Commit Graph
58 Commits
Author SHA1 Message Date
Henrik Rydgård ccc0331279 Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
Henrik Rydgård c41f875df4 Remove base/logging.h in a whole lot more places. 2020-08-15 19:09:00 +02:00
Henrik Rydgård 8835728f87 Replace base/logging.h in VulkanContext and parts of native 2020-08-15 19:08:44 +02:00
Henrik Rydgård 3fd8f3d86d Add a setting. Various tweaks to sound triggering. 2020-08-03 12:08:11 +02:00
iota97 d89a858dcd Rember cheat scroll position 2020-03-26 10:59:08 +01:00
Henrik Rydgård 271f79ea63 UI: Break out the hierarchy functions into ui/root.cpp/h 2020-03-08 14:49:29 +01:00
Henrik Rydgård 8d0285dedd Android: Properly restore screenshots on the Pause screen on task switching away and back.
Basically plumbs through DeviceLost/DeviceRestored to view elements and
into ManagedTexture.
2018-03-27 23:11:10 +02:00
Henrik Rydgård 3b0d307792 Fix something found by -fsanitize=undefined 2018-03-01 08:24:47 +01:00
Unknown W. Brackets b9cd883811 UI: Only default focus visible things.
Also, default focus perm button.
2017-12-29 17:55:40 -08:00
Unknown W. Brackets 09bbd58b62 UI: Allow skipping transitions on set current tab. 2017-12-12 21:34:17 -08:00
Unknown W. Brackets e7c9bb2a17 UI: Fix AnchorLayout size when wrapping content.
Without this, they don't actually report back their measured size when
they are set to wrap content, but just keep 0.
2017-12-12 00:19:38 -08:00
Unknown W. Brackets d9282d4e76 UI: Pass UNSPECIFIED through on scroll views.
Otherwise we could end up with zero width things, just because they wrap
content.
2017-12-12 00:18:37 -08:00
Unknown W. Brackets 48c0407f21 UI: Add flex pressure to tab content.
On vertical game settings, didn't end up with size at all.  But even with
that fixed, they don't properly fill their parent.
2017-12-11 23:05:08 -08:00
Unknown W. Brackets ed2ac95bbb UI: Always clip tab contents.
So they don't overlap tabs or etc. on transition.
2017-12-10 14:57:58 -08:00
Unknown W. Brackets f3c01cf19c UI: Transition tab strips on select.
Following their orientation setting.
2017-12-10 14:57:56 -08:00
Unknown W. Brackets 753e59c027 UI: Allow negative left/right for anchor layouts. 2017-12-10 14:57:56 -08:00
Unknown W. Brackets 715a7b7318 Global: Silence some unused declaration warnings.
These things aren't used on Android.
2017-12-03 19:22:03 -08:00
Unknown W. Brackets 9a71ac726b Module: Stop reporting bad magic numbers.
We get these a lot, and they seem to be related to corrupt isos, not
related to actual emulation issues we can do anything about.

