Henrik Rydgård
1facc4d485
Remove obsolete hidden setting Browse
2025-11-04 23:39:56 +01:00
Henrik Rydgård
3391d65f4b
Minor cleanups
2025-11-04 23:39:56 +01:00
Henrik Rydgård
c14129eb57
Fix order of checks in hleDoLog, minor perf improvement
2025-11-04 13:35:45 +01:00
Henrik Rydgård
198d86a9b1
Move the PSP system language logic into sceUtility.
2025-11-04 11:48:47 +01:00
Henrik Rydgård
7578a1935b
More config refactor
2025-10-29 15:41:41 +01:00
Henrik Rydgård
7ad4d33094
Start refactoring the MainScreen code
2025-10-23 10:25:28 +02:00
Henrik Rydgård
4c0b011b0e
Refactor the vsync settings, making VSync=on always good, if combined with Low Latency Present
2025-10-20 19:53:21 +02:00
Henrik Rydgård
a656496953
Remove setting for fast-forward mode
2025-10-20 19:53:21 +02:00
Henrik Rydgård
5aeab28e9b
Remove the "Percentage of framerate" frameskip type
2025-10-20 11:49:41 +02:00
Henrik Rydgård
461f8586b6
Use config defaults in the headless binary.
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Fixes #19332
2025-09-24 11:56:51 -06:00
Henrik Rydgård
f6050a442c
Fix serving the remote debugger locally, add a setting for the auto-launcher
2025-08-24 11:17:19 +02:00
Henrik Rydgård
0fa7349f5a
Integrate Dolphin's granule based audio resampler.
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Removed parts of it that were not relevant.
Working, it seems. Not sure about the buffer size thing.
Not defaulting it for now
See #20146 and https://github.com/dolphin-emu/dolphin/pull/13352
..
2025-08-22 21:21:19 +02:00
Henrik Rydgård
2cf0ffea73
Allow choosing the frame presentation mode in detail in Vulkan mode
2025-08-21 01:01:16 +02:00
Henrik Rydgård
60608b2b39
Allow customizing the proAdhoc server list by editing the ini
2025-08-15 16:35:25 +02:00
Henrik Rydgård
a7196af1f6
Separate out GamePreviewVolume from UIVolume
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Fixes issue #20651
2025-07-20 09:56:29 +02:00
Henrik Rydgård
263d0b3983
SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
2025-07-10 20:29:24 +02:00
Henrik Rydgård
61d6c95f0c
More refactoring. Add the AudioBackend interface
2025-06-16 21:55:32 +02:00
Henrik Rydgård
ba148e5ec7
JIT/IRJit: Delete an old "function preloading" experiment
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This caused some confusion while trying to debug #20502
2025-06-11 15:45:18 +02:00
Henrik Rydgård
53718cdb21
Add option to allow speed control while connected
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It's pretty easy to cheat this anyway by using an old PPSSPP, and some
people seem to want this for PSO.
I put it at the bottom of network settings and added "(not recommended)"
to emphasize that it's, well, not recommended.
2025-06-11 10:36:24 +02:00
Henrik Rydgård
a1a9278047
Remove the upgrade reminder
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We haven't activated it for a long time, and nowadays PPSSPP has a completely
different level of compatibility and performance compared to back when
we added the upgrade reminder.
Also I'm no longer a fan of HTTP requests on startup, even if only every
10 times like we did.
So, away it goes.
Moved the potentially useful translation strings into [Dialog].
2025-06-11 09:34:20 +02:00
Henrik Rydgård
65229026bb
Add a checkbox to enable file logging from the UI, in developer settings.
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Fixes issue #20372 .
The file is written to PSP/SYSTEM/DUMP/log.txt by default, but you can
override from the command line if needed.
2025-05-25 18:54:30 +02:00
Henrik Rydgård
faeaf0b723
Remove the redundant setting "Show on-screen messages". (you can set notification position to None)
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Remove now-redundant string
2025-05-18 10:29:53 +02:00
Henrik Rydgård
f3127346d4
Add a setting (in developer tools) to control texture replacement load speed
2025-04-22 20:57:32 +02:00
Henrik Rydgård
486370852f
Restrict SDL audio buffer setting to 128, 256, 512, 1024, 2048. UI improvmeents
2025-04-15 19:26:26 +02:00
Jamie Bainbridge
3d0ef8c6e1
SDL audio: Add config slider for audio samples
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As described on Issue #12705 several users have problems with audio
popping, crackling, and distorion with different sample values.
