ANR2ME
2040be06e1
Added another HexData printing with offset and ASCII contents to help dumping some data in the logs
2020-09-07 02:59:12 +07:00
ANR2ME
442d3685dc
Fixed an issue where the 1st line showing 17 bytes of data instead of 16 bytes like the rest of the lines
2020-09-07 02:56:59 +07:00
Henrik Rydgård
ccc0331279
Move timeutil to Common. (Experiment to see how much work it is to move these).
2020-08-15 20:53:08 +02:00
Henrik Rydgård
f0d2f24658
Finally delete base/logging.cpp/h. Carefully preserve behaviour on Android.
...
There's more cleanup to do ...
2020-08-15 19:09:09 +02:00
Henrik Rydgård
3c412ea21e
Fix build of ZimTool/AtlasTool. Had to break the ugly backwards dependency from LogManager to g_Config.
2020-08-15 19:09:09 +02:00
Henrik Rydgård
80e0f85332
Getting really close to getting rid of base/logging.h now.
...
Qt buildfix
2020-08-15 19:09:01 +02:00
Henrik Rydgård
b22083e7a6
Even more base/logging.h removal and fixes
2020-08-15 19:09:01 +02:00
Henrik Rydgård
5eb13378c6
Remove base/logging from a lot more files in native
2020-08-15 19:09:00 +02:00
Unknown W. Brackets
850df75c45
Merge remote branch remove-sstream-from-stringutil.
2020-08-10 07:18:49 -07:00
Unknown W. Brackets
a0f8e788f3
Global: Move string number parse to text/parsers.
...
It's not used as much as the other string utils.
2020-08-10 07:05:23 -07:00
Henrik Rydgård
62a8329c33
Remove sstream from stringutil.h. See #13267
2020-08-10 14:33:00 +02:00
Unknown W. Brackets
667a8522cc
Global: Cut down on file/string includes.
2020-08-10 08:03:44 +00:00
Henrik Rydgård and GitHub
b58ca8af12
Merge pull request #12945 from unknownbrackets/io-timing
...
Make file open timing a bit more accurate
2020-07-13 13:37:53 +02:00
Unknown W. Brackets
4d47715e41
http: Check cancel flag more often.
...
Would be better to use non-blocking sockets, but this code is working,
so not planning to rewrite it right now.
2020-07-04 21:18:41 -07:00
Unknown W. Brackets
49abe9ed6c
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
Henrik Rydgård
3838a1c94f
Support drawing around notches on Android displays. Fixes #12261
2020-03-31 00:47:01 +02:00
M4xw and Unknown W. Brackets
fe32ad88fb
Core: Add some libnx calls for Switch.
2020-03-15 07:56:38 -07:00
Unknown W. Brackets
51b94a9c9c
Core: Quiet some warnings.
2020-03-10 22:19:59 -07:00
Unknown W. Brackets
a3e12f4242
Android: Process input prompts more clearly.
...
This way, the processing is generally inline or explicitly a callback.
There's also less parsing issues since all the parsing is centralized.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets
efceb031ce
UI: Make System_InputBox API asynchronous.
...
Doing this as a precursor to cleaning up the Android madness.
2020-03-08 18:59:17 -07:00
Henrik Rydgård
a4ba5d4859
HttpClient/Buffer: Just some tweaks/sanity checks
...
After a mysterious crash report by Azuka on Discord.
2020-02-07 00:09:42 +01:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places
2020-02-04 09:20:34 +08:00
李通洲
0a2aa2c3af
Qt/macOS: enable HiDPI ( retina display ) support
2020-02-04 09:20:34 +08:00
Florin9doi
2b57d2365f
Android satellites info
2020-01-26 09:22:24 +02:00
Florin9doi
5fbf2d7713
Add camera/location support for iOS
...
Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
Henrik Rydgård
4f7c23fe79
DarkStalkers: Fix display on OpenGL ES.
