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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-23 23:34:46 +02:00
Code Issues Packages Projects Releases Wiki Activity
27,971 Commits 78 Branches 131 Tags
210413cba7673fc3169effe024ab415e313b6939
Commit Graph
7 Commits
Author SHA1 Message Date
Henrik Rydgård 5eb13378c6 Remove base/logging from a lot more files in native 2020-08-15 19:09:00 +02:00
Henrik Rydgård 46447c9e90 Correct the wrong GL DataFormat enums 2019-10-24 23:01:45 +02:00
Henrik Rydgård fcfeda653d Reduce GL texture format support to the ES minimum. We have to handle these anyway so let's only have one path. 2019-10-24 22:47:22 +02:00
Henrik Rydgård 8c2e318416 OpenGL dataformat cleanup - pass Draw::DataFormat to the GLRenderManager.
Avoids triple GLenum all over the place, and also clearly shows that the
mapping is wrong.
2019-10-24 22:41:41 +02:00
Henrik Rydgård 6c109abd9e Don't crash on missing readback formats. 2018-01-28 18:00:48 +01:00
Henrik Rydgård bd3a681fd3 Enough JNI/threading hackery to get it to run on Android! Broken readbacks make it crash alot though. 2018-01-28 17:30:33 +01:00
Henrik Rydgård 49c3cb83fe GL render manager: Simple implementation of synchronous framebuffer readbacks. 2018-01-27 15:10:17 +01:00
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