Previous commit ece6edf reduced default samples from 1024 to 256 but
there does not seem to be an ideal value for all platforms.
Make the option configurable in Audio Backend Settings.
Signed-off-by: Jamie Bainbridge <jamie.bainbridge@gmail.com >
2025-04-15 18:18:42 +02:00
Henrik Rydgård
200edfaa96
Add a developer setting to force using FFMPEG for audio decoding.
2025-04-12 11:35:55 +02:00
Henrik Rydgård
67dfbfe97e
Add developer setting to prevent loading overlays (and other 'implicit' Vulkan layers)
2025-04-10 18:56:05 +02:00
Henrik Rydgård
670ff21529
Make the Vulkan init flags a proper enum class
2025-04-10 18:16:05 +02:00
Henrik Rydgård
740f885277
Add an escape route from DisableHLE for headless (testing).
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May later be turned into developer settings, too.
2025-04-03 21:13:39 +02:00
Henrik Rydgård
343ca2600a
Add a developer setting to disable individual HLE modules, allowing them to be loaded properly.
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Some games survive with a loaded sceAtrac, and start talking to
sceAudioCodec instead, the underlying library, though unsuccessfully
since it's not properly implemented yet.
2025-04-02 10:19:24 +02:00
Henrik Rydgård
1a93d8a1f9
Some work on symbol export, minor cleanups
2025-03-29 14:23:59 +01:00
Henrik Rydgård
8d9b3f28f2
Reintroduce "cache ISO in RAM"
2025-03-27 00:46:31 +01:00
Henrik Rydgård
a50b303a38
Redesign the recent files API a bit.
2025-03-26 17:59:30 +01:00
Henrik Rydgård
a156697822
Break out the "Recent ISOs" code into its own file so it's more practical to work on it
2025-03-26 17:31:47 +01:00
Henrik Rydgård
4eaad7d5af
Remove the "Cache full ISO in RAM" feature
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It's been broken for years and nobody has even noticed enough to report
it.
2025-03-26 09:06:33 +01:00
Henrik Rydgård
249281366e
Use the new sceAtrac implementation by default
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Inverts/renames the setting to allow going back to the old sceAtrac
implementation, to work around any compatibility issue.
Note that we can never delete the old implementation, old savestates
will still use it - can't convert an existing session.
2025-03-20 23:10:21 +01:00
Henrik Rydgård
c4241e283a
Prepare to generalize file dumping
2025-03-19 09:46:25 +01:00
Henrik Rydgård
95cf9c2e28
Just some constification
2025-03-03 13:59:42 +01:00
Henrik Rydgård
e9b51f8c60
Add long-requested feature to take screenshots of the raw game images instead of the output.
2025-02-24 16:24:42 -06:00
Henrik Rydgård
852018e899
Windows: Hook up the UI scale setting. Need a manual resize to update.
2025-02-20 17:06:38 -06:00
Henrik Rydgård
5080e9660a
Remove an outdated hidden setting (bSavedataUpgrade)
2025-02-18 11:03:29 -06:00
Henrik Rydgård
408d1b0916
Track execution time after save, add new setting for exit confirmation
2025-02-17 12:29:23 -06:00
Henrik Rydgård
5ef2f06019
Implement "Touch gliding" (keep all dragged/touched buttons pressed until touch release)
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I think the feature might need a better name though?
Fixes #14490
2025-02-14 11:00:24 -06:00
Henrik Rydgård
aad3aa02e7
Upgrade the achievement sound volume setting to the new format
2025-02-12 10:23:26 -06:00
Henrik Rydgård
62e01d37a5
Upgrade reverb volume to the new format
2025-02-12 10:09:52 -06:00
Henrik Rydgård
fef4a86225
Upgrade the game volume setting to the new format
2025-02-12 09:49:30 -06:00
Henrik Rydgård
cf90b24431
Add UI volume setting (affecting navigation sounds and preview audio). Convert alt speed volume into a 100-step percentage.
2025-02-11 17:42:09 -06:00
Henrik Rydgård
a9791699ef
Rename "Global volume" to "Game volume" (translations need fixing)
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Also makes alt speed volume a percentage of game volume, which makes
more sense.
2025-02-11 17:42:09 -06:00
Henrik Rydgård
8818e440ad
Add a hidden option to not download infra-dns.json, instead use the file from assets
2025-01-28 13:45:28 +01:00
Henrik Rydgård
7d8b0329be
Allow changing where general notifications pop up, just like with achievement notifications
2025-01-20 18:02:56 +01:00