Even if there's a game trying to load an SFO as a PRX out there somewhere,
we'll never find it among all the noise.
2017-11-30 15:17:02 -08:00
Henrik Rydgård 0d60c3f386 Fix UI crash when keyboard navigating out of popup list. 2017-11-30 01:21:03 +01:00
Henrik Rydgard 9a1cd5a5e8 Add some paranoid checks around touch IDs that probably won't help #9647
Also adds LunaMoo to credits list.
2017-04-30 08:57:44 +02:00
Unknown W. Brackets de3c4fe111 UI: Fix crash on item select with hidden items.
Because we can't assume the number is an index into the views, when some
of those views weren't created.
2017-04-29 13:04:28 -07:00
Henrik Rydgard 19bf222ea4 Make the gesture detector treat all touches fully individually. Fixes issues with last commit. 2017-04-06 15:51:00 +02:00
Henrik Rydgard a8d6de26e3 Further fixes to #9554 2017-04-06 15:35:36 +02:00
Henrik Rydgard 14538a6d81 Make scroll gesture detector compatible with other touches than #0. Should help #9554. 2017-04-06 09:58:08 +02:00
Henrik Rydgard f7da9204c1 Allow using any touchId to scroll. Should help #9554. 2017-04-05 09:57:26 +02:00
Unknown W. Brackets 4fb8ac96ce UI: Zero initialize EventParams in typical usage.
Better to be safe.
2017-03-21 18:45:48 -07:00
Henrik Rydgård fdfc572b69 Misc logging improvments, minor safety check 2017-03-20 13:07:22 +01:00
Unknown W. Brackets 9f3415f43f UI: Ask linear child views to stay inside AT_MOST.
Fixes the DevMenu pop up in larger windows.
2017-03-19 16:36:21 -07:00
Unknown W. Brackets efbfdbb4a7 UI: Make PopupScreens animate in just a bit. 2017-03-19 16:33:32 -07:00
Unknown W. Brackets a36ecb7065 UI: Track translate/scale/fade transform by screen.
This translates drawing, scissor, and touch to the transform.
2017-03-19 15:42:13 -07:00
Unknown W. Brackets e1ef359e80 Remove unused drag capture state tracking. 2017-03-14 22:07:07 -07:00
Unknown W. Brackets 9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Henrik Rydgard 26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Florent Castelli e0ff68b3f6 c++11: Remove compat header base/functional.h
We want a proper C++11, not tr1. We don't target those compilers anyway.
2016-10-12 11:32:45 +02:00
Unknown W. Brackets f4c735ee4e UI: Allow scrollviews to wrap content.
In the opposing direction, we can't AT_MOST if we don't have a good size
and we're wrapping content.  This can happen inside a LinearLayout.
2016-08-14 13:09:55 -07:00
Unknown W. Brackets ab3ed7d2ef UI: Account for flexible things changing on wrap.
If something has a flexible width, that may affect its final calculated
height.  This allows it to grow in such a situation.
2016-08-07 16:35:58 -07:00
Unknown W. Brackets f7231686bd UI: Make it easy to measure with spec info.
This still allows skipping a Measure() override, so that it can still
clamp properly.
2016-08-07 16:35:56 -07:00
Unknown W. Brackets d00a2bbc04 UI: Specify max height for horizontal scroll. 2016-08-07 16:35:55 -07:00
Unknown W. Brackets b37ac3580d UI: Use a helper for vert/horiz margin sum. 2016-08-07 15:24:47 -07:00
Henrik Rydgard c8457d39ed Fix a bunch of compiler warnings, delete some unused code 2016-03-13 15:17:31 +01:00
Henrik RydgardandUnknown W. Brackets 98dc56116f Add ability to hide items from popup lists 2016-03-06 11:54:38 -08:00
Unknown W. Brackets b2a3b5c7b8 UI: Allow a degree of "pull" in scroll views.
Also, fix a clamp issue that could've shown up for a frame while dragging.
Fixes #8505.
2016-01-25 21:53:41 -08:00
Unknown W. Brackets 8d41664bb1 UI: Fix clipping with margins.
Affected text views, like "No screenshot." in save states.
2016-01-23 11:45:55 -08:00
Unknown W. Brackets 68a6f8186d UI: Avoid scroll to top on tab restore.
Oops, missed this case.

Fixes #7975, savedata manager scrolling on delete.
2016-01-23 10:52:16 -08:00
Unknown W. Brackets c1812ae7d7 UI: Clamp scroll pos on render.
This way we don't clamp wrongly when views don't have sizes yet, and we
also do clamp when we need to.

We can allow a little flex by tracking the down state too.
2016-01-23 10:10:43 -08:00
Unknown W. Brackets 60f00820f8 UI: Move scrollviews to top on hide.
This seems like a common scrolling decision.
2016-01-23 09:15:50 -08:00
Unknown W. Brackets f26d682e14 UI: Persist the last focused view on resize. 2016-01-23 09:07:13 -08:00
Unknown W. Brackets 78aae01cd4 UI: Allow scroll views to persist their position.
It'll be clamped as necessary.
2016-01-22 23:02:44 -08:00
Unknown W. Brackets 1c2ac798cd UI: Persist selected tab on resize. 2016-01-22 22:40:36 -08:00
Unknown W. Brackets f6772ec526 UI: Add a simple means of persisting data. 2016-01-22 22:40:16 -08:00