2019-10-27 20:54:36 +01:00
Henrik Rydgård
767b1e45b2
Fix the build - there's a Vec3 name collision, fixed it using a namespace.
2019-10-22 22:58:10 +02:00
Henrik Rydgård
70c0a12b2b
Fix name collision on iOS build
2019-10-13 21:25:16 +02:00
Henrik Rydgård
87c1ce6fa2
Vulkan: Move viewport/scissor rotation to the QueueRunner instead of RenderManager. Add some checks.
2019-10-13 21:25:16 +02:00
Unknown W. Brackets
c30bc4ee7d
SDL: Add UI to reset audio device at runtime.
2019-10-07 20:16:19 -07:00
M4xw and Unknown W. Brackets
15a9a0ac8f
Switch: Cleanup some includes.
...
Disable dlopen and tty checks too.
2019-09-28 09:22:38 -07:00
Henrik Rydgård
ab3c9fc21f
Vulkan: Move scissor/viewport rotation into the VulkanRenderManager. Fixes #12303 .
2019-09-03 23:26:44 +02:00
Cameron Cawley
ba7ea39a1c
Move NKCodeFrom*.h into the relevant platform folders
2019-08-06 16:12:19 +01:00
Silent
bb2ba8086b
Improved Show in Folder:
...
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Cameron Cawley
8afc2b72ef
Remove base/arch.h
2019-05-15 20:06:23 +01:00
driver1998
392918d7ef
Add Crash() for Windows ARM64
2019-05-04 22:45:15 +08:00
Henrik Rydgård
5a1fa60087
Try to support Qt keyboard input directly. Partially fixes #11653 (nickname crash on mac)
2019-01-07 00:07:25 +01:00
Unknown W. Brackets
359afb2d6b
http: Add timeout on no response.
...
Firewalls can cause this, by opening a connection but never responding.
2018-12-27 10:15:58 -08:00
Jan Beich
94c56ea09c
native: enable backtrace on some BSDs
2018-10-27 18:22:24 +00:00
Benito Palacios Sanchez
f5f9708f3b
Fix undefined MSG_NOSIGNAL
...
Only Linux seems to support it.
For other OSes we set to the default value 0x00 to do nothing.
2018-10-16 23:18:57 +02:00
Benito Palacios Sanchez and unknownbrackets
e221187561
Ignore SIGPIPE signal receiving data to avoid crash
...
Co-Authored-By: unknownbrackets <checkins@unknownbrackets.org >
2018-10-16 22:57:58 +02:00
Unknown W. Brackets
5028486630
thin3d: Cleanup some unused/uninitialized warnings.
2018-06-24 07:34:07 -07:00
Unknown W. Brackets
a448ef536b
Qt: Toggle fullscreen like on all other platforms.
2018-06-09 16:36:41 -07:00
Henrik Rydgård and GitHub
8fe5223dd0
Merge pull request #10781 from hrydgard/preserve-config
...
Android: Reload the config after getting storage permission, and ask immediately.
2018-03-24 14:18:37 +01:00
Henrik Rydgård
fb15208777
Android: Reload the config after getting storage permission, and ask immediately. Should help #10670
2018-03-24 12:52:51 +01:00
aliaspider
54d9406713
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
Henrik Rydgård
3e56d8bbdf
Noticed that the UWP build has been broken for some time, fix it.
...
Should probably set up a buildbot if we care about this...
2018-02-05 16:21:39 +01:00
Henrik Rydgård
740d0504ad
Move QtMain.cpp and PCMain.cpp to more sensible locations. Native isn't standalone anymore...
2017-12-19 18:04:26 +01:00
Henrik Rydgård
99b34c7b45
Use glslang to translate GLSL 1.x postshaders to GLSL 3.0 or later to appease strict GL Core drivers. Should fix #10362
...
Fixed small bugs, now tested and working on mac.
Add spirv-cross to cmake build
2017-12-08 10:25:42 +01:00
Henrik Rydgård
7d0fc9ce65
Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc.
2017-12-07 15:05:59 +01:00