024-12-03 21:39:42 +01:00
Henrik Rydgård
96c4a10e8c
Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping.
2024-12-01 21:04:21 +01:00
Henrik Rydgård
59a56d66c7
Add a "reason" argument to sleep_ms().
...
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.
This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
Henrik Rydgård
0af3a87d3f
For the release, disable "Use experimental atrac". Doesn't make sense yet.
2024-10-22 11:02:26 +02:00
Henrik Rydgård
9699be2110
RetroAchievements: Cleanup better on login failure
2024-09-26 01:09:56 +02:00
Henrik Rydgård
7a0cda93d0
Call TimeInit() in headless and unittest
2024-07-26 15:59:26 +02:00
Henrik Rydgård
5939270d2c
Log: Split out StdioListener from ConsoleListener, making the second Win32-only.
2024-07-21 13:55:40 +02:00
Henrik Rydgård and GitHub
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
a74a0fdbde
Add a way to test new atrac using headless.
2024-04-16 23:08:43 +02:00
Henrik Rydgård
178147b20a
Make asserts work better in headless when running tests on Windows
2024-04-16 22:54:48 +02:00
Henrik Rydgård
616ee81f84
Add another parameter to the internal "request" framework.
2024-04-06 12:04:45 +02:00