Commit Graph
158 Commits
Author SHA1 Message Date
ANR2ME 20ad57a511 Fixed return value when using Automatic Wlan Channel. Fixes Ridge Racer 2 and Warriors Orochi 2 2020-09-08 10:33:20 +07:00
Unknown W. Brackets b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets 1dc5ee424b SaveState: Split out Do types to reduce headers. 2020-08-10 08:03:44 +00:00
Unknown W. Brackets 4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Unknown W. Brackets 500107a540 Savedata: Correct AM/PM and time/date settings.
The defaults and exposed system param values were out of sync.
2020-07-14 18:59:23 -07:00
Unknown W. Brackets aca68d711b Net: Stub network sign-in dialog.
Without this, games hang.  Now they act like you canceled.
2020-03-15 13:05:33 -07:00
Unknown W. Brackets 97bc0a5245 Net: Support NETCONF_CONNECT_APNET_LAST request.
Also cleanup the dialog to handle timing like other dialogs.  May fix
issues where it lingers "open" and prevents other dialogs from working.
2020-03-15 12:23:22 -07:00
Henrik Rydgård 86c781e434 Hack around most of the problems with the save/load dialog. Software stretch gets enabled in non-wide mode, so wallpapers work at a cost of speed. 2019-10-27 20:55:32 +01:00
sum2012 b82b42fab0 Use compat setting instead 2018-11-27 22:45:51 +08:00
sum2012 ee34a73e80 yugioh save fix tool 2018-11-26 21:34:00 +08:00
Henrik Rydgård c17f5f1a13 Fix get/set confusion 2017-06-06 19:07:11 +02:00
sum2012andHenrik Rydgård 0081f5775e Format fix 2017-06-06 19:05:59 +02:00
sum2012andHenrik Rydgård e5001a115f Implemented sceUtilityGetSystemParamInt 2017-06-06 19:05:59 +02:00
Unknown W. Brackets ee664fdc25 Utility: Only require avcodec for mp4.
Test was ambiguous - testing more carefully only 300 is required.  Not
sure how I got this wrong before since only 300 was required for the
others...

Should help #8926.
2016-08-27 10:15:35 -07:00
Unknown W. Brackets bc03aa11f2 Log module id as hex, clearer. 2016-04-18 20:19:27 -07:00
Unknown W. Brackets 5a74826372 Use new logging in utility module load/unload. 2016-04-18 20:17:49 -07:00
Unknown W. Brackets f9ba0d7321 Correct dependency handling when loading modules.
Should help #8700.
2016-04-18 20:08:27 -07:00
Unknown W. Brackets 7bfe100b0f Fix some unused variable warnings.
The CheckAlpha one looks like it will matter.
2015-11-25 16:11:53 -08:00
Unknown W. Brackets cb99c9fc4a Prevent a warning when loading some utility mods. 2015-10-18 12:53:18 -07:00
sum2012 5f7cbc9603 Crash fix by @hrydgard 2015-10-09 20:10:57 +08:00
Unknown W. Bracketsandsum2012 cc92d6fb34 Allocate for utility modules, handle dependencies. 2015-10-09 20:08:07 +08:00
Unknown W. Brackets fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sum2012 09c8670730 oop 2015-03-22 06:01:06 +08:00
sum2012 38eb713794 Fix tab 2015-03-22 05:58:00 +08:00
sum2012 b26e597479 Imp sceUtilityCheckNetParam
CS Combined Assault v06 homebrew use it
2015-03-22 05:42:44 +08:00
daniel229 88249e89a8 Report sceUtility(Un)loadUsbModule. 2015-03-15 23:33:32 +08:00
daniel229 655c25c692 Add sceUtilityLoadUsbModule() and sceUtilityUnloadUsbModule() 2015-03-15 21:08:11 +08:00
Unknown W. Brackets 0a8e6c2a06 Remove some unused functions. 2014-12-14 17:35:20 -08:00
Lioncash 4ccb838306 Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
Unknown W. Brackets 2c99baf295 Delay sceUtilityMsgDialogUpdate() per tests.
This is an approximate value, but it should be close.
2014-09-27 00:13:27 -07:00
sum2012 38844ac0e7 Remove sceUtilityLoadAvModule report
Now no need
2014-05-29 23:36:36 +08:00
sum2012 4ae98826e1 Increase sceUtilityLoad(unload) AvModule
I want do more research of #5993
2014-05-14 15:32:15 +08:00
Henrik Rydgård 55f9e8619d Merge pull request #5968 from sum2012/sceUtility
Avoid duplicate logging in sceUtility*GetStatus
2014-05-08 10:54:05 +02:00
raven02 8ed82f3d25 Fixes #5779 with new PSPScreenShotDiag class 2014-04-30 19:28:05 +08:00
sum2012 c84ec49f09 Avoid duplicate logging in sceUtility*GetStatus 2014-04-27 13:43:51 +08:00
sum2012 55e19f46a5 Fix Resistance Houfuku noToki draw slowly in OSK in debug log
#4626
2014-04-27 07:39:07 +08:00
Henrik Rydgård 150cff20b5 Merge pull request #5956 from raven02/patch-24
sceUtility: fix some typo and formatting
2014-04-26 09:27:36 +02:00
raven02 5d5c24a173 sceUtility: fix some typo and formatting 2014-04-26 12:19:34 +08:00
sum2012 e17a1b1b5d Decrease log level in sceUtilityNetconfUpdate
Spam in Danball Senki BOOST
2014-04-24 21:11:23 +08:00
sum2012 11311b2b69 Imp sceUtilityScreenshotContStart 2014-03-30 14:42:29 +08:00
sum2012 d6de42df93 Fix sceUtilityScreenshotInitStart parameter 2014-03-30 13:57:06 +08:00
sum2012 8c33284901 Fix sceUtilityScreenshotUpdate
Fix "After the developer/publisher screen and the age warning only a
black screen."
2014-03-30 09:29:11 +08:00
Unknown W. Brackets 05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
Unknown W. Brackets 996fa39684 Reduce some unnecessary includes in Core/. 2014-03-15 10:41:07 -07:00
Unknown W. Brackets e37244cfea Eat cycles in sceUtilitySavedataGetStatus().
Matching tests.  Improves performance in Fieldrunners startup and I think
in game.
2014-03-15 01:18:35 -07:00
lioncash b9886942a7 Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sum2012 740ce033cd Fix sceUtilityOskGetStatus
@unknownbrackets have confirmed it
2014-02-09 09:05:24 +08:00
sum2012 c42ec3a111 Increase more log level for InitStart 2014-02-09 08:01:41 +08:00
sum2012 8313c37c2a Increase sceUtilityOskInitStart log level 2014-02-09 06:54:12 +08:00
Unknown W. Brackets 074ef84559 Correct the rates set by sceSasSetSimpleADSR().
They were wrong for a few combinations before.  Could have effected how
accurate sound effects were (they may have been too quite, or dropped off
wrong, etc.)
2014-02-07 22:29:54 -08:00