ANR2ME
1e6593f791
Sleep a bit longer, especially when PPSSPP paused.
2020-09-11 13:24:45 +07:00
ANR2ME
69b3c788eb
Ignore SIGPIPE error on certain system (ie. Linux)
2020-09-07 02:38:45 +07:00
ANR2ME
97904d7149
Fix possible stalled thread when PPSSPP closed down
2020-09-04 13:09:44 +07:00
Henrik Rydgård and GitHub
0752e7d158
Merge pull request #13302 from unknownbrackets/net-local
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Net: Simplify local IP lookup and cleanup instance counter a bit
2020-08-18 21:29:29 +02:00
Unknown W. Brackets
a89840f309
Net: Cut down on local IP aliasing.
2020-08-17 23:08:35 -07:00
Henrik Rydgård
ccc0331279
Move timeutil to Common. (Experiment to see how much work it is to move these).
2020-08-15 20:53:08 +02:00
ANR2ME and Henrik Rydgård
bd36fdda0e
Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP
2020-07-23 12:41:13 +02:00
ANR2ME and Henrik Rydgård
b9025b50bd
Added a UPnP option to use original port for external port instead of using the shifted port by port offset, to be compatible with real PSP or other PSP emulators
2020-07-22 23:13:41 +02:00
ANR2ME and Henrik Rydgård
d0045947f1
An attempt to fix socket's behavior inconsistencies across platforms.
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Added an option to override minimum socket's timeout to prevent getting timeouts on high latency networks.
2020-07-22 16:46:34 +02:00
ANR2ME and Henrik Rydgård
33d3ac28de
Added UPnP Support
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Fix i18n type
2020-07-21 23:02:58 +02:00
ANR2ME and Henrik Rydgård
6c267dff9e
Fix Local IP detection on non-Windows system
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(Note: Had to delete a UPnP related line)
2020-07-20 19:23:37 +02:00
ANR2ME and Henrik Rydgård
b58f4a6e90
Enabling KeepAlive on sockets
2020-07-20 19:13:10 +02:00
ANR2ME and Henrik Rydgård
d8186a8330
Fix i18n type
2020-07-20 18:20:06 +02:00
ANR2ME and Henrik Rydgård
fb7d50e5c2
Improved multiplayer compatibility on some games (ie. GTA VCS, Naruto Ultimate Ninja Heroes 3, DBZ Shin Budokai 2, Power Stone Collection, .hack//Link, etc)
2020-07-20 18:09:16 +02:00
ANR2ME and Henrik Rydgård
834d086876
Support multiple instance of localhost Multiplayer on 1 PC
2020-07-20 10:03:09 +02:00
twinaphex
a9bf8e7b18
More mingw patches pt. 2
2017-08-29 22:41:50 +02:00
Henrik Rydgard
5df4bac6d2
Delete some left behind unused code
2017-01-25 10:05:39 +01:00
Henrik Rydgård
8f7a65872b
Buildfix
2016-12-27 13:14:45 +01:00
Henrik Rydgård
33b3330f07
Minor cleanup in proAdhocServer.cpp
2016-12-27 12:13:51 +01:00
Gde Made Novan Priambhada
bb973545e1
crosslink database & product id database
2016-12-24 05:46:50 +08:00
Henrik Rydgard
3ba911bf07
Replace some calls to fopen with File::OpenCFile (utf8).
2016-01-17 15:59:20 +01:00
Unknown W. Brackets
f3654795a3
Minor warning fixes.
2015-01-11 14:23:42 -08:00
sum2012 and Henrik Rydgard
accda25ce0
Travis CI Fix, typo
2015-01-04 13:04:05 +01:00
AdamN and Henrik Rydgard
1a61bbbdf2
Adding socket error checking on AdhocServer
2015-01-04 13:04:04 +01:00
sum2012 and Henrik Rydgard
7c323f8571
Another build fix
2015-01-04 13:04:03 +01:00
AdamN and Henrik Rydgard
1c7152db3a
Adding Branch opcode to the MAKE_MIPS
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Temp revert old version to fix conflict; Implementing built-in PRO Adhoc Server; Add back sceUsbGps
Implementing more Adhoc functions, and some bug fix (i don't remember them anymore)
2015-01-04 13:04:02 +01:00